From Minecraft Wiki
Jump to: navigation, search

Zombie jockey[edit]

Zombie jockey tested, not only adult panda, baby panda can also be mounted by baby zombie, baby husk and baby zombie villager. ImakerB (talk) 02:21, 19 January 2019 (UTC)

Are Panda Passive or Neutral Mobs?[edit]

Agressive Panda is neutral mobs, but other panda behave like llama, which if attacked they will attack back but only once. Llama described as neutral mobs, while panda described passive mobs. ImakerB (talk) 02:21, 19 January 2019 (UTC)

In my opinion, panda's should be classified as passive, but sometimes neutral mobs. Just to be sure and catch it all, call it neutral if you have to choose. – Jack McKalling [ Grid Book and Quill.png Grid Diamond Pickaxe.png ] 21:18, 19 January 2019 (UTC)
I'd say neutral. The definition of neutral, as far as I know, is sometimes being passive and sometimes being hostile. Pandas are mostly passive, but when attacked they're briefly hostile. Imo, that makes them neutral.-- Madminecrafter12Orange Glazed Terracotta.pngTalk to meLight Blue Glazed Terracotta.png 21:22, 19 January 2019 (UTC)
Why do we have the passive/neutral/aggressive mob distinction, and adhere to it so much, if it is too poorly defined not to cause problems like this? This classification is in no way reflected in game and is not really relevant to players. --AttemptToCallNil (report bug, view backtrace) 21:27, 19 January 2019 (UTC)
I've thought about that. Is this something Minecraft developers have mentioned or something we just made up? As far as causing problems, I had always thought it was simple; if they don't hurt the player they're passive, if they almost always hurt the player they're hostile, and if sometimes they hurt the player and other times don't, they're neutral.-- Madminecrafter12Orange Glazed Terracotta.pngTalk to meLight Blue Glazed Terracotta.png 21:29, 19 January 2019 (UTC)
I don't recall this classification ever being mentioned by developers. --AttemptToCallNil (report bug, view backtrace) 21:45, 19 January 2019 (UTC)
Passive mobs never attack the player. Neutral mobs do not attack the player except under certain conditions and usually exist in peaceful difficulty. Hostile mobs attack the player and usually do not exist in peaceful difficulty.
The categorization is useful to know which mobs will attack the player, which may, and which don't, at a quick glance. If the categorization were to be removed, it would need to be replaced with something else. Hostile mobs would fit nicely into the official monster category, but the rest wouldn't fit together and keep the same distinctions. jahunsbe (talk) 19:40, 9 April 2019 (UTC)
> except under certain conditions
> usually exist in peaceful difficulty
> usually do not exist in peaceful difficulty
These statements only serve to further my concerns with the classification. Given the specified "certain conditions" may be anything, "neutral mob" becomes a practically useless specification: these hostility triggers are some of the most important information about a mob. And if a mob is not one of those exhibiting the "usual" peaceful spawning behavior, just specifying the mob as "neutral/hostile" wouldn't be enough for readers to infer the actual behavior.
Lead sections, not one-word classes, are designed to provide key information "at a quick glance". This is one of the reasons I was one of those who pushed for expanding lead sections beyond bare definitions (some of which were on the level of "Creeper is a hostile mob"). --AttemptToCallNil (report bug, view backtrace) 21:41, 9 April 2019 (UTC)
Resolved as Neutral. 12:26, 5 May 2020 (UTC)

Excess pictures?[edit]

Anyone else feel the amount of pictures in the gallery is excessive? We have multiple pictures of the same panda variant, and pictures that are nothing more than a bunch of pandas. Should this section be trimmed down? -PancakeIdentity (talk) 02:48, 21 February 2019 (UTC)

What is the speed of pandas?[edit]

I want to know the speed of pandas (and lazy pandas) in meters per second, to at least 3 significant figures. I know they are slower than other mobs, but exactly how much slower? Fadyblok240 (talk) 02:30, 16 June 2019 (UTC)

Well, using the "generic.movementSpeed" attribute shows me that normal pandas have a speed of 0.150, while lazy pandas have a movement speed 0.070. What units these use, I'm not sure. For comparison, Creepers have a speed of 0.25 and Cats have 0.300. -PancakeIdentity (talk) 02:38, 16 June 2019 (UTC)

What unit? Fadyblok240 (talk) 18:16, 16 June 2019 (UTC)

I'm not sure, I'mjust using the game'smovement attribute numbers. Probably mps but I don't know. -PancakeIdentity (talk) 19:30, 16 June 2019 (UTC)

Where do Pandas spawn in Java edition?[edit]

This page just says that "Pandas spawn in Jungle biomes", implying any of them, with bedrock edition having a higher spawn rate in bamboo jungle. Is this correct?

The Jungle page has a confusing array of [Bedrock edition only] tags but never clearly states what the situation is for Java edition.

In Java edition, do Pandas spawn in all Jungle biomes or only bamboo jungle?–Preceding unsigned comment was added by (talk) at 13:24, 02 September 2019 (UTC). Please sign your posts with ~~~~


According to Guinnes World Records, the quingling panda is it's own species. Somebody gotta correct the trivia section.--Delibirda (talk) 14:39, 22 September 2019 (UTC)

It is a subspecies of the giant panda according to the scientific literature. ~ Amatulic (talk) 05:57, 23 September 2019 (UTC)
Idk your source(s) might be outdated or my source is outdated.--Delibirda (talk) 11:55, 14 November 2019 (UTC)
@Delibirda: The brown panda was considered as its own species until 2005, when it was recognized as a subspecies. That's fairly recent. The sources are cited in the Qinling panda article on Wikipedia. If you have more recent sources that disagree, then that suggests there is scientific disagreement on that point and the trivia item should be removed entirely.–Preceding unsigned comment was added by Amatulic (talkcontribs) at 15:04, 14 November 2019 (UTC). Please sign your posts with ~~~~
My book was from 2017 or something, but their sources might be outdated.--Delibirda (talk) 17:00, 14 November 2019 (UTC)

Early Panda Design[edit]

In the most recent video of the “Ten Things you probably didn’t know about Minecraft”, a photo of a early Panda design was added. Can someone add this to the gallery please? Here’s the picture:

EarlyPanda.jpeg Bestgamereveryt (talk) 00:24, 28 December 2019 (UTC)

Breeding conditions don't extend to Java Edition.[edit]

According to the page:

"To enter love mode, there must be at least eight bamboo blocks within a five-block radius of both pandas. Once that requirement is met, feeding them bamboo causes them to mate, producing a baby panda. If a panda is fed without a sufficient amount of bamboo nearby, it sits and eats the bamboo, but does not enter love mode."

In my own testing however, this is not true for Java Edition. Only one bamboo block has to be in the vicinity of the pandas for them to mate.

"Also, if the player feeds two pandas too close, they will instead bleat and become aggressive toward the player."

Additionally, I haven't had them become aggressive towards me while feeding them at close range, but this requires further testing. Yevano39064 (talk) 19:20, 9 March 2020 (UTC)