Advancement

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This feature is exclusive to Java Edition.
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The system as a whole is called "advancements", which is aimed at guiding & tracking player's progress through the game (in vanilla survival and any custom additions by mapmakers or mods). Most advancements are literally just that - an advancement through the game.

Dinnerbone on the advancements system[1]
The popup that appears when an advancement is completed.
The popup that appears when a goal advancement is completed.
The popup that appears when special challenge advancements are completed.

Advancements are a way to gradually guide new players into Minecraft and give them challenges to complete, similar to the more simple system of achievements in Bedrock Edition.

Obtaining[edit]

Advancements can be completed in any game mode, and are obtained and saved per world. Advancements can also be granted (and revoked) using the /advancement command.

Although advancements guide players logically through the game, they are independent of each other; an advancement can be completed without having completed the advancements "before" it. There are currently 69 of them (80 with Java Edition 1.16), 16 in the Minecraft tab, 13 (23 with Java Edition 1.16) in the Nether tab, 9 in the The End tab, 19 (20 with Java Edition 1.16) in the Adventure tab, and 12 in the Husbandry tab.

When advancements are obtained, a sliding toast notification displays in the top right corner and a message is displayed in chat. The color of the header text in the notification depends on the advancement; normal and goal advancements have yellow header text, while challenge advancements have pink header text. Completing a normal advancement causes the header text to display "Advancement Made!", completing a goal advancement results in a "Goal Reached!" header, and completing a challenge advancement shows "Challenge Complete!" In addition, experience can be earned by completing advancements (only by unlocking challenge advancements, though).

Interface[edit]

The advancements interface. One advancement ("Isn't It Iron Pick") is selected.

The button to access the Advancements screen is found on the pause menu screen. The player can also open this screen by pressing L (this can be changed in the in-game options menu).

The advancement system involves several trees composed of advancements, each tree beginning with a root advancement from which several branches diverge. By clicking and dragging, the player can view different branches of an advancement tree. Each tree is categorized into different tabs (which are defined by the root advancements). Tabs are not visible if no advancements in the tab have been unlocked. There are currently five tabs in vanilla Minecraft:

Each tab has a different background with a repeating texture.

Advancement icons display a header name and description when hovered over. The advancement descriptions are a separate color than the icons themselves, with normal and goal advancements having green descriptions and challenge advancements having purple ones. They appear in a tree only when the advancement before it is completed, although, as stated before, advancements can be completed in any order. Up to two advancements are displayed ahead of a completed one. As more advancements are completed, new ones become visible. Two advancements ("How Did We Get Here?" and "Arbalistic") are "hidden advancements", meaning that they cannot be viewed by the player until said advancement has been completed.

If the player has not completed any advancements, the interface shows a black background with white text reading "There doesn't seem to be anything here... :(".

The icon frames of advancements can vary in appearance based on difficulty, and whether or not it was completed. A legend is provided below:

Icon Frame Description
Uncompleted/Regular Completed
Advancement-plain-raw.png Advancement-plain-worn.png Normal advancement
Advancement-oval-raw.png Advancement-oval-worn.png Goal advancement
Advancement-fancy-raw.png Advancement-fancy-worn.png Challenge advancement

Extra advancements and tabs can be added and customized with the use of JSON files and data packs.

List of advancements[edit]

Minecraft[edit]

Advancement tree in the "Minecraft" tab
Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID

Advancement-plain-raw.png

Minecraft
The heart and story of the gameHave a crafting table in your inventory.story/root

Advancement-plain-raw.png

Stone Age
Mine stone with your new pickaxeMinecraftHave cobblestone or blackstone in your inventory.story/mine_stone

Advancement-plain-raw.png

Getting an Upgrade
Construct a better pickaxeStone AgeHave a stone pickaxe in your inventory.story/upgrade_tools

Advancement-plain-raw.png

Acquire Hardware
Smelt an iron ingotGetting an UpgradeHave an iron ingot in your inventory.story/smelt_iron

