Hello there! We are conducting a survey to better understand the user experience in making a first edit. If you have ever made an edit on Gamepedia, please fill out the survey. Thank you!

Helmet

From Minecraft Wiki
(Redirected from Studded Helmet)
Jump to: navigation, search
Helmet
Leather Cap.pngChainmail Helmet.pngIron Helmet.pngDiamond Helmet.pngGolden Helmet.pngTurtle Shell.png
Type

Armor

Rarity

Common

Durability

Varies

Renewable

Yes

Stackable

No

Data values

See Data values

Namespaced ID

See Data values

This page or section has been suggested to be merged with Armor. Discuss
The articles share similar information or a common topic.

Helmets are a type of armor that covers the head of the player. There are six types of helmets: leather cap, chainmail helmet, iron helmet, diamond helmet, gold helmet and turtle shell.

Obtaining[edit]

Crafting[edit]

Ingredients Crafting recipe Description
Leather or
Gold Ingot or
Iron Ingot or
Diamond

Damaged Matching Helmet


The durability of the two helmets is added together, plus an extra 5% durability.
Scute

Does not come with chestplate, leggings or boots counterparts.
Damaged Turtle Shell


Does not come with chestplate, leggings or boots counterparts. The durability of the two turtle shells is added together, plus an extra 5% durability.

Mobs[edit]

If a zombie, husk, stray or skeleton is wearing armor, there is a 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) that the mob will drop a helmet upon death. It will usually be badly damaged, and may be enchanted with enchant level 5-19.

In Bedrock Edition Vindicators and Pillagers spawn in raids have a 8.3525% chance on easy and normal(10.28% on hard) to drop iron helmet. It will usually be badly damaged, and 50% chance of enchanted with random enchantment.

Natural generation[edit]

Leather caps can be found in 31.8% of village tannery chests in groups of 1.

Enchanted leather caps[note 1] can be found in 22.4% of shipwreck supply chests in groups of 1.

In Bedrock Edition they can be found in 25.3% of shipwreck supply chests in groups of 1.

Iron helmets can be found in 12.1% of stronghold altar chests, 31.8% of village armorer chests, and 25.6% of village weaponsmith chests, all in groups of 1.

In Bedrock Edition they can be found in 11.8% of stronghold altar chests in groups of 1.

Enchanted iron helmets[note 2] can be found in 13.3% of End city chests in groups of 1.

In Bedrock Edition chainmail helmets can be found in 57.2% of buried treasure chests in groups of 1.

Enchanted diamond helmets[note 2] can be found in 13.3% of End city chests in groups of 1.

Notes
  1. All enchantments are equally probable, except treasure enchantments, and any level of the enchantment is equally probable.
  2. a b Enchantment probabilities are the same as a level-20 to level-39 enchantment would be on an enchantment table that had no cap at level 30, and that was able to apply treasure enchantments, and where the chance of multiple enchantments is not reduced.

Villagers[edit]

In Java Edition, novice-level armorer villagers have a 40% chance to sell an iron helmet for 4 emeralds. Journeyman-level armorers have a 40% chance to sell a chainmail helmet for 1 emerald. Master-level armorers will always sell an enchanted diamond helmet for 11-27 emeralds. Apprentice-level leatherworker villagers have a 23 chance to sell a leather cap[note 1] for 5 emeralds. Master-level leatherworker villagers will offer the same trade.

Armorer villagers may give the players with the Hero of the Village effect a chainmail helmet.

In Bedrock Edition, novice-level armorer villagers have 25% chance to sell iron helmet for 5 emeralds, 13 chance to sell chainmail helmet at journeyman-level for an emerald, and 50% chance to sell enchanted diamond helmet for 8 emeralds at master-level. Apprentice-level leatherworker villagers have 50% chance to sell leather cap for 5 emeralds as part of their trades, and 50% chance to sell an enchanted leather cap for 5 emeralds at the master level.

  1. The leather armor will have a random color created by two dyes (possibly the same dye twice.)

Usage[edit]

Helmets can be placed in the top armor slot of a player's inventory for activation.

Defense points[edit]

Defense points are each signified by half of a shirt of mail in the armor bar above the health bar. Each defense point will reduce any damage dealt to the player which is absorbed by armor by 4%, increasing additively with the number of defense points. Different materials and combinations of armor provide different levels of defense.

