Killing Adult: 1–3
Turtles are common passive mobs that move both on land and in water.
10% of turtles spawned will be a baby turtle.[Bedrock Edition only]
Turtles drop when they die:
- 0–2 pieces of
experience orbs, if killed by a player or tamed wolf.
bowl, if struck by lightning.[Java Edition only] 
When a baby turtle grows up to an adult it drops:
Turtles can both move around on land and swim in water. They move slowly on land, but they can swim at a fast speed in water. Like other passive mobs, they will move around aimlessly and will flee when attacked. When on land, they will generally attempt to move to the nearest water source. When on top of eggs, they levitate.
Baby turtles are attacked by the following mobs:
Ocelots and wild
If two turtles are fed with seagrass, they will enter love mode. One of the turtles will then have an egg in its inventory, and will begin making its way back to its home beach. Once the egg-filled turtle returns to its home, it will find a nearby sand block to lay the eggs on. After several seconds of digging action on top of the sand, it will lay 1–4 turtle eggs. A turtle can lay no more than 4 eggs per sand block.
Turtle eggs will go through 3 stages before hatching into baby turtles, each stage taking a random amount of time according to received random ticks. They will only hatch on sand.
The growth of baby turtles can be slowly accelerated using seagrass. Each use takes 10% off the remaining time to grow up.
The beach where the turtle is spawned is remembered by the turtle as its home beach. No matter how far away a turtle travels, it will always return to the home beach before it lays its eggs after breeding.
Baby turtles get their home location from the position of the turtle eggs that they hatched from. If the player were to pick up the eggs and move them elsewhere, the baby turtles will remember the spot where they hatched as their home beach. Turtle eggs can only be obtained by using a tool with the Silk Touch enchantment.
- See also: Chunk format
Turtles have entity data associated with them that contain various properties of the mob. Their entity ID is
- Tags common to all entities see Template:Nbt inherit/entity/template
- Tags common to all mobs see Template:Nbt inherit/mob/template
- Additional fields for mobs that can breed see Template:Nbt inherit/breedable/template
HasEgg: 1 or 0 (true/false) - true if the turtle has an egg.
|Icon||Advancement||In-game description||Parent||Actual requirements (if different)||Internal ID|
|The Parrots and the Bats||Breed two animals together||Husbandry||Breed a pair of one of these 11 mobs. Other breedable mobs, if any, are ignored for the advancement.||
|Two by Two||Breed all the animals!||The Parrots and the Bats||Breed pairs of each of these 11 mobs. Other tamable mobs, if any, are ignored for the advancement.||
|August 17, 2012||On Reddit, Jeb was asked "I asked at pax about turtles, any work done about those?" and replied "No... I saw Mo' Creatures' turtles and got a bit demotivated to do my own ones. Maybe later..."|
|September 19, 2012||In a Reddit post anticipating the addition of another animal mob (which turned out to be the bat in 12w38a), Jeb replied to confirm that it would not be a turtle: "The truth is that I'll maybe end up adding turtles one day, it's just that Mo's turtles are difficult to top."|
|December 26, 2017||Turtle mobs were announced at Minecraft.net.|
|18w07b||Turtles are now bred using seagrass, instead of raw cod.|
|18w11a||Added drowned, which will attack baby turtles.|
|1.5||beta 188.8.131.52||Added turtles (named sea turtles).|
|Legacy Console Edition|
|TU69||CU57||1.76||Patch 38||Added sea turtles.|
- With a height of 0.12 blocks, baby turtles are the shortest mobs in the game.
A turtle swimming in a small pool of water.
A skeleton attacking a baby turtle.
A wolf attacking a group of baby turtles.
Two turtles mating.
Two turtles with some turtle eggs.