Overworld

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The forest and a mountain range as seen in the Overworld.

The Overworld is the dimension in which all players begin their Minecraft journey.

Creation[edit]

The Overworld is the only dimension created when the player creates a new world. The other dimensions—the Nether and the End—aren't created until a player enters the corresponding portal.

Seeds[edit]

A new world in Minecraft is generated through the use of a seed, which is an integer used as a starting point for the world generation formula. The player can specify a seed or allow the game to generate one randomly. If given a non-integer input (such as the word "Glacier"), the game converts it into a corresponding integer (such as 1772835215).

A given seed generates almost exactly the same world every time, provided the same edition, game version, and world type are used. Although the exact spawn point varies, the coordinates of all terrain features are the same. Seeds in Bedrock Edition, Education Edition, and New Nintendo 3DS Edition also generate identical worlds for the same version and world type, but these are completely different from the worlds generated by those seeds in other editions.

Environment[edit]

The Overworld is an incredibly complex environment with a wide variety of features.

Biomes[edit]

A river biome running through a badlands biome.

The Overworld is divided into biomes of various types. A biome's type determines the basic characteristics of the terrain within it, and almost all of them have several variations that alter these characteristics to create more realistic terrain. The biome type also influences the biome's size, determines which mobs can spawn within it, and affects how environmental behaviors such as weather are expressed within it.

Natural structures[edit]

A village, one of many naturally generated structures in the Overworld.

The Overworld is composed of a large number of terrain patterns, called structures, whose arrangement varies widely from one seed to another. The exact structures are unique to each world, while the types of structures that can be generated at a given place are determined by the biome type. Structures are meant to represent real-world equivalents such as mountains, caves, and lakes. "Impossible" (in the real world) formations, such as floating islands, can also be found throughout the Overworld.

Along with terrain features, natural structures include naturally-generated buildings, such as villages, dungeons, and mineshafts.

Day-night cycle[edit]

Day Night.gif

The Overworld is the only dimension with a day-night cycle, and the only one where the environment reflects the passage of time. In contrast to time zones in the real world, Overworld time is universal; it is always the same time for every player in the dimension regardless how far apart they might be, even in an "infinite" world.

During the daytime, the sun acts as a powerful light source, with a light level of 15, the maximum. Sunlight is strong enough to grow plants and affect the way mobs spawn, among other interesting effects. During the nighttime, the moon is the only natural light source. However, moonlight is comparatively dim; the light level falls to a minimum of 4, allowing hostile mobs to spawn. Other than during thunderstorms, nighttime is the only time players may sleep in a bed.

The day-night cycle can effectively be measured using a clock, which allows players to determine the approximate Minecraft time anywhere in the Overworld. Time can also be sped up with the use of the /time command.

The sun rises in the east and sets in the west, just as it does in the real world. Observing its motion is a simple method of telling direction without a compass.

Mobs[edit]

The Overworld is home to a wide variety of mobs. Mobs vary greatly in behavior and the level of danger they present to the player. Different mobs spawn at different times and places depending on the light level and the biome, among other factors. On occasion, a mob can move between the Overworld and another dimension, such as the Nether, by using a portal, but this is uncommon. Boss mobs like the ender dragon and the wither cannot enter portals.

Passive mobs[edit]

SheepFace.png CowFace.png PigFace.png ChickenFace.png RabbitFace.png OcelotFace.png FoxFace.png MooshroomFace.png BatFace.png
Sheep Cow Pig Chicken Rabbit Ocelot Fox Mooshroom Bat
SkeletonHorseFace.png SquidFace.png CodBody.png SalmonBody.png TropicalFishBody.png PufferfishFace.png TurtleFace.png VillagerFace.png WanderingTraderFace.png
Skeleton Horse Squid Cod Salmon Tropical Fish Pufferfish Turtle Villager Wandering Trader

Tameable mobs[edit]

WolfFace.png CatFace.png HorseFace.png DonkeyFace.png MuleFace.png LlamaFace.png ParrotFace.png
Wolf Cat Horse Donkey Mule Llama Parrot

Neutral mobs[edit]

SpiderFace.png CaveSpiderFace.png EndermanFace.png PolarBearFace.png DolphinFace.png PandaFace.png BeeFace.png
Spider Cave Spider Enderman Polar Bear Dolphin Panda Bee

