Sword

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Duncan Geere Mojang avatar.png

The sword has been a part of Minecraft since January 2010, when it was added alongside diamonds, sticks... oh, and the entire crafting system. Since then, the basic sword concept has pretty much stayed the same but the details have been tweaked repeatedly. Enchantments were added in version 1.0.0, drops from mobs in 1.2.1, and 1.9 – the combat update – changed things up all over again.

Duncan Geere[1]

Swords are melee weapons that are mainly used to deal damage to mobs and/or players. They also are useful for mining cobwebs.

Obtaining[edit]

Crafting[edit]

Ingredients Crafting recipe
Any Planks or
Cobblestone or
Iron Ingot or
Gold Ingot or
Diamond +
Stick

Repairing[edit]

Ingredients Grindstone recipe Description
2× Damaged Wooden Sword or
2× Damaged Stone Sword or
2× Damaged Iron Sword or
2× Damaged Golden Sword or
2× Damaged Diamond Sword

Grindstone UI Clean.png

The durability of the two swords is added together, plus an extra 5% durability.‌[upcoming: JE 1.14 & BE 1.11.0]
Ingredients Crafting recipe Description
Damaged Sword of the same material


The durability of the two swords is added together, plus an extra 5% durability.[until JE 1.14]

Mobs[edit]

Some monsters can spawn with a sword, and have an 8.5% (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) chance of dropping them upon death by player: Zombies and Husk can drop iron swords, zombie pigmen can drop golden swords, and wither skeletons can drop stone swords. It will usually be badly damaged, and may be enchanted. Stone swords dropped by wither skeletons will always be unenchanted.

A vex wields an iron sword which normally has a 0% chance of dropping, because their main hand's HandDropChances is 0. However, this chance increases by 1 percentage point per level of Looting. It is never damaged‌[Java Edition only] nor enchanted.

Pillagers and vindicators that spawn in raids have a small chance of dropping an iron sword, which will be badly damaged and can be enchanted with a random enchantment.‌[upcoming: BE 1.11.0]

Trading[edit]

Weaponsmith villagers sell enchanted iron swords for 9–10 emeralds as part of their second tier trades, and enchanted diamond swords for 12–15 emeralds as part of their third tier trades.[until BE 1.11.0]

Apprentice-level weaponsmith villagers sell enchanted iron swords for 2 emeralds, and expert-level weaponsmiths sell enchanted diamond swords for 8 emeralds.‌[upcoming: BE 1.11.0]

The enchantments will be the same as the ones obtained from an enchantment table at levels 5–19.

Natural generation[edit]

Iron swords can be found in 12.1% of stronghold altar chests, 25.6% of village blacksmith chests, and 75.0% of buried treasure chests, all in groups of 1. In 1.14[upcoming] they can be found in 25.6% of village weaponsmith chests in groups of 1.

In Bedrock Edition, they can be found in 11.8% of stronghold altar chests in groups of 1.

Golden swords can be found in 19.0% of nether fortress chests in groups of 1.

Enchanted iron swords[note 1] can be found in 13.3% of End city chests in groups of 1.

Enchanted diamond swords[note 1] can be found in 13.3% of End city chests in groups of 1.

Notes
  1. a b Enchantment probabilities are the same as a level-20 to level-39 enchantment would be on an enchantment table that had no cap at level 30, and that was able to apply treasure enchantments, and where the chance of multiple enchantments is not reduced.

Usage[edit]

Attacking[edit]

Pressing attack while holding a sword will increase your damage to both mobs and players. Upon damaging a mob or player, the sword's durability will decrease by 1.

Attacking a boat or a minecart with a sword will instantly destroy it and will not decrease the sword's durability.

Sweep attack[edit]

Java Edition.png

If the attack recharge meter is 84.8% or above, and the player is standing or moving no faster than walking speed, the sword will perform a "sweep" attack which can hit nearby enemies. Enemies near the hit enemy will be knocked back and damaged by 1 (Half Heart.svg) from the slashing attack. The Sweeping Edge enchantment will increase the damage dealt by 50% of the normal hit damage for level I, 67% for level II, and 75% for level III. The amount of knockback is 80% that of the knockback due to Knockback I (in other words, 2.8 blocks), and does not benefit from that enchantment. All enemies within 1 block horizontally and 0.25 blocks vertically of any part of the attacked mob and within up to 4 blocks of the player will be knocked back.