The following table shows the amount of defense points added by helmets.

Material
Leather 1 (Half Armor.svg)
Golden 2 (Armor.svg)
Chainmail 2 (Armor.svg)
Iron 2 (Armor.svg)
Turtle Shell 2 (Armor.svg)
Diamond 3 (Armor.svgHalf Armor.svg)

Durability[edit]

The following table shows the amount of damage each piece of armor can absorb before being destroyed.

Any "hit" from a damage source that can be blocked by armor will remove one point of durability from each piece of armor worn. Damage taken that armor doesn't protect (such as falling or drowning) will not damage the armor, even if it is enchanted to protect against that type of damage. The following chart displays how many hits helmets can endure.

Material
Leather 56
Golden 78
Chainmail 166
Iron
Turtle Shell 276
Diamond 364

Repair[edit]

Helmets may be repaired by using them along with some of their crafting material (leather, gold ingots, iron ingots or diamonds) in an anvil. Chainmail helmets may be repaired in this way with iron ingots. They may also be repaired by crafting them together with another helmet of like material.

Enchantments[edit]

A helmet can receive the following enchantments:

  1. a b c d Fire Protection, Blast Protection, Projectile Protection and Protection are mutually exclusive
  2. Only available using enchanted books and an anvil
  3. a b c Only available using enchanted books and an anvil, or by finding an enchanted helmet in an End city chest.

Status Effects[edit]

Equipping a Turtle Shell will Provide the Water Breathing Status Effect. The time that this effect lasts will not begin to count down until the player dives underwater, then the 10 seconds will count down. The effect will also immediately recharge after going out of the water.

Smelting usage[edit]

Name Ingredients Smelting recipe
Iron Nugget or
Gold Nugget
Iron Helmet or
Chainmail Helmet or
Golden Helmet +
Any fuel


Data values[edit]

ID[edit]

Item Namespaced ID Numeric ID‌[BE only]
Leather Cap leather_helmet 298
Chainmail Helmet chainmail_helmet 302
Iron Helmet iron_helmet 306
Diamond Helmet diamond_helmet 310
Golden Helmet golden_helmet 314

History[edit]