Hostile mobs[edit]

ZombieFace.png HuskFace.png DrownedFace.png SkeletonFace.png StrayFace.png CreeperFace.png SlimeFace.png SpiderJockeyFace.png ChickenJockeyFace.png SkeletonHorsemanFace.png
Zombie Husk Drowned Skeleton Stray Creeper Slime Spider Jockey Chicken Jockey Skeleton Horseman
ZombieVillagerFace.png WitchFace.png VindicatorFace.png EvokerFace.png PillagerFace.png RavagerFace.png SilverfishFace.png PhantomFace.png GuardianFace.png ElderGuardianFace.png
Zombie Villager Witch Vindicator Evoker Pillager Ravager Silverfish Phantom Guardian Elder Guardian

Utility mobs[edit]

IronGolemFace.png
Iron Golem

Generation[edit]

As with all other dimensions in the game, the Overworld can generate infinitely. However, there are some limitations, as detailed below. Like the other dimensions, it is divided into 16×256×16 block sections called chunks.

The Overworld encompasses a three dimensional volume that extends vertically from the build limit (y=256) down to the Void (y=0), and horizontally for a virtually infinite distance in each direction. This volume is filled (virtually speaking) with air, terrain, and structures. Technically, the terrain is formed by generating multiple noise maps to produce differing elevations, general land shapes, and complex mountain and cave systems.

Limitations[edit]

Visual cutoff point of an old Minecraft map (Left is normal Minecraft generation, the right is after limitation.)

While the world is virtually infinite, the number of blocks a player may physically reach is limited. Where the limits are depends on the edition of the game and the world type being played.

In Java Edition, the map contains a world border located by default at X/Z coordinates ±29,999,984. The world border is an animated wall of blue stripes. Standing near the border results in a red vignette appearing around the screen. Most entities are unable to pass the border, except by teleporting. Players who breach the border receive constant damage unless they are in creative or spectator mode. The player can teleport past the world border and continue as far as X/Z ±29,999,999, where there is an invisible wall. However, the player can travel a few chunks further by riding horses, pigs, and minecarts through it.[verify] Once the player passes X/Z ±30,000,000, "fake chunks" generate in which the blocks have no collision boxes.

In the Bedrock Edition, Old-type worlds are limited to 256 blocks each in the X and Z directions. The edge of the world is barricaded with an invisible barrier. Infinite-type worlds have no fixed horizontal limits, but either generation stops or normal game behavior begins to break down at extreme distances; the exact details depend on the platform. However, experiments suggest that players can generally reach at least X/Z ±12,550,000 before such problems occur.

In the Xbox 360 Edition, PlayStation 3 Edition, PlayStation Vita Edition, and Wii U Edition, the Overworld is limited to 864×864 blocks. Additionally, in the Xbox One Edition, PlayStation 4 Edition and Nintendo Switch Edition, the player is able to further select the size of their worlds, from Small (1024×1024), Medium (3072×3072), and Large (5120×5120, except Nintendo Switch Edition). The edges of these worlds are surrounded by an invisible barrier with an endless sea of water beyond it.

Terrain features[edit]

A picture of a mountains biome.

The Overworld contains numerous terrain features, at a wide variety of scales.

Blocks[edit]

Naturally generated[edit]

"Naturally generated" includes blocks that are created through the world seed.

