For most items, there is a
(100 ÷ (level+1))% chance that using the item reduces durability. On average, tools last
level+1 times as long.
(60 + (40 ÷ (level+1) ) )% chance a use reduces durability, meaning each durability hit against "unbreaking" armor has a 20%/27%/30% chance of being ignored. On average, armor lasts 25%/36%/43% longer.
|Enchantment||Namespaced ID||Numeric ID[BE only]|
|1.0.0||Beta 1.9 Prerelease 3||Added Unbreaking.|
|1.4.6||12w50a||The player can now add the Unbreaking enchantment to anything that has durability.|
|1.7.2||13w36a||Armor can now receive unbreaking without the use of books.|
|Pocket Edition Alpha|
|0.12.1||build 1||Added Unbreaking.|
|Legacy Console Edition|
|TU7||CU1||1.0||Patch 1||1.0.1||Added Unbreaking.|