Advancement-plain-raw.png

Suit Up
Protect yourself with a piece of iron armorAcquire HardwareHave any type of iron armor in your inventory.story/obtain_armor

Advancement-plain-raw.png

Hot Stuff
Fill a bucket with lavaAcquire HardwareHave a lava bucket in your inventory.story/lava_bucket

Advancement-plain-raw.png

Isn't It Iron Pick
Upgrade your pickaxeAcquire HardwareHave an iron pickaxe in your inventory.story/iron_tools

Advancement-plain-raw.png

Not Today, Thank You
Deflect an arrow with a shield[until JE 1.16]
Deflect a projectile with a shield‌[upcoming: JE 1.16]
Suit UpDeflect any projectile with a shield.story/deflect_arrow

Advancement-plain-raw.png

Ice Bucket Challenge
Form and mine a block of Obsidian[until JE 1.16]
Obtain a block of obsidian‌[upcoming: JE 1.16]
Hot StuffHave a block of obsidian in your inventory.story/form_obsidian

Advancement-plain-raw.png

Diamonds!
Acquire diamondsIsn't It Iron PickHave a diamond in your inventory.story/mine_diamond

Advancement-plain-raw.png

We Need to Go Deeper
Build, light and enter a Nether PortalIce Bucket ChallengeEnter the Nether dimension.story/enter_the_nether

Advancement-plain-raw.png

Cover Me With Diamonds
Diamond armor saves livesDiamonds!Have any type of diamond armor in your inventory.story/shiny_gear

Advancement-plain-raw.pngInvicon Enchanted Book.gif

Enchanter
Enchant an item at an Enchanting TableDiamonds!story/enchant_item

Advancement-oval-raw.png

Zombie Doctor
Weaken and then cure a Zombie VillagerWe Need to Go DeeperThrow a splash potion of Weakness at a zombie villager and give it a golden apple (by facing the zombie and pressing the use key with a golden apple in your hand), then wait for the villager to be cured.story/cure_zombie_villager

Advancement-plain-raw.png

Eye Spy
Follow an Eye of EnderWe Need to Go DeeperEnter a stronghold.story/follow_ender_eye

Advancement-plain-raw.png

The End?
Enter the End PortalEye SpyEnter the End dimension.story/enter_the_end

Nether[edit]

Advancement tree in the "Nether" tab[until JE 1.16]
Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID Rewards

Advancement-plain-raw.png

Nether
Bring summer clothesEnter the Nether dimension.nether/root

Advancement-fancy-raw.png

Return to Sender
Destroy a Ghast with a fireballNetherKill a ghast using a ghast fireball.nether/return_to_sender50 experience

Advancement-plain-raw.png

Those Were the Days
[upcoming: JE 1.16]
Enter a Bastion RemnantNethernether/find_bastion

Advancement-plain-raw.png

Hidden in the Depths
[upcoming: JE 1.16]
Obtain Ancient DebrisNetherHave ancient debris in your inventory.nether/obtain_ancient_debris

Advancement-fancy-raw.png

Subspace Bubble
Use the Nether to travel 7 km in the OverworldNetherUse the Nether to travel between 2 points in the Overworld with a minimum horizontal distance of 7000 blocks between each other, about 875 blocks in the Nether.nether/fast_travel100 experience

Advancement-plain-raw.png

A Terrible Fortress
Break your way into a Nether FortressNetherEnter a nether fortress.nether/find_fortress

Advancement-plain-raw.png

Who Is Cutting Onions?
[upcoming: JE 1.16]
Obtain Crying ObsidianNetherHave crying obsidian in your inventory.nether/obtain_crying_obsidian

Advancement-plain-raw.png

Oh Shiny
[upcoming: JE 1.16]
Distract Piglins with goldNetherGive a piglin one of these 22 gold-related items while it is aggressive towards the player. Other gold-related items, if any, are ignored for this advancement and by the piglin.nether/distract_piglin

