Stairs
Transparent |
Partial (blocks light) |
---|---|
Luminance |
0 |
Blast resistance |
Wood: 15 |
Tools | |
Renewable |
Andersite, Granite, Diorite and Smooth Quartz: No |
Stackable |
Yes (64) |
Flammable |
Wood: Yes |
Drops |
Itself |
Data values |
See § Data values |
Name |
See § Data values |
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Stairs are blocks that allow mobs and players to change elevation without jumping.
Contents
Obtaining[edit]
Stairs can be crafted, or can be found in villages, strongholds, temples, nether fortresses, end cities and woodland mansions.
Breaking[edit]
Wood stairs drop themselves as items when broken with any tool, or with no tool, but an axe is fastest. Non-wood stairs drop themselves as items only if broken with a pickaxe.
Block | Brick Cobblestone Nether Brick |
Stone Brick Purpur |
Quartz Sandstone Red Sandstone |
Wooden | |
---|---|---|---|---|---|
Hardness | 2 | 1.5 | 0.8 | 2 | |
Tool | |||||
Breaking time[note 1] | |||||
Hand | 10 | 7.5 | 4 | 3 | |
Wooden | 1.5 | 1.15 | 0.65 | 1.5 | |
Stone | 0.75 | 0.6 | 0.35 | 0.75 | |
Iron | 0.5 | 0.4 | 0.2 | 0.5 | |
Diamond | 0.4 | 0.3 | 0.2 | 0.4 | |
Golden | 0.25 | 0.2 | 0.1 | 0.25 |
- ↑ Times are for unenchanted tools in seconds.
Crafting[edit]
This section may need cleanup to comply with the style guide. Please help us clean up this page if you can. The specific instructions are: Bedrock 1.9.0 is out. Is everything in Bedrock 1.9 currently in Java? If so, replace " upcoming=Bedrock Edition 1.9 " with "description= ".
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Wood stairs must be crafted entirely from one type and color of wood, and they retain the style of that wood's type and color.
Natural generation[edit]
- Oak and cobblestone stairs generate naturally in plains villages.
- Acacia stairs generate naturally in savanna villages.
- Sandstone stairs generate naturally in some warm underwater ruins.
- Cobblestone and stone brick stairs generate naturally in strongholds.
- Nether brick stairs generate naturally in nether fortresses.
- Stone brick stairs generate naturally in some cold underwater ruins.
- Spruce stairs generate naturally in witch huts and in igloo basement.
- Spruce and diorite stairs generate in snowy tundra villages.[upcoming: JE 1.14 & BE 1.10]
- Spruce and cobblestone stairs generate in taiga and snowy taiga villages.[upcoming: JE 1.14 & BE 1.10]
- Purpur stairs generate naturally in end cities.
- Oak, dark oak and birch stairs as well as cobblestone stairs generate naturally in woodland mansions.
- Oak, birch, spruce, jungle, acacia, and dark oak stairs can generate naturally in shipwrecks.
- Dark oak, cobblestone, and mossy cobblestone stairs can generate in pillager outposts.[upcoming: JE 1.14 & BE 1.10]
- Sandstone, smooth sandstone, and granite stairs generate in desert villages.[upcoming: JE 1.14 & BE 1.10]
Stonecutter[edit]
Any kind of stairs (except for wooden stairs) can be obtained by placing one block of the same type (for example: stone for stone stairs, sandstone for sandstone stairs, ecc.) in the input slot of a stonecutter.[upcoming: JE 1.14]
Usage[edit]
Walking[edit]
Walking up stairs is faster than jumping up the same distance. It also only costs 0.01 exhaustion from the player's hunger bar per horizontal meter walked on a stairway, versus 0.2 exhaustion per jump.
Placing[edit]
To place stairs, use a stairs item while pointing at a surface facing the space the stairs should occupy. Stairs will place with the half-block side closest to the player.
Stairs can be placed either right side up or upside-down:
- Pointing at a block top or the bottom half of a block side will place the stairs right side up.
- Pointing at a block bottom or the top half of a block side will place the stairs upside-down.
Stairs will change their shape to join with adjacent stairs (of any material):
- When a stairs' half-block side is adjacent to the side of another stairs, the stairs' full-block side will wrap into an "L" shape to join the other stairs (it creates an "inner corner").
- When a stairs' full-block side is adjacent to the side of another stairs, the stairs' full-block side will shorten to join only the other stairs' full-block side (it creates an "outer corner").
