1.13 modified the IDs of many blocks, items, biomes, particles, paintings, entities, statistics and sound events, removed numeric IDs, added and removed some block states, and changed NBT tags and display names.[1] This change is known as "The Flattening". The contents of this page serve as a comparison between the identifiers of versions 1.12.2 and 1.13. This was not done to Bedrock Edition, keeping most Bedrock item IDs the same.
Block and item IDs[]
Blocks and items that change their ID in any way also affect their statistics.
Change | 1.12.2 | 1.13 | ||
---|---|---|---|---|
Block | ID | Block | Resource location | |
Separate | Stone | stone
|
Stone | stone
|
Granite | granite
| |||
Polished Granite | polished_granite
| |||
Diorite | diorite
| |||
Polished Diorite | polished_diorite
| |||
Andesite | andesite
| |||
Polished Andesite | polished_andesite
| |||
Rename | Grass Block | grass
|
Grass Block | grass_block
|
Separate | Dirt | dirt
|
Dirt | dirt
|
Coarse Dirt | coarse_dirt
| |||
Podzol | podzol
| |||
Separate | Planks | planks
|
Oak Planks | oak_planks
|
Spruce Planks | spruce_planks
| |||
Birch Planks | birch_planks
| |||
Jungle Planks | jungle_planks
| |||
Acacia Planks | acacia_planks
| |||
Dark Oak Planks | dark_oak_planks
| |||
Separate | Sapling | sapling
|
Oak Sapling | oak_sapling
|
Spruce Sapling | spruce_sapling
| |||
Birch Sapling | birch_sapling
| |||
Jungle Sapling | jungle_sapling
| |||
Acacia Sapling | acacia_sapling
| |||
Dark Oak Sapling | dark_oak_sapling
| |||
Separate | Sand | sand
|
Sand | sand
|
Red Sand | red_sand
| |||
Separate | Log | log
|
Oak Log | oak_log
|
Spruce Log | spruce_log
| |||
Birch Log | birch_log
| |||
Jungle Log | jungle_log
| |||
Oak Wood | oak_wood
| |||
Spruce Wood | spruce_wood
| |||
Birch Wood | birch_wood
| |||
Jungle Wood | jungle_wood
| |||
Separate | Log (2) | log2
|
Acacia Log | acacia_log
|
Dark Oak Log | dark_oak_log
| |||
Acacia Wood | acacia_wood
| |||
Dark Oak Wood | dark_oak_wood
| |||
Separate | Leaves | leaves
|
Oak Leaves | oak_leaves
|
Spruce Leaves | spruce_leaves
| |||
Birch Leaves | birch_leaves
| |||
Jungle Leaves | jungle_leaves
| |||
Separate | Leaves (2) | leaves2
|
Acacia Leaves | acacia_leaves
|
Dark Oak Leaves | dark_oak_leaves
| |||
Separate | Sponge | sponge
|
Sponge | sponge
|
Wet Sponge | wet_sponge
| |||
Separate | Sandstone | sandstone
|
Sandstone | sandstone
|
Chiseled Sandstone | chiseled_sandstone
| |||
Cut Sandstone | cut_sandstone
| |||
Rename | Note Block | noteblock
|
Note Block | note_block
|
Rename | Powered Rail | golden_rail
|
Powered Rail | powered_rail
|
Rename | Cobweb | web
|
Cobweb | cobweb
|
Separate | Grass | tallgrass
|
Dead Bush | dead_bush
|
Grass | grass
| |||
Fern | fern
| |||
Rename | Dead Bush | deadbush
|
Dead Bush | dead_bush
|
Rename | Moving Piston[ids note 1] | piston_extension
|
Moving Piston[ids note 1] | moving_piston
|
Separate | Wool | wool
|
White Wool | white_wool
|
Orange Wool | orange_wool
| |||
Magenta Wool | magenta_wool
| |||
Light Blue Wool | light_blue_wool
| |||
Yellow Wool | yellow_wool
| |||
Lime Wool | lime_wool
| |||
Pink Wool | pink_wool
| |||
Gray Wool | gray_wool
| |||
Light Gray Wool | light_gray_wool
| |||
Cyan Wool | cyan_wool
| |||
Purple Wool | purple_wool
| |||
Blue Wool | blue_wool
| |||
Brown Wool | brown_wool
| |||
Green Wool | green_wool
| |||
Red Wool | red_wool
| |||
Black Wool | black_wool
| |||
Rename | Dandelion | yellow_flower
|
Dandelion | dandelion
|
Separate | Flower | red_flower
|
Poppy | poppy
|
Blue Orchid | blue_orchid
| |||
Allium | allium
| |||
Azure Bluet | azure_bluet
| |||
Red Tulip | red_tulip
| |||
Orange Tulip | orange_tulip
| |||
White Tulip | white_tulip
| |||
Pink Tulip | pink_tulip
| |||
Oxeye Daisy | oxeye_daisy
| |||
Separate and merge | Double Wooden Slab[ids note 1] | double_wooden_slab
|
Oak Slab | oak_slab
|
Spruce Slab | spruce_slab
| |||
Birch Slab | birch_slab
| |||
Wooden Slab | wooden_slab
|
Jungle Slab | jungle_slab
| |
Acacia Slab | acacia_slab
| |||
Dark Oak Slab | dark_oak_slab
| |||
Separate and merge | Double Stone Slab[ids note 1] | double_stone_slab
|
Stone Slab | stone_slab
|
Sandstone Slab | sandstone_slab
| |||
Petrified Oak Slab | petrified_oak_slab
| |||
Cobblestone Slab | cobblestone_slab
| |||
Brick Slab | brick_slab
| |||
Stone Slab | stone_slab
|
Stone Brick Slab | stone_brick_slab
| |
Nether Brick Slab | nether_brick_slab
| |||
Quartz Slab | quartz_slab
| |||
Smooth Stone | smooth_stone
| |||
Smooth Sandstone | smooth_sandstone
| |||
Smooth Quartz | smooth_quartz
| |||
Separate and merge | Double Red Sandstone Slab[ids note 1] | double_stone_slab2
|
Red Sandstone Slab | red_sandstone_slab
|
Red Sandstone Slab | stone_slab2
|
Smooth Red Sandstone | smooth_red_sandstone
| |
Merge | Double Purpur Slab[ids note 1] | double_purpur_slab
|
Purpur Slab | purpur_slab
|
Purpur Slab | purpur_slab
| |||
Rename | Bricks | brick_block
|
Bricks | bricks
|
Rename | Spawner | mob_spawner
|
Spawner | spawner
|
Rename | Nether Portal | portal
|
Nether Portal | nether_portal
|
Separate | Torch | torch
|
Wall Torch[ids note 1] | wall_torch
|
Torch | torch
| |||
Merge | Furnace | furnace
|
Furnace | furnace
|
Lit Furnace[ids note 1] | lit_furnace
| |||
Rename | Cobblestone Stairs | stone_stairs
|
Cobblestone Stairs | cobblestone_stairs
|
Rename | Oak Pressure Plate | wooden_pressure_plate
|
Oak Pressure Plate | oak_pressure_plate
|
Merge | Redstone Ore | redstone_ore
|
Redstone Ore | redstone_ore
|
Lit Redstone Ore[ids note 1] | lit_redstone_ore
| |||
Separate and merge | Unlit Redstone Torch[ids note 1] | unlit_redstone_torch
|
Redstone Wall Torch[ids note 1] | redstone_wall_torch
|
Redstone Torch | redstone_torch
|
Redstone Torch | redstone_torch
| |
Rename | Snow | snow_layer
|
Snow | snow
|
Rename | Snow Block | snow
|
Snow Block | snow_block
|
Rename | Oak Fence | fence
|
Oak Fence | oak_fence
|
Rename | Carved Pumpkin | pumpkin
|
Carved Pumpkin | carved_pumpkin
|
Rename | Jack o'Lantern | lit_pumpkin
|
Jack o'Lantern | jack_o_lantern
|
Rename | Oak Trapdoor | trapdoor
|
Oak Trapdoor | oak_trapdoor
|
Separate | Infested Block | monster_egg
|
Infested Stone | infested_stone
|
Infested Cobblestone | infested_cobblestone
| |||
Infested Stone Bricks | infested_stone_bricks
| |||
Infested Mossy Stone Bricks | infested_mossy_stone_bricks
| |||
Infested Cracked Stone Bricks | infested_cracked_stone_bricks
| |||
Infested Chiseled Stone Bricks | infested_chiseled_stone_bricks
| |||
Separate | Stone Bricks | stonebrick
|
Stone Bricks | stone_bricks
|
Mossy Stone Bricks | mossy_stone_bricks
| |||
Cracked Stone Bricks | cracked_stone_bricks
| |||
Chiseled Stone Bricks | chiseled_stone_bricks
| |||
Separate and merge | Brown Mushroom Block | brown_mushroom_block
|
Brown Mushroom Block | brown_mushroom_block
|
Mushroom Stem | mushroom_stem
| |||
Red Mushroom Block | red_mushroom_block
| |||
Red Mushroom Block | red_mushroom_block
| |||
Rename | Melon | melon_block
|
Melon | melon
|
Rename | Oak Fence Gate | fence_gate
|
Oak Fence Gate | oak_fence_gate
|
Rename | Lily Pad | waterlily
|
Lily Pad | lily_pad
|
Rename | Nether Bricks | nether_brick
|
Nether Bricks | nether_bricks
|
Rename | End Stone Bricks | end_bricks
|
End Stone Bricks | end_stone_bricks
|
Merge | Redstone Lamp | redstone_lamp
|
Redstone Lamp | redstone_lamp
|
Lit Redstone Lamp[ids note 1] | lit_redstone_lamp
| |||
Separate | Cobblestone Wall | cobblestone_wall
|
Cobblestone Wall | cobblestone_wall
|
Mossy Cobblestone Wall | mossy_cobblestone_wall
| |||
Rename | Oak Button | wooden_button
|
Oak Button | oak_button
|
Separate | Anvil | anvil
|
Anvil | anvil
|
Chipped Anvil | chipped_anvil
| |||
Damaged Anvil | damaged_anvil
| |||
Merge | Daylight Detector | daylight_detector
|
Daylight Detector | daylight_detector
|
Inverted Daylight Detector[ids note 1] | daylight_detector_inverted
| |||
Rename | Nether Quartz Ore | quartz_ore
|
Nether Quartz Ore | nether_quartz_ore
|
Separate | Block of Quartz | quartz_block
|
Block of Quartz | quartz_block
|
Chiseled Quartz Block | chiseled_quartz_block
| |||
Quartz Pillar | quartz_pillar
| |||
Separate | Colored Terracotta | stained_hardened_clay
|
White Terracotta | white_terracotta
|
Orange Terracotta | orange_terracotta
| |||
Magenta Terracotta | magenta_terracotta
| |||
Light Blue Terracotta | light_blue_terracotta
| |||
Yellow Terracotta | yellow_terracotta
| |||
Lime Terracotta | lime_terracotta
| |||
Pink Terracotta | pink_terracotta
| |||
Gray Terracotta | gray_terracotta
| |||
Light Gray Terracotta | light_gray_terracotta
| |||
Cyan Terracotta | cyan_terracotta
| |||
Purple Terracotta | purple_terracotta
| |||
Blue Terracotta | blue_terracotta
| |||
Brown Terracotta | brown_terracotta
| |||
Green Terracotta | green_terracotta
| |||
Red Terracotta | red_terracotta
| |||
Black Terracotta | black_terracotta
| |||
Separate | Carpet | carpet
|
White Carpet | white_carpet
|
Orange Carpet | orange_carpet
| |||
Magenta Carpet | magenta_carpet
| |||
Light Blue Carpet | light_blue_carpet
| |||
Yellow Carpet | yellow_carpet
| |||
Lime Carpet | lime_carpet
| |||
Pink Carpet | pink_carpet
| |||
Gray Carpet | gray_carpet
| |||
Light Gray Carpet | light_gray_carpet
| |||
Cyan Carpet | cyan_carpet
| |||
Purple Carpet | purple_carpet
| |||
Blue Carpet | blue_carpet
| |||
Brown Carpet | brown_carpet
| |||
Green Carpet | green_carpet
| |||
Red Carpet | red_carpet
| |||
Black Carpet | black_carpet
| |||
Rename | Terracotta | hardened_clay
|
Terracotta | terracotta
|
Rename | Slime Block | slime
|
Slime Block | slime_block
|
Separate | Double Plant | double_plant
|
Sunflower | sunflower
|
Lilac | lilac
| |||
Tall Grass | tall_grass
| |||
Large Fern | large_fern
| |||
Rose Bush | rose_bush
| |||
Peony | peony
| |||
Separate | Stained Glass | stained_glass
|
White Stained Glass | white_stained_glass
|
Orange Stained Glass | orange_stained_glass
| |||
Magenta Stained Glass | magenta_stained_glass
| |||
Light Blue Stained Glass | light_blue_stained_glass
| |||
Yellow Stained Glass | yellow_stained_glass
| |||
Lime Stained Glass | lime_stained_glass
| |||
Pink Stained Glass | pink_stained_glass
| |||
Gray Stained Glass | gray_stained_glass
| |||
Light Gray Stained Glass | light_gray_stained_glass
| |||
Cyan Stained Glass | cyan_stained_glass
| |||
Purple Stained Glass | purple_stained_glass
| |||
Blue Stained Glass | blue_stained_glass
| |||
Brown Stained Glass | brown_stained_glass
| |||
Green Stained Glass | green_stained_glass
| |||
Red Stained Glass | red_stained_glass
| |||
Black Stained Glass | black_stained_glass
| |||
Separate | Stained Glass Pane | stained_glass_pane
|
White Stained Glass Pane | white_stained_glass_pane
|
Orange Stained Glass Pane | orange_stained_glass_pane
| |||
Magenta Stained Glass Pane | magenta_stained_glass_pane
| |||
Light Blue Stained Glass Pane | light_blue_stained_glass_pane
| |||
Yellow Stained Glass Pane | yellow_stained_glass_pane
| |||
Lime Stained Glass Pane | lime_stained_glass_pane
| |||
Pink Stained Glass Pane | pink_stained_glass_pane
| |||
Gray Stained Glass Pane | gray_stained_glass_pane
| |||
Light Gray Stained Glass Pane | light_gray_stained_glass_pane
| |||
Cyan Stained Glass Pane | cyan_stained_glass_pane
| |||
Purple Stained Glass Pane | purple_stained_glass_pane
| |||
Blue Stained Glass Pane | blue_stained_glass_pane
| |||
Brown Stained Glass Pane | brown_stained_glass_pane
| |||
Green Stained Glass Pane | green_stained_glass_pane
| |||
Red Stained Glass Pane | red_stained_glass_pane
| |||
Black Stained Glass Pane | black_stained_glass_pane
| |||
Separate | Prismarine | prismarine