Java Edition Classic
June 14, 2009Notch discussed how armor would work in Survival mode: "Two types of swords, two types of armor, two types of helmets. The basic versions require iron. The advanced versions require steel, which you make by combining iron and coal. Carrying swords, armor or helmets take up inventory slots, but otherwise have no penalty and work pretty much as you expect (prevent some damage, or cause more damage)"
August 13, 2009Notch tested with armor models. Only chestplates and helmets were available. They were merely aesthetic at the time and had no effect on gameplay.
0.24_SURVIVAL_TESTArmor models were tested with zombies and skeletons.
?Armor was later removed from zombies and skeletons.
Java Edition Indev
?Studded armor can be seen in the texture files.
(February 9, 2010)Notch revealed new models for armor, which included leggings and boots.
February 12, 2010, 1Tested armor.[more info needed]
February 18, 2010 Added the cloth set, given the textures from one of Notch's previous games, Legend of the Chambered.
[needs update] Added the chain set.
[needs update] Added the iron set.
[needs update] Added the gold set.
[needs update] Added the diamond set.
Armor can be crafted and worn.
Armor now functions. All helmets give 3 (Armor.svgHalf Armor.svg), all chestplates give 8 (Armor.svgArmor.svgArmor.svgArmor.svg), all leggings give 6 (Armor.svgArmor.svgArmor.svg), and all boots give 3 (Armor.svgHalf Armor.svg). Armors have limited durability, with lower tier armors less durable than higher tier armors.
Java Edition Alpha
v1.0.8Renamed wool armor to leather armor.
Leather armor is now crafted with leather instead of wool.
Java Edition
1.0.0Beta 1.9 PrereleaseThe armor protection behavior has been changed. Previous to this update, the total armor protection is based in this equation: (((Total equipped armor damage reduction - 1) * (All equipped armor max damage - Total equipped armor damage)) / (Total equipped armor max damage + 1))
October 3, 2011The first images of a player wearing enchanted armor are revealed.
Beta 1.9 Prerelease 3Iron armor can now be found in the new stronghold altar chests.
Beta 1.9 Prerelease 4Armor can be enchanted.
1.112w01aIron armor can be found in the new blacksmith chests in villages.
1.2.112w06aZombies drop iron helmets on rare occasions, and zombie pigmen drop golden helmets.
1.3.112w15a⇧ Shift+clicking can now be used to wear armor.
12w21aChain armor can now be obtained legitimately in survival mode through trading.
Blacksmith villagers now sell chain boots for 5–6 emeralds, chain leggings for 9–10 emeralds, chain chestplates for 11–14 emeralds and chain helmets for 5–6 emeralds.
They sell diamond boots for 7 emeralds, diamond leggings for 11–13 emeralds, diamond chestplates for 16–18 emeralds and diamond helmets for 7 emeralds.
They sell iron boots for 4–5 emeralds, iron leggings for 8–9 emeralds, iron chestplates for 10–13 emeralds and iron helmets for 4–5 emeralds.
Butchers now sell leather boots, caps and pants each for 2–3 emeralds, and leather tunics for 4 emeralds.
1.4.212w32aMob armor is reintroduced. A partial or full set of any armor is sometimes worn by zombies, skeletons and zombie pigman, with the likelihood increasing with difficulty.
August 17, 2012Jeb and Dinnerbone tweeted pictures of dyeable leather armor.
12w34aLeather armor can now be dyed by crafting a leather armor piece with dyes. Dyes can be removed by using dyed leather armor on a cauldron with water.
Default leather armor texture is slightly darker.
12w34bLeather and diamond armor models were altered. Leather tunics have buttons and longer sleeves, and leather caps no longer have a central, narrow protrusion. Diamond chestplates have notches under the shoulders.
12w36aDyed leather armor are more saturated and have a slight tint of tan in respect to the default armor color.
Wither skeletons can spawn with random armor.
12w37a[needs update]Leather armor now has non-dyed parts. This was implemented so that players can distinguish between other types of armor and similarly colored leather armor.
1.4.612w50aThe Thorns enchantment can be enchanted on chestplates.
1.513w04aArmor in your hand can be equipped by right-clicking.
Dispensers can equip nearby players with armor.
1.6.113w18aGolden chestplates are now found in the new chests in nether fortresses.
1.7.213w36aLeather boots can be obtained as one of the "junk" items by fishing.
1.814w02aTrades changed: armorer villagers now sell chain boots for 5–7 emeralds, chain leggings for 9–11 emeralds, chain chestplates for 11–15 emeralds and chain helmets for 5–7 emeralds.
They sell enchanted diamond chestplates for 16–19 emeralds, and no longer sell other diamond armor.
They sell iron chestplates for 10–14 emeralds and iron helmets for 4–6 emeralds, and no longer sell other iron armor.
Leatherworkers now sell leather pants for 2–4 emeralds and enchanted leather tunics for 7–12 emeralds, and no longer sell other leather armor.
14w05aArmor no longer turns red when mobs/players are hurt.
14w06aArmor is now visible on giants.
14w25aChain armor cannot be crafted anymore due to the item form of fire being removed.
1.915w31aEnchanted iron and diamond armor can now be found in end city ship chests.
