Talk:Iron Golem

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Jack O'lanterns Cannot Be Used[edit source]

Just trying to build iron golem today in 1.8 survival mode, and Jack O'lanterns did not work to build an iron golem (the wiki currently says they will work). Pumpkins worked just fine. –Preceding unsigned comment was added by (talk) at 6:37, 14 April 2015 (UTC). Please sign your posts with ~~~~

Will you read the article fully and find that it was deleted in 14w26c then readded in 1.8.1-pre1? — NickTheRed37 t/c (f.k.a. Naista2002) 06:44, 14 April 2015 (UTC)
It was 1.8.3 that I was using and it did not work with Jack O'lanterns, only with pumpkins. I have not tested it in 1.8.4 yet; have you done so and can you confirm that it still works? (i.e. in the current version, not 1.8.1-pre1) 05:11, 20 April 2015 (UTC)
I can't confirm either of that; I don't have Minecraft. — NickTheRed37 t/c (f.k.a. Naista2002) 11:25, 20 April 2015 (UTC)
It will work if you place it like the Wiki says but you need to have a block more underneath it. well it works for me in my skyblock on 1.8.8. Greetings Declan

Attacking in thunder?[edit source]

Do Iron Golems attack you in thunder? I think one tried to attack me once in thunder just when it started, it ran towards me and all, acting like it was trying to attack me but couldn't. Probably a glitch, but I want to make sure. --Leskychuchu (talk) 23:49, 6 May 2015 (UTC)

I don't recall any different behavior related to thunder, and other mobs behavior are unaffected by thunder, so I assume the inability to attack you was unrelated to the thunder. KnightMiner t/c 02:48, 7 May 2015 (UTC)
Since Iron golems do not despawn on peaceful, they cannot hurt you, although they attempt to attack you (if you hit them). So maybe you hit a golem and you were on peaceful, but it was thundering during that time. Another theory may be that it was your own iron golem, and it looked like it was charging toward you, when it was actually a zombie about to kill you. Danny18078 (talk) 14:03, 31 July 2015 (UTC)
Golems can Hurt you on Peacefull. Them and Wolves are the only mobs like this.

Space needed to spawn?[edit source]

I'd like to know how large a space a golem needs to spawn in. Judging by its size I'd guess 2x2x3. Is this right? If so, should it be in the main article? 19:23, 13 June 2015 (UTC)

It doesn't matter, as long as you can fit the structure used to make one (the golem is the same size)

The configuration used to make an iron golemn

The BlobsPaper.png 21:29, 13 June 2015 (UTC)

What is the vertical alignment of the spawning area?[edit source]

Page is unclear about the vertical alignment of the 16x16x6 spawning area. The "centred between" part is ambiguous since it's not obvious whether it's referring only to calculating the centre of the village or whether the centre of the 16x16x6 box is also supposed to be the same point.

There are two main points that need clarification:

  • what is the y component of the centre of the village (call it vy)?
  • is the golem spawning box centred in the y direction (leading to possible spawns for -3 < vy - y < +3) or is vy the base (leading to 0 <= vy - y <= 5)?

For the first point, consider a flat village with doors built on top of a plane of blocks at y=0. Thus all doors exist at levels y=1 and y=2 (since they're 2 blocks high). Is the centre of the village at y=1 or y=1.5? Or is a floor/ceiling applied after averaging all the doors' y values?

Likewise, there would appear to be an open question as to whether the golem spawn locations that are generated are real (fractional) numbers or integers.

My guesses for all of this would be:

  • only the bottom parts of doors are counted
  • the floor function is applied to the average
  • spawns are considered at integer offsets of -2, -1, 0, +1, +2 and +3 from vy (and golem's feet would spawn at this y value if valid)

This would be in keeping with other parts of the game:

  • mob spawners can spawn mobs underneath the spawner
  • villagers can also look above and below their level to find doors

The tutorial on iron golem farming says the best versions "seem to be the ones that use two floors in the golem-spawning zone(16 by 16 by 6), and keep all doors and villagers outside the zone, either above and below the center or in an outer "ring" on the same level". It's not very clear what "on the same level" means in that case, but it would seem that it means that the floors should go at vy + 0 and (presumably, to give golem head space) vy + 4

Iron golem can be created on snow[edit source]

On the creation tab, it is said :

"The air blocks are not optional. Note that they will not spawn if constructed on snow." Though I understand what the autor meant, the second sentence is technically false, and could be more informative. It could be replaced by : "The air blocks are not optional. Snow layer and tall grass will prevent spawning.

Golems don't attack Ghasts either[edit source]

I only tested on PCPE bıt it looks like they don't attack ghasts either. I tried trapping Ghasts to the ground too. Can someone confirm and add to the list of mobs golem don't attack. 15:15, 30 November 2016 (UTC)

I cannot speak to Pocket Edition, but I can confirm that iron golems do attack ghasts in the Computer Edition. If others are able to confirm that this is different in Pocket Edition, then the differences between the versions should be stated on the page. – DelboyDylan (talk|contribs) 15:21, 30 November 2016 (UTC)
Wierd, i got confirmation that they don't in 1.11 too from someone else. I'll ask how exactly he did and i'll try on PC too if i can find time. 18:33, 30 November 2016 (UTC)
Iron Golems don't attack Ghasts in PE, I can confirm. – Sealbudsman talk/contr 01:59, 1 December 2016 (UTC)
Got one attack to Ghast in PC edition. Looks like iti s just tricky to do but they attack. I'll try to do the same on PE. 09:51, 1 December 2016 (UTC)