|
Prismarine | prismarine
|
Prismarine Bricks | prismarine_bricks
| |||
Dark Prismarine | dark_prismarine
| |||
Separate | Red Sandstone | red_sandstone
|
Red Sandstone | red_sandstone
|
Chiseled Red Sandstone | chiseled_red_sandstone
| |||
Cut Red Sandstone | cut_red_sandstone
| |||
Rename | Magma Block | magma
|
Magma Block | magma_block
|
Rename | Red Nether Bricks | red_nether_brick
|
Red Nether Bricks | red_nether_bricks
|
Rename | Light Gray Shulker Box | silver_shulker_box
|
Light Gray Shulker Box | light_gray_shulker_box
|
Rename | Light Gray Glazed Terracotta | silver_glazed_terracotta
|
Light Gray Glazed Terracotta | light_gray_glazed_terracotta
|
Separate | Concrete | concrete
|
White Concrete | white_concrete
|
Orange Concrete | orange_concrete
| |||
Magenta Concrete | magenta_concrete
| |||
Light Blue Concrete | light_blue_concrete
| |||
Yellow Concrete | yellow_concrete
| |||
Lime Concrete | lime_concrete
| |||
Pink Concrete | pink_concrete
| |||
Gray Concrete | gray_concrete
| |||
Light Gray Concrete | light_gray_concrete
| |||
Cyan Concrete | cyan_concrete
| |||
Purple Concrete | purple_concrete
| |||
Blue Concrete | blue_concrete
| |||
Brown Concrete | brown_concrete
| |||
Green Concrete | green_concrete
| |||
Red Concrete | red_concrete
| |||
Black Concrete | black_concrete
| |||
Separate | Concrete Powder | concrete_powder
|
White Concrete Powder | white_concrete_powder
|
Orange Concrete Powder | orange_concrete_powder
| |||
Magenta Concrete Powder | magenta_concrete_powder
| |||
Light Blue Concrete Powder | light_blue_concrete_powder
| |||
Yellow Concrete Powder | yellow_concrete_powder
| |||
Lime Concrete Powder | lime_concrete_powder
| |||
Pink Concrete Powder | pink_concrete_powder
| |||
Gray Concrete Powder | gray_concrete_powder
| |||
Light Gray Concrete Powder | light_gray_concrete_powder
| |||
Cyan Concrete Powder | cyan_concrete_powder
| |||
Purple Concrete Powder | purple_concrete_powder
| |||
Blue Concrete Powder | blue_concrete_powder
| |||
Brown Concrete Powder | brown_concrete_powder
| |||
Green Concrete Powder | green_concrete_powder
| |||
Red Concrete Powder | red_concrete_powder
| |||
Black Concrete Powder | black_concrete_powder
| |||
Rename | Oak Door | wooden_door
|
Oak Door | oak_door
|
Merge | Unpowered Redstone Repeater[ids note 1] | unpowered_repeater
|
Redstone Repeater | repeater
|
Powered Redstone Repeater[ids note 1] | powered_repeater
| |||
Redstone Repeater | repeater
| |||
Merge | Unpowered Redstone Comparator[ids note 1] | unpowered_comparator
|
Redstone Comparator | comparator
|
Powered Redstone Comparator[ids note 1] | powered_comparator
| |||
Redstone Comparator | comparator
| |||
Separate | Coal | coal
|
Coal | coal
|
Charcoal | charcoal
| |||
Separate | Golden Apple | golden_apple
|
Golden Apple | golden_apple
|
Enchanted Golden Apple | enchanted_golden_apple
| |||
Merge | Standing Sign[ids note 1] | standing_sign
|
Sign | sign
|
Sign | sign
| |||
Merge | Water[ids note 1] | water
|
Water[ids note 1] | water
|
Flowing Water[ids note 1] | flowing_water
| |||
Merge | Lava[ids note 1] | lava
|
Lava[ids note 1] | lava
|
Flowing Lava[ids note 1] | flowing_lava
| |||
Rename | Oak Boat | boat
|
Oak Boat | oak_boat
|
Rename | Sugar Cane | reeds
|
Sugar Cane | sugar_cane
|
Separate | Raw Fish | fish
|
Raw Cod | cod
|
Raw Salmon | salmon
| |||
Tropical Fish | tropical_fish
| |||
Pufferfish | pufferfish
| |||
Separate | Cooked Fish | cooked_fish
|
Cooked Cod | cooked_cod
|
Cooked Salmon | cooked_salmon
| |||
Separate | Dye | dye
|
Bone Meal | bone_meal
|
Orange Dye | orange_dye
| |||
Magenta Dye | magenta_dye
| |||
Light Blue Dye | light_blue_dye
| |||
Dandelion Yellow | dandelion_yellow
| |||
Lime Dye | lime_dye
| |||
Pink Dye | pink_dye
| |||
Gray Dye | gray_dye
| |||
Light Gray Dye | light_gray_dye
| |||
Cyan Dye | cyan_dye
| |||
Purple Dye | purple_dye
| |||
Lapis Lazuli | lapis_lazuli
| |||
Cocoa Beans | cocoa_beans
| |||
Cactus Green | cactus_green
| |||
Rose Red | rose_red
| |||
Ink Sac | ink_sac
| |||
Separate | Bed | bed
|
White Bed | white_bed
|
Orange Bed | orange_bed
| |||
Magenta Bed | magenta_bed
| |||
Light Blue Bed | light_blue_bed
| |||
Yellow Bed | yellow_bed
| |||
Lime Bed | lime_bed
| |||
Pink Bed | pink_bed
| |||
Gray Bed | gray_bed
| |||
Light Gray Bed | light_gray_bed
| |||
Cyan Bed | cyan_bed
| |||
Purple Bed | purple_bed
| |||
Blue Bed | blue_bed
| |||
Brown Bed | brown_bed
| |||
Green Bed | green_bed
| |||
Red Bed | red_bed
| |||
Black Bed | black_bed
| |||
Rename | Melon Slice | melon
|
Melon Slice | melon_slice
|
Separate | Pumpkin Stem[ids note 1] | pumpkin_stem
|
Pumpkin Stem[ids note 1] | pumpkin_stem
|
Attached Pumpkin Stem[ids note 1] | attached_pumpkin_stem
| |||
Separate | Melon Stem[ids note 1] | melon_stem
|
Melon Stem[ids note 1] | melon_stem
|
Attached Melon Stem[ids note 1] | attached_melon_stem
| |||
Rename | Glistering Melon Slice | speckled_melon
|
Glistering Melon Slice | glistering_melon_slice
|
Separate | Spawn Egg | spawn_egg
|
Bat Spawn Egg | bat_spawn_egg
|
Blaze Spawn Egg | blaze_spawn_egg
| |||
Cave Spider Spawn Egg | cave_spider_spawn_egg
| |||
Chicken Spawn Egg | chicken_spawn_egg
| |||
Cow Spawn Egg | cow_spawn_egg
| |||
Creeper Spawn Egg | creeper_spawn_egg
| |||
Donkey Spawn Egg | donkey_spawn_egg
| |||
Elder Guardian Spawn Egg | elder_guardian_spawn_egg
| |||
Enderman Spawn Egg | enderman_spawn_egg
| |||
Endermite Spawn Egg | endermite_spawn_egg
| |||
Evoker Spawn Egg | evoker_spawn_egg
| |||
Ghast Spawn Egg | ghast_spawn_egg
| |||
Guardian Spawn Egg | guardian_spawn_egg
| |||
Horse Spawn Egg | horse_spawn_egg
| |||
Husk Spawn Egg | husk_spawn_egg
| |||
Llama Spawn Egg | llama_spawn_egg
| |||
Magma Cube Spawn Egg | magma_cube_spawn_egg
| |||
Mooshroom Spawn Egg | mooshroom_spawn_egg
| |||
Mule Spawn Egg | mule_spawn_egg
| |||
Ocelot Spawn Egg | ocelot_spawn_egg
| |||
Parrot Spawn Egg | parrot_spawn_egg
| |||
Pig Spawn Egg | pig_spawn_egg
| |||
Polar Bear Spawn Egg | polar_bear_spawn_egg
| |||
Rabbit Spawn Egg | rabbit_spawn_egg
| |||
Sheep Spawn Egg | sheep_spawn_egg
| |||
Shulker Spawn Egg | shulker_spawn_egg
| |||
Silverfish Spawn Egg | silverfish_spawn_egg
| |||
Skeleton Spawn Egg | skeleton_spawn_egg
| |||
Skeleton Horse Spawn Egg | skeleton_horse_spawn_egg
| |||
Slime Spawn Egg | slime_spawn_egg
| |||
Spider Spawn Egg | spider_spawn_egg
| |||
Squid Spawn Egg | squid_spawn_egg
| |||
Stray Spawn Egg | stray_spawn_egg
| |||
Vex Spawn Egg | vex_spawn_egg
| |||
Villager Spawn Egg | villager_spawn_egg
| |||
Vindicator Spawn Egg | vindicator_spawn_egg
| |||
Witch Spawn Egg | witch_spawn_egg
| |||
Wither Skeleton Spawn Egg | wither_skeleton_spawn_egg
| |||
Wolf Spawn Egg | wolf_spawn_egg
| |||
Zombie Spawn Egg | zombie_spawn_egg
| |||
Zombie Horse Spawn Egg | zombie_horse_spawn_egg
| |||
Zombie Pigman Spawn Egg | zombie_pigman_spawn_egg
| |||
Zombie Villager Spawn Egg | zombie_villager_spawn_egg
| |||
Separate | Flower Pot | flower_pot
|
Flower Pot | flower_pot
|
Potted Poppy[ids note 1] | potted_poppy
| |||
Potted Dandelion[ids note 1] | potted_dandelion
| |||
Potted Oak Sapling[ids note 1] | potted_oak_sapling
| |||
Potted Spruce Sapling[ids note 1] | potted_spruce_sapling
| |||
Potted Birch Sapling[ids note 1] | potted_birch_sapling
| |||
Potted Jungle Sapling[ids note 1] | potted_jungle_sapling
| |||
Potted Red Mushroom[ids note 1] | potted_red_mushroom
| |||
Potted Brown Mushroom[ids note 1] | potted_brown_mushroom
| |||
Potted Cactus[ids note 1] | potted_cactus
| |||
Potted Dead Bush[ids note 1] | potted_dead_bush
| |||
Potted Fern[ids note 1] | potted_fern
| |||
Potted Acacia Sapling[ids note 1] | potted_acacia_sapling
| |||
Potted Dark Oak Sapling[ids note 1] | potted_dark_oak_sapling
| |||
Potted Blue Orchid[ids note 1] | potted_blue_orchid
| |||
Potted Allium[ids note 1] | potted_allium
| |||
Potted Azure Bluet[ids note 1] | potted_azure_bluet
| |||
Potted Red Tulip[ids note 1] | potted_red_tulip
| |||
Potted Orange Tulip[ids note 1] | potted_orange_tulip
| |||
Potted White Tulip[ids note 1] | potted_white_tulip
| |||
Potted Pink Tulip[ids note 1] | potted_pink_tulip
| |||
Potted Oxeye Daisy[ids note 1] | potted_oxeye_daisy
| |||
Separate | Head | skull
|
Skeleton Skull | skeleton_skull
|
Skeleton Wall Skull[ids note 1] | skeleton_wall_skull
| |||
Wither Skeleton Skull | wither_skeleton_skull
| |||
Wither Skeleton Wall Skull[ids note 1] | wither_skeleton_wall_skull
| |||
Zombie Head | zombie_head
| |||
Zombie Wall Head[ids note 1] | zombie_wall_head
| |||
Player Head | player_head
| |||
Player Wall Head[ids note 1] | player_wall_head
| |||
Creeper Head | creeper_head
| |||
Creeper Wall Head[ids note 1] | creeper_wall_head
| |||
Dragon Head | dragon_head
| |||
Dragon Wall Head[ids note 1] | dragon_wall_head
| |||
Rename | Firework Rocket | fireworks
|
Firework Rocket | firework_rocket
|
Rename | Firework Star | firework_charge
|
Firework Star | firework_star
|
Rename | Nether Brick | netherbrick
|
Nether Brick | nether_brick
|
Separate and merge | Banner[ids note 1] | standing_banner
|
White Banner | white_banner
|
Orange Banner | orange_banner
| |||
Magenta Banner | magenta_banner
| |||
Light Blue Banner | light_blue_banner
| |||
Yellow Banner | yellow_banner
| |||
Lime Banner | lime_banner
| |||
Pink Banner | pink_banner
| |||
Gray Banner | gray_banner
| |||
Banner | banner
|
Light Gray Banner | light_gray_banner
| |
Cyan Banner | cyan_banner
| |||
Purple Banner | purple_banner
| |||
Blue Banner | blue_banner
| |||
Brown Banner | brown_banner
| |||
Green Banner | green_banner
| |||
Red Banner | red_banner
| |||
Black Banner | black_banner
| |||
Separate | Wall Banner[ids note 1] | wall_banner
|
White Wall Banner[ids note 1] | white_wall_banner
|
Orange Wall Banner[ids note 1] | orange_wall_banner
| |||
Magenta Wall Banner[ids note 1] | magenta_wall_banner
| |||
Light Blue Wall Banner[ids note 1] | light_blue_wall_banner
| |||
Yellow Wall Banner[ids note 1] | yellow_wall_banner
| |||
Lime Wall Banner[ids note 1] | lime_wall_banner
| |||
Pink Wall Banner[ids note 1] | pink_wall_banner
| |||
Gray Wall Banner[ids note 1] | gray_wall_banner
| |||
Light Gray Wall Banner[ids note 1] | light_gray_wall_banner
| |||
Cyan Wall Banner[ids note 1] | cyan_wall_banner
| |||
Purple Wall Banner[ids note 1] | purple_wall_banner
| |||
Blue Wall Banner[ids note 1] | blue_wall_banner
| |||
Brown Wall Banner[ids note 1] | brown_wall_banner
| |||
Green Wall Banner[ids note 1] | green_wall_banner
| |||
Red Wall Banner[ids note 1] | red_wall_banner
| |||
Black Wall Banner[ids note 1] | black_wall_banner
| |||
Rename | Popped Chorus Fruit | chorus_fruit_popped
|
Popped Chorus Fruit | popped_chorus_fruit
|
Rename | Music Disc | record_13
|
Music Disc | music_disc_13
|
Rename | Music Disc | record_cat
|
Music Disc | music_disc_cat
|
Rename | Music Disc | record_blocks
|
Music Disc | music_disc_blocks
|
Rename | Music Disc | record_chirp
|
Music Disc | music_disc_chirp
|
Rename | Music Disc | record_far
|
Music Disc | music_disc_far
|
Rename | Music Disc | record_mall
|
Music Disc | music_disc_mall
|
Rename | Music Disc | record_mellohi
|
Music Disc | music_disc_mellohi
|
Rename | Music Disc | record_stal
|
Music Disc | music_disc_stal
|
Rename | Music Disc | record_strad
|
Music Disc | music_disc_strad
|
Rename | Music Disc | record_ward
|
Music Disc | music_disc_ward
|
Rename | Music Disc | record_11
|
Music Disc | music_disc_11
|
Rename | Music Disc | record_wait
|
Music Disc | music_disc_wait
|
Entity IDs[]
Entities that change their ID in any way also affect their statistics.
