|Damaged Turtle Shell||The durability of the two turtle shells is added together, plus an extra 5% durability.|
If a player is wearing a turtle shell in their helmet slot while out of water, they receive the Water Breathing status effect for 10 seconds. In Bedrock Edition, Water Breathing is given only while in air, not in bubble columns. This effect starts counting down when the player goes underwater, effectively gives the player 10 extra seconds of breath underwater for a total of 25 seconds. Combined with the Respiration enchantment, this time can be increased to 70 seconds.
Equipping with a turtle shell also provides the player with 2 () defense points, the same amount of defense that golden, chainmail, and iron helmets offer. This means that for damage done to the player while wearing a turtle shell, 8% of the damage is absorbed by the turtle shell.
Turtle shells have 276 durability, which is more than leather, gold and iron armor.
|Potion of the Turtle Master||Turtle Shell +
The Turtle Shell is capable of being enchanted with the following enchantments:
- Blast Protection[note 1]
- Fire Protection[note 1]
- Projectile Protection[note 1]
- Protection[note 1]
- Aqua Affinity
- Thorns[note 2]
- Curse of Binding[note 2]
- Curse of Vanishing[note 2]
- Mending[note 2]
|Sound||Subtitle||Source||Description||Namespaced ID||Translation key||Volume||Pitch||Attenuation|
|Turtle shell thunks||Players||When equipped|
(Right-click only; see
|?||0.85, 1.0, 1.1||16||?||?||?||?||?|
|Item breaks||?||When durability is exhausted||1.0||0.9||16||?||?||?||?||?|
|Name||Namespaced ID||Translation key|
|Name||Namespaced ID||Numeric ID||Translation key|
|Icon||Advancement||In-game description||Parent||Actual requirements (if different)||Namespaced ID|
|A Furious Cocktail||Have every potion effect applied at the same time||Local Brewery||Have all of these 13 potion effects applied to the player at the same time. Beacon effects also count for the purposes of this advancement. Other potion effects, if any, may be applied to the player, but are ignored for this advancement.|
|How Did We Get Here?||Have every effect applied at the same time||A Furious Cocktail||Have all of these 26 effects applied to the player at the same time. Beacon effects also count for the purposes of this advancement. Other status effects, if any, may be applied to the player, but are ignored for this advancement.|
Note: This is a hidden advancement, meaning that it can be viewed by the player only after completing it.
|1.13||18w07a||Added turtle shells.|
|18w16a||Water Breathing from turtle shells no longer show particles.|
|1.16||20w07a||When used by piglins and zombified piglins, turtle shells now result in a missing texture when being displayed.|
|1.16-pre3||Piglins no longer have a unique helmet texture for all helmet types, including turtle shells.|
|1.5.0||beta 188.8.131.52||Added turtle shells.|
|Legacy Console Edition|
|TU69||1.76||Patch 38||Added turtle shells.|
- Defense point values exist in the code for all other pieces of a theoretical "turtle" armor set. These are: 6 () for chestplates, 5 () for leggings, and 2 () for boots.