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Non-standard falling blocks[]

The page says “By tweaking the BlockState NBT tag, it is possible to summon a falling block entity that normally does not fall as a block, such as dirt or stone, although it will have the same behavior as a naturally spawned falling block”. This doesnʼt seem to work (in 1.17; not sure about other versions); I can create it, and it looks like the block I specify, but itʼll vanish next tick instead of falling or turning into the specified block. Can anyone confirm a version where this does work? --65.36.124.105 04:13, 30 June 2021 (UTC)

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