Entity | 1.12.2 | 1.13 |
---|---|---|
Experience Orb | xp_orb
|
experience_orb
|
Bottle o' Enchanting | xp_bottle
|
experience_bottle
|
Eye of Ender | eye_of_ender_signal
|
eye_of_ender
|
End Crystal | ender_crystal
|
end_crystal
|
Firework Rocket | fireworks_rocket
|
firework_rocket
|
Minecart with Command Block | commandblock_minecart
|
command_block_minecart
|
Snow Golem | snowman
|
snow_golem
|
Iron Golem | villager_golem
|
iron_golem
|
Evoker Fangs | evocation_fangs
|
evoker_fangs
|
Evoker | evocation_illager
|
evoker
|
Vindicator | vindication_illager
|
vindicator
|
Illusioner | illusion_illager
|
illusioner
|
Biome IDs[]
Biome | 1.12.2 | 1.13 |
---|---|---|
Mountains | extreme_hills
|
mountains
|
Swamp | swampland
|
swamp
|
Nether | hell
|
nether
|
The End | sky
|
the_end
|
Snowy Tundra | ice_flats
|
snowy_tundra
|
Snowy Mountains | ice_mountains
|
snowy_mountains
|
Mushroom Fields | mushroom_island
|
mushroom_fields
|
Mushroom Field Shore | mushroom_island_shore
|
mushroom_field_shore
|
Beach | beaches
|
beach
|
Wooded Hills | forest_hills
|
wooded_hills
|
Mountain Edge | smaller_extreme_hills
|
mountain_edge
|
Stone Shore | stone_beach
|
stone_shore
|
Snowy Beach | cold_beach
|
snowy_beach
|
Dark Forest | roofed_forest
|
dark_forest
|
Snowy Taiga | taiga_cold
|
snowy_taiga
|
Snowy Taiga Hills | taiga_cold_hills
|
snowy_taiga_hills
|
Giant Tree Taiga | redwood_taiga
|
giant_tree_taiga
|
Giant Tree Taiga Hills | redwood_taiga_hills
|
giant_tree_taiga_hills
|
Wooded Mountains | extreme_hills_with_trees
|
wooded_mountains
|
Savanna Plateau | savanna_rock
|
savanna_plateau
|
Badlands | mesa
|
badlands
|
Wooded Badlands Plateau | mesa_rock
|
wooded_badlands_plateau
|
Badlands Plateau | mesa_clear_rock
|
badlands_plateau
|
The Void | void
|
the_void
|
Sunflower Plains | mutated_plains
|
sunflower_plains
|
Desert Lakes | mutated_desert
|
desert_lakes
|
Gravelly Mountains | mutated_extreme_hills
|
gravelly_mountains
|
Flower Forest | mutated_forest
|
flower_forest
|
Taiga Mountains | mutated_taiga
|
taiga_mountains
|
Swamp Hills | mutated_swampland
|
swamp_hills
|
Ice Spikes | mutated_ice_flats
|
ice_spikes
|
Modified Jungle | mutated_jungle
|
modified_jungle
|
Modified Jungle Edge | mutated_jungle_edge
|
modified_jungle_edge
|
Tall Birch Forest | mutated_birch_forest
|
tall_birch_forest
|
Tall Birch Hills | mutated_birch_forest_hills
|
tall_birch_hills
|
Dark Forest Hills | mutated_roofed_forest
|
dark_forest_hills
|
Snowy Taiga Mountains | mutated_taiga_cold
|
snowy_taiga_mountains
|
Giant Spruce Taiga | mutated_redwood_taiga
|
giant_spruce_taiga
|
Giant Spruce Taiga Hills | mutated_redwood_taiga_hills
|
giant_spruce_taiga_hills
|
Gravelly Mountains+ | mutated_extreme_hills_with_trees
|
modified_gravelly_mountains
|
Shattered Savanna | mutated_savanna
|
shattered_savanna
|
Shattered Savanna Plateau | mutated_savanna_rock
|
shattered_savanna_plateau
|
Eroded Badlands | mutated_mesa
|
eroded_badlands
|
Modified Wooded Badlands Plateau | mutated_mesa_rock
|
modified_wooded_badlands_plateau
|
Modified Badlands Plateau | mutated_mesa_clear_rock
|
modified_badlands_plateau
|
Particle IDs[]
Particle IDs started using resource locations (minecraft:
in front) as well as changed the ID.
Change | 1.12.2 | 1.13 |
---|---|---|
Rename | angryVillager
|
angry_villager
|
Merge | blockdust
|
block
|
blockcrack
| ||
Rename | damageIndicator
|
damage_indicator
|
Remove | depthsuspend
|
— |
Rename | dragonbreath
|
dragon_breath
|
Rename | dripLava
|
dripping_lava
|
Rename | dripWater
|
dripping_water
|
Rename | droplet
|
rain
|
Rename | enchantmenttable
|
enchant
|
Rename | endRod
|
end_rod
|
Merge | explode
|
poof
|
snowshovel
| ||
Rename | fallingdust
|
falling_dust
|
Rename | fireworksSpark
|
firework
|
Remove | footstep
|
— |
Rename | happyVillager
|
happy_villager
|
Rename | hugeexplosion
|
explosion_emitter
|
Rename | iconcrack
|
item
|
Rename | instantSpell
|
instant_effect
|
Rename | largeexplosion
|
explosion
|
Rename | largesmoke
|
large_smoke
|
Rename | magicCrit
|
enchanted_hit
|
Rename | mobappearance
|
elder_guardian
|
Rename | mobSpell
|
entity_effect
|
Rename | mobSpellAmbient
|
ambient_entity_effect
|
Rename | reddust
|
dust
|
Rename | slime
|
item_slime
|
Rename | snowballpoof
|
item_snowball
|
Rename | spell
|
effect
|
Rename | suspended
|
underwater
|
Rename | sweepAttack
|
sweep_attack
|
Remove | take
|
— |
Rename | totem
|
totem_of_undying
|
Rename | townaura
|
mycelium
|
Rename | wake
|
fishing
|
Rename | witchMagic
|
witch
|
Sound events[]
Some sound events were modified.
1.12.2 | 1.13 |
---|---|
block.cloth.break
|
block.wool.break
|
block.cloth.fall
|
block.wool.fall
|
block.cloth.hit
|
block.wool.hit
|
block.cloth.place
|
block.wool.place
|
block.cloth.step
|
block.wool.step
|
block.enderchest.close
|
block.ender_chest.close
|
block.enderchest.open
|
block.ender_chest.open
|
block.metal_pressureplate.click_off
|
block.metal_pressure_plate.click_off
|
block.metal_pressureplate.click_on
|
block.metal_pressure_plate.click_on
|
block.note.basedrum
|
block.note_block.basedrum
|
block.note.bass
|
block.note_block.bass
|
block.note.bell
|
block.note_block.bell
|
block.note.chime
|
block.note_block.chime
|
block.note.flute
|
block.note_block.flute
|
block.note.guitar
|
block.note_block.guitar
|
block.note.harp
|
block.note_block.harp
|
block.note.hat
|
block.note_block.hat
|
block.note.pling
|
block.note_block.pling
|
block.note.snare
|
block.note_block.snare
|
block.note.xylophone
|
block.note_block.xylophone
|
block.slime.break
|
block.slime_block.break
|
block.slime.fall
|
block.slime_block.fall
|
block.slime.hit
|
block.slime_block.hit
|
block.slime.place
|
block.slime_block.place
|
block.slime.step
|
block.slime_block.step
|
block.stone_pressureplate.click_off
|
block.stone_pressure_plate.click_off
|
block.stone_pressureplate.click_on
|
block.stone_pressure_plate.click_on
|
block.waterlily.place
|
block.lily_pad.place
|
block.wood_pressureplate.click_off
|
block.wooden_pressure_plate.click_off
|
block.wood_button.click_on
|
block.wooden_button.click_on
|
block.wood_button.click_off
|
block.wooden_button.click_off
|
block.wood_pressureplate.click_on
|
block.wooden_pressure_plate.click_on
|
entity.armorstand.break
|
entity.armor_stand.break
|
entity.armorstand.fall
|
entity.armor_stand.fall
|
entity.armorstand.hit
|
entity.armor_stand.hit
|
entity.armorstand.place
|
entity.armor_stand.place
|
entity.bobber.retrieve
|
entity.fishing_bobber.retrieve
|
entity.bobber.splash
|
entity.fishing_bobber.splash
|
entity.bobber.throw
|
entity.fishing_bobber.throw
|
entity.enderdragon.ambient
|
entity.ender_dragon.ambient
|
entity.enderdragon.death
|
entity.ender_dragon.death
|
entity.enderdragon.flap
|
entity.ender_dragon.flap
|
entity.enderdragon.growl
|
entity.ender_dragon.growl
|
entity.enderdragon.hurt
|
entity.ender_dragon.hurt
|
entity.enderdragon.shoot
|
entity.ender_dragon.shoot
|
entity.enderdragon_fireball.explode
|
entity.dragon_fireball.explode
|
entity.endereye.death
|
entity.ender_eye.death
|
entity.endereye.launch
|
entity.ender_eye.launch
|
entity.endermen.ambient
|
entity.enderman.ambient
|
entity.endermen.death
|
entity.enderman.death
|
entity.endermen.hurt
|
entity.enderman.hurt
|
entity.endermen.scream
|
entity.enderman.scream
|
entity.endermen.stare
|
entity.enderman.stare
|
entity.endermen.teleport
|
entity.enderman.teleport
|
entity.enderpearl.throw
|
entity.ender_pearl.throw
|
entity.evocation_fangs.attack
|
entity.evoker_fangs.attack
|
entity.evocation_illager.ambient
|
entity.evoker.ambient
|
entity.evocation_illager.cast_spell
|
entity.evoker.cast_spell
|
entity.evocation_illager.death
|
entity.evoker.death
|
entity.evocation_illager.hurt
|
entity.evoker.hurt
|
entity.evocation_illager.prepare_attack
|
entity.evoker.prepare_attack
|
entity.evocation_illager.prepare_summon
|
entity.evoker.prepare_summon
|
entity.evocation_illager.prepare_wololo
|
entity.evoker.prepare_wololo
|
entity.firework.blast
|
entity.firework_rocket.blast
|
entity.firework.blast_far
|
entity.firework_rocket.blast_far
|
entity.firework.large_blast
|
entity.firework_rocket.large_blast
|
entity.firework.large_blast_far
|
entity.firework_rocket.large_blast_far
|
entity.firework.launch
|
entity.firework_rocket.launch
|
entity.firework.shoot
|
entity.firework_rocket.shoot
|
entity.firework.twinkle
|
entity.firework_rocket.twinkle
|
entity.firework.twinkle_far
|
entity.firework_rocket.twinkle_far
|
entity.illusion_illager.ambient
|
entity.illusioner.ambient
|
entity.illusion_illager.cast_spell
|
entity.illusioner.cast_spell
|
entity.illusion_illager.death
|
entity.illusioner.death
|
entity.illusion_illager.hurt
|
entity.illusioner.hurt
|
entity.illusion_illager.mirror_move
|
entity.illusioner.mirror_move
|
entity.illusion_illager.prepare_blindness
|
entity.illusioner.prepare_blindness
|
entity.illusion_illager.prepare_mirror
|
entity.illusioner.prepare_mirror
|
entity.irongolem.attack
|
entity.iron_golem.attack
|
entity.irongolem.death
|
entity.iron_golem.death
|
entity.irongolem.hurt
|
entity.iron_golem.hurt
|
entity.irongolem.step
|
entity.iron_golem.step
|
entity.itemframe.add_item
|
entity.item_frame.add_item
|
entity.itemframe.break
|
entity.item_frame.break
|
entity.itemframe.place
|
entity.item_frame.place
|
entity.itemframe.remove_item
|
entity.item_frame.remove_item
|
entity.itemframe.rotate_item
|
entity.item_frame.rotate_item
|
entity.leashknot.break
|
entity.leash_knot.break
|
entity.leashknot.place
|
entity.leash_knot.place
|
entity.lightning.impact
|
entity.lightning_bolt.impact
|
entity.lightning.thunder
|
entity.lightning_bolt.thunder
|
entity.lingeringpotion.throw
|
entity.lingering_potion.throw
|
entity.magmacube.death
|
entity.magma_cube.death
|
entity.magmacube.hurt
|
entity.magma_cube.hurt
|
entity.magmacube.jump
|
entity.magma_cube.jump
|
entity.magmacube.squish
|
entity.magma_cube.squish
|
entity.parrot.imitate.enderdragon
|
entity.parrot.imitate.ender_dragon
|
entity.parrot.imitate.evocation_illager
|
entity.parrot.imitate.evoker
|
entity.parrot.imitate.illusion_illager
|
entity.parrot.imitate.illusioner
|
entity.parrot.imitate.magmacube
|
entity.parrot.imitate.magma_cube
|
entity.parrot.imitate.vindication_illager
|
entity.parrot.imitate.vindicator
|
entity.player.splash.highspeed
|
entity.player.splash.high_speed
|
entity.polar_bear.baby_ambient
|
entity.polar_bear.ambient_baby
|
entity.small_magmacube.death
|
entity.magma_cube.death_small
|
entity.small_magmacube.hurt
|
entity.magma_cube.hurt_small
|
entity.small_magmacube.squish
|
entity.magma_cube.squish_small
|
entity.small_slime.death
|
entity.slime.death_small
|
entity.small_slime.hurt
|
entity.slime.hurt_small
|
entity.small_slime.jump
|
entity.slime.jump_small
|
entity.small_slime.squish
|
entity.slime.squish_small
|
entity.snowman.ambient
|
entity.snow_golem.ambient
|
entity.snowman.death
|
entity.snow_golem.death
|
entity.snowman.hurt
|
entity.snow_golem.hurt
|
entity.snowman.shoot
|
entity.snow_golem.shoot
|
entity.vindication_illager.ambient
|
entity.vindicator.ambient
|
entity.vindication_illager.death
|
entity.vindicator.death
|
entity.vindication_illager.hurt
|
entity.vindicator.hurt
|
entity.zombie.attack_door_wood
|
entity.zombie.attack_wooden_door
|
entity.zombie.break_door_wood
|
entity.zombie.break_wooden_door
|
entity.zombie_pig.ambient
|
entity.zombie_pigman.ambient
|
entity.zombie_pig.angry
|
entity.zombie_pigman.angry
|
entity.zombie_pig.death
|
entity.zombie_pigman.death
|
entity.zombie_pig.hurt
|
entity.zombie_pigman.hurt
|
record.11
|
music_disc.11
|
record.13
|
music_disc.13
|
record.blocks
|
music_disc.blocks
|
record.cat
|
music_disc.cat
|
record.chirp
|
music_disc.chirp
|
record.far
|
music_disc.far
|
record.mall
|
music_disc.mall
|
record.mellohi
|
music_disc.mellohi
|
record.stal
|
music_disc.stal
|
record.strad
|
music_disc.strad
|
record.wait
|
music_disc.wait
|
record.ward
|
music_disc.ward
|
Block states[]
Some block states were modified.
