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Health points

30 (Heart.svg × 15)


Height: 0.4 Blocks
Width: 1.2 Blocks
Height: 0.12 Blocks
Width: 0.36 Blocks


Warm Beaches

First appearances

Java Edition 18w07a Bedrock Edition

Common drops

Killing Adult: 1–3
Breeding: 1-7

Sounds Idle Hurt Walk Swim Death
Internal ID


Entity ID


This page contains content on features that may be included in the next update.
These features have appeared in development versions, but the full update containing these features has not been released yet.

Turtles are common passive mobs that move both on land and in water.


Turtles spawn in the Overworld on warm beaches, occasionally in small groups of up to 5 individuals.


Turtles drop when they die:

When a baby turtle grows up to an adult, it drops a


Turtles can both move around on land and swim in water. Turtles move slowly on land, but they can swim at a fast speed in water. Like other passive mobs, they will move around aimlessly and will flee when attacked. When on land, they will generally attempt to move to the nearest water source. When on top of eggs, they levitate.[1]

Turtles will follow a player holding sea grass.

Turtles cannot be attached to leads[2].

Being attacked[edit]

Baby turtles are attacked by the following mobs:


If two turtles are fed seagrass, they will enter love mode. One of the turtles will then have an egg in its inventory, and will begin making its way back to its home beach. Once the egg-filled turtle returns to its home, it will find a nearby sand block to lay the eggs on. After several seconds of digging action on top of the sand, it will lay 1–4 turtle eggs. A turtle can lay no more than 4 eggs per sand block.

Turtle eggs will grow through several stages before hatching into baby turtles. Turtle eggs will only hatch at night, and will only hatch on sand.

The growth of baby turtles can be slowly accelerated using seagrass. Each use takes 10% off the remaining time to grow up.

Home location[edit]

The beach where the turtle is spawned at is remembered by the turtle as its home beach. No matter how far away a turtle travels, it will always return to the home beach before it lays its eggs after breeding.

Baby turtles get their home location from the position of the turtle eggs that they hatched from. If the player were to pick up the eggs and move them elsewhere, the baby turtles will remember the spot where they hatched as their home beach.

Data values[edit]

See also: Chunk format

Turtles have entity data associated with them that contain various properties of the mob. Their entity ID is turtle.


Official release
August 17, 2012On Reddit, Jeb was asked "I asked at pax about turtles, any work done about those?" and replied "No... I saw Mo' Creatures' turtles and got a bit demotivated to do my own ones. Maybe later..."
September 19, 2012In a Reddit post anticipating the addition of another animal mob (which turned out to be the bat in 12w38a), Jeb replied to confirm that it would not be a turtle: "The truth is that I'll maybe end up adding turtles one day, it's just that Mo's turtles are difficult to top."
December 26, 2017AnnouncedTurtle.pngTurtle mobs were announced at Minecraft.net.
Upcoming Java Edition
1.13 18w07a Added turtles.
18w07b Turtles are now bred using sea grass instead of raw cod.
18w11a Added drowned, which will attack turtles.
Upcoming Bedrock Edition
1.5 beta Added turtles.


Issues relating to "Turtle" are maintained on the issue tracker. Report issues there.


  • With a height of 0.12 blocks, baby turtles are the shortest mobs in the game.



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