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The original Skyblock island

Skyblock is a popular survival gamemode created by Noobcrew on September 4th, 2011. The idea is that you can create and expand your very own world infinitely with only minimal materials.

You start on a small island floating in the middle of void with a few items and a single tree and you must learn to use and preserve your materials wisely as each one has a strategic use, (for example lava buckets), and to know the basics of Minecraft in order to complete challenges and to expand. It is normal to make beginner mistakes, sometimes requiring many restarts.

The original versions of the Skyblock map are still highly played to this day and can be found on the official Skyblock website and different variations by other creators are also available online elsewhere. You can also play online by choosing a Skyblock multiplayer server. Skyblock is widely known as being the most popular map and gamemode ever created on Minecraft while being popular for almost a decade, with gameplay and tutorials from just about every Youtuber including MrBeast, PewDiePie, CaptainSparklez and others.

Global Progression[edit]

Since there is no normal terrain to explore, setting up farms for resources is vital to game progression.

Tree Farm[edit]

Wood is crucial at the beginning of Skyblock because it is the only renewable block available at the start of the game (unless you have immediate access to lava and water, in this case, you can make a cobblestone generator).

First, dig up the dirt, but leave some grass blocks. It is extremely important to leave at least one so the grass can spread. If you leave none, then you will not be able to farm and will have to start over. If you have grass or flowers, break them and put them in the chest (if you have one). Place the dirt under the leaves to catch the dropped saplings. Then, chop down your island's tree, and make sure to get all of the dropped saplings. Use the dirt to expand your tree farm and use the wood you collect to make a wooden pickaxe, crafting table, and wooden axe. You will have one log remaining.

Keep in mind that, at this stage, your only food available is apples, which has a 0.5% chance to drop from oak leaves. Also, try not to sprint or jump as you do not want to deplete your hunger. If your hunger is low and you do not have food, you can put all your items in a chest and jump into the void. However, this will not work if you are playing on Hardcore Mode.

It is quite hard to get a bed, so you should think of making a small shelter for the night to prevent being attacked by phantoms.

Cobblestone Generator[edit]

To farm cobblestone, you will need a lava bucket and water, obtainable at the start of Skyblock.

To make a cobblestone generator, dig a one block deep T-shaped hole. Put a block in the center, water and lava on two others slots. Break the center block, get in the last slot, and break the cobblestone that forms. Make sure that the blocks that surround the lava are not flammable, or they will burn.

Mob Farm[edit]

Hostile mob farms are very important because they are a source of bones, strings, redstone dust, iron ingots, potatoes and carrots, among many other drops. Building a mob farm is mandatory to get the crops to start crop farming. It is also an abundant source of rotten flesh, which you can now eat instead of apples. Multiple mob farms designs are explained in the page Tutorials/Mob farm, however, the vast majority of efficient designs need water or redstone circuits.

This hostile mob farm design shown by ilmango uses the mob pathfinding mechanics to lure them into a drop shaft, without the need of water or redstone circuits (note that spiders can't spawn in this farm) :

You should also make a temporary passive mob farm to get animals: to do that, if you're in a biome where animals can spawn you can remove the saplings from your tree farm, get back and wait for some to spawn. Keep in mind that you won't be able to attract them or breed them, since you don't have any crops yet.

Crop Farm[edit]

You can get wheat from the seeds at the start of your island. Along with melon and potato seeds. Killing skeletons will yield bones which can be converted to bonemeal, in order to quickly grow crops in the beginning. On higher versions of Minecraft, killing zombies will also drop carrots and potatoes.

Getting Water[edit]

Water is extremely useful in a Skyblock world for many uses and allows you to pillar down easily for building or to save you from death. It is also used to irrigate farmland.

By using two sources of water usually included in a chest or as ice blocks apart of the island, you can create an infinite water source. Dig a 2x2 hole at 1 block deep, place both water sources on opposite corners and the water will fill in the empty area. When using a bucket on a source of water, it will fill the bucket and also re-generate the empty water space, then becoming infinite.

Another alternative though not apart of the original Skyblock map, is by placing a cauldron below open sky and waiting for rain, which will very slowly fill the cauldron with water. When the cauldron is full, you can empty it with a bucket. Once you get 2 water buckets, you can then easily make an infinite water source. If you're playing on versions above 1.13, you can also use Bone Meal in water to spawn seagrass and more water sources, which you can pick up with a bucket.