1.12.2 | 1.13 | ||
---|---|---|---|
Block | States | Block | States |
Stone | variant
|
Stone | — |
Dirt | variant snowy
|
Dirt | — |
Podzol | snowy
| ||
Planks | variant
|
Planks | — |
Sapling | type
|
Sapling | — |
Sand | variant
|
Sand | — |
Log | variant axis=none|x|y|z
|
Log | axis=x|y|z
|
Log (2) | |||
Leaves | variant decayable
|
Leaves | distance=1-7 persistent=true|false
|
Leaves (2) | |||
Sponge | wet
|
Sponge | — |
Sandstone | type
|
Sandstone | — |
Note Block | — | Note Block | note=0-24 powered=true|false instrument=xylophone|chime|guitar|bell|flute|bass|hat|snare|basedrum|harp
|
Grass | type
|
Grass | — |
Moving Piston | extended
|
Moving Piston | type=normal|sticky
|
Wool | color
|
Wool | — |
Dandelion | type
|
Flower | — |
Flower | |||
Double Wooden Slab | variant
|
Wooden Slab | type=top|bottom|double
|
Wooden Slab | variant half
| ||
Double Stone Slab | variant seamless
|
Stone Slab | type=top|bottom|double
|
Stone Slab | variant half
| ||
Double Red Sandstone Slab | variant seamless
|
Red Sandstone Slab | type=top|bottom|double
|
Red Sandstone Slab | variant half
| ||
Double Purpur Slab | variant
|
Purpur Slab | type=top|bottom|double
|
Purpur Slab | variant half
| ||
TNT | explode
|
TNT | — |
Torch | facing=north|east|south|west|up
|
Wall Torch | facing=north|south|east|west
|
Torch | — | ||
Chest | — | Chest | type=single|left|right
|
Furnace | — | Furnace | lit=true|false
|
Lit Furnace | |||
Lever | facing=north|east|south|west| |up_x|down_x|up_z|down_z
|
Lever | face=ceiling|wall|floor facing=north|east|south|west
|
Redstone Ore | — | Redstone Ore | lit=true|false
|
Lit Redstone Ore | |||
Unlit Redstone Torch | facing=north|east|south|west|up
|
Redstone Wall Torch | lit=true|false facing=north|east|south|west
|
Redstone Torch | Redstone Torch | lit=true|false
| |
Stone Button | facing=north|east|south|west|up|down
|
Stone Button | face=ceiling|wall|floor facing=north|east|south|west
|
Oak Trapdoor | — | Oak Trapdoor | powered=true|false
|
Infested Block | variant
|
Infested Block | — |
Stone Bricks | variant
|
Stone Bricks | — |
Brown Mushroom Block | variant
|
Brown Mushroom Block | up=true|false down=true|false north=true|false south=true|false east=true|false west=true|false
|
Mushroom Stem |
| ||
Red Mushroom Block | variant
| ||
Red Mushroom Block | up=true|false down=true|false north=true|false south=true|false east=true|false west=true|false
| ||
Redstone Lamp | — | Redstone Lamp | lit=true|false
|
Lit Redstone Lamp | |||
Cobblestone Wall | variant
|
Cobblestone Wall | — |
Oak Button | facing=north|east|south|west|up|down
|
Oak Button | face=ceiling|wall|floor facing=north|east|south|west
|
Anvil | damage
|
Anvil | facing=north|east|south|west
|
Trapped Chest | — | Trapped Chest | type=single|left|right
|
Daylight Detector | — | Daylight Detector | inverted=true|false
|
Block of Quartz | variant
|
Block of Quartz | — |
Chiseled Quartz Block | — | ||
Quartz Pillar | axis=x|y|z
| ||
Colored Terracotta | color
|
Colored Terracotta | — |
Iron Trapdoor | — | Iron Trapdoor | powered=true|false
|
Carpet | color
|
Carpet | — |
Double Plant | facing variant
|
Double Plant | — |
Stained Glass | color
|
Stained Glass | — |
Stained Glass Pane | color
|
Stained Glass Pane | — |
Prismarine | variant
|
Prismarine | — |
Red Sandstone | variant
|
Red Sandstone | — |
Concrete | color
|
Concrete | — |
Concrete Powder | color
|
Concrete Powder | — |
Unpowered Redstone Repeater | — | Redstone Repeater | powered=true|false
|
Powered Redstone Repeater | |||
Pumpkin Stem | age facing=north|south|east|west|up
|
Pumpkin Stem | age
|
Attached Pumpkin Stem | facing=north|south|east|west
| ||
Melon Stem | age facing=north|south|east|west|up
|
Melon Stem | age
|
Attached Melon Stem | facing=north|south|east|west
| ||
Flower Pot | legacy_data contents
|
Flower Pot | — |
Head | facing=north|east|south|west|up|down nodrop
|
Skeleton Skull | rotation=0-15
|
Skeleton Wall Skull | facing=north|east|south|west
|
Painting motifs[]
Painting motifs started using resource locations (minecraft:
in front) as well as changed the ID to be uncapitalised and separated with underscores.
Painting | 1.12.2 | 1.13 |
---|---|---|
Kebab
|
kebab
| |
Aztec
|
aztec
| |
Alban
|
alban
| |
Aztec2
|
aztec2
| |
Bomb
|
bomb
| |
Plant
|
plant
| |
Wasteland
|
wasteland
| |
Wanderer
|
wanderer
| |
Graham
|
graham
| |
Pool
|
pool
| |
Courbet
|
courbet
| |
Sunset
|
sunset
| |
Sea
|
sea
| |
Creebet
|
creebet
| |
Match
|
match
| |
Bust
|
bust
| |
Stage
|
stage
| |
Void
|
void
| |
SkullAndRoses
|
skull_and_roses
| |
Wither
|
wither
| |
Fighters
|
fighters
| |
Skeleton
|
skeleton
| |
DonkeyKong
|
donkey_kong
| |
Pointer
|
pointer
| |
Pigscene
|
pigscene
| |
BurningSkull
|
burning_skull
|
Names[]
The names of some blocks and items were changed.
1.12.2 | 1.13 |
---|---|
Oak Wood Planks | Oak Planks |
Spruce Wood Planks | Spruce Planks |
Birch Wood Planks | Birch Planks |
Jungle Wood Planks | Jungle Planks |
Acacia Wood Planks | Acacia Planks |
Dark Oak Wood Planks | Dark Oak Planks |
Oak Wood | Oak Log |
Spruce Wood | Spruce Log |
Birch Wood | Birch Log |
Jungle Wood | Jungle Log |
Acacia Wood | Acacia Log |
Dark Oak Wood | Dark Oak Log |
Smooth Sandstone | Cut Sandstone |
Piston | Piston Head |
tile.null.name | Moving Piston |
Mushroom | Brown Mushroom |
Mushroom | Red Mushroom |
Oak Wood Slab | Oak Slab |
Spruce Wood Slab | Spruce Slab |
Birch Wood Slab | Birch Slab |
Jungle Wood Slab | Jungle Slab |
Acacia Wood Slab | Acacia Slab |
Dark Oak Wood Slab | Dark Oak Slab |
Wooden Slab | Petrified Oak Slab |
Bricks Slab | Brick Slab |
Stone Bricks Slab | Stone Brick Slab |
Stone Slab | Smooth Stone |
Stone Slab | Smooth Sandstone |
Stone Slab | Smooth Quartz |
Stone Slab | Smooth Red Sandstone |
Moss Stone | Mossy Cobblestone |
Monster Spawner | Spawner |
Portal | Nether Portal |
Torch (on a wall) | Wall Torch |
Oak Wood Stairs | Oak Stairs |
Wooden Pressure Plate | Oak Pressure Plate |
Redstone Torch (on a wall) | Redstone Wall Torch |
Button | Stone Button |
Snow | Snow Block |
Pumpkin | Carved Pumpkin |
Wooden Trapdoor | Oak Trapdoor |
Stone Monster Egg | Infested Stone |
Cobblestone Monster Egg | Infested Cobblestone |
Stone Bricks Monster Egg | Infested Stone Bricks |
Mossy Stone Brick Monster Egg | Infested Mossy Stone Bricks |
Cracked Stone Brick Monster Egg | Infested Cracked Stone Bricks |
Chiseled Stone Brick Monster Egg | Infested Chiseled Stone Bricks |
Mushroom | Brown Mushroom Block |
Mushroom | Red Mushroom Block |
Nether Brick | Nether Bricks |
Enchantment Table | Enchanting Table |
End Portal | End Portal Frame |
tile.null.name | End Portal |
tile.null.name | End Gateway |
Spruce Wood Stairs | Spruce Stairs |
Birch Wood Stairs | Birch Stairs |
Jungle Wood Stairs | Jungle Stairs |
Button | Oak Button |
Slightly Damaged Anvil | Chipped Anvil |
Very Damaged Anvil | Damaged Anvil |
Weighted Pressure Plate (Light) | Light Weighted Pressure Plate |
Weighted Pressure Plate (Heavy) | Heavy Weighted Pressure Plate |
Daylight Sensor | Daylight Detector |
Pillar Quartz Block | Quartz Pillar |
Acacia Wood Stairs | Acacia Stairs |
Dark Oak Wood Stairs | Dark Oak Stairs |
Double Tallgrass | Tall Grass |
Smooth Red Sandstone | Cut Red Sandstone |
Red Nether Brick | Red Nether Bricks |
Seeds | Wheat Seeds |
Crops | Wheat Crops |
Chain Helmet | Chainmail Helmet |
Chain Chestplate | Chainmail Chestplate |
Chain Leggings | Chainmail Leggings |
Chain Boots | Chainmail Boots |
Golden Apple | Enchanted Golden Apple |
Sign (on a wall) | Wall Sign |
Redstone | Redstone Dust |
Milk | Milk Bucket |
Sugar Canes | Sugar Cane |
Raw Fish | Raw Cod |
Clownfish | Tropical Fish |
Cooked Fish | Cooked Cod |
Melon | Melon Slice |
Pumpkin Stem | Attached Pumpkin Stem |
Pumpkin Stem[names note 1] | Melon Stem |
Pumpkin Stem [names note 1] | Attached Melon Stem |
Glistering Melon | Glistering Melon Slice |
Spawn Bat | Bat Spawn Egg |
Spawn Blaze | Blaze Spawn Egg |
Spawn Cave Spider | Cave Spider Spawn Egg |
Spawn Chicken | Chicken Spawn Egg |
Spawn Cow | Cow Spawn Egg |
Spawn Creeper | Creeper Spawn Egg |
Spawn Donkey | Donkey Spawn Egg |
Spawn Elder Guardian | Elder Guardian Spawn Egg |
Spawn Enderman | Enderman Spawn Egg |
Spawn Endermite | Endermite Spawn Egg |
Spawn Evoker | Evoker Spawn Egg |
Spawn Ghast | Ghast Spawn Egg |
Spawn Guardian | Guardian Spawn Egg |
Spawn Horse | Horse Spawn Egg |
Spawn Husk | Husk Spawn Egg |
Spawn Llama | Llama Spawn Egg |
Spawn Magma Cube | Magma Cube Spawn Egg |
Spawn Mooshroom | Mooshroom Spawn Egg |
Spawn Mule | Mule Spawn Egg |
Spawn Ocelot | Ocelot Spawn Egg |
Spawn Parrot | Parrot Spawn Egg |
Spawn Pig | Pig Spawn Egg |
Spawn Polar Bear | Polar Bear Spawn Egg |
Spawn Rabbit | Rabbit Spawn Egg |
Spawn Sheep | Sheep Spawn Egg |
Spawn Shulker | Shulker Spawn Egg |
Spawn Silverfish | Silverfish Spawn Egg |
Spawn Skeleton | Skeleton Spawn Egg |
Spawn Skeleton Horse | Skeleton Horse Spawn Egg |
Spawn Slime | Slime Spawn Egg |
Spawn Spider | Spider Spawn Egg |
Spawn Squid | Squid Spawn Egg |
Spawn Stray | Stray Spawn Egg |
Spawn Vex | Vex Spawn Egg |
Spawn Villager | Villager Spawn Egg |
Spawn Vindicator | Vindicator Spawn Egg |
Spawn Witch | Witch Spawn Egg |
Spawn Wither Skeleton | Wither Skeleton Spawn Egg |
Spawn Wolf | Wolf Spawn Egg |
Spawn Zombie | Zombie Spawn Egg |
Spawn Zombie Horse | Zombie Horse Spawn Egg |
Spawn Zombie Pigman | Zombie Pigman Spawn Egg |
Spawn Zombie Villager | Zombie Villager Spawn Egg |
Flower Pot | Potted Poppy |
Flower Pot | Potted Dandelion |
Flower Pot | Potted Oak Sapling |
Flower Pot | Potted Spruce Sapling |
Flower Pot | Potted Birch Sapling |
Flower Pot | Potted Jungle Sapling |
