Tutorials/Creating a village

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Villagers are very useful passive mobs. Players can get items that are normally hard to obtain (like melons) or downright impossible (bottle o' enchanting) via trading with villagers using emeralds as currency. However, finding a village can sometimes be hard or tedious work, but there's a simple solution - just make your own village. This is especially helpful if your world doesn't spawn a village or the village is deformed.


A villager will need a house to stay in and be secured. Below are a few houses that you can make for them. Please note that as of now, villagers consider a door with a block above it to be a house.


This is for those who want the villagers to start breeding, or are just low on supplies.



The bare minimum of a village.
  1. Place a door.
  2. Place a block on top of door (not in the picture).
  3. Place a block up to 3 blocks away from the door.
  4. Place a torch between the door and the block or on the block.




  1. Dig out a 5×5 area and fill it in with planks.
  2. Chop out the corners and replace them with wood.
  3. Pillar jump 4 times on each corner.
  4. Fill in the walls with planks, then replace the block in the middle with the glass.
  5. Get rid of the middle and lower blocks. Place the door from the outside.
  6. Finish the roof.
  7. Light up the inside and outside with torches or glowstone.

Breeding Huts[edit]

An easy way to make buildings that can make your villagers multiply quite a lot. They do, however, look sort of unsightly, but you can easily fix that by sprucing it up a little.


  1. Make a 5×5×5 cube out of your building material.
  2. Hollow out the center of the cube.
  3. Make some holes for windows, and add a 2-block high hole to fit in a door.
  4. Decorate the building if desired.

Another way to do this is as follows:

  1. Make a 5×5 square, with walls, out of your building material.
  2. Place 1 door, then a line of cobblestone, then another door for the entrance.
  3. Transform two zombie villagers back into villagers.
  4. At night, the villagers will go inside and begin breeding.

Obtaining Villagers[edit]


The only way to obtain villagers from the surrounding natural environment is to cure a zombie villager after catching it. Zombie villagers can be generated by zombie spawners among the other types of zombies, but occasionally they can be found everywhere: building traps (like large holes 2 or 3 blocks deep) instead to hunt them is recommended.


When found, zombie villagers must be detained and covered with a roof (or soaked in water) to prevent their burn. They can be cured with a golden apple and a splash potion of weakness. At this point, they can be carried to their village with minecarts (but we recommend to settle their village in the vicinity after having them).

Additionally, if you're in a snowy biome (pre 1.14), you can start up your own village by finding an Igloo with a basement. In a snowy biome (pre 1.14), natural villages will not spawn, so this method is a reliable way to create your own village if your spawn chunks are in a snowy biome. In the basement of the igloo, there will be a zombie villager and a cleric. By curing the zombie villager, you'll have two villagers, which you can transport to the top of the igloo via Minecarts. After, place down at least 6 valid doors around the two villagers, and give them some food (3 pieces of bread each) to make them "willing" to breed. After the two villagers breed and create a baby villager, you can create a simple infinite villager breeder.


If one wants to get more villagers (and get a blacksmith), one can repeatedly add in more houses to let the villagers breed more and make more villagers. Also, if the village gets big enough, an iron golem can spawn, which can be an aid in defense or a source of iron.

Please note that the larger your village is, the more prone it is to a zombie siege. In order for a zombie siege to occur, there must be at least 10 doors or 20 villagers and the player must be present in the village.


  • You can recreate natural village buildings as much as possible, but for example, building a church won't create more priests - more villagers simply means the babies produced will have an equal chance of getting any of the occupations.
  • You may be interested in villager farms because they produce villagers in extremely high densities, making it worthwhile to enclose the entire villager farm to keep out hostile mobs and make it easier to light up and navigate.
  • Villagers tend to be careless. In any case, they will fall off from high places, take damage on cacti or even swim in lava pools. Restrict them from such areas as much as possible by placing fences or any other kind of barricade (other than cacti, fire, or lava).
  • You can add fountains, trees, parks and the like to beautify the village.
  • When night falls, villagers fail to scatter around so that they all go into a different house. This bug makes them cramp around one house (usually the smallest one possible), meaning that most of them would probably will fail to get into the safety of their houses. To prevent this, one can make a big house with more than one door. However, another way of protecting them is to simply sleep before hostile mobs spawn.
  • Create lamp posts. This will reduce the amount of mobs that spawn. A village lamp post is usually 2 fences and a block of black wool on top, with torches on the sides of the wool. Another design could consist of 2 fences and glowstone on top of each other, with trapdoors covering its sides (or if you are lazy, just place a torch every 10 blocks).