Advancement-plain-raw.png

This Boat Has Legs
[upcoming: JE 1.16]
Ride a Strider with a Warped Fungus on a StickNethernether/ride_strider

Advancement-fancy-raw.png

Uneasy Alliance
Rescue a Ghast from the Nether, bring it safely home to the Overworld... and then kill itReturn to SenderKill a ghast while in the Overworld.nether/uneasy_alliance100 experience

Advancement-plain-raw.png

War Pigs
[upcoming: JE 1.16]
Loot a chest in a Bastion RemnantThose Were the DaysOpen a chest in a bastion remnant.nether/loot_bastion

Advancement-plain-raw.png

Country Lode, Take Me Home
[upcoming: JE 1.16]
Use a Compass on a LodestoneHidden in the DepthsHave a lodestone compass in your inventory.nether/use_lodestone

Advancement-fancy-raw.png

Cover Me in Debris
[upcoming: JE 1.16]
Get a full suit of Netherite armorHidden in the Depthsnether/netherite_armor

Advancement-plain-raw.png

Spooky Scary Skeleton
Obtain a Wither Skeleton's skullA Terrible FortressHave a wither skeleton skull in your inventory.nether/get_wither_skull

Advancement-plain-raw.png

Into Fire
Relieve a Blaze of its rodA Terrible FortressHave a blaze rod in your inventory.nether/obtain_blaze_rod

Advancement-plain-raw.png

Not Quite "Nine" Lives
[upcoming: JE 1.16]
Charge a Respawn Anchor to the maximumWho Is Cutting Onions?nether/charge_respawn_anchor

Advancement-fancy-raw.png

Hot Tourist Destinations
[upcoming: JE 1.16]
Explore all Nether biomesThis Boat Has LegsVisit all of these 5 biomes. The advancement is only for Nether biomes. Other biomes, if any, may also be visited, but are ignored for this advancement.nether/explore_nether

Advancement-plain-raw.pngInvicon Nether Star.gif

Withering Heights
Summon the WitherSpooky Scary Skeletonnether/summon_wither

Advancement-plain-raw.png

Local Brewery
Brew a potionInto FirePick up an item from a brewing stand potion slot. This does not need to be a potion. Water bottles or even empty bottles also trigger this advancement.nether/brew_potion

Advancement-plain-raw.png

Bring Home the Beacon
Construct and place a BeaconWithering HeightsBe within a 20×20×14 cuboid centered on a beacon block when it realizes it has become powered.nether/create_beacon

Advancement-fancy-raw.png

A Furious Cocktail
Have every potion effect applied at the same timeLocal BreweryHave all of these 13 potion effects applied to the player at the same time. Beacon effects also count for the purposes of this advancement. Other potion effects, if any, may be applied to the player, but are ignored for this advancement.nether/all_potions100 experience

Advancement-oval-raw.png

Beaconator
Bring a beacon to full powerBring Home the BeaconBe within a 20×20×14 cuboid centered on a beacon block when it realizes it is being powered by a size 4 pyramid.nether/create_full_beacon

Advancement-fancy-raw.png

How Did We Get Here?
Have every effect applied at the same timeA Furious CocktailHave all of these 26 effects applied to the player at the same time. Other status effects, if any, may be applied to the player, but are ignored for this advancement.
This is a hidden advancement, meaning that it can be viewed by the player only after completing it.
nether/all_effects1000 experience

The End[edit]

Advancement tree in the "The End" tab
Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID Rewards

Advancement-plain-raw.png

The End
Or the beginning?Enter the End dimension.end/root

Advancement-plain-raw.png

Free the End
Good luckThe EndKill the ender dragon.end/kill_dragon

Advancement-oval-raw.png

The Next Generation
Hold the Dragon EggFree the EndHave a dragon egg in your inventory.end/dragon_egg

Advancement-plain-raw.png

Remote Getaway
Escape the islandFree the EndThrow an ender pearl through or walk into an end gateway.end/enter_end_gateway