Flower Pot | Potted Red Mushroom |
Flower Pot | Potted Brown Mushroom |
Flower Pot | Potted Cactus |
Flower Pot | Potted Dead Bush |
Flower Pot | Potted Fern |
Flower Pot | Potted Acacia Sapling |
Flower Pot | Potted Dark Oak Sapling |
Flower Pot | Potted Blue Orchid |
Flower Pot | Potted Allium |
Flower Pot | Potted Azure Bluet |
Flower Pot | Potted Red Tulip |
Flower Pot | Potted Orange Tulip |
Flower Pot | Potted White Tulip |
Flower Pot | Potted Pink Tulip |
Flower Pot | Potted Oxeye Daisy |
Head (item) | Player Head |
tile.skull.skeleton.name (block, on the ground) | Skeleton Skull |
tile.skull.skeleton.name (block, on a wall) | Skeleton Wall Skull |
tile.skull.skeleton.name (block, on the ground) | Wither Skeleton Skull |
tile.skull.skeleton.name (block, on a wall) | Wither Skeleton Wall Skull |
tile.skull.skeleton.name (block, on the ground) | Zombie Head |
tile.skull.skeleton.name (block, on a wall) | Zombie Wall Head |
tile.skull.skeleton.name (block, on the ground) | Player Head |
tile.skull.skeleton.name (block, on a wall) | Player Wall Head |
tile.skull.skeleton.name (block, on the ground) | Creeper Head |
tile.skull.skeleton.name (block, on a wall) | Creeper Wall Head |
tile.skull.skeleton.name (block, on the ground) | Dragon Head |
tile.skull.skeleton.name (block, on a wall) | Dragon Wall Head |
Gold Horse Armor | Golden Horse Armor |
White Banner (block, on the ground) | Orange Banner |
White Banner (block, on the ground) | Magenta Banner |
White Banner (block, on the ground) | Light Blue Banner |
White Banner (block, on the ground) | Yellow Banner |
White Banner (block, on the ground) | Lime Banner |
White Banner (block, on the ground) | Pink Banner |
White Banner (block, on the ground) | Gray Banner |
White Banner (block, on the ground) | Light Gray Banner |
White Banner (block, on the ground) | Cyan Banner |
White Banner (block, on the ground) | Purple Banner |
White Banner (block, on the ground) | Blue Banner |
White Banner (block, on the ground) | Brown Banner |
White Banner (block, on the ground) | Green Banner |
White Banner (block, on the ground) | Red Banner |
White Banner (block, on the ground) | Black Banner |
White Banner (block, on a wall) | White Banner[names note 2] |
White Banner (block, on a wall) | Orange Banner[names note 2] |
White Banner (block, on a wall) | Magenta Banner[names note 2] |
White Banner (block, on a wall) | Light Blue Banner[names note 2] |
White Banner (block, on a wall) | Yellow Banner[names note 2] |
White Banner (block, on a wall) | Lime Banner[names note 2] |
White Banner (block, on a wall) | Pink Banner[names note 2] |
White Banner (block, on a wall) | Gray Banner[names note 2] |
White Banner (block, on a wall) | Light Gray Banner[names note 2] |
White Banner (block, on a wall) | Cyan Banner[names note 2] |
White Banner (block, on a wall) | Purple Banner[names note 2] |
White Banner (block, on a wall) | Blue Banner[names note 2] |
White Banner (block, on a wall) | Brown Banner[names note 2] |
White Banner (block, on a wall) | Green Banner[names note 2] |
White Banner (block, on a wall) | Red Banner[names note 2] |
White Banner (block, on a wall) | Black Banner[names note 2] |
Extreme Hills | Mountains |
Swampland | Swamp |
DesertHills | Desert Hills |
ForestHills | Wooded Hills |
FrozenOcean | Frozen Ocean |
FrozenRiver | Frozen River |
Ice Plains | Snowy Tundra |
Ice Mountains | Snowy Mountains |
MushroomIsland | Mushroom Fields |
MushroomIslandShore | Mushroom Field Shore |
TaigaHills | Taiga Hills |
Extreme Hills Edge | Mountain Edge |
Hell | Nether |
JungleEdge | Jungle Edge |
JungleHills | Jungle Hills |
Stone Beach | Stone Shore |
Cold Beach | Snowy Beach |
Roofed Forest | Dark Forest |
Cold Taiga | Snowy Taiga |
Cold Taiga Hills | Snowy Taiga Hills |
Mega Taiga | Giant Tree Taiga |
Mega Taiga Hills | Giant Tree Taiga Hills |
Extreme Hills+ | Wooded Mountains |
Mesa | Badlands |
Mesa Plateau F | Wooded Badlands Plateau |
Mesa Plateau | Badlands Plateau |
Desert M | Desert Lakes |
Extreme Hills M | Gravelly Mountains |
Taiga M | Taiga Mountains |
Swampland M | Swamp Hills |
Ice Plains Spikes | Ice Spikes |
Jungle M | Modified Jungle |
JungleEdge M | Modified Jungle Edge |
Birch Forest M | Tall Birch Forest |
Birch Forest Hills M | Tall Birch Hills |
Roofed Forest M | Dark Forest Hills |
Cold Taiga M | Snowy Taiga Mountains |
Mega Spruce Taiga | Giant Spruce Taiga |
Redwood Taiga Hills | Giant Spruce Taiga Hills |
Extreme Hills+ M | Gravelly Mountains+ |
Savanna M | Shattered Savanna |
Savanna Plateau M | Shattered Savanna Plateau |
Mesa (Bryce) | Eroded Badlands |
Mesa Plateau F M | Modified Wooded Badlands Plateau |
Mesa Plateau M | Modified Badlands Plateau |
Statistics[]
Statistics received the following changes:
- Merged the blocks and items tabs.
- Changed to use resource locations.
Statistics type | 1.12 syntax | 1.13 syntax | Remarks |
---|---|---|---|
Everything under the "General" tab | stat.<argument> |
minecraft.custom:minecraft.<argument> |
<argument> became lowercased and separated with underscores |
Mined blocks | stat.mineBlock.<argument> |
minecraft.mined:<namespace>.<block_id> |
<argument> was before either the numeral ID or namespace.block_id |
Broken items | stat.breakItem.<argument> |
minecraft.broken:<namespace>.<item_id> |
<argument> was before either the numeral ID or namespace.block_id |
Dropped items | stat.drop.<argument> |
minecraft.dropped:<namespace>.<item_id> |
<argument> was before either the numeral ID or namespace.block_id |
Used items | stat.useItem.<argument> |
minecraft.used:<namespace>.<item_id> |
<argument> was before either the numeral ID or namespace.block_id |
Killed entities | stat.killEntity.<argument> |
minecraft.killed:<namespace>.<entity_id> |
<argument> was the pre-1.11 entity ID
|
Killed by entities | stat.entityKilledBy.<argument> |
minecraft.killed_by:<namespace>.<entity_id> |
<argument> was the pre-1.11 entity ID
|
NBT data[]
Chunk format was modified.
Items[]
Changes to item structure:
Damage
in the root of the item data removed.Damage
added in thetag
tag, only used for durability.map
integer added in thetag
tag, for maps.Base
of Shields has the colors in the opposite order for consistency.ench
for enchantments got renamed toEnchantments
.- Enchantment Ids in
Enchantments
andStoredEnchantments
now use the string ids.
Entities[]
Changes to entity format:
CollarColor
of Wolves has the colors in the opposite order for consistency.carried
andcarriedData
of Endermen merged intocarriedBlockState
.[NBT note 1]inTile
andinData
of Arrows and Spectral Arrows merged intoinBlockState
.[NBT note 1]DisplayTile
andDisplayData
of Minecarts merged intoDisplayState
.[NBT note 1]Block
andData
of Falling Blocks merged intoBlockState
.[NBT note 1]ParticleParams1
andParticleParams2
from Area Effect Clouds removed, merged with Particle (same formatting as in the command).
Blocks[]
Changes to block entity format:
- Flower pot block entity removed.
- Note block block entity removed.
BlockId
andBlockData
of moving pistons merged intoblockState
.[NBT note 1]Base
from banners removed.Rot
from skulls and Heads removed.Color
of banners' and Shields'Patterns
has the colors in the opposite order for consistency.Record
of jukeboxes removed.
Prior specifications[]
- Note Block
- Block entity data
- Tags common to all block entities
- note: Pitch (number of uses).
- powered: 1 or 0 (true/false) - if true, the noteblock is being provided a redstone signal.
- Flower Pot
- Block entity data
- Tags common to all block entities
- Item: The Block ID of the plant in the pot. Known valid blocks are minecraft:sapling (6), minecraft:tallgrass (31), minecraft:deadbush (32), minecraft:yellow_flower (37), minecraft:red_flower (38), minecraft:brown_mushroom (39), minecraft:red_mushroom (40), minecraft:cactus (81). Other block and item IDs may be used, but not all will render. Together with Data, this determines the item dropped by the pot when destroyed.
- Data: The data value to use in conjunction with the above Block ID. For example if Item is 6 (a sapling block), the Data is used to indicate the type of sapling.
Commands[]
Some commands were changed.
/clear
[<data>]
argument removed.[command note 1]/clone
[<data>]
argument merged with ID and no longer allows metadata.[command note 2]/execute detect
(now/execute if|unless block
)[<data>]
argument merged with ID and no longer allows metadata.[command note 2]/fill
[<data>]
and[<replaceData>]
arguments merged with ID and no longer allow metadata.[command note 2]/give
[<data>]
argument removed.[command note 1]/replaceitem
[<data>]
argument removed.[command note 1]/setblock
[<data>]
argument merged with ID and no longer allows metadata.[command note 2]/particle
[<params>]
arguments merged withname
and formatted asblock_id[states]
anditem_id
.
Advancements[]
Two changes were made to advancements:
icon
'sdata
removed.item
condition'sdata
removed.
Loot tables[]
The set_data
function was removed from loot tables.
Game assets[]
- Models
- Renamed to use the new IDs.
- Block state files
- Renamed to use the new IDs.
"normal"
for blocks without block states changed to an empty string (""
).- Item frames now have
"map=false"
instead of"normal"
and"map=true"
instead of"map"
. - Model references no longer start at the
models/block/
folder, but instead atmodels/
.
- Textures
- Renamed to use the new IDs. See Java Edition 1.13/Resource pack changes for the list of file names changed.
- Renamed the
blocks
folder toblock
. - Renamed the
items
folder toitem
.
- Recipes
- Renamed to use the new IDs.
- Advancements
- Recipe advancements renamed to use the new IDs.
