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Talk:Java Edition removed features

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Possible other things to add[edit]

I wonder if it's already been discussed, but there are pages in Category:Outdated and Category:Removed_mobs (Rana, Isometric screenshot, etc.) that seem to me like they would go here. – Sealbudsman (Aaron) SealbudsmanFace.png T, C, b 16:19, 3 November 2014 (UTC)

Yes, Rana, Beast Boy, Black Steve and Steve should be added. I have a question: Grassless Dirt should be added? It was replaced by coarse dirt, but technically it was removed.16:28, 3 November 2014 (UTC)
–Preceding unsigned comment was added by LauraFi (talkcontribs). Please sign your posts with ~~~~
Yes, the mobs should be added, with a {{main}} link to the article. As for grassless dirt, it never was removed, there was simply a texture change, and the addition of an in game name. KnightMiner (t|c) 16:34, 3 November 2014 (UTC)


Am I right to put the Quiver in the unused section of this page? Or should it go on Mentioned features as it still exists as a sprite (although I don't know where would make sense though) GoandgooTalk
09:55, 21 November 2014 (UTC)

The quiver was never added, and the sprite is still there, so it belongs in unused features. LauraFi · talk 12:07, 21 November 2014 (UTC)

The quiver was originally planned to 1.9 but was removed again because "there are more natural" -- 19:20, 9 July 2015 (UTC)

The quiver's texture was removed not the "Complete Item"-- 21:06, 2 December 2016 (UTC)


Someone add this, I don't know how –Preceding unsigned comment was added by (talk) at 5:55, 16 March 2015 (UTC). Please sign your posts with ~~~~

Rose is still in Console Editions, so  No. — NickTheRed37 t/c (f.k.a. Naista2002) 06:15, 16 March 2015 (UTC)

Obsidian walls[edit]

you can implement it with /clone command using:
/clone <x1> <y1> <z1> <x2> <y2> <z2> <x> <y> <z> -- 19:15, 9 July 2015 (UTC)


In the "Obtainable until 1.7.2, there's that sugarcane. It's actually possible to obtain it in Creative (or at least in PE) –Preceding unsigned comment was added by RobustGlimt2907 (talkcontribs) at 1:25, 07 January 2016 (UTC). Please sign your posts with ~~~~

Are you sure you mean the block form and not the item form? The item form is the one that works with all the crafting recipes, meanwhile the block form is the technical block placed by the item which can grow more sugar cane.
In either case, I do believe PE has not done much with removing technical blocks from being obtained. This article is about the PC edition (see Pocket Edition removed features for PE) KnightMiner t/c 01:54, 7 January 2016 (UTC)
Yes the block form. All you need to do is middle-click (click using the scroll thingy). –Preceding unsigned comment was added by RobustGlimt2907 (talkcontribs) at 22:11, 18 January 2016 (UTC). Please sign your posts with ~~~~
Well, I would suggest you add that information to Pocket Edition exclusive features then, as this article is correct for the PC edition (which is its topic). KnightMiner t/c 22:49, 18 January 2016 (UTC)

plate.png (with small P)[edit]

Actually, plate.png Was used in c0.30_01c, in Survival mode, but it was hardcoded to creative, as the (decompiled) code states: "

  package com.mojang.minecraft.mob;
  import alotofthings;
  public class HumanoidMob extends Mob {
     public void renderModel$f1c6c5a(...) {
        if ((this.armor) || (this.helmet)) {
           GL11.glBindTexture(3553, parama.a("/armor/plate.png"));

This is where plate.png is used. And this is where the gamemode is hardcoded to Creative: "

  package com.mojang.minecraft;
  import alotofimports;
  public final class l/*Minecraft*/ implements Runnable {
    //Deobfuscated: public com.mojang.minecraft.gamemode.GameMode gamemode = new com.mojang.minecraft.gamemode.CreativeGameMode(this);
    public com.mojang.minecraft.d.b a = new com.mojang.minecraft.d.a(this);

If you want to see it with your eye, open the jar with a decompiler and take a look at com/mojang/minecraft/l.class and com/mojang/minecraft/mob/HumanoidMob.class .

+ you can go into survival mode by modifying "public com.mojang.minecraft.d.b a" in l.class to be "com.mojang.minecraft.d.c" with a bytecode editor.

