|This page describes content that may be included in a future update.|
These features have appeared in development versions, but the full update containing these features has not been released yet.
Height: 1.7 Blocks
A strider is a passive mob that spawns in the Nether on lava seas. They can walk on lava and be saddled by the player. A warped fungus on a stick is needed to properly direct a strider, similar to how a pig is controlled by a carrot on a stick.
2 to 4 striders spawn in the Nether on spaces of lava that are two blocks tall with an air block above. Because striders are passive mobs, spawning attempts are made every 400 game ticks (20 seconds). For every strider that spawns, there is a 1 in 10 chance of an additional baby strider to spawn riding on top of the previous strider. A baby strider on the adult strider continues to grow although it does not dismount the adult strider once it has grown up. Zombified piglins have a 1 in 30 chance of spawning on top of any given strider, and if that happens, the strider spawns with a saddle. The zombified piglin also does not despawn (except in Peaceful difficulty).
In Java Edition, adult striders drop 0–5 string upon death. The maximum amount is increased by 1 per level of Looting, for a maximum of 0-8 with Looting III. In Bedrock Edition, adult striders drop 2–5 string upon death, unaffected by Looting.
A strider with a player-equipped saddle drops the saddle upon death. If a strider spawns wearing a saddle, the saddle has an 8.5% chance to drop, increased by 1% per level of Looting.
Upon being harmed by another mob, striders attempt to flee for a few seconds while making "retreat" noises.
Striders are damaged by water and rain, which damages them at a rate of 1 every 0.5 seconds and can die from it. Striders still take damage from rain even if they are in lava. However, they are not harmed when hit by a splash water bottle or when standing in a filled cauldron. They also cannot be harmed by snowfall or snowballs.
Striders outside of lava change to a purple color, change their expression to more of a frown, and shiver. They also move slower when outside of lava.
If a zombified piglin is riding a strider, the strider pursues the player if the zombified piglin is angered.
A baby strider on an adult strider still grows into an adult. Adult striders walking on other adult striders do not spawn naturally.
The player can ride on an adult strider using a saddle and can attach them to leads. Similar to how pigs are controlled using a carrot on a stick, striders are controlled using a warped fungus on a stick. The warped fungus on a stick can be used, causing the strider to boost and walk at a greater speed, which takes durability from the warped fungus on a stick. They also follow players holding a warped fungus or a warped fungus on a stick. Striders being ridden by players never move on their own accord when not being directed. Striders still move freely when ridden by a player not directing it [Bedrock Edition only]
Players riding striders into the lava from heights do not dismount if the strider submerges into the lava, and striders quickly rise back up to the surface if this happens. However, players risk getting burned by the lava themselves by doing so.
A strider ridden into flowing lava slowly rises to the top.
When ridden over land, striders automatically walk up any one block high slope[Java Edition only].
If striders are given warped fungus, they enter love mode and pair off to create baby striders, granting the player 1-7 experience orbs. The parent striders have a cooldown of 5 minutes before they can breed again. All babies obtained through breeding take 20 minutes to grow up. The growth of baby striders can be slowly accelerated using warped fungus; each use takes 10% off of the remaining time to grow up.
|Sound||Subtitle||Source||Description||Namespaced ID||Translation key||Volume||Pitch||Attenuation distance|
|Strider chirps||Friendly Creatures||?||1.0||1.0||16|
|Strider eats||Friendly Creatures||?||1.0||1.0||16|
|Strider warbles||Friendly Creatures||?||1.0||1.0||16|
|Strider hurts||Friendly Creatures||?||1.0||1.0||16|
|Strider dies||Friendly Creatures||?||1.0||1.0||16|
|Strider retreats||Friendly Creatures||?||0.8||1.0||16|
|Icon||Advancement||In-game description||Parent||Actual requirements (if different)||Namespaced ID|
|This Boat Has Legs||Ride a Strider with a Warped Fungus on a Stick||Nether||—|
|The Parrots and the Bats||Breed two animals together||Husbandry||—|
|Two by Two||Breed all the animals!||The Parrots and the Bats||Breed pairs of each of these 15 mobs. In Java Edition 1.16[upcoming], hoglins and striders are also required for this advancement. A trader llama does not count as a llama, and donkeys and mules count as horses. Other breedable mobs, if any, are ignored for this advancement.|
|Name||Namespaced ID||Translation key|
|Name||Namespaced ID||Numeric ID||Translation key|
Striders have entity data associated with them that contains various properties of the mob.
|Upcoming Java Edition|
|March 25, 2020||Three different screenshots are released of what was then revealed to be a strider.|
|1.16||20w13a||Added striders and baby striders.|
|Adult striders can be ridden by zombified piglins and baby striders.|
|A shivering animation exists for when out of lava.|
|20w14a||Striders now move faster to resemble a boat's speed on water.|
|Subtitles have now been added for strider sounds.|
|20w15a||Striders now turn purple when outside of lava.|
|Striders can now be saddled by dispensers.|
|The texture of striders has now been changed from to to remove an unused fin. The fin itself was not viewable in-game.|
|20w17a||The texture of the strider saddles have now been changed. The front and back orientation of the saddle has been corrected.|
|20w18a||Striders can no longer spawn in stacks of 3 or higher; only an adult and baby strider or an adult strider and a zombified piglin.|
|Zombified piglins that spawn riding striders no longer despawn.|
|20w19a||The "Distance by Strider" statistic that displays the distance traveled while on a strider has now been added.|
|20w20a||Striders are now required for the "Two by Two" advancement.|
|Upcoming Bedrock Edition|
|1.16||beta 220.127.116.11||Added striders and baby striders.|
|beta 18.104.22.168||Striders now move faster to resemble a boat's speed on water.|
- Striders are the only passive mob that spawns exclusively in the Nether.
- Striders are the only 1.16 mob at the moment to not turn zombified upon entering the overworld.
- They are also the only mob that can spawn in every Nether biome.
Striders are occasionally ridden by a zombified piglin when spawned.
Three striders riding one another before 20w18a.
- This behavior is controlled by the