Advancement-oval-raw.pngInvicon End Crystal.gif

The End... Again...
Respawn the Ender DragonFree the EndSummon an ender dragon using end crystals.end/respawn_dragon

Advancement-oval-raw.png

You Need a Mint
Collect dragon's breath in a glass bottleFree the EndHave a bottle of dragon's breath in your inventory.end/dragon_breath

Advancement-plain-raw.png

The City at the End of the Game
Go on in, what could happen?Remote GetawayEnter an end city.end/find_end_city

Advancement-oval-raw.png

Sky's the Limit
Find Elytra[until JE 1.16]
Find elytra‌[upcoming: JE 1.16]
The City at the End of the GameHave a pair of elytra in your inventory.end/elytra

Advancement-fancy-raw.png

Great View From Up Here
Levitate up 50 blocks from the attacks of a ShulkerThe City at the End of the GameMove a vertical distance of 50 blocks with the levitation effect applied.end/levitate50 experience

Adventure[edit]

Advancement tree in the "Adventure" tab[until JE 1.16]
Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID Rewards

Advancement-plain-raw.png

Adventure
Adventure, exploration, and combatKill any entity, or be killed by any entity.adventure/root

Advancement-plain-raw.png

Voluntary Exile
Kill a raid captain.
Maybe consider staying away from villages for the time being...
AdventureKill an entity in the #raiders entity tag wearing an ominous banner.adventure/voluntary_exile

Advancement-plain-raw.png

Monster Hunter
Kill any hostile monsterAdventureKill one of these 25 mobs. ‌In Java Edition 1.16[upcoming], elder guardians, ender dragons, endermites, hoglins, piglins, vexes, withers, and zoglins can also be killed for this advancement. Other mobs, if any, may be killed, but are ignored for this advancement.adventure/kill_a_mob

Advancement-plain-raw.png

What a Deal!
Successfully trade with a VillagerAdventureTake an item from a villager or wandering trader's trading output slot, and put it in your inventory.adventure/trade

Advancement-plain-raw.png

Sticky Situation
Jump into a Honey Block to break your fallAdventureCollide on a horizontal side of a honey block when in air.adventure/honey_block_slide

Advancement-plain-raw.png

Ol' Betsy
Shoot a crossbowAdventureadventure/ol_betsy

Advancement-plain-raw.png

Sweet Dreams
Change your respawn point[until JE 1.16]
Sleep in a bed to change your respawn point‌[upcoming: JE 1.16]
AdventureLie down in a bed. The advancement is granted as soon as the player is in the bed, even if the player does not successfully sleep.adventure/sleep_in_bed

Advancement-fancy-raw.png

Hero of the Village
Successfully defend a village from a raidVoluntary Exileadventure/hero_of_the_village100 experience

Advancement-plain-raw.png

A Throwaway Joke
Throw a trident at something.
Note: Throwing away your only weapon is not a good idea.
Monster HunterHit an entity with a thrown trident.adventure/throw_trident

Advancement-plain-raw.png

Take Aim
Shoot something with an arrowMonster HunterUsing a bow or a crossbow, shoot an entity with an arrow, tipped arrow, or spectral arrow.adventure/shoot_arrow

Advancement-fancy-raw.png

Monsters Hunted
Kill one of every hostile monsterMonster HunterKill each of these 25 mobs. ‌In Java Edition 1.16[upcoming], elder guardians, ender dragons, endermites, hoglins, piglins, vexes, withers and zoglins are also required for the advancement. Other mobs, if any, may be killed, but are ignored for this advancement.adventure/kill_all_mobs100 experience

Advancement-oval-raw.png

Postmortal
Use a Totem of Undying to cheat deathMonster HunterActivate a totem of undying by taking fatal damage.adventure/totem_of_undying

Advancement-oval-raw.png

Hired Help
Summon an Iron Golem to help defend a villageWhat a Deal!Summon an iron golem.adventure/summon_iron_golem