--Atybot (talk) 14:34, 11 June 2016 (UTC)


tHERE IS ALREADY A GENERIC VILLAGER THAT WERE RE-ADDED IN 1.11. WHY ARE YOU FORBIDDING TO REMOVE THE SECTION?!?!?! –Preceding unsigned comment was added by (talk) at 20:05, 17 November 2016 (UTC). Please sign your posts with ~~~~

Now that 1.11 has been officially released, that is a good point. Removed. – DelboyDylan (talk|contribs) 20:33, 17 November 2016 (UTC)
I don't know what you are talking about. 20:56, 17 November 2016 (UTC)
I've removed the generic villager and zombie generic villager sections from the page as you suggested. As 1.11 has been officially released (i.e. not in snapshot or pre-release) it does make sense to remove them. – DelboyDylan (talk|contribs) 21:05, 17 November 2016 (UTC)
Cool65.23.255.61 21:30, 17 November 2016 (UTC)
But, Others think they were not re-added. I have made an test of Minecraft-- 21:15, 5 December 2016 (UTC)

I know[edit]

Ok, that can be removed in 1.11.1, Right, Sealbudsman?-- 17:13, 30 November 2016 (UTC)

What do you mean? – Sealbudsman talk/contr 18:45, 30 November 2016 (UTC)
Did i mispoken it?-- 21:04, 2 December 2016 (UTC)
When you say "that can be removed", what is "that"? – Sealbudsman talk/contr 21:18, 2 December 2016 (UTC)
Luck potion, DUH!-- 16:00, 3 December 2016 (UTC)
No-one was talking about a luck potion, rando. Done talking. – Sealbudsman talk/contr 19:19, 3 December 2016 (UTC)

Splashes (PE)[edit]

The text says "Notch <3 ez!" is still present in PE. I checked my Win10 Edition 1.0 splashes.json and it's gone, but I have no clue when it might have been removed if it was ever there (I don't remember ever seeing it displayed). Before I presumptively remove the statement, could someone check it for Android and iOS just to be sure? Auldrick (talk) 20:07, 10 January 2017 (UTC)

This page is for features removed from PC. Features removed from pocket edition belong at Pocket Edition removed features. The BlobsPaper JE2 BE2.png 22:49, 10 January 2017 (UTC)


I dug into the files of beta 1.7.3 and discovered something unused. It was called "power.png" without the quotes. I checked to see if it was still there in 17w06a, but I couldn't find it where it was before. In fact, I couldn't find it anywhere. It had been removed. Anybody else know anything about this? Like maybe when the texture was added and when it was removed? I'll look for information, too. However, I can't promise I'll find much.--WarmWooly75 (talk) 05:03, 18 February 2017 (UTC)

Should we include dead Coral or not?[edit]

In the last edit, dead coral was added to the removed features. Should we really include it though? It only appeared in just a few snapshots of 1.13, and there are no features that I see on this page only appreared in snapshots (I didn't look closely though). I personally think that this should be deleted, but I'm open for anything. It does seem like snapshots often test lots of things that are later removed, and I don't think Dead coral is really worth mentioning. Another reason for this is that dead coral is actually a coral variant and was just split up into several dead corals, meaning that dead coral was never really removed.--Orange Glazed Terracotta.png Madminecrafter12TC 21:46, 12 March 2018 (UTC)

After reading the article more closely I did realize that some features that only appeared in development versions. However, the part about dead coral being a coral variant and being split up rather than removed is still true.--Orange Glazed Terracotta.png Madminecrafter12TC 21:50, 12 March 2018 (UTC)
I agree, it's not really "removed", but rather expanded upon. – Jack McKalling [ User page Talk page Contributions ] 21:59, 12 March 2018 (UTC)

Raw and cooked fish shoulnd't be here[edit]

In 1.7, their translation key was changed to and and apparently ( the in-game name was planned to be changed back then. Still, Mojang themselves asked the Java Edition translators to translate is as "cod" (

The name in the en_us file was changed in 17w47a, along with the "flattening" and is unrelated to the actual fish mob and texture change. If we add things here because of a name change, we should also list hardened clay being replaced by terracotta in 1.12 and many other items as well. --Capopanzone (talk) 19:55, 24 March 2018 (UTC)