Image Name
Air
Stone JE4 BE2.png Stone
Granite JE2 BE2.png Granite
Diorite JE4 BE3.png Diorite
Andesite JE3 BE2.png Andesite
Grass Block Revision 6.png Grass Block
Dirt JE2 BE1.png Dirt
Coarse Dirt JE1 BE1.png Coarse Dirt
Podzol JE2 BE2.png Podzol
Bedrock JE2 BE2.png Bedrock
Water (animated).png Water
Lava.gif Lava
Sand JE5 BE2.png Sand
Red Sand JE3 BE2.png Red Sand
Gravel JE5 BE3.png Gravel
Gold Ore JE3 BE2.png Gold Ore
Iron Ore JE3.png Iron Ore
Coal Ore JE2 BE2.png Coal Ore
Oak Log Axis Y JE5 BE3.png Oak Log
Spruce Log Axis Y JE5 BE3.png Spruce Log
Birch Log Axis Y JE5 BE3.png Birch Log
Jungle Log Axis Y JE6 BE3.png Jungle Log
Acacia Log Axis Y JE5 BE3.png Acacia Log
Dark Oak Log Axis Y JE5 BE3.png Dark Oak Log
Oak Leaves TextureUpdate.png Oak Leaves
Spruce Leaves TextureUpdate.png Spruce Leaves
Birch Leaves TextureUpdate.png Birch Leaves
Jungle Leaves TextureUpdate.png Jungle Leaves
Acacia Leaves TextureUpdate.png Acacia Leaves
Dark Oak Leaves TextureUpdate.png Dark Oak Leaves
Lapis Lazuli Ore JE2 BE2.png Lapis Lazuli Ore
Sandstone JE6 BE2.png Sandstone
Red Sandstone JE4 BE2.png Red Sandstone
Grass JE3 BE2.png Grass
Tall Grass JE2 BE2.png Tall Grass
Fern JE2 BE2.png Fern
Large Fern JE2 BE2.png Large Fern
Dead Bush JE2 BE2.png Dead Bush
Dandelion JE2 BE2.png Dandelion
Poppy JE3 BE2.png Poppy
Blue Orchid JE2 BE2.png Blue Orchid
Allium JE2 BE2.png Allium
Azure Bluet JE2 BE2.png Azure Bluet
Red Tulip JE2 BE2.png Red Tulip
Orange Tulip JE2 BE2.png Orange Tulip
White Tulip JE2 BE2.png White Tulip
Pink Tulip JE2 BE2.png Pink Tulip
Oxeye Daisy JE2 BE2.png Oxeye Daisy
Cornflower JE1 BE1.png Cornflower
Lily of the Valley JE1 BE1.png Lily of the Valley
Sunflower JE2 BE2.png Sunflower
Lilac JE2 BE2.png Lilac
Rose Bush JE2 BE3.png Rose Bush
Peony JE2 BE3.png Peony
Brown Mushroom JE2 BE2.png Brown Mushroom
Red Mushroom JE2 BE2.png Red Mushroom
Diamond Ore JE3 BE3.png Diamond Ore
Redstone Ore JE2 BE2.png Redstone Ore
Snow JE2 BE2.png Snow
Ice JE2 BE4.png Ice
Snow Block JE2 BE2.png Snow Block
Cactus JE4.png Cactus
Clay Block JE2 BE2.png Clay
Sugar Cane.png Sugar Cane
Pumpkin JE2 BE2.png Pumpkin
Stone JE4 BE2.png Infested Stone
Brown Mushroom Block JE2 BE2.png Brown Mushroom Block
Red Mushroom Block JE2 BE2.png Red Mushroom Block
Mushroom Stem (ES).png Mushroom Stem
Melon JE2 BE2.png Melon
Vines JE2 BE2.png Vines
Mycelium JE2 BE2.png Mycelium
Lily Pad JE2 BE2.png Lily Pad
Cocoa Age 2 JE2 BE2.png Cocoa
Emerald Ore JE2 BE2.png Emerald Ore
Terracotta JE2 BE2.png Terracotta
Red Terracotta JE1 BE1.png Red Terracotta
Orange Terracotta JE1 BE1.png Orange Terracotta
Yellow Terracotta JE1 BE1.png Yellow Terracotta
Brown Terracotta JE1 BE1.png Brown Terracotta
White Terracotta JE1 BE1.png White Terracotta