Advancement-fancy-raw.png

Two Birds, One Arrow
Kill two Phantoms with a piercing arrowOl' BetsyUse a crossbow with Piercing to kill two phantoms.adventure/two_birds_one_arrow65 experience

Advancement-plain-raw.png

Who's the Pillager Now?
Give a Pillager a taste of their own medicineOl' BetsyKill a pillager with a crossbow.adventure/whos_the_pillager_now

Advancement-fancy-raw.png

Arbalistic
Kill five unique mobs with one crossbow shotOl' BetsyThis is a hidden advancement, meaning that it can be viewed by the player only after completing it.adventure/arbalistic85 experience

Advancement-fancy-raw.png

Adventuring Time
Discover every biomeSweet DreamsVisit all of these 42 biomes. The advancement is only for Overworld biomes. Other biomes, if any, may also be visited, but are ignored for this advancement.adventure/adventuring_time500 experience

Advancement-plain-raw.png

Very Very Frightening
Strike a Villager with lightningA Throwaway JokeHit a villager with lightning created by a trident with the Channeling enchantment.adventure/very_very_frightening

Advancement-fancy-raw.png

Sniper Duel
Kill a Skeleton from at least 50 meters awayTake AimKill a skeleton with a projectile while being at least 50 blocks away horizontally.adventure/sniper_duel50 experience

Advancement-fancy-raw.png

Bullseye
[upcoming: JE 1.16]
Hit the bullseye of a Target block from at least 30 meters awayTake AimShoot the center of a target with a projectile from at least 30 blocks away.adventure/bullseye50 experience

Husbandry[edit]

Advancement tree in the "Husbandry" tab[until JE 1.16]
Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID Rewards

Advancement-plain-raw.png

Husbandry
The world is full of friends and foodEat anything that can be eaten.husbandry/root

Advancement-plain-raw.png

Bee Our Guest
Use a Campfire to collect Honey from a Beehive using a Bottle without aggravating the beesHusbandryUse a bottle on a beehive or bee nest[upcoming: JE 1.16] while not angering the bees.husbandry/safely_harvest_honey

Advancement-plain-raw.png

The Parrots and the Bats
Breed two animals togetherHusbandryhusbandry/breed_an_animal

Advancement-plain-raw.png

Best Friends Forever
Tame an animalHusbandryhusbandry/tame_an_animal

Advancement-plain-raw.png

Fishy Business
Catch a fishHusbandryUse a fishing rod to catch a fish.husbandry/fishy_business

Advancement-plain-raw.png

Total Beelocation
Move a Bee Nest, with 3 bees inside, using Silk TouchHusbandryhusbandry/silk_touch_nest

Advancement-plain-raw.png

A Seedy Place
Plant a seed and watch it growHusbandryPlant one of these 5 seeds. Other crops and plants without seeds, if any, are ignored for this advancement.husbandry/plant_seed

Advancement-fancy-raw.png

Two by Two
Breed all the animals!The Parrots and the BatsBreed pairs of each of these 15 mobs. ‌In Java Edition 1.16[upcoming], hoglins and striders are also required for this advancement. A trader llama does not count as a llama, and donkeys and mules count as horses. Other breedable mobs, if any, are ignored for this advancement.husbandry/bred_all_animals100 experience

Advancement-fancy-raw.png

A Complete Catalogue
Tame all cat variants!Best Friends Foreverhusbandry/complete_catalogue50 experience

Advancement-plain-raw.png

Tactical Fishing
Catch a fish... without a fishing rod!Fishy BusinessHave a bucket of fish in your inventory.husbandry/tactical_fishing

Advancement-fancy-raw.png

A Balanced Diet
Eat everything that is edible, even if it's not good for youA Seedy PlaceEat each of these 39 foods. Other foods, if any, are ignored for this advancement.husbandry/balanced_diet100 experience