Damage[edit]

Java Edition[edit]

Swords have an attack speed of 1.6 and take 0.625 seconds to recover.

Material Wooden Gold Stone Iron Diamond
Attack damage 4 (Heart.svgHeart.svg) 4 (Heart.svgHeart.svg) 5 (Heart.svgHeart.svgHalf Heart.svg) 6 (Heart.svgHeart.svgHeart.svg) 7 (Heart.svgHeart.svgHeart.svgHalf Heart.svg)
Damage/Second (DPS) 6.4 6.4 8 9.6 11.2
Durability 60 33 132 251 1562
Lifetime damage inflicted[note 1] 240 (Heart.svg × 120) 132 (Heart.svg × 66) 660 (Heart.svg × 330) 1506 (Heart.svg × 753) 10934 (Heart.svg × 5467)
  1. The formula to find the total lifetime damage is Durability × Damage per hit = Lifetime damage minimum. It ignores enchantments and critical hits, and assumes the sword is at maximum charge

Bedrock and PS4 editions[edit]

In the Bedrock and Legacy Console editions, swords have no attack cooldown or sweep attack and do the following damage:

Material Wooden Gold Stone Iron Diamond
Attack Damage 5 (Heart.svgHeart.svgHalf Heart.svg) 5 (Heart.svgHeart.svgHalf Heart.svg) 6 (Heart.svgHeart.svgHeart.svg) 7 (Heart.svgHeart.svgHeart.svgHalf Heart.svg) 8 (Heart.svgHeart.svgHeart.svgHeart.svg)
Durability 60 33 132 251 1562
Lifetime damage inflicted[note 1] 300 (Heart.svg × 150) 165 (Heart.svg × 82.5) 792 (Heart.svg × 396) 1757 (Heart.svg × 878.5) 12496 (Heart.svg × 6248)
  1. The formula to find the total lifetime damage is Durability × Damage per hit = Lifetime damage minimum. It excludes enchantments and critical hits

The most amount of damage that a diamond sword enchanted with Sharpness V can do is 10 in Java, 11 in Legacy Console editions and 13.5 in Bedrock Edition (without critical hits). This is because in the Console Edition, the damage is the same as that of the Bedrock Edition, but the sharpness enchantment is weakened like in the Java Edition since the 1.9 update.

Knockback[edit]

Mclogo.svgPlayStation 4 Edition.png

The knockback inflicted by swords is a bit higher than other melee items, especially while sprinting.

Sword breaking times[edit]

A sword can also be used to destroy certain blocks more quickly than with fists. Using a sword to destroy any block that doesn't break instantly decreases its durability by 2.

If a sword is enchanted with Silk Touch, either using Creative or commands, it can collect cobwebs rather than getting the string drop. This is due to the sword being classified as the proper tool for cobwebs.

The following table shows the time it takes to break blocks on which swords have any effect. Colors indicate what will be dropped:

  • White: an original block.
  • Blue: block's normal drop (e.g. seeds, sapling, apple).
  • Red: nothing.
Block Fists Sword Proper/fastest tool
Cobweb 20 s 0.4 s 0.4 s
Jack o'Lantern 1.5 s 1 s 0.125 – 0.75 s
Melon 1.5 s 1 s 0.125 – 0.75 s
Pumpkin 1.5s 1 s 0.125 – 0.75 s
Cocoa 0.3s 0.2s 0.025 – 0.15 s
Leaves 0.3 s 0.2 s 0.02s
Vines 0.3 s 0.2 s 0.025 – 0.15 s
0.02 s

Swords can be used for instant breaking of bamboo.‌[Bedrock Edition only][upcoming: JE 1.14]

Safety around constructions[edit]

In Creative mode, swords are unable to break most blocks. However, they can "break" (put out) fire, which are considered blocks.[2] Care must also be taken around minecarts, paintings, item frames and armor stands, which are also not safe with swords in Creative.[3][4]

Blocking[edit]

PlayStation 4 Edition.png
A player blocking with a diamond sword.

All types of swords can be used to parry to block some forms of damage. If the player is using a sword when attacked, the sword will deflect 50% of the incoming melee, non-magical projectiles like arrows and explosion damage, plus a bit of knockback. The sword is held in front of the player and its durability is not reduced by blocking.

As 1.9 of Java Edition, this functionality was replaced by blocking with shields. The player will also move at a slower rate than sneaking if blocking with a sword, nevertheless, it blocks instantly, unlike the shields which have a 0.25 seconds cooldown period of activation.

