See § Structure
|Can generate in
Swamp huts consist of a small square "hut" made of spruce planks, with oak log "pillars" extending down to the ground. There is a small platform outside of the hut that could be an entrance; however, it is many blocks above the ground, and there are no stairs that go upwards to the hut. The roof of the swamp hut is made up of spruce wood stairs and spruce wood planks.
However, in Bedrock Edition, the cauldron generates with a random potion inside of it in random amounts. These potions include Swiftness, Slowness, Weakness, Healing, and Poison. Water Breathing, Fire Resistance, Night Vision, Harming and Decay seem to have a very low chance of being spawned, also rarely the cauldron contains a splash potion. This is the only way to legitimately obtain Potions of Decay, since the potion cannot be brewed. [Bedrock Edition only]
|Oak Log||20 (or more)|
|Potted Red Mushroom||1|
|Mushrooms||0 or more|
Additionally, in the 7×9×7 area that is the hut (This is the size of the roof and one block over the porch, from one level below the floor of the hut to two blocks above the roof) only witches can spawn, while all spawned cats (from spawn eggs, breeding and commands without cat type set) will always be black.
|1.4.2||12w40a||Added witch huts.|
|1.8||14w34d||The witch hut spawning zone has now been decreased or eliminated, depending on altitude of the hut.|
|1.8.1||pre1||A new witch hut spawning system can now spawn witches from Y coordinates 64 to 71, a wider range than before.|
|1.13||17w47a||The flower pot in witch huts now have a red mushroom inside of it.|
|18w06a||Witch huts are renamed to swamp huts.|
|Pocket Edition Alpha|
|0.14.0||build 1||Added witch huts.|
|0.16.0||build 1||A potion of decay now has a small chance of appearing in the cauldron inside the hut.|
|1.0.0||alpha 0.17.0.2||A new witch spawning system has now been added to witch huts.|
|1.8.0||beta 22.214.171.124||Black cats now spawn in witch huts.|
|Legacy Console Edition|
|TU19||CU7||1.12||Added witch huts.|
|New Nintendo 3DS Edition|
|0.1.0||Added witch huts.|
- The "hut" part of a swamp hut generates on or above the surface, while the wood "pillars" extend down until they reach solid ground. This means that if part of a witch hut is at sea level and another part is on top of deep ground, such as a ravine, the pillars on the deep-ground side go all the way down to the ground.
- It is possible for swamp huts to generate on top of one another.
A swamp hut that generated over deep water.
A swamp hut where part of it generated on highland, and part of it above a deep cave.