Only the changes made in 1.13 matter, the technical changes in 1.7 didn't have any effect when it comes to actual gameplay.
Having said that, I still don't think raw and cooked fish should be listed. Changing the name and texture at the same time doesn't make it a new item. Same goes for the rose which in my opinion is misplaced within this article. Only the texture and name were changed in 1.7, nothing else was. So it wasn't removed or replaced, it was just altered. The code is what defines an object and in both cases it didn't change in the slightest. – Fuzs 20:51, 24 March 2018 (UTC)
I agree that neither the rose nor fish have necessarily been removed, and therefore aren't really useful on this page.--Orange Glazed Terracotta.png Madminecrafter12TC 21:13, 24 March 2018 (UTC)
I think the rose is a unique case, as from the players' point of view, Mojang took out one type of flower and replaced it with another. Yes, in the code this is simply a name and texture change, but it's one that generated a lot of discussion in user communities - and it still gets noted from time to time. Because of its history, I think this change is notable, and therefore the Rose section should be retained. I don't think the fish / cooked fish changes meet the same standard, and so I wouldn't support including sections for such changes. Memetics talk | edits 22:12, 13 April 2019 (UTC)


I don't know if any of the unused potions had effects or not. The content of the only revision of the Clear Potion page before it was deleted was:

Clear Potion gives you 3 minutes of speed and 3 minutes of haste.
Curently can only be modded for.

This was created by a user with no other contributions, either before or after that one. Between the editor's lack of a trustworthy reputation, and the mention of mods, I don't think this edit can be used as evidence that the unused potions had effects. -- Orthotopetalk 19:17, 20 January 2019 (UTC)

Would anyone really think that evidence is worth investigating? I doubt that. I say, let's just assume the potions had no effects. --AttemptToCallNil (report bug, view backtrace) 19:23, 20 January 2019 (UTC)
Reminder that Beta 1.9 Prerelease 2 (which I assume is the version we're concerned with) is available for download, so we can actually investigate this is we can mod the game to get stuff these potions. - User-12316399 (talk) 21:10, 20 January 2019 (UTC)
Actually, I'm pretty sure this video right here just about clears it. - User-12316399 (talk) 21:27, 20 January 2019 (UTC)


did rana ever move the way her animation was suposed to play out?-- 17:25, 26 March 2019 (UTC)

No, she moved like everyone else, in the idle pose. -- TheAwesome98 15:50, 22 December 2019 (UTC)

Footstep particle[edit]

Footstep particle is in game but its unused! –Preceding unsigned comment was added by (talk) at 12:38, 23 July 2019 (UTC). Please sign your posts with ~~~~

It's not really removed if it's in the game -PancakeIdentity (talk) 15:20, 23 July 2019 (UTC)
they got rid of it -- 18:55, 10 August 2019 (UTC)

isometric screenshot[edit]

when were they added and removed????? -- 22:38, 30 July 2019 (UTC):)

It says in the sections. Please read good. -- TheAwesome98 15:52, 22 December 2019 (UTC)

There might have been some confusion regarding the MD3 mobs' drops.[edit]

Dear fellow Wiki-users,

I have experimented with the old Indev versions containing MD3 mobs, and, based on what I have observed, I think that their drops might need to be corrected. You see:

Firstly, the male MD3 mobs can all drop 0-2 items. Secondly, every male MD3 mob has one specific item; Steve will always drop string, Black Steve will always drop gunpowder and Beast Boy will always drop feathers. Thirdly, none of the male MD3 mobs ever drop a flint and steel, as is not only evident when playing Indev 20100130, but also when looking at the game's source code.

As for my proof for this, as well as my observations regarding Rana's loot, kindly refer to my forum-post regarding the matter.

Best, Albert plaggart (talk) 09:46, 10 September 2019 (UTC)

Can we still consider living Pigmen unused?[edit]

Piglins are being added soon, and Zombie Pigmen are being renamed to Zombified Piglins. It’s pretty obvious that Piglins are supposed to replace Pigmen judging by the Zombie Pigman name change, so would we still consider living Pigmen removed? 21:21, 28 September 2019 (UTC)

Zombie Pigmen are changing to Zombified Piglins, but Pigmen are Pigmen and Piglins are Piglins. I hope this makes sense! -- TheAwesome98 15:54, 22 December 2019 (UTC)

a dog took over the lit furnace ID thinger[edit] that's all I can say.-- 21:51, 23 May 2020 (UTC)

This is really not a helpful message. What are you talking about? Please be clear. FVbico (talk) 22:43, 23 May 2020 (UTC)