Light Gray Terracotta JE1 BE1.png Light Gray Terracotta
Packed Ice JE2 BE3.png Packed Ice
Magma Block JE2 BE2.png Magma Block
Kelp JE3 BE2.gif Kelp
Kelp Plant
Seagrass JE1 BE2.gif Seagrass
Tall Seagrass JE1 BE2.gif Tall Seagrass
Sea Pickle 1 JE1 BE1.png Sea Pickle
Bubble Column JE1 BE1.png Bubble Column
Tube Coral Revision 1.png Tube Coral
Tube Coral Fan.png Tube Coral Fan
Tube Coral Wall Fan.png Tube Coral Wall Fan
Tube Coral Block Revision 2.png Tube Coral Block
Dead Tube Coral Revision 1.png Dead Tube Coral[Bedrock Edition only]
Dead Tube Coral Fan.png Dead Tube Coral Fan[Bedrock Edition only]
Dead Tube Coral Wall Fan.png Dead Tube Coral Wall Fan[Bedrock Edition only]
Dead Tube Coral Block Revision 1.png Dead Tube Coral Block[Bedrock Edition only]
Brain Coral Revision 1.png Brain Coral
Brain Coral Fan.png Brain Coral Fan
Brain Coral Wall Fan.png Brain Coral Wall Fan
Brain Coral Block Revision 2.png Brain Coral Block
Dead Brain Coral Revision 1.png Dead Brain Coral[Bedrock Edition only]
Dead Brain Coral Fan.png Dead Brain Coral Fan[Bedrock Edition only]
Dead Brain Coral Wall Fan.png Dead Brain Coral Wall Fan[Bedrock Edition only]
Dead Brain Coral Block Revision 1.png Dead Brain Coral Block[Bedrock Edition only]
Bubble Coral Revision 1.png Bubble Coral
Bubble Coral Fan.png Bubble Coral Fan
Bubble Coral Wall Fan.png Bubble Coral Wall Fan
Bubble Coral Block Revision 2.png Bubble Coral Block
Dead Bubble Coral Revision 1.png Dead Bubble Coral[Bedrock Edition only]
Dead Bubble Coral Fan.png Dead Bubble Coral Fan[Bedrock Edition only]
Dead Bubble Coral Wall Fan.png Dead Bubble Coral Wall Fan[Bedrock Edition only]
Dead Bubble Coral Block Revision 1.png Dead Bubble Coral Block[Bedrock Edition only]
Fire Coral Revision 2.png Fire Coral
Fire Coral Fan.png Fire Coral Fan
Fire Coral Wall Fan.png Fire Coral Wall Fan
Fire Coral Block Revision 2.png Fire Coral Block
Dead Fire Coral Revision 1.png Dead Fire Coral[Bedrock Edition only]
Dead Fire Coral Fan.png Dead Fire Coral Fan[Bedrock Edition only]
Dead Fire Coral Wall Fan.png Dead Fire Coral Wall Fan[Bedrock Edition only]
Dead Fire Coral Block Revision 1.png Dead Fire Coral Block[Bedrock Edition only]
Horn Coral Revision 1.png Horn Coral
Horn Coral Fan.png Horn Coral Fan
Horn Coral Wall Fan.png Horn Coral Wall Fan
Horn Coral Block Revision 2.png Horn Coral Block
Dead Horn Coral Revision 1.png Dead Horn Coral[Bedrock Edition only]
Dead Horn Coral Fan.png Dead Horn Coral Fan[Bedrock Edition only]
Dead Horn Coral Wall Fan.png Dead Horn Coral Wall Fan[Bedrock Edition only]
Dead Horn Coral Block Revision 1.png Dead Horn Coral Block[Bedrock Edition only]
Bee Nest JE1 BE1.png Bee Nest
Leafless Bamboo.png Bamboo
Sweet Berry Bush Age 3 JE1 BE1.png Sweet Berry Bush