Mobs now wear armor from the bottom to the top, rather than from the top to the bottom. This means that a mob with three armor pieces, for example, will spawn with all armor except a helmet.
15w34bArmor durability now affects armor value.
15w36aArmor and armor enchantment calculations changed. For the original values, see here.
15w36dArmor durability affecting value removed.
Armor now has an attribute controlling the defense points.
15w43aDecreased average yield of gold chestplates in nether fortress chests.
15w50aAdded equip sounds for all types of armor.
16w02aArmor and armor enchantment calculations changed again.
16w05aArmor calculations changed again.
1.1116w39aDiamond and chainmail chestplates are now found in the new woodland mansion chests.
1.11.116w50aGolden, chain and iron armor now smelt down into one of their respective nuggets.
1.1317w47aPrior to The Flattening, these items' numeral IDs were 298 through 317.
18w07a Added turtle shells.
18w09aLeather tunics and golden helmets now have a chance of generating in underwater ruins.
18w10aLeather tunics can now generate in buried treasure chests.
18w11aEnchanted leather caps, tunics, pants, and boots can generate in the chests of shipwrecks.
18w20aChain armor pieces renamed to "chainmail".
1.1418w43aIron Helmet (Item) TextureUpdate.pngChainmail Chestplate (Item) TextureUpdate.pngGold Leggings (Item) TextureUpdate Revision 1.pngDiamond Boots (Item) TextureUpdate.png Changed the texture of all armor pieces.
19w08aGold Helmet (Item) TextureUpdate.pngGold Chestplate (Item) TextureUpdate.pngGold Leggings (Item) TextureUpdate.pngGold Boots (Item) TextureUpdate.png Changed the texture of gold armor.
Pocket Edition Alpha
0.6.0 Added the leather set.
Added the chain set.
Added the iron set.
Added the golden set.
Added the diamond set.
0.8.0? Changed leather armor sprites to that of the PC version, but its armor model remains that of older versions.
0.9.0build 1Iron armor now naturally generates in village chests and a stronghold altar chest.
0.11.0build 11Armor will now only protect against mob damage.
0.12.1?Armor can now be worn by mobs.
Armor no longer turns red when mobs/players are hurt.
Golden chestplates can now be found in nether fortress chests.
Chainmail armor can now be obtained in survival mode from a mob wearing it.
Leather boots can now be obtained from fishing as a junk item.
0.14.0build 1Leather armor can now be dyed and the model has been updated.
0.15.0build 1Armor can now be obtained from strays and husks that naturally spawn with armor.
0.15.10Capes no longer clip through armor.
Pocket Edition
1.0.0alpha 0.17.0.1Enchanted iron armor and enchanted diamond armor can now be found inside end city chests.
1.0.4alpha 1.0.4.0Iron helmets, iron chestplates, enchanted diamond chestplates and chainmail armor are now sold by armorer smith villagers via trading.
1.1.0alpha 1.1.0.0Golden, chain and iron armor can now be smelted down into one of their respective nuggets.
Diamond chestplates and chainmail chestplates can now be found inside woodland mansion chests.
Bedrock Edition
1.4.0beta 1.2.14.2Chainmail helmets, chestplates, leggings, and boots now generate in buried treasure chests.
Enchanted leather armor now can be found inside shipwreck supply room chests.
beta 1.2.20.1Leather chestplates and golden helmets now can be found inside underwater ruins chests.
1.5.0beta 1.5.0.4 Added turtle shells
1.10.0beta 1.10.0.3Iron armor now can be found in plains village weaponsmith chests.
Leather armor can now be found inside plains village tannery chests.
Iron Helmet (Item) TextureUpdate.pngChainmail Chestplate (Item) TextureUpdate.pngGold Leggings (Item) TextureUpdate Revision 1.pngDiamond Boots (Item) TextureUpdate.png Changed the texture of all armor pieces.
1.11.0beta 1.11.0.1Iron armor now can be found in savanna, taiga, desert, snowy taiga, and snowy tundra village weaponsmith chests.
Leather armor can now be found inside savanna, taiga, desert, snowy taiga, and snowy tundra village tannery chests.
Iron helmet can now be found in village armorer chests.
beta 1.11.0.4Pillagers and vindicators that spawn in raids can now drop iron armor.
Leather leggings and pants are now sold by leather worker villagers.
Iron leggings, and boots, diamond helmets, leggings, and boots are now sold by armorer villagers.
beta 1.11.0.5Gold Helmet (Item) TextureUpdate.pngGold Chestplate (Item) TextureUpdate.pngGold Leggings (Item) TextureUpdate.pngGold Boots (Item) TextureUpdate.png Changed the texture of gold armor.
Legacy Console Edition
TU1CU11.0Patch 1Patch s1 Added the leather set.
Added the iron set.
Added the golden set.
Added the diamond set.
TU5 Added the chain set.
Added a quick equip for armor to the inventory interface.
TU121.03 Changed the texture for leather armor.
TU141.05Leather armor can be dyed.
Item repair can repair armors.
TU25CU131.16Armor now has the quick equip functionality.
TU53CU431.49Patch 23Patch s3Golden, chain and iron armor now smelt down into one of their respective nuggets.
New Nintendo 3DS Edition
0.1.0Added armor.

Issues[edit]

Issues relating to "Helmet" are maintained on the bug tracker. Report issues there.

Gallery[edit]