Target

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Target
Target JE1 BE1.png
Renewable

Yes

Stackable

Yes (64)

Tool

Blast resistance

0.5

Hardness

0.5

Luminant

None

Transparent

No

Flammable

Yes (15)

Catches fire from lava

No

Grass Block JE6 BE5.png
This page describes content that may be included in a future update.
These features have appeared in development versions, but the full update containing these features has not been released yet.

A target is a block that provides a temporary redstone charge when hit by a projectile. It is also preferentially "targeted" by redstone dust, making it a common circuitry component.

Obtaining[edit]

Loot[edit]

From block loot[edit]

Targets can be mined using any tool or by hand, but a hoe is the fastest way to break it.

Namespaced IDSourceDrops
Default
blocks/targetTarget1 (100%)

Recipes[edit]

From crafting[edit]

Ingredients Crafting recipe
Redstone Dust +
Hay Bale

Usage[edit]

Info[edit]

Targets emit a redstone signal when hit by most projectiles. This includes arrows, tridents, eggs, snowballs, splash potions, fire charges fired by a dispenser, firework rockets, lingering potions, bottles o' enchanting, ender pearls, and llama spit. The closer a projectile is to the center of the block, the stronger the redstone signal that is produced.

Breaking[edit]

Targets can be mined using any tool or by hand, but a hoe is the fastest way to break it.

Block Target
Hardness 0.5
Tool
Breaking time[note 1]
Default 0.75
Wooden 0.4
Stone 0.2
Iron 0.15
Diamond 0.1
Netherite 0.1
Golden 0.1
  1. Times are for unenchanted tools in seconds. For more information, see Breaking § Speed.

Block loot[edit]

Target drops itself when broken with the correct tool if any is assigned. Refer to the Obtaining section for more info.

Redstone component[edit]

When struck by most projectiles, the target emits redstone power for 10 redstone ticks (1 second), similar to stone buttons. Arrows and tridents will instead cause the target to emit power for 4 redstone ticks (0.4 seconds). A target can be hit with any of the projectiles mentioned above.

The strength of the signal depends on how close the projectile is to the center of the block, from 1 to 16.

The target also provides a block update when hit, meaning that an observer can detect if the target has been hit and has produced a redstone signal.

When used as part of a redstone circuit, target block has the unique property of being a opaque block that is not a mechanism component but still can redirect nearby redstone dust. A unique feature added in a recent snapshot allows the target block to redirect a redstone signal powering adjacent blocks only when the target itself is powered.

Sounds[edit]

Java Edition:

SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation distance
Block brokenBlocksBreaking the blockblock.grass.breaksubtitles.block.generic.break1.00.816
None[sound 1]BlocksFalling on the block with fall damageblock.grass.fallNone[sound 1]0.50.7516
Block breakingBlocksMining the blockblock.grass.hitsubtitles.block.generic.hit0.250.516
Block placedBlocksPlacing the blockblock.grass.placesubtitles.block.generic.place1.00.816
FootstepsBlocksWalking on the blockblock.grass.stepsubtitles.block.generic.footsteps0.151.016

Bedrock Edition: [needs in-game testing]

SoundDescriptionNamespaced IDVolumePitch
?Breaking the blockdig.grass0.50.8
?Falling on the block with fall damagefall.grass? ?
?Mining the blockhit.grass0.60.5
?Jumping from the blockjump.grass? ?
?Falling on the block without fall damageland.grass? ?
?Walking on the blockstep.grass? ?
?Placing the blockdig.grass10.8

Data values[edit]

ID[edit]

Java Edition:

NameNamespaced IDTranslation key
Targettarget block.minecraft.target

Bedrock Edition:

NameNamespaced IDNumeric ID Translation key
Targettarget ?tile.target.name

Block states[edit]

Java Edition:

Name Default value Allowed values Description
power00
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
Redstone power of the target.

Bedrock Edition:[more information needed]

Advancements[edit]

Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID

Advancement-fancy-raw.png

Bullseye
Hit the bullseye of a Target block from at least 30 meters awayTake AimShoot the center of a target with a projectile from at least 30 blocks away.adventure/bullseye

History[edit]

Upcoming Java Edition
September 28, 2019The target block is showcased at Minecon Live 2019.
1.1620w09aTarget JE1 BE1.png Added targets.
20w10aTargets are now flammable.
Targets can now be activated by ender pearls and bottles o' enchanting.
Targets can now support ladders and tripwire hooks.[1]
20w11aTargets can now be broken faster using hoes.
20w18aTargets now conduct redstone power.
Upcoming Bedrock Edition
1.16.0beta 1.16.0.51Target JE1 BE1.png Added targets.
Targets are currently only available through Experimental Gameplay.
beta 1.16.0.57Targets are no longer behind Experimental Gameplay.

Issues[edit]

Issues relating to "Target" are maintained on the bug tracker. Report issues there.

Gallery[edit]

References[edit]