Right side up stairs won't join with upside-down stairs and vice versa.
Fuel[edit]
Wooden stairs can be used as a fuel in furnaces, smelting 1.5 items per block.
Data values[edit]
ID[edit]
Name | Name ID |
---|---|
Oak Stairs | oak_stairs
|
Cobblestone Stairs | cobblestone_stairs
|
Brick Stairs | brick_stairs
|
Stone Brick Stairs | stone_brick_stairs
|
Nether Brick Stairs | nether_brick_stairs
|
Sandstone Stairs | sandstone_stairs
|
Spruce Stairs | spruce_stairs
|
Birch Stairs | birch_stairs
|
Jungle Stairs | jungle_stairs
|
Quartz Stairs | quartz_stairs
|
Acacia Stairs | acacia_stairs
|
Dark Oak Stairs | dark_oak_stairs
|
Red Sandstone Stairs | red_sandstone_stairs
|
Purpur Stairs | purpur_stairs
|
Prismarine Stairs | prismarine_stairs
|
Prismarine Brick Stairs | prismarine_brick_stairs
|
Dark Prismarine Stairs | dark_prismarine_stairs
|
Stone Stairs[upcoming: JE 1.14] | stone_stairs [upcoming: JE 1.14]
|
Granite Stairs[upcoming: JE 1.14] | granite_stairs [upcoming: JE 1.14]
|
Polished Granite Stairs[upcoming: JE 1.14] | polished_granite_stairs [upcoming: JE 1.14]
|
Diorite Stairs[upcoming: JE 1.14] | diorite_stairs [upcoming: JE 1.14]
|
Polished Diorite Stairs[upcoming: JE 1.14] | polished_diorite_stairs [upcoming: JE 1.14]
|
Andesite Stairs[upcoming: JE 1.14] | andesite_stairs [upcoming: JE 1.14]
|
Polished Andesite Stairs[upcoming: JE 1.14] | polished_andesite_stairs [upcoming: JE 1.14]
|
Red Nether Brick Stairs[upcoming: JE 1.14] | red_nether_brick_stairs [upcoming: JE 1.14]
|
End Stone Brick Stairs[upcoming: JE 1.14] | end_stone_brick_stairs [upcoming: JE 1.14]
|
Mossy Stone Brick Stairs[upcoming: JE 1.14] | mossy_stone_brick_stairs [upcoming: JE 1.14]
|
Mossy Cobblestone Stairs[upcoming: JE 1.14] | mossy_cobblestone_stairs [upcoming: JE 1.14]
|
Smooth Sandstone Stairs[upcoming: JE 1.14] | smooth_sandstone_stairs [upcoming: JE 1.14]
|
Smooth Red Sandstone Stairs[upcoming: JE 1.14] | smooth_red_sandstone_stairs [upcoming: JE 1.14]
|
Smooth Quartz Stairs[upcoming: JE 1.14] | smooth_quartz_stairs [upcoming: JE 1.14]
|
Name | Name ID | Numeric ID |
---|---|---|
Oak Wood Stairs | oak_stairs
|
53 |
Cobblestone Stairs | stone_stairs
|
67 |
Brick Stairs | brick_stairs
|
108 |
Stone Brick Stairs | stone_brick_stairs
|
109 |
Nether Brick Stairs | nether_brick_stairs
|
114 |
Sandstone Stairs | sandstone_stairs
|
128 |
Spruce Wood Stairs | spruce_stairs
|
134 |
Birch Wood Stairs | birch_stairs
|
135 |
Jungle Wood Stairs | jungle_stairs
|
136 |
Quartz Stairs | quartz_stairs
|
156 |
Acacia Wood Stairs | acacia_stairs
|
163 |
Dark Oak Wood Stairs | dark_oak_stairs
|
164 |
Red Sandstone Stairs | red_sandstone_stairs
|
180 |
Purpur Stairs | purpur_stairs
|
203 |
Prismarine Stairs | prismarine_stairs
|
257 |
Prismarine Brick Stairs | prismarine_brick_stairs
|
259 |
Dark Prismarine Stairs | dark_prismarine_stairs
|
258 |
Stone Stairs | normal_stone_stairs
|
? |
Granite Stairs | granite_stairs
|
? |
Polished Granite Stairs | polished_granite_stairs
|
? |
Diorite Stairs | diorite_stairs
|
? |
Polished Diorite Stairs | polished_diorite_stairs
|
? |
Andesite Stairs | andesite_stairs
|
? |
Polished Andesite Stairs | polished_andesite_stairs
|
? |
Red Nether Brick Stairs | red_nether_brick_stairs
|
? |
End Stone Brick Stairs | end_brick_stairs
|
? |
Mossy Stone Brick Stairs | mossy_stone_brick_stairs
|
? |
Mossy Cobblestone Stairs | mossy_cobblestone_stairs
|
? |
Smooth Sandstone Stairs | smooth_sandstone_stairs
|
? |
Smooth Red Sandstone Stairs | smooth_red_sandstone_stairs
|
? |
Smooth Quartz Stairs | smooth_quartz_stairs
|
? |
Block data[edit]
In Bedrock Edition, stairs use the following data values:
Bits | Description |
---|---|
0x1 0x2 |
A two-bit field containing a value from 0 to 3 specifying the direction of the stairs' full-block side:
