Tripwire Hook
Renewable |
Yes |
---|---|
Stackable |
Yes (64) |
Tool |
Any tool |
Blast resistance |
0 |
Hardness |
0 |
Luminant |
No |
Transparent |
Yes |
Flammable |
No |
Catches fire from lava |
No |
A tripwire hook is a block that can be used to detect entities (players, mobs, items, etc.) when part of a tripwire circuit is passed through.
Contents
Obtaining[edit]
Breaking[edit]
Tripwire hooks can be broken instantly using any tool, or without a tool.
A tripwire hook is also removed and drops itself as an item if:
- its attachment block is moved, removed, or destroyed
- water flows into its space in Java Edition
- a piston tries to push it or moves a block into its space
A tripwire hook is destroyed without dropping itself as an item if lava flows into its space.
Natural generation[edit]
Four tripwire hooks are generated naturally in each jungle temple.
From chest loot[edit]
Item | Structure | Container | Quantity | Chance |
---|---|---|---|---|
Java Edition | ||||
Tripwire Hook | Pillager Outpost | Chest | 1–3 | 30.5% |
Bedrock Edition | ||||
Tripwire Hook | Pillager Outpost | Chest | 1–3 | 30.5% |
Crafting[edit]
Ingredients | Crafting recipe |
---|---|
Iron Ingot + Stick + Any Planks |
Fishing[edit]
Tripwire hooks can be obtained as a "junk" item from fishing.
Usage[edit]
Tripwire hooks can be used as crafting ingredients or as redstone components.
Crafting ingredient[edit]
Tripwire hooks can be used to craft trapped chests and crossbows.
Name | Ingredients | Crafting recipe |
---|---|---|
Crossbow | Stick + Iron Ingot + String + Tripwire Hook |
|
Trapped Chest | Tripwire Hook + Chest |
Redstone component[edit]
A tripwire hook can be used to detect mobs, items, and other entities over a large area.
- Placement
- To place a tripwire hook, use the Place Block control.
- In order to function correctly, a tripwire hook must be part of a "tripwire circuit": a straight line of blocks consisting of a block with a tripwire hook attached to it, a "tripwire line" (1 to 40 blocks of tripwire), and a second tripwire hook attached to another block, with both tripwire hooks facing the tripwire.
- To place tripwire, use the Place Block control with a string. Tripwire in a valid tripwire circuit has a short hitbox (0.09375 or 3/32 blocks high, with the bottom 0.0625 or 1/16 blocks above the block below), while tripwire not in a valid tripwire circuit has a taller hitbox (0.5 blocks high, bottom not raised).
- A tripwire hook in an invalid tripwire circuit appears "folded", while a tripwire hook in a valid tripwire circuit appears extended straight. Tripwire lines from separate tripwire circuits can be placed next to each other (in parallel), above each other, and even intersecting each other.
- Activation
- A tripwire hook in a valid tripwire circuit activates when certain entities (players, mobs, items, etc.) intersect the tripwire hook's tripwire line "hitbox" (but not the tripwire hook itself), and deactivates when all entities leave or are removed from the tripwire line.
- Entities that cannot activate a tripwire circuit include thrown potions, some arrows, fireworks, thrown ender pearls, and thrown eyes of ender.
- A tripwire hook also activates for 5 redstone ticks (0.5 seconds, barring lag) when any of its tripwires are destroyed, except when shears are used to destroy the tripwire.
- Breaking the tripwire hook, or breaking the block it is attached to, does not generate a pulse.
- Behavior
- While active, a tripwire hook appears to move downward and it:
- powers any adjacent redstone dust to power level 15, including beneath the tripwire hook
- powers any adjacent redstone comparators or redstone repeaters facing away from the tripwire hook to power level 15
- strongly powers its attachment block to power level 15
- activates any adjacent mechanism components, including above or below, such as pistons, redstone lamps, etc.
- Tripwire produces no power itself, but its state change can be detected with an observer.
- Although destroying tripwire with shears cannot activate a tripwire hook, it changes the tripwire hook's block state (its "attached" state from
true
tofalse
), which can be detected with an observer.
Trading[edit]
Master-level fletcher villager have a 2⁄3 chance to buy 8 tripwire hooks for an emerald as part of their trades in Java Edition, and always offer the trade in Bedrock Edition.