Advancement-fancy-raw.png

Serious Dedication
[until JE 1.16]
Completely use up a diamond hoe, and then reevaluate your life choicesA Seedy PlaceExhaust the durability of a diamond hoe, breaking it.husbandry/break_diamond_hoe100 experience

Advancement-fancy-raw.png

Serious Dedication
[upcoming: JE 1.16]
Use a Netherite ingot to upgrade a hoe, and then reevaluate your life choicesA Seedy PlaceHave a netherite hoe in your inventory.husbandry/break_diamond_hoe100 experience

JSON Format[edit]

Sounds[edit]

It has been requested that this section be created.
Further notes: sounds for reaching advancements

History[edit]

Java Edition
1.12March 24, 2017"A deafening metallic condor keeps distracting me", Dinnerbone states. Users quickly pinpointed this bizarre message to this Gfycat URL officially showcasing advancements for the first time.
17w13aAdvancements added, replacing Achievements.
17w14aAdded new advancements, including a new "adventure" tab.
Added new notifications for when players advance, which have a sliding effect, and come in two colors: yellow for normal advancements, and pink for special challenges.
17w15aAdded advancement descriptions and changed several titles.
Added the "Adventuring Time" advancement.
17w16bAdded trigger item_durability_changed.
17w17aAdded new advancements and two new tabs: "The End" and "Nether".
Added trigger levitation.
Added feature condition to the location trigger.
Advancements can now execute commands when achieved.
Advancement icons now allow data values.
Added five modifiers to the /advancement grant and /advancement revoke commands: "everything", "from", "until", "through", and "only".
17w17bThe default advancements now all receive their titles and descriptions from the localization files.
Added a new number display to track progress while completing certain advancements.
Added the changed_dimension trigger, which takes two optional conditions: to and from, both being strings that accept "overworld", "the_nether", or "the_end".
The "location" shared object has a new dimension string (same values as above).
17w18aRe-introduced announcements to chat when someone earns an advancement.
Added new Adventure advancements: "Best Friends Forever", "The Parrots and the Bats", and "Two by Two".
Added new tick and tame_animal triggers.
Added new show_toast and announce_to_chat display options.
Added /gamerule announceAdvancements, which toggles announcing of advancements, replacing the old server.properties entry.
"entity" objects and the levitation trigger now use a shared "distance" object. They check if the player is within or outside of the specified range on the x, y, or z axis. absolute and horizontal ranges check if the player is within range on all axes, though horizontal excludes the Y axis.
The "Great View From Up Here" advancement now requires 50 vertical blocks, instead of levitating for 30 seconds.
The "Sniper Duel" advancement has been changed to horizontal distance.
Advancement loading is now strict JSON.
17w18bAdded a new "Husbandry" tab and several new advancements: "A Seedy Place", "Serious Dedication", "A Balanced Diet", and "Hired Help".
The advancements added in the previous snapshot have been moved to the new Husbandry tab.
Added new advancement triggers: consume_item, placed_block, and arbitrary_player_tick.
The "Monster Hunter" and "Monsters Hunted" advancements now use 22 mobs instead of 23, removing the illusioner from the list.
pre1Added new advancements: "A Furious Cocktail", "Postmortal", "Subspace Bubble", and "Uneasy Alliance".
Added hidden field to advancement display info, which defaults to false.
Added new effects_changed, used_totem, and nether_travel advancements triggers.
Removed commands from advancement rewards, replaced with function.
Advancement trees are now centered in the UI.
Items and entities in advancements now have an extra NBT field.
Entities in advancements now have an extra effects and location field.
The arbitrary_player_tick advancement trigger has been removed.
pre2Added new hidden advancement: "How Did We Get Here?", which rewards 100 experience.
pre3Advancement "How Did We Get Here?" now includes the Resistance status effect, and rewards 1000 experience.
Advancement "Balanced Diet" now includes all fish types (raw and cooked if possible) and an enchanted golden apple.
Advancements now remember the tab the player last selected.
pre5All recipe unlock advancements now have a parent of recipes/root.
Several recipe unlock advancements have been renamed.
pre7Added experience rewards to all "challenge" advancements.
releaseAdded sounds to the toast notifications.
1.1317w43aCustom advancements have been moved into data packs.
