Section for more in-depth info
Should we add a section where we further cover gamerules with some more complex behaviors/quirks? Like, maybe it could include what is affected by randomTickSpeed. Or how disableRaids handles existing raids. That type of info. Does it belong here? Should we add it? -PancakeIdentity (talk) 18:42, 14 June 2019 (UTC)
- Sure. These command pages really need more content on them. – Nixinova 19:39, 14 June 2019 (UTC)
Bedrock Tick Speed
Isn't the default tickspeed on bedrock 1? -184.108.40.206 07:53, 8 August 2019 (UTC)
IDK How maxEntityCramming negative value behavior?
I don't know how the game rule maxEntityCramming set to the negative value, the behavior is? 220.127.116.11 04:43, 28 December 2019 (UTC)
- Thank you for your information! It said for "Setting to 0 disables the rule.". Negative values also disables the maxEntityCramming game rule, too! 18.104.22.168 07:55, 5 February 2020 (UTC)