Naturally created[edit]

Naturally created means a combination of events that cause a new block to be placed by natural causes, not the player. Some of these blocks may also be created as part of world generation.

Image Name
Air
Stone JE4 BE2.png Stone
Grass Block Revision 6.png Grass Block
Dirt JE2 BE1.png Dirt
Podzol JE2 BE2.png Podzol
Cobblestone JE6 BE3.png Cobblestone
Water (animated).png Water
Red Mushroom JE2 BE2.png Red Mushroom
Brown Mushroom JE2 BE2.png Brown Mushroom
Obsidian JE3 BE2.png Obsidian
Fire.gif Fire
Snow JE2 BE2.png Snow
Ice JE2 BE4.png Ice
Cactus JE4.png Cactus
Sugar Cane.png Sugar Cane
Vines JE2 BE2.png Vines
Mycelium JE2 BE2.png Mycelium

Structures[edit]

Same as naturally generated, but these blocks are created only with the "Generate Structures" option enabled.

Image Name
Air
Stone JE4 BE2.png Stone
Granite JE2 BE2.png Granite
Polished Granite JE2 BE2.png Polished Granite
Diorite JE4 BE3.png Diorite
Polished Diorite JE2 BE2.png Polished Diorite
Polished Andesite JE2 BE2.png Polished Andesite
Grass Block Revision 6.png Grass Block
Dirt JE2 BE1.png Dirt
Cobblestone JE6 BE3.png Cobblestone
Mossy Cobblestone JE4 BE2.png Mossy Cobblestone
Oak Planks JE6 BE2.png Oak Planks
Spruce Planks JE4 BE2.png Spruce Planks
Birch Planks JE3 BE2.png Birch Planks
Jungle Planks JE3 BE2.png Jungle Planks
Acacia Planks JE3 BE2.png Acacia Planks
Dark Oak Planks JE3 BE2.png Dark Oak Planks
Acacia Sapling JE2 BE2.png Acacia Sapling
Dark Oak Sapling JE2 BE2.png Dark Oak Sapling
Water (animated).png Water
Lava.gif Lava
Oak Log Axis Y JE5 BE3.png Oak Log
Spruce Log Axis Y JE5 BE3.png Spruce Log
Jungle Log Axis Y JE6 BE3.png Jungle Log
Acacia Log Axis Y JE5 BE3.png Acacia Log
Spruce Wood.png Spruce Wood
Acacia Wood.png Acacia Wood
Dark Oak Log Axis Y JE5 BE3.png Dark Oak Log
Stripped Oak Log Axis Y JE2 BE2.png Stripped Oak Log
Stripped Spruce Log Axis Y JE2.png Stripped Spruce Log
Stripped Acacia Log Axis Y JE2 BE2.png Stripped Acacia Log
Stripped Oak Wood.png Stripped Oak Wood
Stripped Spruce Wood.png Stripped Spruce Wood
Oak Leaves TextureUpdate.png Oak Leaves
Dark Oak Leaves TextureUpdate.png Dark Oak Leaves
Sand JE5 BE2.png Sand
Sandstone JE6 BE2.png Sandstone
Chiseled Sandstone JE5 BE2.png Chiseled Sandstone
Cut Sandstone JE5 BE2.png Cut Sandstone
Gravel JE5 BE3.png Gravel
Dispenser.png Dispenser
Cobblestone Slab Revision 4.png Cobblestone Slab
Sandstone Slab Revision 5.png Sandstone Slab
Smooth Stone Slab Revision 2.png Smooth Stone Slab
Smooth Sandstone Slab Revision 3.png Smooth Sandstone Slab
Oak Slab Revision 5.png Oak Slab
Spruce Slab Revision 4.png Spruce Slab
Jungle Slab Revision 3.png Jungle Slab
Acacia Slab Revision 3.png Acacia Slab
Dark Oak Slab Revision 3.png Dark Oak Slab
Smooth Stone JE2 BE2.png Smooth Stone
Smooth Sandstone.png Smooth Sandstone
Grass JE3 BE2.png Grass
Tall Grass JE2 BE2.png Tall Grass
Fern JE2 BE2.png Fern
Large Fern JE2 BE2.png Large Fern
Sticky Piston.png Sticky Piston
White Wool.png White Wool
Orange Wool.png Orange Wool
Light Blue Wool.png Light Blue Wool
Yellow Wool.png Yellow Wool
Lime Wool.png Lime Wool
Gray Wool.png Gray Wool
Light Gray Wool.png Light Gray Wool
Cyan Wool.png Cyan Wool
Blue Wool.png Blue Wool
Brown Wool.png Brown Wool
Green Wool.png Green Wool
Black Wool.png Black Wool
