While wearing any piece of armor with the Thorns enchantment, the wearer has a
Level × 15% chance of inflicting 1-4 damage on anyone who attacks them, regardless of whether they were hit by a melee attack, arrow, or other projectile. The entity also gets knocked back when being attacked by the enchantment.[JE only]
Multiple worn armor items with the Thorns enchantment do stack. Each piece confers an independent chance to deal damage to the attacker as described above. The total amount of damage that can be dealt this way is capped at 4.
Thorns applies a durability penalty to the armor. It reduces durability by an additional 2 points when inflicting damage. If multiple armor pieces are enchanted with Thorns, the durability penalty is applied to one piece chosen at random, regardless of what level of Thorns that piece has. If the item is also enchanted with Unbreaking, the damage penalty has a chance of being ignored.
If a projectile is launched toward an opponent equipped with thorns, using a shield damages the shield instead of the player when the projectile hits the opponent.
Using commands, the enchantment level can be increased. The maximum possible chance of dealing damage is 100% (at level 7). If the level of Thorns exceeds 10, then it deals
Level - 10 damage.
Thorns III cannot be directly obtained using an enchanting table, but it can be obtained by using an anvil to combine two Thorns II enchantments, by trading with villagers, or by finding a item enchanted with it from the loot chest as below.
The enchanted book with Thorns III can be found within the following structures:
- Desert Pyramid
- Jungle Pyramid[JE only] or Jungle Temple[BE only]
- Pillager Outpost
- Woodland Mansion
Pieces of armor enchanted with Thorns III can be found within the following structures:
Thorns can be applied to a non-armor item only by using creative mode, commands or a third-party tool. When such an item is held in either hand, an attacker suffers damage according to the formula above.
|Sound||Subtitle||Source||Description||Namespaced ID||Translation key||Volume||Pitch||Attenuation|
|Name||Namespaced ID||Translation key|
|Name||Namespaced ID||Numeric ID||Translation key|
|1.9||15w42a||When multiple pieces of Thorns armor are worn, one is chosen at random to lose durability instead of always using the "bottommost" piece.|
|15w47b||Sounds for Thorns have been added.|
|1.16.1||20w28a||Thorns now takes away less durability.|
|Pocket Edition Alpha|
|v0.12.1||build 1||Added Thorns.|