Enchantments[edit]

Swords can receive the following enchantments:

  1. a b c Sharpness, Smite, and Bane of Arthropods are mutually exclusive.
  2. a b Only available using enchanted books and an anvil, or by finding an enchanted sword in an End city chest.

Fuel[edit]

Wooden swords can be used as a fuel in furnaces, smelting 1 item per sword.

Smelting ingredient[edit]

Name Ingredients Smelting recipe
Iron Nugget or
Gold Nugget
Iron Sword or
Golden Sword +
Any fuel


Data values[edit]

ID[edit]

Item Name ID Numeric ID‌[BE only]
Wooden Sword wooden_sword 268
Stone Sword stone_sword 272
Iron Sword iron_sword 267
Diamond Sword diamond_sword 276
Golden Sword golden_sword 283

Video[edit]

Note: This video is outdated. Since Java Edition 1.9, swords can no longer block attacks. Instead, shields are used.

Achievements[edit]

Icon Achievement In-game description Actual requirements (if different) Availability Xbox points earned Trophy type (PS)
Xbox PS Bedrock Nintendo
Time to Strike!Use planks and sticks to make a swordPick up any type of sword from a crafting table output.YesYesYesYes10GBronze
OverkillDeal nine hearts of damage in a single hitDamage can be dealt to any mob, even those that do not have nine hearts of health overall.YesYesYesYes30GBronze

History[edit]