Getting Villagers[edit]

Getting villagers is crucial for your progression, because it is the only way to get emeralds, diamond tools and armor, and the only way to reliably get enchanted books. To get villagers, you will need to cure the rare zombie villagers, which sometimes spawn in mob farms or such.

To cure zombie villagers, you will need to give them the Weakness status effect, and them to use a golden apple on them. There are several ways of doing this: to give a zombie villager the Weakness status effect, you can use a witch (which is more tedious) or make a splash potion of Weakness (which requires to get in the Nether).

To make a witch give Weakness to your zombie villager, you will need to get near the witch with it and have less than 8♥♥♥♥ health points. There will be then a 25% chance that the witch will throw a splash potion of Weakness. To make your own potion, you need to get a brewing stand, a fermented spider eye and some gunpowder. Note that you will need a brown mushroom to do that, which requires trading with a wandering trader, which itself requires an emerald. In turn, this method is highly impractical for the first villager conversion.

To get the golden apples, you will need gold ingots and apples. Getting the apples is easy, but getting the gold is harder. You can either go to the Nether and kill zombified piglins, smelt golden armor dropped by monsters, or kill drowned, which sometimes drop gold ingots.

It is strongly advised to build a villager breeder as soon as possible, in order to avoid doing this tedious process multiple times.

Iron Farm[edit]

Iron farms are very useful in a Skyblock world, because they allow way easier access to iron ingots. To make the smallest possible iron farm, you will need 3 villagers, 3 beds, and a zombie holding an item (to not de-spawn). Keep in mind that only a small percentage of zombies have this ability, so you will have to try several zombies.

This video by Ray features at the beginning a simple iron farm design, which uses lava in the killing zone but could use another killing system that doesn't need some. The rates are about 320 iron ingots/hour.

When your needs for iron get larger, you can just make multiples copies of the farm or build a larger design.

Nether Skyblock[edit]

Some Skyblock maps either start the player in The Nether, or give the player access to the Nether through some alternative method.

There are 5 biomes in the Nether, and each of them has unique properties that are interesting in a skyblock context:

Gold Farm[edit]

To make a gold farm, make a platform up to 23 blocks away (ensuring the platform is within the Nether Wastes biome) and make a roof out of slabs and wait. A little while later, you should see some zombified piglins spawning. Killing them can give the player gold nuggets, which then gives access to Bartering.

Bartering will yield many useful resources (such as iron, Ender Pearls, leather, string, obsidian).

Fortress Farm[edit]

If structures are not disabled upon World Generation, Nether Fortresses can still spawn in the void, extending up from the Void. This gives access to a variety of items, such as Coal, Bones, Blaze Rods, Soul Sand, and (most importantly) Wither skeleton skulls. This allows the player to kill the Wither.

Obtainable Items[edit]


The most efficient way to get an item is written in bold.

Ways of getting items requiring cobblestone are written in italic.

Crafting Trading Killing mobs Other
From the armorer

From the butcher

From the cartographer

From the farmer

From the fisherman

From the leatherworker

From the librarian

From the mason

From the shepherd

From the toolsmith

From the wandering trader

From the weaponsmith

From cats

From cod

From cows

From chickens

From creepers

From dolphins

From drowned

From endermen

From evokers

From foxes

From guardians

From iron golems

From llamas and their variants

From pandas

From parrots

From phantoms

From pigs

From pillagers

From polar bears

From pufferfish

From rabbits

From raid captains

From ravagers

From salmon

From sheep

From skeletons, zombies and their variants

From skeletons and their variants

From skeletons

From skeleton horse

From strays

From slimes

From spiders and their variants

From squids

From tropical fish

From turtles

From vindicators

From witches

From zombies and their variants

From zombies

Breaking Blocks

Growing trees

Harvesting crops


With access to the Nether[edit]

Crafting Bartering Killing mobs Other
From blazes

From endermen

From ghasts

From hoglins

From magma cubes

From piglins

From striders

From wither skeletons

From the wither

From zombified piglins

From breaking Soul Campfires




With access to the End[edit]

Crafting Killing mobs Brewing Other
From ender dragon (indirect)

From endermen