Talk:Quick Charge

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Needs verification[edit]

I removed this passage added by Silentambush157249 (talkcontribslogsblock log) because it seemed contradictory: "Maximum the game will allow is level 5, anything higher than this value, and it breaks the item entirely. Although its not allowed to go above this, you can, but it will make the reload infinitely higher. Using the code: '{Enchantments:[{id:"minecraft:quick_charge",lvl:5}]} 1' you can get a crossbow or bow to be instantly charge each right click."

I removed it because "level 5" contradicts the infobox, and "not allowed" contradicts "you can". It made no sense to me. Would someone verify this, and add it back in a more informative style if it's valid? ~ Amatulic (talk) 16:00, 14 April 2019 (UTC)

I'm not confident in making any edits/changes myself, as this is my first time contributing to a wiki page, but hopefully I can at least provide a bit of information. As for the "contradictions", the information they gave just needs some clarity for it to make sense. When they said "maximum the game will allow is level 5", what they meant is that that is the last level at which it functions normally within the parameters of the equation that's used for the loading time. Any higher level will cause it to no longer function properly, as the equation would return a negative value for the loading time. Through the "Enchantments" nbt tag with /give, you can set it to any level you want, just like with any other enchantment, however the obtained crossbow will not load a projectile at all due to the negative loading time. This is why they also stated "anything higher than this value, and it breaks the item entirely". Essentially it just needs to be changed to describe it in terms of "what the functionality of the enchantment can or cannot support", rather than in terms of "what's allowed and what isn't". As for the maximum level, they meant to say the maximum level before it seizes to function properly. The level shown in the infobox is the maximum level obtainable in normal survival (without cheats), or by using the /enchant command, so maximum in this case was referring to a different context. Hopefully this helps clear some things up or helps lead to a proper revision. Stranded at sea (talk) 04:52, 20 August 2019 (UTC)