Java Edition Indev
0.312010-01-29 Added craftable swords made from wood, stone, iron and diamond.
2010-01-30Swords can now be made out of gold.
2010-02-01-1Swords now take damage when being used. Better swords last longer.
Java Edition Alpha
v1.2.0releaseZombie pigmen now hold golden swords.
Java Edition Beta
1.2Swords, like all tools, have more durability. It is not known what the prior durabilities were.
1.5All melee attacks, including fists, did 1 (Half Heart.svg) more damage, making the stone sword arguably nearly as effective as the iron one as it kills most mobs in the same number of hits. If the player combines swordplay with archery, the iron sword's extra damage will save some arrows and closely matches performance with the diamond sword.
1.7.3All melee attacks no longer do an extra 1 (Half Heart.svg) of damage.
1.8?Added the ability to block with a sword, giving the player more options in combat.
Swords no longer inflict more damage than bows.
Java Edition
1.0.0Beta 1.9 Prerelease 3Swords have been nerfed to make way for enchanting. A diamond sword now deals 7 (Heart.svgHeart.svgHeart.svgHalf Heart.svg) damage instead of 10 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svg).
Iron swords are now found in the new stronghold altar chests.
Beta 1.9 Prerelease 4Swords can now be enchanted in the enchantment table.
1.112w01aIron swords are now found in village blacksmith chests.
1.2.112w06aOne has a rare chance to obtain iron swords by killing zombies and golden swords from zombie pigmen from the addition of rare drops. These swords have a 20% chance of being enchanted.
1.3.112w18aWooden swords can now be used as fuel in a furnace.
12w21aBlacksmith villagers now sell diamond swords for 12–13 emeralds, and iron swords for 7–10 emeralds.
With the trading implementation, renewable items such as wheat could be sold to buy a diamond sword. This made all swords renewable.
1.4.212w32aZombies may sometimes wield iron swords, dealing extra damage.
12w34aIf a player has dyed leather armor equipped and selected a sword of any kind, it will appear the color of the dye applied to the armor, when switching to second or third person view.
12w36aWither skeletons added, holding stone swords.
1.4.612w49aUnbreaking can now be applied to a sword with an enchanted book.
1.6.113w18aGolden swords are now found in the new chests in nether fortresses.
13w25bIn Creative mode, swords no longer break blocks, and no sound will play when they're hit with one.
1.6.2?Instead of replacing the barehanded damage (1 (Half Heart.svg)), swords now add their damage onto the barehanded damage, which results in all swords doing 1 (Half Heart.svg) more damage than before.
1.814w02aWeaponsmith villagers now sell enchanted diamond swords for 12–15 emeralds, and iron swords for 9–10 emeralds. Unenchanted swords are no longer sold.
1.915w31aEnchanted iron and diamond swords can now be found in end city ship chests.
15w33cSwords no longer block attacks. Instead, shields are used.
15w34bSwords now use the attack speed attribute. The attack speed of a sword is 1.25 or 0.8 seconds.
15w34cSwords now do one less damage and have an attack speed of 1.45, or 0.69 seconds.
Swords can now do a sweep attack when moving at walking speed or slower, which will knock back mobs near the one hit. The attack speed meter must be filled for it to work.
15w36aEach Sharpness level now adds 1 (Half Heart.svg) damage to the base damage at level I and an additional 0.5 (Half Heart.svg) for each additional level, down from a flat 1.25 (Half Heart.svg) per level.
15w37aSwords now have an attack speed of 1.6, or 0.63 seconds.
15w43aDecreased average yield of golden swords in nether fortress chests.
15w49aSweep attack now does 1 (Half Heart.svg) damage to affected mobs.
1.11.116w50aGolden and iron swords now smelt down into one of their respective nuggets.
Added sweeping edge enchantment.
1.1317w47aPrior to The Flattening, these items' numeral IDs were 268, 272, 267, 276 and 283.
18w10aSwords can now generate in buried treasure chests.
September 10, 2018Sword wooden TextureUpdate.pngSword stone TextureUpdate.pngSword iron TextureUpdate.pngSword golden TextureUpdate.pngSword diamond TextureUpdate.png Jasper Boerstra tweets an image of updated sword textures.
Upcoming Java Edition
1.1418w43aSword wooden TextureUpdate.pngSword stone TextureUpdate.pngSword iron TextureUpdate.pngSword golden TextureUpdate.pngSword diamond TextureUpdate.png Changed the textures of all swords.
Swords will now break Bamboo instantly.
Pocket Edition Alpha
0.2.0 Added stone swords.
0.3.0 Added wooden swords.
0.3.2 Added iron, gold, and diamond swords.
0.9.0build 1Iron swords can now be found in stronghold altar chests and inside blacksmith chests.
0.11.0build 11Wooden, stone, golden, and diamond swords are now available in the creative inventory.
build 12Removed wooden, stone, golden, and diamond swords from creative.
build 13All swords are available in creative mode again.
0.12.1build 1In Creative mode, swords no longer break blocks, and no sound will play when they're hit with one.
Golden swords can now be found in nether fortress chests.
Zombies now rarely spawn holding an iron sword that have a chance to dropped.
Golden swords are now rarely dropped by zombie pigmen.
Stone swords are now rarely dropped by wither skeletons.
0.15.0build 1Iron swords are now sometimes dropped by Husk that spawn holding an iron sword.
Pocket Edition
1.0.0alpha 0.17.0.1Enchanted iron and diamond swords can now be found in end city chests.
1.0.4alpha 1.0.4.0Iron swords and enchanted diamond swords are now sold by weaponsmith villagers.
1.1.0alpha 1.1.0.0Iron and golden swords are now smeltable.
Added Vexes, which rarely drop an iron sword if killed using looting enchantment.
Bedrock Edition
1.8.0beta 1.8.0.8Swords will now break Bamboo instantly.
1.10.0beta 1.10.0.3Sword wooden TextureUpdate.pngSword stone TextureUpdate.pngSword iron TextureUpdate.pngSword golden TextureUpdate.pngSword diamond TextureUpdate.png Changed the textures of all swords.
Iron swords are now found in plains village weaponsmiths.
Upcoming Bedrock Edition
1.11.0beta 1.11.0.1Iron swords can now be found in savanna, snowy taiga, taiga, and desert village weaponsmiths.
beta 1.11.0.4Pillagers and vindicators that spawn in raids can now drop iron swords upon death.
Trading has been changed, iron swords sold by weaponsmith villagers now cost 2 emeralds while diamond swords cost 8 emeralds as part of their fourth tier trades.
Legacy Console Edition
TU1CU11.0Patch 1 Added swords (all five types).
TU5Added the ability to block, giving the player more options in combat.
TU53CU431.49Patch 23Patch s3Iron and golden swords are now smeltable.
PlayStation 4 Edition
1.90Sword wooden TextureUpdate.pngSword stone TextureUpdate.pngSword iron TextureUpdate.pngSword golden TextureUpdate.pngSword diamond TextureUpdate.png Changed the textures of all swords.

Issues[edit]

Issues relating to "Sword" are maintained on the bug tracker. Report issues there.

Trivia[edit]

  • The sword's texture came from Notch's abandoned RPG, Legend of the Chambered. The iron sword's texture was created first, as it was from the game, and the other swords followed.

References[edit]