17w45aAdded an advancement selector argument to test for obtained advancements.
18w14aAdded new advancements: "Fishy Business", "Tactical Fishing", "A Throwaway Joke" and "Very,[verify] Very Frightening".
18w14bAdvancements "A Furious Cocktail" and "How Did We Get Here?" now includes the Slow Falling status effect.
18w19aAdvancement "How Did We Get Here?" now includes the Conduit Power status effect.
18w22aAdvancement "Sniper Duel" description changed to not mention it has to be with an arrow (as it can be achieved with a trident too).
pre6Added a nbt field to the advancement icon section.
pre7Normal and goal advancements now have green descriptions, and challenge advancements have purple descriptions.
1.1418w43aAdded new advancements: "Ol' Betsy", "Who's the Pillager Now?", "Two Birds, One Arrow" and the hidden advancement "Arbalistic".
?The description of the advancement "Take Aim" has changed from "Shoot something with a bow and arrow" to "Shoot something with an arrow."
18w44aAdded new advancement: "A Complete Catalogue".
Advancements "The Parrots and the Bats" and "Best Friends Forever" now require cats, instead of ocelots.
Advancement "Two by Two" now requires pandas.
19w06aA bug was causing the advancement Serious Dedication to not be granted to the player, it was fixed in this snapshot.
19w11aAdvancement "A Balanced Diet" now requires suspicious stew and sweet berries.
Advancement "How Did We Get Here?" now requires the Bad Omen status effect.
Advancement "The Parrots and the Bats" can now be obtained by breeding foxes.
19w12aAdvancement "Two by Two" now requires foxes.
19w14aAdvancements "Monster Hunter" and "Monsters Hunted" no longer require polar bears to be killed.
Pre-Release 2Added 2 new advancements: "Voluntary Exile" and "Hero of the Village".
1.14.3Pre-Release 2Saturation is no longer required for the "How Did We Get Here?" advancement.
1.1519w34aAdvancement "The Parrots and the Bats" can now be obtained by breeding bees.
19w35aBees are now included in the "Two by Two" advancement.[3]
Honey bottles are now included in the "A Balanced Diet" advancement.
19w45aSpectral arrows can now be used to unlock the "Take Aim" advancement.
19w46aAdded three bee-related advancements: "Sticky Situation", "Bee Our Guest", and "Total Beelocation".
Added triggers bee_nest_destroyed, safely_harvest_honey, and slide_down_block
Upcoming Java Edition
1.1620w07aPiglins and hoglins are now required for the "Monsters Hunted" advancement, and they count toward the "Monster Hunter" advancement.
Hoglins can now breed, meaning they can be used for "The Parrots and the Bats" advancement.
20w09aAdded the "Bullseye" advancement.
20w12aHoglins are now required for the "Two by Two" advancement.
The "Sweet Dreams" advancement's description has changed from "Change your respawn point" to "Sleep in a bed to change your respawn point."
20w13a"The Parrots and the Bats" advancement can now be obtained by breeding striders.
20w14aThe advancements "Monster Hunter" and "Monsters Hunted" now use elder guardians, ender dragons, endermites, vexes, withers, and zoglins.
20w20aAdded 10 new Nether advancements: "Those Where the Days," "Hidden in the Depths," "Who Is Cutting Onions?," "Oh Shiny," "This Boat Has Legs," "War Pigs," "Country Lode, Take Me Home," "Cover Me in Debris," "Not Quite "Nine" Lives," and "Hot Tourist Destinations."
Striders are now required for the "Two by Two" advancement.
Obtaining blackstone now counts for the "Stone Age" advancement.
The advancement "Serious Dedication" has been reworked. Previously, the player had to use all the durability on a diamond hoe. The advancement is now rewarded for obtaining a netherite hoe. In addition to this, the description has been changed from "Completely use up a diamond hoe, and then reevaluate your life choices" to "Use a Netherite ingot to upgrade a hoe, and then reevaluate your life choices."
The description of the advancement "Not Today, Thank You" has changed from "Deflect an arrow or trident with a shield" to "Deflect a projectile with a shield."
The description of the advancement "Ice Bucket Challenge" has changed from "Form and mine a block of obsidian" to "Obtain a block of obsidian."
The "Bullseye" advancement has been changed. It is now a challenge advancement, rewarding 50 experience. The bullseye must now be hit from at least 30 blocks away. The description of this advancement has changed from "Hit the bullseye of a Target block with an arrow" to "Hit the bullseye of a Target block from at least 30 meters away."
20w22aThe advancement "Bee Our Guest" can now be unlocked with both beehives and bee nests, instead of only beehives.