- Language files
Translation key | 1.12 syntax | 1.13 syntax | Remarks | Exmaple |
---|---|---|---|---|
Blocks | tile.<argument>.name |
block.<namespace>.<block_id> |
<argument> was an arbitrary name;
e.g. "lightgem" for glowstone |
"tile.lightgem.name": "Glowstone"
has been replaced with
|
Items | item.<argument>.name |
item.<namespace>.<item_id> |
<argument> was an arbitrary name;
e.g. "yellowDust" for glowstone dust |
"item.yellowDust.name": "Glowstone Dust"
has been replaced with
|
Entities | entity.<argument>.name |
entity.<namespace>.<entity_id> |
<argument> was an arbitrary name; | "entity.MinecartRideable.name": "Minecart"
has been replaced with
|
Enchantments | enchantment.<argument> |
enchantment.<namespace>.<enchantment_id> |
<argument> was an arbitrary name;
e.g. "waterWorker" for Aqua Affinity |
"enchant.waterWorker": "Aqua Affinity"
has been replaced with
|
Effects | effect.<argument> |
effect.<namespace>.<effect_id> |
<argument> was an arbitrary name;
e.g. "digSlowDown" for Mining Fatigue |
"effect.digSlowDown": "Mining Fatigue"
has been replaced with
|
General statistics | stat.<statisticId> |
stat.<namespace>.<statistic_id> |
<statisticId> was the statistic name with capitalization;
e.g. "playOneMinute" for Time Played |
"stat.playOneMinute": "Time Played"
has been replaced with
|
Statistics information | stat.<statisticType> |
stat_type.<namespace>.<statistic_type> |
<statisticType> was the statistic type with capitalization;
e.g. "entityKills" for killed mobs |
"stat.entityKills": "You killed %s %s"
has been replaced with
|
Block translation strings[]
Item translation strings[]
History[]
Java Edition | |||||
---|---|---|---|---|---|
1.13{{Extension DPL}}<ul><li>[[Brush|Brush]]<br/>{{Item |image=Brush.png |rarity=Common |renewable=Yes |durability=64 |stackable=No }} A '''brush''' is a [[tool]] used in [[archaeology]] to excavate [[suspicious block]]s for different items. ==Obtaining== ===Crafting=== {{Crafting |head=1 |showname=0 |showdescription=1 |B1=Feather |B2=Copper Ingot |B3=Stick |Output=Brush |type=Tool }} {{crafting |foot=1 |ignoreusage=1 |Damaged Brush |Damaged Brush |Output=Brush |description=The durability of the two brushes is added together, plus an extra 5% durability. |type=Tool }} ==Usage== {{Main|Suspicious Block}} {{Control|Using}} the brush on any block displays a brushing animation, slowing down the player and creating breaking [[particles]], but not actually damaging the block or brush. When continuously brushing a [[suspicious block]], a random item slowly emerges from it until it drops out, and the block turns into regular [[sand]] or regular [[gravel]], depleting 1 [[durability]] point on the brush. It takes 96 [[game tick]]s (4.8 seconds) to brush a single suspicious block. === Enchantments === A brush can receive the following [[enchantment]]s: {|class="wikitable col-2-center col-3-right" |+ !Name !Max Level ![[Enchanting|Method]] |- |[[Unbreaking]] |III |{{Inventory slot|Anvil}} |- |[[Mending]] |I |{{Inventory slot|Anvil}} |- |[[Curse of Vanishing]] |I |{{Inventory slot|Anvil}} |} == Sounds == {{Edition|Java}}: {{Sound table <!--All of these sounds are, in fact, different--> |sound=Brushing sand1.ogg |sound2=Brushing sand2.ogg |sound3=Brushing sand3.ogg |sound4=Brushing sand4.ogg |subtitle=Brushing Sand |source=block |description=While a brush is brushing suspicious sand |id=item.brush.brushing.sand |translationkey=subtitles.item.brush.brushing.sand |volume=0.6 |pitch=0.6 |distance=16}} {{Sound table |sound=Brushing gravel1.ogg |sound2=Brushing gravel2.ogg |sound3=Brushing gravel3.ogg |sound4=Brushing gravel4.ogg |subtitle=Brushing Gravel |source=block |description=While a brush is brushing suspicious gravel |id=item.brush.brushing.gravel |translationkey=subtitles.item.brush.brushing.gravel |volume=0.6 |pitch=0.6 |distance=16}} {{Sound table |sound=Brushing generic1.ogg |sound2=Brushing generic2.ogg |sound3=Brushing generic3.ogg |sound4=Brushing generic4.ogg |subtitle=Brushing |source=block |description=While a brush is brushing any other block |id=item.brush.brushing.generic |translationkey=subtitles.item.brush.brushing.generic |volume=0.6 |pitch=0.6 |distance=16}} {{Sound table |sound=Brushing sand completed1.ogg |sound2=Brushing sand completed2.ogg |sound3=Brushing sand completed3.ogg |sound4=Brushing sand completed4.ogg |sound5=Brushing sand completed5.ogg |subtitle=Brushing Sand completed |source=Players<ref group=sound name=badsource>{{Bug|MC-260202}}</ref>|overridesource=1 |description=When a brush finishes brushing suspicious sand |id=item.brush.brushing.sand.complete |translationkey=subtitles.item.brush.brushing.sand.complete |volume=1.0 |pitch=1.0 |distance=16}} {{Sound table |sound=Brushing gravel completed1.ogg |sound2=Brushing gravel completed2.ogg |sound3=Brushing gravel completed3.ogg |sound4=Brushing gravel completed4.ogg |subtitle=Brushing Gravel completed |source=Players<ref group=sound name=badsource/>|overridesource=1 |description=When a brush finishes brushing suspicious gravel |id=item.brush.brushing.gravel.complete |translationkey=subtitles.item.brush.brushing.gravel.complete |volume=1.0 |pitch=1.0 |distance=16 |foot=1}} {{Edition|Bedrock}}: {{Sound table |type=bedrock |sound=Brushing sand1.ogg |sound2=Brushing sand2.ogg |sound3=Brushing sand3.ogg |sound4=Brushing sand4.ogg |source=player |description=While a brush is brushing suspicious sand |id=brush.suspicious_sand |volume=1.0 |pitch=0.8-1.0}} {{Sound table |sound=Brushing gravel1.ogg |sound2=Brushing gravel2.ogg |sound3=Brushing gravel3.ogg |sound4=Brushing gravel4.ogg |source=player |description=While a brush is brushing suspicious gravel |id=brush.suspicious_gravel |volume=1.0 |pitch=0.8-1.0}} {{Sound table |sound=Brushing generic1.ogg |sound2=Brushing generic2.ogg |sound3=Brushing generic3.ogg |sound4=Brushing generic4.ogg |source=player |description=While a brush is brushing any other block |id=brush.generic |volume=1.0 |pitch=0.8-1.0}} {{Sound table |sound=Brushing sand completed1.ogg |sound2=Brushing sand completed2.ogg |sound3=Brushing sand completed3.ogg |sound4=Brushing sand completed4.ogg |sound5=Brushing sand completed5.ogg |source=player |description=When a brush finishes brushing suspicious sand |id=brush_completed.suspicious_sand |volume=1.0 |pitch=0.8-1.0}} {{Sound table |sound=Brushing gravel completed1.ogg |sound2=Brushing gravel completed2.ogg |sound3=Brushing gravel completed3.ogg |sound4=Brushing gravel completed4.ogg |source=player |description=When a brush finishes brushing suspicious gravel |id=brush_completed.suspicious_gravel |volume=1.0 |pitch=0.8-1.0 |foot=1}} == Data values == === ID === {{edition|java}}: {{ID table |edition=java |showforms=y |generatetranslationkeys=y |displayname=Brush |spritetype=item |nameid=brush |form=item |foot=1}} {{edition|bedrock}}: {{ID table |edition=bedrock |shownumericids=y |showforms=y |notshowbeitemforms=y |generatetranslationkeys=y |displayname=Brush |spritetype=item |nameid=brush |id=684 |form=item |foot=1}} == Advancements == {{load advancements|Respecting the Remnants}} == History == {{History||October 3, 2020|link=https://youtu.be/DBvZ2Iqmm3M?t=2178|[[File:Brush (pre-release 1).png|32px]][[File:Brush 2.png|32px]] Brushes were announced at [[Minecraft Live 2020]] with two variants.}} {{History||?|link=https://youtu.be/klP9SrJFDU8?t=206|[[File:Brush (pre-release 2).png|32px]] Changed the brush's item texture.}} {{History||February 10, 2023|[[File:Brush JE1 BE1.png|32px]] [[Sofia Dankis]] posted an article about upcoming archaeology features, including brushes.|link=https://www.minecraft.net/en-us/article/archeology-coming-minecraft-120}} {{History|java}} {{History||1.20<br>(Experimental)|link=1.19.4|snap=23w07a|[[File:Brush JE1 BE1.png|32px]] Added brushes with an updated texture behind the [[Java Edition 1.20|Update 1.20 experimental datapack]].|The crafting recipe was originally three [[string]] and two [[stick]]s. {{{!}} class{{=}}"collapsible collapsed" data-description{{=}}"Recipe" ! Recipe {{!}}- {{!}}{{Crafting Table |A1 = String |B1 = String |C1 = String |B2 = Stick |B3 = Stick |Output = Brush |type = Tool |ignoreusage=1}} {{!}}} }} {{History|||snap=1.19.4 Pre-release 1|The crafting recipe for brushes has been changed: {{{!}} class{{=}}"collapsible collapsed" data-description{{=}}"Recipe" ! Recipe {{!}}- {{!}}{{Crafting Table |B1 = Feather |B2 = Copper Ingot |B3 = Stick |Output = Brush |type = Tool |ignoreusage=1}} {{!}}} }} {{History||1.20|snap=23w12a|Brushes are now available without using the "Update 1.20" experimental data pack. |Brushes can now brush [[suspicious gravel]].}} {{History|||snap=23w14a|The brushing sound of brush is now controlled by the "Blocks" sound slider instead of the "Players" sound slider.}} {{History|||snap=23w17a|The player now gets the [[advancement]] "Respecting the Remnants" when they use a brush on a [[suspicious block]] to obtain a [[pottery sherd]].}} {{History|bedrock}} {{History||Next Major Update<br>(Experimental)|link=Bedrock Edition 1.19.70|snap=beta 1.19.70.23|[[File:Brush JE1 BE1.png|32px]] Added brushes behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle. |The crafting recipe is originally three [[string]] and two [[stick]]s. {{{!}} class{{=}}"collapsible collapsed" data-description{{=}}"Recipe" ! Recipe {{!}}- {{!}}{{Crafting Table |A1 = String |B1 = String |C1 = String |B2 = Stick |B3 = Stick |Output = Brush |type = Tool |ignoreusage=1}} {{!}}} }} {{History||Next Major Update<br>(Experimental)|link=Bedrock Edition 1.19.80|snap=beta 1.19.80.20|The crafting recipe for brushes has been changed: {{{!}} class{{=}}"collapsible collapsed" data-description{{=}}"Recipe" ! Recipe {{!}}- {{!}}{{Crafting Table |B1 = Feather |B2 = Copper Ingot |B3 = Stick |Output = Brush |type = Tool |ignoreusage=1}} {{!}}} }} {{History||1.20.0|snap=beta 1.20.0.21|Brushes are now available without using the "Next Major Update" experimental toggle.}} {{History|foot}} == Issues == {{Issue list}} == References == {{Reflist}} ==External Links== *[https://www.minecraft.net/en-us/article/brush Taking Inventory: Brush] – Minecraft.net on July 6, 2023 {{Items}} [[Category:Renewable resources]] [[de:Pinsel]] [[es:Pincel]] [[ja:ブラシ]] [[pt:Pincel]] [[pl:Pędzel]] [[uk:Щітка]] [[zh:刷子]]</li><li>[[Hopper|Hopper]]<br/>{{About|the block|the crash utility|Hopper (crash utility)}} {{Block |image=<gallery> Hopper (D).png|Java Hopper (D) BE.png|Bedrock </gallery> |extratext = View [[#Gallery|all renders]] |transparent=Yes |light=No |tool=wooden pickaxe |renewable=Yes |stackable=Yes (64) |flammable=No |lavasusceptible=No }} A '''hopper''' is a low-capacity storage [[block]] that can be used to collect [[item (entity)|item entities]] directly above it, as well as to transfer [[item]]s into and out of other containers. A hopper can be locked with [[Redstone Dust|redstone power]] to stop it from moving items into or out of itself. == Obtaining == === Breaking === To obtain a hopper, {{control|mine}} it with a [[pickaxe]]. Using any other item to mine a hopper drops only its contents. {{breaking row|horizontal=1|Hopper|Pickaxe|Wood|foot=1}} ===Crafting=== A hopper can be crafted from 5 iron ingots and a chest. {{Crafting |A1= Iron Ingot |C1= Iron Ingot |A2= Iron Ingot |B2= Chest |C2= Iron Ingot |B3= Iron Ingot |Output= Hopper |type= Redstone }} ==Usage== {{see also|Tutorials/Hopper}} [[File:Hopper aligment.png|Hoppers can face down or sideways.|thumb]] A hopper can be used as a container, as a crafting ingredient, and as a redstone component. A hopper has an "output" tube at its bottom that can face down or sideways and provides a visual indication of which block the hopper is set up to drop its items into, if that block has an inventory. To place a hopper, use the {{control|Place Block}} control while aiming at the surface to which its output should face (Hoppers ''do not'' orient themselves automatically). To place a hopper directly on the face of an already interactable block, the player can {{control|sneak}} while placing the hopper. Attempting to place a hopper aimed on the bottom face of a block instead faces downward. With some blocks, such as the [[furnace]] and [[brewing stand]], the hopper has multiple uses. A hopper does not change direction after placement, and it is not attached to the container it faces; the container can be removed or replaced, and the hopper remains unchanged. Hoppers cannot be moved by [[piston]]s.{{only|java}} Despite not being a solid block, attached blocks such as [[rail]]s, [[lever]]s, [[tripwire]] and [[redstone]] dust can be placed on top of hoppers, but not on their sides. ===Container=== [[File:Hopper GUI.png|thumb|176px|Hopper GUI showing the hopper's five slots of inventory at the top and the player's inventory below.]] A hopper can be used as a container and has 5 slots of inventory space. To open the hopper GUI, use the {{control|use item|text=Use Item/Place Block}} [[control]]. To move items between the hopper inventory and the player inventory or hotbar while the hopper GUI is open, drag or shift-click the items. To exit the hopper GUI, use the {{key|Esc}} key, B button or circle button, depending on the device. By default, the GUI of a hopper is labeled "Item Hopper". A hopper's GUI label can be changed by naming the hopper in an [[anvil]] before placing it, or, {{in|java}}, by using the [[Commands#data|data]] command (for example, to label a hopper at (0,64,0) "Steve's Hopper", use <code>/data merge block 0 64 0 {CustomName:'"Steve's Hopper"'}</code>). {{IN|java}}, a hopper's GUI can be "locked" (or subsequently unlocked) by setting the hopper's <code>Lock</code> tag with the [[Commands#data|data]] command. If a hopper's <code>Lock</code> tag is not blank, the hopper cannot be accessed except by players holding an item with the same name as the <code>Lock</code> tag's text. For example, to lock a hopper at (0,64,0) so that only players holding an item named "Steve's Key" can access the hopper, use <code>/data merge block 0 64 0 {Lock:"Steve's Key"}</code>. ===Crafting ingredient=== A hopper can be used to craft a [[minecart with hopper]]. {{crafting usage}} ===Redstone component=== {{see also|Redstone circuit|Redstone components#Hopper}} [[File:Hopper logic flowchart.png|thumb|Flowchart of hopper logic]] While a hopper is ''not'' powered by redstone signals, it operates with three functions: *'''Collect''' [[Item (entity)|item entities]] (free-floating items in the world) into its inventory from the space above it *'''Pull''' a single item into its inventory from a container above it *'''Push''' a single item from its own inventory into a container it faces A hopper first attempts to push any items inside it. Afterward, it checks if the block above it is a type of container. If so, it attempts to pull from it. Otherwise, the hopper attempts to collect item entities. Notably, hoppers can push to and pull from other hoppers, forming '''hopper pipes''' or '''hopper chains''', which