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I did some testing and I'm pretty sure the Damage Immunity is around 468 Milliseconds long. Anybody care to validate this? 22:02, 29 March 2013 (UTC)ITR

Fall damage[edit]

2 blocks of water seems to still negate fall damage completely. I just tested a 250 block drop and was perfectly fine. -- 06:44, 18 April 2013 (UTC)Anon

Lightning damage[edit]

Indeed, lightning hurts way more than I expected, and probably is affected by difficulty. I just took at least 4-5 hearts when lighting struck nearby during a door-fight. (I thought I'd been brushed by a creeper, but there was no crater.) Can anyone get official values? --Mental Mouse 19:41, 14 July 2013 (UTC)

This is the relevant bit of code from
public void onStruckByLightning(EntityLightningBolt par1EntityLightningBolt)
I haven't tested in-game yet, though, since it's not easy to get struck by lightning intentionally. -- Orthotope talk 00:28, 15 July 2013 (UTC)


in the damage page it does not add rotten flesh as a source of poison. -- 15:02, 4 January 2014 (UTC)

It's a source of hunger, not poison. MattTalk
⎜ 15:31, 4 January 2014 (UTC)

Golden Sword Damage[edit] says gold sword does the same as wooden while this page says it is stronger than stone. –Preceding unsigned comment was added by DSdavidDS (talkcontribs) 03:17, 6 February 2014 (UTC). Please sign your posts with ~~~~

No, they both say Gold sword is the same attack strength as wood. --KnightMiner (talk|contribs) 03:21, 6 February 2014 (UTC)
Oops, my mistake.
DSdavidDS (talk) 03:39, 6 February 2014 (UTC)--DSdavidDS (talk) 03:39, 6 February 2014 (UTC)

Is the skeleton damage outdated?[edit]

I just tested the zombie damage and I am not seeing 6 points of damage on Hard. Here is a video: I tested again after recording this with my food level low (to disable regen), and they still only did this much damage. Placeboing (talk) 07:25, 24 April 2014 (UTC)

Conflicting numbers on critical hits[edit]

In several places it says that a critical hit "deals a random amount of additional damage, up to 50% more (rounded down) plus one heart." Then it says the maximum damage from a critical hit with a diamond sword is 17. Diamonds have a base damage of 8. 8 * 1.5 + 2 = 12 + 2 = 14. 14 is not 17. Where did 17 come from?

Infogulch (talk) 23:52, 27 May 2014 (UTC)

I'm wondering the same thing. Where are those critical hit numbers come from? In the case of a wooden sword that does 5 damage, 5 + 50%(2.5) + 1 = 8.5 damage. Yet this page states the damage is 11? What am I missing? 0 Zippy (talk) 08:37, 8 June 2014 (UTC)

Should fire damage be included?[edit]

Should fire damage be included on natural damage? Dentedharp90041tc 12:36, 16 July 2017 (UTC)

You mean as a new section? Sounds reasonable. – Sealbudsman talk/contr 16:09, 16 July 2017 (UTC)

Maximum finite fall damage[edit]

I just wanted to document here what I just figured out: In 19w14b you can fall 4508.00439453125 blocks in Survival without dying if you use a strong potion of turtles, an enchanted golden apple, a jump boost 2 beacon or potion, protection 4 everywhere on a full diamond armour, feather falling 4, a shield and haybales. A 4508.0048828125 block fall kills you under those conditions. Of course you can reduce your fall damage to 0 with various methods, but that's the highest finite height that you can survive. Fabian42 (talk) 22:35, 7 April 2019 (UTC)


Missing all of the netherite damage values and related. Does somebody have time to fix this? 18:56, 8 February 2020 (UTC)

Added netherite to the tables. –Sonicwave talk 20:00, 8 February 2020 (UTC)