Sweeping Edge

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Sweeping Edge
Maximum level


Primary items

Secondary items


Enchantment weight


Namespaced ID
Numeric ID


Information icon.svg
This feature is exclusive to Java Edition.

Sweeping Edge is a sword enchantment that increases sweep attack damage.


Sweeping Edge increases the damage dealt to mobs by each hit from a sweep attack by 50%/67%/75% of the sword's attack damage for levels I/II/III.


The formula for sweep attack damage is: 1 + Attack_Damage * (Sweeping_Edge_Level / (Sweeping_Edge_Level + 1)), rounded to the nearest integer. Here, the Attack_Damage is the sword's damage after applying Sharpness, Smite, and Bane of Arthropods. For example, an iron sword enchanted only with Sweeping Edge I deals 1 + 6 * (1 / (1 + 1)) = 4Heart.svgHeart.svg damage to each mob hit with a sweep attack. A Diamond Sword enchanted with Sharpness V and Sweeping Edge III deals 1 + 10 * (3 / (3 + 1)) = 8Heart.svgHeart.svgHeart.svgHeart.svg sweep damage. Any sword without Sweeping Edge deals 1 + Attack_Damage * (0 / (0 + 1)) = 1Half Heart.svg sweep damage. Extra damage from Smite and Bane of Arthropods is applied against undead mobs and arthropod mobs, respectively.

Higher levels than Sweeping Edge III (obtainable via the use of commands or third party editors) is processed following the formula above and the sweep damage caps beneath 100% of sword's attack damage.