Lapis Lazuli Block JE3 BE3.png Lapis Lazuli Block
Dandelion JE2 BE2.png Dandelion
Poppy JE3 BE2.png Poppy
Oxeye Daisy JE2 BE2.png Oxeye Daisy
Bricks JE5 BE3.png Bricks
Brown Mushroom JE2 BE2.png Brown Mushroom
Red Mushroom JE2 BE2.png Red Mushroom
Vines JE2 BE2.png Vines
Torch.png Torch
Wall Torch.png Wall Torch
Cobblestone Stairs.png Cobblestone Stairs
Sandstone Stairs.png Sandstone Stairs
Block of Gold JE6 BE3.png Block of Gold
Block of Diamond JE6 BE3.png Block of Diamond
Obsidian JE3 BE2.png Obsidian
Chest.png Chest
Trapped Chest.png Trapped Chest
Furnace.png Furnace
Crafting Table JE4.png Crafting Table
Farmland JE4 BE4.png Farmland
Ladder JE3 BE2.png Ladder
Bookshelf JE4 BE2.png Bookshelf
TNT JE2 BE2.png TNT
Cobweb JE2 BE2.png Cobweb
Spawner JE3.png Spawner
Cactus JE4.png Cactus
Lily Pad JE2 BE2.png Lily Pad
Melon JE2 BE2.png Melon
Attached Stem.png Attached Melon Stem
Pumpkin JE2 BE2.png Pumpkin
Carved Pumpkin JE3 BE2.png Carved Pumpkin
Attached Stem.png Attached Pumpkin Stem
Stem Stage 7.png Pumpkin Stem
Rail (NS).png Rail
Snow JE2 BE2.png Snow
Ice JE2 BE4.png Ice
Snow Block JE2 BE2.png Snow Block
Lever.png Lever
Redstone Torch.png Redstone Torch
Stone Button.png Stone Button
Jungle Button.png Jungle Button
Oak Stairs.png Oak Stairs
Birch Stairs.png Birch Stairs
Spruce Stairs.png Spruce Stairs
Jungle Stairs.png Jungle Stairs
Acacia Stairs.png Acacia Stairs
Dark Oak Stairs.png Dark Oak Stairs
Oak Fence.png Oak Fence
Spruce Fence Revision 2.png Spruce Fence
Jungle Fence Revision 2.png Jungle Fence
Acacia Fence Revision 2.png Acacia Fence
Dark Oak Fence Revision 2.png Dark Oak Fence
Oak Fence Gate.png Oak Fence Gate
Spruce Fence Gate.png Spruce Fence Gate
Jungle Fence Gate.png Jungle Fence Gate
Acacia Fence Gate.png Acacia Fence Gate
Dark Oak Fence Gate.png Dark Oak Fence Gate
Stone Pressure Plate.png Stone Pressure Plate
Oak Pressure Plate.png Oak Pressure Plate
Spruce Pressure Plate.png Spruce Pressure Plate
Acacia Pressure Plate.png Acacia Pressure Plate
Oak Trapdoor.png Oak Trapdoor
Spruce Trapdoor.png Spruce Trapdoor
Jungle Trapdoor.png Jungle Trapdoor
Dark Oak Trapdoor.png Dark Oak Trapdoor
Iron Bars (EW).png Iron Bars
Glass.png Glass
Glass Pane.png Glass Pane
White Stained Glass Pane.png White Stained Glass Pane
Orange Stained Glass Pane.png Orange Stained Glass Pane
Yellow Stained Glass Pane.png Yellow Stained Glass Pane
Clay Block JE2 BE2.png Clay
Stone Bricks JE3 BE2.png Stone Bricks
Cracked Stone Bricks JE3 BE2.png Cracked Stone Bricks
Mossy Stone Bricks JE3 BE2.png Mossy Stone Bricks
Chiseled Stone Bricks JE3 BE2.png Chiseled Stone Bricks
Cobblestone JE6 BE3.png Infested Cobblestone
Stone Bricks JE3 BE2.png Infested Stone Bricks
Mossy Stone Bricks JE3 BE2.png Infested Mossy Stone Bricks
Chiseled Stone Bricks JE3 BE2.png Infested Chiseled Stone Bricks
Cauldron.png Cauldron
Brewing Stand.png Brewing Stand
End Portal Frame Revision 2.png End Portal Frame
End Portal.png End Portal
Tripwire Hook.png Tripwire Hook
Tripwire.png Tripwire
Cobblestone Wall.png Cobblestone Wall
Diorite Wall.png Diorite Wall
Granite Wall.png Granite Wall
Sandstone Wall.png Sandstone Wall
Potted Dandelion.png Potted Dandelion
Potted Poppy.png Potted Poppy
Potted Blue Orchid.png Potted Blue Orchid
Potted Allium.png Potted Allium
Potted Azure Bluet.png Potted Azure Bluet
