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Underwater view (water "shader")[edit]

I came here trying to find a citation on the fact that the underwater "shader" uses the old water block texture instead of the current one. Surprised to see no mention at all of the underwater view!–Preceding unsigned comment was added by (talk) at 22:23, 24 May 2018 (UTC). Please sign your posts with ~~~~

Wrong IDs[edit]

The ID Names are incorrect at It's showing flowing_lava and lava there with water icon and name. -- 20:09, 21 July 2018 (UTC)

Looks like it's been fixed.―HalfOfAKebab (talk, contribs) 22:50, 21 July 2018 (UTC)
Yeah, Orthotope edited it - Special:Diff/1243907. Thanks for reporting! :)-- Madminecrafter12Orange Glazed Terracotta JE2 BE2.pngTalk to meLight Blue Glazed Terracotta JE1 BE1.png 22:55, 21 July 2018 (UTC)

A lot of technical information regarding sponges[edit]

Shouldn't all this information be moved to the sponge page instead? All of the behaviour related to placing sponges in water has everything to do with that block, not this page. Although it is about how water "behaves" in relation to sponges, this is actually what the sponge does to it, rather than an effect of the water itself. A simplified summary could be left on this page after move. – Jack McKalling [ Talk Contrib ] 23:12, 11 October 2018 (UTC)

Flowing water[edit]

Whenever I try to use flowing_water in any command, it becomes invalid. Does this block still exist? The article claims that it is. Fabian42 (talk) 18:45, 9 December 2019 (UTC)


Aren't there more sounds?

Name Sound
minecraft:ambient.underwater.loop Underwater sounds
minecraft:ambient.underwater.loop.additions Bubbling, splashing, etc.
minecraft:ambient.underwater.loop.additions.rare Low humming, bubble, tapping, possibly small part of Disc 11?
minecraft:ambient.underwater.loop.additions.ultra_rare Strange Nether Portal-like sounds...

Oh, and dont forget the 3 unique tracks... –Preceding unsigned comment was added by (talk) at 21:36, 23 December 2019 (UTC). Please sign your posts with ~~~~

(More) Flowing water[edit]

So 1.13 Changed water Completely (in some ways). But what about what water - flowing - doesn't change?

There are some quite-odd game mechanics involving What is detached by water flowing - what blocks water flowing - and Related things Not- affected-by /affecting water, flowing. Should there be some specific Wiki page even about flowing water..? Subsection 'round here??

I got reminded of this seeing the first 1.16 (Nether Update) snapshot in which lava flowing did-Not move the Netherite materials put in it. I'd expect water probably would, so different liquid mechanics..? yet...?? Yilante 11:53 p.m. 2 /7 /20 07:56, 8 February 2020 (UTC)

Water Spreading Weight[edit]

In Water#Spreading:

For each direction, this weight is initially set to 999. Then, for every adjacent block, it can flow into, it tries to find a way down reachable in four or fewer blocks from the block it wants to flow to.

The value 999 is weird as it does not exist in other pages about water and the flowing mechanics; also the use of the "weight" is not explained. It appeared in a revision done in July last year. Please verify that! X12503181 (talk) 14:44, 19 June 2020 (UTC)