Sounds[edit]
Sound | Subtitle | Source | Description | Namespaced ID | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Block broken | Blocks | Breaking the block | block.stone.break | subtitles.block.generic.break | 1.0 | 0.8 | 16 | |
None[sound 1] | Blocks | Falling on the block with fall damage | block.stone.fall | None[sound 1] | 0.5 | 0.75 | 16 | |
Block breaking | Blocks | Mining the block | block.stone.hit | subtitles.block.generic.hit | 0.25 | 0.5 | 16 | |
Block placed | Blocks | Placing the block | block.stone.place | subtitles.block.generic.place | 1.0 | 0.8 | 16 | |
Footsteps | Blocks | Walking on the block | block.stone.step | subtitles.block.generic.footsteps | 0.15 | 1.0 | 16 | |
Tripwire attaches | ? | ? | block.tripwire.attach | subtitles.block.tripwire.attach | ? | (<1.0) | 16 | |
Tripwire clicks | ? | ? | block.tripwire.click_off | subtitles.block.tripwire.click | ? | (<1.0) | 16 | |
Tripwire clicks | ? | ? | block.tripwire.click_on | subtitles.block.tripwire.click | ? | (<1.0) | 16 | |
Tripwire detaches | ? | ? | block.tripwire.detach | subtitles.block.tripwire.detach | ? | ? | 16 |
Data values[edit]
ID[edit]
Name | Namespaced ID | Translation key |
---|---|---|
Tripwire Hook | tripwire_hook | block.minecraft.tripwire_hook |
Name | Namespaced ID | Numeric ID | Translation key |
---|---|---|---|
Tripwire Hook | tripwire_hook | 131 | tile.tripwire_hook.name |
Block data[edit]
In Bedrock Edition, a tripwire hook's block data stores its orientation, connection status, and activation status:
Bits | Values |
---|---|
0x1 0x2 |
A two-bit field storing a value from 0 to 3:
|
0x4 | If set, the tripwire hook is connected and ready to trip ("middle" position). |
0x8 | If set, the tripwire hook is currently activated ("down" position) |
Block states[edit]
Name | Default value | Allowed values | Description |
---|---|---|---|
attached | false | false true | True if the tripwire hook is connected to a valid tripwire circuit. |
facing | north | east north south west | The direction in which the tripwire hook juts out from the block it is attached to. For example, a tripwire hook facing north is attached to a block to its south. |
powered | false | false true | True if the tripwire hook is active. |
Name | Default value | Allowed values | Description |
---|---|---|---|
attached_bit | 0 | 0 1 | True if the tripwire hook is connected to a valid tripwire circuit. |
direction | 0 | 0 1 2 3 | The direction in which the tripwire hook juts out from the block it is attached to. For example, a tripwire hook facing north is attached to a block to its south. |
powered_bit | 0 | 0 1 | True if the tripwire hook is active. |
Video[edit]
History[edit]
Java Edition | |||||
---|---|---|---|---|---|
1.3.1 | May 28, 2012 | Dinnerbone released a series of cryptic tweets, starting with "I think I'm taking a big liking toward adventure maps. It's starting to show in my choice of new blocks."[1] He hinted at shears being used to disable the tripwire,[2] then posted a series of images[3][4][5] before revealing the name.[6] Afterward, he posted a video[7] to reveal the functionality of the tripwire and finally credited the idea to his fiancee MissMarzenia.[8] | |||
12w22a | ![]() ![]() ![]() ![]() ![]() | ||||
1.5 | 13w01a | Tripwire hooks are now used to craft trapped chests. | |||
13w02a | When attached to string, the region of string within the space of the tripwire hook is more linear looking, and looks less like the actual tripwire blocks. | ||||
1.7.2 | 13w36a | Tripwire hooks can now be obtained as one of the "junk" items by fishing. | |||
1.8 | 14w11a | ![]() | |||
The item texture has been changed to ![]() | |||||
14w11b | The item texture has changed back to ![]() | ||||
14w17a | ![]() | ||||
1.9 | 15w49a | The suspended block state has been removed from tripwire hooks. | |||
1.13 | 17w47a | Prior to The Flattening, this block's numeral ID was 131. | |||
1.14 | 18w43a | ![]() | |||
Tripwire hooks are now used to craft crossbows. | |||||
18w47a | ![]() | ||||
1.16 | 20w10a | Tripwire hooks can now be placed on blocks of redstone, observers and targets.[10] | |||
Pocket Edition Alpha | |||||
v0.13.0 | build 1 | ![]() | |||
Tripwire hooks are used to craft trapped chests. | |||||
Bedrock Edition | |||||
1.8.0 | beta 1.8.0.10 | Tripwire hooks are now used to craft crossbows. | |||
1.10.0 | beta 1.10.0.3 | ![]() | |||
Tripwire hooks can now be found in pillager outpost chests. | |||||
1.11.0 | beta 1.11.0.4 | Tripwire hooks can now be sold to fletcher villagers. | |||
Legacy Console Edition | |||||
TU14 | CU1 | 1.04 | Patch 1 | ![]() | |
PlayStation 4 Edition | |||||
1.90 | ![]() | ||||
New Nintendo 3DS Edition | |||||
0.1.0 | ![]() |
Issues[edit]
Issues relating to "Tripwire" are maintained on the bug tracker. Report issues there.
Gallery[edit]
The second image of tripwires released by Mojang.
The third image of tripwires released by Mojang.
A comparison between a tripwire hook and a lever released by Mojang.
References[edit]
- ↑ "I think I'm taking a big liking toward adventure maps. It's starting to show in my choice of new blocks." – @Dinnerbone, May 28, 2012
- ↑ "Experimenting with some new ideas. Perhaps one day we'll see a pair of shears inside every griefers' toolbox." – @Dinnerbone, May 28, 2012
- ↑ "That awkward moment when you realize you just spent the last few days unknowingly designing a coat hanger. https://dl.dropbox.com/u/36087083/ZScreen/2012-05/28-Monday--0196.126866331.png …" – @Dinnerbone, May 28, 2012
- ↑ "Haha, I kinda see how it looks like a doorbell, too. Maybe if you pull it a golem should come out and yell "YOU RANG?" https://dl.dropbox.com/u/36087083/ZScreen/2012-05/28-Monday--0197.486672066.png …" – @Dinnerbone, May 28, 2012
- ↑ "Some people have got it right already, so this should clear up all further confusion and spoil the next update for you https://dl.dropbox.com/u/36087083/ZScreen/2012-05/28-Monday--0198.158946456.png …" – @Dinnerbone, May 28, 2012
- ↑ "It's a tripwire, yeah." – @Dinnerbone, May 28, 2012
- ↑ "Tripwire Experiments"– Nathan Adams on YouTube, May 28, 1012
- ↑ "Also, thanks to my wonderful fiancee @MissMarzenia for the idea. Seriously, all credit goes that way." – @Dinnerbone, May 28, 2012
- ↑ MC-50948
- ↑ MC-146824