Issues[edit]

Issues relating to "Advancement" are maintained on the bug tracker. Report issues there.

Trivia[edit]

  • Fourteen of the old Java Edition achievements were re-implemented as advancements: Benchmarking (called Minecraft), Getting an Upgrade, Acquire Hardware, We Need to Go Deeper, The End?, Return to Sender, Into Fire, Local Brewery, The Beginning? (called Withering Heights), Beaconator, DIAMONDS! (called Diamonds!), Adventuring Time, Monster Hunter and Sniper Duel.
  • Six achievements from other editions were re-implemented as advancements: Body Guard (called Hired Help), Cheating Death (called Postmortal), Zombie Doctor, You Need a Mint, The End... Again... and Great View From Up Here.
  • Though bearing similar names, Voluntary Exile advancement does not use voluntary_exile criterion trigger, unlike most other advancements.
  • As an April Fools' Joke, the snapshot Java Edition 20w14∞ added a new advancement called "Almost there", achieved after going through any portal a billion times. The in-game description is "Visited over billion dimensions."
    • The advancement is found in the "Adventure" tab and its parent is the advancement "Adventure." The advancement also has a flint and steel icon.
    • The advancement can be granted using /advancement grant @s only minecraft:adventure/almost_there.

References to other media[edit]

Please note that, unless stated otherwise, these references are speculative. Advancement names may also draw from multiple different sources.

Miscellaneous references[edit]

  • The "Minecraft" advancement is a reference to the game's name. The crafting table is also one of the main blocks in the game.
  • The "Stone Age" advancement is likely a reference to the period of early human history of the same name.
  • The "Isn't It Iron Pick" advancement is a pun on the word "Ironic," which sounds like "Iron Pick."
  • The "Who Is Cutting Onions?"[upcoming: JE 1.16] advancement is referencing that onions, when cut, release enzymes that make you cry.
  • The "War Pigs"[upcoming: JE 1.16] advancement is a reference to when piglins become aggressive when the player opens a chest.
  • The "Cover Me in Debris"[upcoming: JE 1.16] advancement is a reference to the advancement "Cover Me With Diamonds". Notably, this advancement also rhymes.
  • The "Not Quite "Nine" Lives"[upcoming: JE 1.16] advancement is a reference to the superstition that cats have nine lives.
  • The "Bring Home the Beacon" advancement is a pun on the expression "bring home the bacon."
  • The "Sweet Dreams" advancement is possibly a reference to people saying "sweet dreams" to a loved one who is about to go to sleep.
  • The "Bullseye"[upcoming: JE 1.16] advancement refers to hitting the bullseye on a target.
  • The "The Parrots and the Bats" advancement is a reference to "the birds and the bees."
  • The "Two by Two" advancement is a reference to the story of Noah's Ark.
  • The "A Complete Catalogue" advancement is a compound of cat and catalog.[more information needed]

Gallery[edit]

See also[edit]

References[edit]