allow transporting items across several blocks and are further discussed below. ====Redstone signals==== When a hopper receives a redstone signal (and is considered to be "activated"), all three functions stop. To avoid confusion over the terms "activated" and "deactivated", powered hoppers are often described as being '''locked''' and unpowered hoppers described as being '''unlocked'''. Hoppers can be powered by [[Redstone_mechanics#Power|soft powered]] blocks, meaning a [[redstone dust]] trail pointing into a block touching the hopper locks it just as effectively as a [[redstone block]] or any other [[Redstone components#Power components|power component]] touching the hopper. When the hopper is unlocked during a redstone tick, it does not push or pull/collect during the same tick, but has a delay of 1 redstone tick instead. While a locked hopper does not push or pull/collect items, it may still receive items from [[dispenser]]s, [[dropper]]s and other hoppers, and may have its items pulled out by another hopper beneath it. Hence, the item flow in a horizontal hopper pipe may be stopped by locking just one of the hoppers, but stopping a vertical hopper pipe requires locking two adjacent hoppers at the same time, such that both the pushing of the top one and the pulling of the bottom one are stopped. A hopper does not output any redstone signals by itself, but its fullness can be read using a [[Redstone Comparator|redstone comparator]], which needs to be placed next to it and facing away from it. An empty hopper outputs a signal strength of 0 and a completely full hopper outputs a signal strength of 15. Notably, a single stackable item (16 or 64) outputs a signal strength of 1 and a single non-stackable item outputs a signal strength of 3. {{IN|Java}}, if the hopper being read is part of a horizontal hopper pipe, the comparator can individually read each item passing through the chain, because items are pushed through the hoppers one by one at a speed that is manageable by the comparator. If there is an uninterrupted stream of items, the comparator does not switch off in between items. On the other hand, in a vertical hopper pipe, some of the hoppers may never produce a reading above 0, even with a continuous stream of items, because pushes and pulls both occur in the same game tick: The hoppers' items get pulled out a single game tick after they're pushed in and this isn't measurable by a comparator, because comparators need measurements lasting at least 1.5 redstone ticks to produce a reading. ====Collecting items==== A hopper collects items dropped on top of it if the space above the hopper not occupied by a storage block. Items are gathered from the entire 1 block space above the hopper, meaning that items sitting on partial blocks such as [[soul sand]] directly above a hopper can be collected.<ref>https://bugs.mojang.com/browse/MCPE-55824</ref> It is also possible for a hopper to collect items from inside a full, solid block, a situation that might come from items rising up through solid blocks or being [[commands/summon|summoned]]. Item entities are not collected when they are outside of the collection area however; for example, items on top of a stone block directly above a hopper are not collected. Collected items are placed in the leftmost empty slot of a hopper's inventory. {{IN|java}}, if there is no container above the hopper, then the hopper collects dropped items in the order in which they landed on the hopper. This order is remembered even while a hopper is locked. For instance, if a hopper is locked under a carpet while a fully equipped [[armor stand]] is broken above it, then it always collects items in this order when it is unlocked: [[armor stand]], [[boots]], [[leggings]], [[chestplates]], [[helmets]]. This is due to the order in which these items land.{{Verify|Wouldn't this be due to the order in which the game creates the item entities that drop drop from the armor stand?}} {{IN|Bedrock}}, hoppers do not remember the order in which items land on the hopper. Instead, hoppers with multiple dropped items above them collect the items in the order in which they entered the chunk in which the hopper is located. Items that drop from a broken armor stand are collected in a random order.<ref>https://bugs.mojang.com/browse/MCPE-120586</ref> Hoppers usually check for dropped items every [[game tick]] and they can collect items even before they are picked up by a [[player]]{{Verify|Does this happen always, or sometimes, and in Java only or also in Bedrock?}} or destroyed by [[lava]]. However, {{In|Bedrock}} hoppers have a "collection cooldown" time. After collecting an item (or stack of items), a hopper waits {{tooltip|4 redstone ticks|8 game ticks}} (0.4 seconds, barring lag) before attempting to collect again. Hoppers collect groups of items all at once rather than collecting them as single items one at a time. As a result, hoppers can collect item entities much faster than they can pull items from a container. Pulling from a moving [[minecart with chest]] or [[minecart with hopper]] is even slower, since the minecart is not always above the hopper. ====Pushing and pulling items==== A hopper with a storage container above it (such as a [[furnace]], [[chest]], [[dropper]], [[composter]], or another hopper) attempts to pull from the container instead of checking for floating items above it, and hence can not collect items. A hopper always tries to push or pull items using the leftmost available slot. When a hopper is removing items from a chest, the items disappear from left to right. Similarly, when filling up a chest, the chest fills up from left to right. Hoppers prioritize pulling from the first slot of a container over pulling into the first hopper slot. If a hopper has stone in its first slot and nothing in its second while the container it is pulling from has chicken in its first slot but stone in the second, the hopper pulls the chicken from the first slot of the container into its empty second slot. However, if the hopper is unable to pull the chicken, such as if all slots are filled with stone, the hopper pulls the stone from the second slot of the container instead. Similarly, hoppers prioritize pushing from their first slot over pushing into the first slot of a container. If a hopper has stone in its first slot and chicken in its second while the container it is pushing to has chicken it its first slot but stone in the second, the hopper pushes stone from its first slot into the second slot of the container. In [[Java Edition]] the checks done by a hopper while pulling generally require less processing than the checks done by a hopper attempting collection. Therefore, a chain of hoppers topped with storage containers rather than air/solid blocks has better performance (measured as milliseconds of processing per tick) and lower potential for processing lag. <ref name=":0">https://www.youtube.com/watch?v=LC3ZOOI1Rf0</ref> The performance improvement achieved is correlated with the number of storage slots the container has. Placing composters (with no storage slots but still with custom output logic) on top of hoppers provide the greatest efficiency, while double chests actually degrade performance, even when sharing each double chest across two hoppers.<ref name=":0" /> In [[Bedrock Edition]] a chain of hoppers with air or non-container blocks on top has better performance than a chain of hoppers topped by container blocks.<ref>https://cdn.discordapp.com/attachments/715523208530362389/890030941282631741/Redstone_MSPT_measure.xlsx</ref> This may be because, even though hoppers with containers on top do not check for items, they do check for hopper-minecarts and chest-minecarts to pull from, and that involves scanning the chunk entity list.<ref>{{bug|MCPE-109449}}</ref> {{Schematic|caption='''Push then Pull''' Chest A is full of items while the hopper and Chest B are empty. |ch-$+A||- |ho-$e|ch-$+B }} Item pushes and pulls are processed in the same game tick, but pushes are processed before pulls. In the schematic, the empty hopper first pulls an item from chest A as it cannot push anything into chest B. After the cooldown, the hopper first pushes its item into chest B before pulling another item from chest A, both pushing and pulling in the same tick, and the process repeats. The hopper stops pulling when A is empty, and stops pushing when B becomes full. Hoppers also have a "transfer cooldown" time. After pulling and/or pushing items, a hopper waits {{tooltip|4 redstone ticks|8 game ticks}} (0.4 seconds, barring lag) before pulling or pushing again (a transfer rate of 2.5 items per second, barring lag). A hopper that has an item pushed into it from another hopper also starts a 4 tick cooldown period, regardless of whether it pushed or pulled items itself. Item entities can be collected at any time without affecting the transfer cooldown time. The transfer cooldown and the Bedrock Edition collection cooldown are independent of each other. ====Container interactions==== Some [[container]]s interact with hoppers in specific ways: :;{{BlockLink|Composter}} ::Hoppers above composters can push compostable items into the composter's top face with a chance of increasing the level of the composter as if the player used the item on the composter. Items that are not compostable cannot be pushed into the composter. Hoppers below the composter can pull [[bone meal]] when the composter is in stage 8, emptying the composter and resetting it to stage 0. Hoppers to the side of a composter do not interact with it. :;{{BlockLink|Brewing Stand}} ::A working hopper on the top face of a brewing stand deposits only into the ingredient slot and it can push only valid [[brewing]] ingredients. A hopper on side face of a brewing stand can deposit only [[blaze powder]] or filled bottles into the three brew slots. A hopper underneath a brewing stand always extracts from the three brew slots, whether brewing is finished or not—The hopper must be locked to allow potions to finish brewing. :;{{BlockLink|Chest}} :;{{BlockLink|Trapped Chest}} ::Large chests and large trapped chests are treated as a single container: A hopper depositing into a large chest fills up the entire chest and a hopper underneath a large chest empties the entire chest. Trapped chests being accessed by a player lock any adjacent hoppers, per the standard behavior of a hopper next to an active power source. :;{{BlockLink|Furnace}} :;{{BlockLink|Blast Furnace}} :;{{BlockLink|Smoker}} ::A working hopper pointing into top of a furnace deposits only into the ingredient slot. It can push any item, including items that can't be smelted by the furnace. A hopper pointing into the side of a furnace deposits into the fuel slot, and only items that are usable as fuel. A hopper below a furnace pulls everything from the output slot and empty [[bucket]]s from the fuel slot left over from using [[lava bucket]]s as fuel. When a hopper removes items from a furnace, the experience points are 'stored' in the furnace until a player removes at least one smelted item, or the furnace block is broken. :;{{BlockSprite|Hopper}} Hopper ::A sequence of three or more hoppers, each pushing items into the next, is called a '''hopper pipe'''. Working horizontal hopper pipes simply push items into each other at the expected rate of 2.5 items per second, but vertical hopper pipes are more complicated, as the hoppers are trying both to pull and to push. When a vertical pipe pulls from a single container, it simply transfers items at 2.5 items per second because the transfer rate is limited by the first hopper pulling items from the container. If a ''stack of items'' is in a vertical pipe, the items can be transferred twice as fast, because the hopper with the item stack is pushing items down while the hopper below it is also pulling items down. :;{{EntityLink|Minecart with Chest}} :;{{EntityLink|Minecart with Hopper}} ::Unlocked hoppers fill chest minecarts and hopper minecarts if any part of the entity's hitbox is within the hopper's target block-space. Hopper minecarts try to pull items from the hopper at high speed. Hoppers can pull items from minecarts above them so rails can be placed directly on the top faces of a hoppers. If a [[detector rail]] is in the right position, it could lock the hopper per standard redstone-hopper behavior. :;{{BlockLink|Jukebox}} ::Hoppers can insert [[music disc]]s into jukeboxes, and extract the music discs after they finish playing. :;{{BlockLink|Shulker Box}} ::Hoppers cannot put shulker boxes into other shulker boxes. This allows for the creation of certain [[Tutorials/Hopper#Potions and shulker boxes|item filters]]. ::Otherwise, hoppers interact with shulker boxes normally. :;{{BlockLink|Lectern}} ::Hoppers cannot remove or place books on lecterns. The redstone pulse emitted from a lectern when a page is turned can temporarily lock hoppers. :;{{BlockLink|Ender Chest}} ::Hoppers cannot interact with ender chests in any way. :;{{BlockLink|Barrel}} :;{{BlockLink|Dispenser}} :;{{BlockLink|Dropper}} :;{{EntityLink|Boat with Chest}} ::Hoppers interact normally with barrels, dispensers, droppers, and boats with chests. :;{{BlockLink|Chiseled Bookshelf}} ::Hoppers and minecart with hoppers can insert and remove books from the bookshelf. As with any other container, items are taken from the first slot that has an item that can fit in the hopper and are inserted into the first empty slot. ==Sounds== ===Generic=== {{Sound table/Block/Metal}} ===Unique=== {{Edition|Java}}: {{Sound table |sound=Door close.ogg |sound2=Door open.ogg |subtitle=Chest locked<ref group=sound name=lock>{{Bug|MC-98316||Wrong subtitles caused by missing distinction}}</ref> |source=block |description=When a player attempts to open a hopper locked using the {{nbt|string|Lock}} tag |id=block.chest.locked|idnote=<ref group=sound name=lock/> |translationkey=subtitles.block.chest.locked|translationkeynote=<ref group=sound name=lock/> |volume=1.0 |pitch=1.0 |distance=16 |foot=1}} {{Edition|Bedrock}}: ''None'' ==Data values== ===ID=== {{edition|java}}: {{ID table |edition=java |showforms=y |generatetranslationkeys=y |displayname=Hopper |spritetype=block |nameid=hopper |foot=1}} {{ID table |displayname=Block entity |spritename=hopper |spritetype=block |nameid=hopper |foot=1}} {{edition|bedrock}}: {{ID table |edition=bedrock |firstcolumnname=Hopper |shownumericids=y |showforms=y |generatetranslationkeys=y |displayname=Block |spritename=hopper |spritetype=block |nameid=hopper |id=154 |form=block |itemform=item.hopper}} {{ID table |displayname=Item |spritename=hopper |spritetype=item |nameid=hopper |id=527 |form=item |translationkey=tile.hopper.name |foot=1}} {{ID table |notnamespaced=y |displayname=Block entity |spritename=hopper |spritetype=block |nameid=Hopper |foot=1}} ===Block states=== {{see also|Block states}} {{/BS}} ===Block data=== A hopper has a block entity associated with it that holds additional data about the block. {{el|java}}: {{see also|Block entity format}} {{/BE}} {{el|bedrock}}: :See [[Bedrock Edition level format/Block entity format]]. ==Achievements== {{load achievements|Freight Station;Smelt Everything}} ==Video== <div style="text-align:center">{{yt|XO0IKUsGiG8}}</div> ==History== {{History|java}} {{History||1.5|snap=13w01a|[[File:Hopper (D) JE1.png|32px]] [[File:Hopper (N) JE1.png|32px]] [[File:Hopper (E) JE1.png|32px]] [[File:Hopper (S) JE1.png|32px]] [[File:Hopper (W) JE1.png|32px]] [[File:Hopper (U) JE1.png|32px]] Added hoppers. |Hoppers with the [[damage]] value of 1, which are obtainable only through world editing, visually point in no direction. They functionally push items upward, however the behavior is inconsistent. |[[File:Hopper (item) JE1.png|32px]] There is currently a temporary "work in progress" sprite for hoppers in the [[inventory]]. |Hoppers can be [[crafting|crafted]] from a [[chest]] and [[stone]] blocks with the following recipe: {{{!