Potted Red Tulip.png Potted Red Tulip
Potted White Tulip.png Potted White Tulip
Potted Oxeye Daisy.png Potted Oxeye Daisy
Potted Dead Bush.png Potted Dead Bush
Potted Spruce Sapling.png Potted Spruce Sapling
Potted Birch Sapling.png Potted Birch Sapling
Potted Red Mushroom.png Potted Red Mushroom
Potted Cactus.png Potted Cactus
Anvil JE3 BE2.png Anvil
Hay Bale Axis Y JE2 BE2.png Hay Bale
Terracotta JE2 BE2.png Terracotta
White Terracotta JE1 BE1.png White Terracotta
Orange Terracotta JE1 BE1.png Orange Terracotta
Light Blue Terracotta JE1 BE1.png Light Blue Terracotta
Yellow Terracotta JE1 BE1.png Yellow Terracotta
Lime Terracotta JE1 BE1.png Lime Terracotta
Blue Terracotta JE1 BE1.png Blue Terracotta
Red Terracotta JE1 BE1.png Red Terracotta
White Carpet.png White Carpet
Orange Carpet.png Orange Carpet
Magenta Carpet.png Magenta Carpet
Light Blue Carpet.png Light Blue Carpet
Yellow Carpet.png Yellow Carpet
Lime Carpet.png Lime Carpet
Pink Carpet.png Pink Carpet
Light Gray Carpet.png Light Gray Carpet
Cyan Carpet.png Cyan Carpet
Purple Carpet.png Purple Carpet
Blue Carpet.png Blue Carpet
Brown Carpet.png Brown Carpet
Green Carpet.png Green Carpet
Red Carpet.png Red Carpet
Black Carpet.png Black Carpet
Prismarine JE2 BE2.gif Prismarine
Prismarine Bricks JE2 BE2.png Prismarine Bricks
Dark Prismarine JE2 BE2.png Dark Prismarine
Sea Lantern JE1 BE1.gif Sea Lantern
Wet Sponge JE2 BE2.png Wet Sponge
Packed Ice JE2 BE3.png Packed Ice
Blue Ice JE1 BE1.png Blue Ice
Grass Path JE2 BE2.png Grass Path
Bone Block Axis Y JE2 BE2.png Bone Block
Ominous Banner.png White Banner
Gray Wall Banner.png Gray Wall Banner
Master Bedroom Banner.png Light Gray Wall Banner
Brown Wall Banner.png Brown Wall Banner
Black Wall Banner.png Black Wall Banner
White Glazed Terracotta.png White Glazed Terracotta
Orange Glazed Terracotta.png Orange Glazed Terracotta
Light Blue Glazed Terracotta.png Light Blue Glazed Terracotta
Yellow Glazed Terracotta.png Yellow Glazed Terracotta
Lime Glazed Terracotta.png Lime Glazed Terracotta
Purple Glazed Terracotta.png Purple Glazed Terracotta
Sea Pickle 1 JE1 BE1.png Sea Pickle
Diorite Stairs.png Diorite Stairs
Granite Stairs.png Granite Stairs
Smooth Sandstone Stairs.png Smooth Sandstone Stairs
Iron Door.png Iron Door
Oak Door.png Oak Door
Spruce Door.png Spruce Door
Jungle Door.png Jungle Door
Acacia Door.png Acacia Door
Dark Oak Door.png Dark Oak Door
Oak Wall Sign.png Oak Wall Sign
Spruce Wall Sign.png Spruce Wall Sign
Redstone Dust.png Redstone Dust
Redstone Repeater.png Redstone Repeater
Wheat Age 7 Revision 4.png Wheat Crops
Carrots Age 3 JE2 BE2.png Carrots
Potatoes Age 3 JE2 BE2.png Potatoes
Beetroots Age 3 JE2 BE2.png Beetroots
White Bed.png White Bed
Orange Bed.png Orange Bed
Yellow Bed.png Yellow Bed
Cyan Bed.png Cyan Bed
Purple Bed.png Purple Bed
Blue Bed.png Blue Bed
Green Bed.png Green Bed
Red Bed.png Red Bed
Bell JE3.png Bell
Lantern.gif Lantern
Loom JE1 BE1.png Loom
Campfire JE2 BE2.gif Campfire
Barrel JE1 BE1.png Barrel
Lectern.png Lectern
Blast Furnace JE1 BE1.png Blast Furnace
Smoker.png Smoker
Cartography Table JE2 BE1.png Cartography Table
Composter.png Composter
Stonecutter.gif Stonecutter
Grindstone JE2 BE2.png Grindstone
Smithing Table JE2 BE2.png Smithing Table
Fletching Table JE2 BE1.png Fletching Table