}} class{{=}}"collapsible collapsed" ! Recipe {{!}}- {{!}} {{Crafting Table |A1= Stone |C1= Stone |A2= Stone |B2= Chest |C2= Stone |B3= Stone |Output= Hopper }} {{!}}} }} {{History|||snap=13w01b|[[Rail]]s can now be placed on top of hoppers. |Hoppers no longer load [[item]]s into [[minecart]]s without [[chest]]s.}} {{History|||snap=13w02a|[[File:Hopper (item) JE2 BE1.png|32px]] The [[inventory]] sprite of hoppers has been changed. |[[File:Hopper (item) 13w02a.png|32px]] However, the [[item]] of hoppers appears bugged if [[drops|dropped]] or placed in an [[item frame]].<ref>{{bug|MC-6737}}</ref> This may be due to the game attempting to pull the item sprite from the hopper's equivalent spot in <samp>[[stitched_terrain.png]]</samp> (compare files: [[:File:13w02a stitched terrain.png|terrain]], [[:File:13w02a stitched items.png|items]]), a region which contains parts of the oak planks, end stone and iron bars textures. |Applying a [[redstone]] signal to a hopper now deactivates the hopper until the signal is removed. |Hoppers can no longer be used as [[fuel]] in a [[furnace]]. |Hoppers are now [[crafting|crafted]] using 5 [[iron ingot]]s rather than 5 [[stone]] blocks. {{{!}} class{{=}}"collapsible collapsed" ! Recipe {{!}}- {{!}} {{Crafting |A1= Iron Ingot |C1= Iron Ingot |A2= Iron Ingot |B2= Chest |C2= Iron Ingot |B3= Iron Ingot |Output= Hopper }} {{!}}} |Hoppers now pull only from the output slot of [[furnace]]s. |Hoppers now output 1 signal strengh per 1/3 of a stack (21 [[item]]s) when interacting with a [[redstone comparator]]. |[[File:Hopper (D) JE2.png|32px]] [[File:Hopper (N) JE2.png|32px]] [[File:Hopper (E) JE2.png|32px]] [[File:Hopper (S) JE2.png|32px]] [[File:Hopper (W) JE2.png|32px]] [[File:Hopper (U) JE2.png|32px]] The texture of hoppers has been given a unique texture. Hoppers no longer use the [[cauldron]] texture. Note that the top texture does not rotate with facing direction. |The preferred tool is now a pickaxe, rather than the axe.}} {{History|||snap=13w02b|Hoppers now treat large [[chest]]s properly, no longer needing two hoppers connected to them to fill up the entire [[inventory]]. |Hoppers no longer take [[item]]s from containers when powered via a [[redstone]] current. |Hoppers now display correctly as a [[drops|dropped]] or [[item frame|frame]] [[item]].}} {{History|||snap=13w03a|Hoppers are now used to [[crafting|craft]] a [[minecart with hopper]]. |Hoppers can now empty a [[minecart with hopper]].}} {{History|||snap=13w04a|The transfer rate of hoppers has been changed from 7 to 8 [[game tick]]s per [[item]] (2.5 items per second).}} {{History||1.5.1|snap=pre|Hoppers now take empty [[bucket]]s out of furnace fuel slots.}} {{History||1.7.2|snap=release|[[File:Hopper (D) JE3.png|32px]] [[File:Hopper (N) JE3.png|32px]] [[File:Hopper (E) JE3.png|32px]] [[File:Hopper (S) JE3.png|32px]] [[File:Hopper (W) JE3.png|32px]] [[File:Hopper (U) JE3.png|32px]] The UV of all blocks is broken on certain sides as a result of {{bug|MC-37106}} (few cases are listed on the wiki so far - this is a future project). This includes hoppers.}} {{History||1.7.4|snap=13w47a|[[File:Hopper (D) JE4.png|32px]] [[File:Hopper (N) JE4.png|32px]] [[File:Hopper (E) JE4.png|32px]] [[File:Hopper (S) JE4.png|32px]] [[File:Hopper (W) JE4.png|32px]] [[File:Hopper (U) JE4.png|32px]] MC-37106 has been fixed, reverting hoppers to their pre-1.7.2 appearences.}} {{History|||snap=13w48a|This version fixed {{bug|MC-190}}, which hoppers were allegedly subject to since their introduction. However, a comparison of hopper UV in 13w02a and 14w08a failed to reveal any visible differences, even accounting for the example images on the ticket. More research is needed on this matter.}} {{History||1.8|snap=?|Hoppers no longer generate [[multiplayer]] lag when idle.}} {{History|||snap=14w10a|[[File:Hopper (D) JE5.png|32px]] [[File:Hopper (N) JE5.png|32px]] [[File:Hopper (E) JE5.png|32px]] [[File:Hopper (S) JE5.png|32px]] [[File:Hopper (W) JE5.png|32px]] [[File:Missing Model JE2.png|32px]] Hoppers now use block models rather than having a hardcoded shape. This brings multiple changes: the inside texture now rotates with the hopper rather than being constant, the inside planes of hoppers are now shaded/have ambient occlusion, and some minor UV changes have occurred, notably on the smallest cuboid. The directionless hopper also [[Missing model|no longer has a model]].}} {{History|||snap=14w26a|The directionless hopper has been removed.}} {{History|||snap=14w31a|Hoppers now no longer use wood [[sound]]s.<ref>{{bug|MC-5991}}</ref>}} {{History||1.9|snap=15w33c|A hopper now generates as a part of the [[end ship]] in the [[end city|end cities]].}} {{History|||snap=15w41a|End ships no longer contain a hopper.}} {{History|||snap=15w43a|[[Loot table]]s have been added; hoppers can now use loot tables.}} {{History|||snap=15w43c|[[File:Hopper (D) JE6.png|32px]] [[File:Hopper (N) JE6.png|32px]] [[File:Hopper (E) JE6.png|32px]] [[File:Hopper (S) JE6.png|32px]] [[File:Hopper (W) JE6.png|32px]] The UV on the hopper model has changed, resulting in minor differences, particularly to the smallest cuboid. This is likely due to the fix for {{bug|MC-73401}}.}} {{History|||snap=15w44a|[[File:Hopper (D) JE7.png|32px]] [[File:Hopper (N) JE7.png|32px]] [[File:Hopper (E) JE7.png|32px]] [[File:Hopper (S) JE7.png|32px]] [[File:Hopper (W) JE7.png|32px]] A mapping issue introduced in the previous snapshot for the sides of the large funnel region has been fixed. This may be due to the fix for {{bug|MC-50344}}.}} {{History||1.9.1|snap=pre1|A hopper can now push into and pull [[item]]s from a blocked [[chest]].}} {{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[block]]'s numeral ID was 154.}} {{History||1.14|snap=18w43a|[[File:Hopper (D) JE8.png|32px]] [[File:Hopper (N) JE8.png|32px]] [[File:Hopper (E) JE8.png|32px]] [[File:Hopper (S) JE8.png|32px]] [[File:Hopper (W) JE8.png|32px]]<br>[[File:Hopper (item) JE3 BE2.png|32px]] The textures of hoppers have been changed.}} {{History|||snap=19w03c|Hoppers now use correct cullface arguments, and some redundant faces have also been deleted.}} {{History||1.19|snap=22w13a|Hoppers no longer drop when breaking a [[minecart with hopper]].}} {{History||1.19.4|snap=23w07a|Hoppers can now interact with jukeboxes.}} {{History|pocket alpha}} {{History||v0.14.0|snap=build 1|[[File:Hopper (D) JE2.png|32px]]{{verify|Is this model correct?}}<br>[[File:Hopper (item) JE2 BE1.png|32px]] Added hoppers. Upward hoppers also exist.}} {{History||v0.15.0|snap=build 1|Hoppers can now be moved by [[piston]]s.}} {{History|bedrock}} {{History||1.10.0|snap=beta 1.10.0.3|[[File:Hopper (D) BE.png|32px]] [[File:Hopper (N) BE.png|32px]] [[File:Hopper (E) BE.png|32px]] [[File:Hopper (S) BE.png|32px]] [[File:Hopper (W) BE.png|32px]] [[File:Hopper (U) BE.png|32px]]<br>[[File:Hopper (item) JE3 BE2.png|32px]] The textures of hoppers have been changed.}} {{History||1.19.70|snap=beta 1.19.70.20|Hoppers can now collect items through all blocks that have a lower height than a full block.}} {{History|console}} {{History||xbox=TU19|xbone=CU7|ps=1.12|wiiu=Patch 1|switch=1.0.1|[[File:Hopper (D) JE2.png|32px]]{{verify|Is this model correct?}}<br>[[File:Hopper (item) JE2 BE1.png|32px]] Added hoppers.}} {{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Hopper (D) JE8.png|32px]]{{verify|Is this model correct?}}<br>[[File:Hopper (item) JE3 BE2.png|32px]] The textures of hoppers have been changed.}} {{History||ps=1.91|Hoppers can now fill [[composter]]s.}} {{History|new 3ds}} {{History||0.1.0|[[File:Hopper (D) JE2.png|32px]]{{verify|Is this model correct?}}<br>[[File:Hopper (item) JE2 BE1.png|32px]] Added hoppers.}} {{History|foot}} ==Issues== {{Issue list}} ==Trivia== * A [[wikipedia:Hopper (particulate collection container)|real-world hopper]] is a large, pyramidal or cone-shaped container used in industrial processes to hold particulate matter, like dust, gravel, nuts, seeds, etc., and can then dispense them from the bottom. * A hopper can transfer 9000 items per hour, or 150 items per minute. ==Gallery== === Renders === <gallery> Hopper (N).png Hopper (E).png Hopper (S).png Hopper (W).png </gallery> <gallery> Hopper (N) BE.png Hopper (E) BE.png Hopper (S) BE.png Hopper (W) BE.png </gallery> === Screenshots === <gallery> File:Hopper screenshot 1.png|In snapshot 13w01a, the hopper item uses a 'WIP' sprite, though the item still read "Hopper". File:13w02a Banner.png|The 13w02a Banner includes a [[minecart with TNT]] and a hopper. </gallery> ==References== {{Reflist}} {{Redstone}} {{Blocks|Utility}} {{Items}} [[Category:Mechanisms]] [[Category:Redstone mechanics]] [[Category:Mechanics]] [[Category:Storage]] [[Category:Utility blocks]] [[Category:Manufactured blocks]] [[Category:Block entities]] [[cs:Násypka]] [[de:Trichter]] [[el:Hopper]] [[es:Tolva]] [[fr:Entonnoir]] [[it:tramoggia]] [[ja:ホッパー]] [[ko:호퍼]] [[nl:Trechter]] [[pl:Lej]] [[pt:Funil]] [[ru:Загрузочная воронка]] [[uk:Лійка]] [[zh:漏斗]]</li></ul> | 17w45a | Command format changed to no longer use meta data and damage values; making the items differing by damage not possible to be given with commands. | |||
17w47a | The item and block IDs got merged, deleted, separated and renamed. | ||||
The block state changes got applied. | |||||
Removed damage from items, added damage in the tag tag for tools and armor and added map for maps. | |||||
Trapped Chests now got their own block entity id trapped_chest . | |||||
Metadata completely removed. | |||||
Particle IDs now use resource locations and got renamed. | |||||
Statistics now use resource locations, and entity statistics got removed. | |||||
Translation strings now follow the ID for items, blocks and statistics. | |||||
17w47b | Trapped Chests now use the chest block entity id again. | ||||
17w48a | Entity statistics re-added and now apply to all entities. | ||||
18w02a | Painting motives now use resource locations and got and renamed. | ||||
Wall banners now use the same translation key as their standing variant banners. | |||||
The translation keys for entities are now entity.<namespace>.<id> instead of entity.<title>.name . | |||||
18w07b | Renamed turtle_shell_piece to scute . | ||||
18w10b | Separated dead_coral into one for each color. | ||||
18w10c | Merged water and flowing_water .
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Merged lava and flowing_lava . | |||||
18w14b | Renamed <color>_dead_coral to dead_<variant>_coral_block .
| ||||
Renamed <color>_coral to <variant>_coral_block . | |||||
Renamed <color>_coral_plant to <variant>_coral . | |||||
Renamed <color>_coral_fan to <variant>_coral_fan . | |||||
18w19a | Renamed (tall_)sea_grass to (tall_)seagrass .
| ||||
Renamed the entity puffer_fish to pufferfish . | |||||
Changed the name of Clownfish to Tropical Fish. | |||||
18w20a | Renamed kelp_top to kelp .
| ||||
Renamed kelp to kelp_plant . | |||||
Renamed prismarine_bricks_slab to prismarine_brick_slab . | |||||
Renamed prismarine_bricks_stairs to prismarine_brick_stairs . | |||||
Renamed cod_mob_spawn_egg to cod_spawn_egg . | |||||
Renamed salmon_mob_spawn_egg to salmon_spawn_egg . | |||||
Renamed cod_mob to cod . | |||||
Renamed salmon_mob to salmon . | |||||
Changed the name of Weighted Pressure Plate (Heavy) to Heavy Weighted Pressure Plate. | |||||
Changed the name of Weighted Pressure Plate (Light) to Light Weighted Pressure Plate. | |||||
Changed the name of Gold Horse Armor to Golden Horse Armor. | |||||
Changed the name of Chain Armor to Chainmail Armor. | |||||
Changed the name of Milk to Milk Bucket. | |||||
Changed the name of Seeds to Wheat Seeds. | |||||
Changed the name of Spawn <mob> to <mob> Spawn Egg. | |||||
Renamed several block textures. | |||||
Renamed several structure files. | |||||
18w20b | Renamed melon_block to melon .
| ||||
Renamed melon to melon_slice . | |||||
Renamed speckled_melon to glistering_melon_slice . | |||||
Changed the entity name Ender Crystal to End Crystal. | |||||
Changed the entity name Block of TNT to Primed TNT. | |||||
18w21a | The ench NBT tag is now called Enchantments , and no longer has number IDs in each compound. | ||||
18w22a | The block state for Leaves changed from check_decay and decayable Booleans to distance (ranging from 1 to 7) and a persistent Boolean. | ||||
18w22b | Bark now has axis=x|y|z block states. | ||||
pre3 | textures/blocks/ changed to textures/block/ .
| ||||
textures/items/ changed to textures/item/ . | |||||
Block state files now use "" rather than "normal" to specify no block states. | |||||
Block state files now reference models starting in models/ rather than models/block/ . | |||||
pre5 | Renamed xp_orb to experience_orb .
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Renamed xp_bottle to experience_bottle . | |||||
Renamed eye_of_ender_signal to eye_of_ender . | |||||
Renamed ender_crystal to end_crystal . | |||||
Renamed the entity fireworks_rocket to firework_rocket . | |||||
Renamed commandblock_minecart to command_block_minecart . | |||||
Renamed villager_golem to iron_golem . | |||||
Renamed evocation_fangs to evoker_fangs . | |||||
Renamed evocation_illager to evoker . | |||||
Renamed vindication_illager to vindicator . | |||||
Renamed illusion_illager to illusioner . | |||||
Renamed evocation_illager_spawn_egg to evoker_spawn_egg . | |||||
Renamed vindication_illager_spawn_egg to vindicator_spawn_egg . | |||||
Renamed mob_spawner to spawner . | |||||
Renamed portal to nether_portal . | |||||
Renamed clownfish to tropical_fish . | |||||
Renamed clownfish_bucket to tropical_fish_bucket . | |||||
Renamed chorus_fruit_popped to popped_chorus_fruit . | |||||
Renamed <type>_bark to <type>_wood . | |||||
The sound event changes got applied. | |||||
The biome ID changes got applied. | |||||
The translation keys for enchantments are now enchantment.<namespace>.<id> instead of enchantment.<name> | |||||
The translation keys for effects are now effect.<namespace>.<id> instead of effect.<name> |