Technical information[edit]

ID[edit]

NameNamespaced IDNumeric ID
Overworldoverworld‌[JE only] 0

Folder[edit]

In Java Edition, information on the Overworld is stored in the region folder of the .minecraft/saves/worldname directory, with "worldname" being the name of your world.

Deleting the region folder resets the Overworld, so that all player-made changes and buildings in that dimension are undone.

History[edit]

The classic finite generator used in late 2009
The version of the terrain generator used prior to Alpha v1.2.0
The world generator used from Alpha v1.2.0 to Beta 1.7.3.
The world generator used in release 1.7 onward
Java Edition pre-Classic
Cave game tech testThe map is originally finite, with randomly-generated terrain.
rd-132211The map terrain is changed to be completely flat.
rd-160052The terrain is now composed of hills and valleys.
Java Edition Classic
0.0.12aTerrain changed to shallow hills.
The Minecraft world is now surrounded by an ocean with a floor of bedrock.
Pressing N generates a new level.
August 25, 2009New generator showed off with terrain given more cliffs, longer and narrower caves.
Java Edition Indev
February 12, 2010, 1Added the day-night cycle.
Java Edition Infdev
February 27, 2010First test of infinite world generation, using the same terrain generator as in Indev.
March 27, 2010New terrain generator, removing flowers and caves temporarily.
Height limit increased to 128.[is this the correct version?] Previously the build limit was 64 (32 blocks above sea level and 32 below).
June 11, 2010Changed terrain generator.
Java Edition Alpha
v1.2.0previewAdded proper biomes.
v1.2.3The F3 key toggles a debug console that shows the player's exact coordinates.
Java Edition Beta
1.3Player's can now specify a world's name and seed.
1.5Added weather.
1.7An 'f' value was added to the debug console, indicating the direction the player is facing.
1.8?New terrain generator.
Some biomes were changed, added, or removed.
Players can find the current map seed by pressing F3.
Animals spawn on world generation, and don't spawn randomly as much.
The Far Lands were removed and were replaced with void.
Java Edition
1.2.112w07aNew maps have a height of 256 thanks to the new Anvil level format.
1.6.113w17aDesert biomes do not generate large pools of water anymore
1.7.213w36aCave Generation was tweaked, making caves less dense and interconnected.[1]
New biomes were added and some old biomes were changed.
13w37aAn invisible barrier at 30,000,000 blocks was added. This removed the last remnants of the Far Lands.
1.814w17aAdded a world border, which appears one chunk before the world boundary, and can be penetrated.

Issues[edit]

Issues relating to "Overworld" are maintained on the bug tracker. Report issues there.

Gallery[edit]

Trivia[edit]

  • The maximum number of blocks that can be generated in the Overworld is approximately 921.6 quadrillion (9.216×1017) blocks, assuming a distance of 30,000,000 blocks in either direction.
    • The total area is about 8 times the surface of the Earth, or approximately the surface area of the planet Neptune.
    • This means that storing a filled world, with no entities or block entities, would require 3.6864 quintillion (3.6864×1018) bits (409 petabytes) for the block data alone, based on the fact that each standard block is assigned 4 bits of information.
    • By manually modifying the game, it is possible to generate the world up to 2,147,483,647 blocks (the 32-bit integer limit) in either direction.
  • A 1:1 (1 block = 1 meter) scale map of the Earth, built in Minecraft, would be 510.9 trillion (5.109×1014) blocks in size.
    • Assuming the map is one block deep and uses 1 byte per block, its size would be approximately 475,800 GB (464.7 TB).
    • A Moon-sized map would be made of 37.95 trillion (3.795×1013) blocks. Its data size would be 35,340 GB (34.52 TB).

See also[edit]

References[edit]