|
0x4 | Set if stairs are upside-down |
0x8 | (unused) |
Block states[edit]
Name | Value | Description |
---|---|---|
facing | east north south west | The direction the stairs' full-block side faces. When placed in-game by a player, this matches the direction the player faces. |
half | bottom top | Top if the stairs are upside-down. |
shape | inner_left inner_right outer_left outer_right straight | "straight" is the default stairs shape. "inner" is an "inside corner" stair shape, with two full-block and two stair-shaped side faces. "outer" is an "outside corner" stair shape, with two stair-shaped and two half-block side faces. "left" and "right" specify in which direction is the higher part of the step. |
waterlogged | false true | Whether or not there's water in the same place as these stairs. |
Video[edit]
History[edit]
Java Edition Infdev | |||||
---|---|---|---|---|---|
June 29, 2010 | ![]() ![]() | ||||
Wooden stairs do not burn. | |||||
Both icon textures for stairs in the inventory are simply flat planks and cobblestone textures. | |||||
Java Edition Alpha | |||||
v1.0.1 | Stair inventory textures have been finally changed to a solid two step texture, which are glitched. | ||||
v1.2.0 | ? | Before this version, stairs would determine their orientation based on the surrounding blocks (changing if they were changed). They would attempt to face a block adjacent to the stairs, so as to create a climbable surface towards that block. However, this was often more annoying than helpful, and was therefore changed to be placed facing the player. | |||
v1.2.2 | Stairs will now have the odd property of being transparent to light; when placed one or more spaces above the ground with air beneath, sunlight or other light sources would shine through and light the blocks beneath or behind the stairs exactly as if nothing opaque are present between them. | ||||
Other atmospheric effects such as snowfall will not penetrate stair blocks, making them an unusually effective material for creating roofing which kept weather out, but still let daylight in. | |||||
Snow cannot accumulate on top of stair blocks, grass is able to grow on the block directly underneath a stair block, and grass will disappear if a stair block was placed on top of it. Any stair block placed in Alpha v1.2.0_02 to Beta 1.5 would keep this property in later versions until it or an adjacent block is changed or removed, causing a lighting update. | |||||
Java Edition Beta | |||||
1.0 | Items were given in-game names. The two types of stairs were named "Wooden Stairs" and "Stone Stairs", respectively. | ||||
1.6 | ? | Wooden stairs and fences are now flammable. | |||
The light transparency from Alpha v1.2.2 has been fixed. | |||||
Reversed the inventory icon for stairs to show a more recognizable figure. | |||||
1.7 | ![]() | ||||
1.8 | ? | ![]() ![]() | |||
Stone brick stairs will drop either stone bricks, cracked stone bricks, mossy stone bricks or a type of stone bricks, which looks regular, but does not stack, when broken due to the data value carrying over. | |||||
Mining a stair block will now yield the stair's source material, rather than a stair block, thus wasting material. | |||||
1.8.1 | Stone brick stairs will now always drop regular stone bricks. | ||||
Java Edition | |||||
1.0.0 | Beta 1.9 Prerelease | ![]() | |||
Beta 1.9 Prerelease 5 | ![]() | ||||
![]() | |||||
Beta 1.9 Prerelease 6 | Mining a stair block will now drop the stair block, instead of the stair's source material. | ||||
1.2.1 | 12w08a | Added upside-down stairs. Before they were added, edited data values of 4 through 15 would create invisible stairs that could be walked through; these higher values are now used for upside-down stairs. | |||
1.3.1 | 12w21a | ![]() | |||
12w22a | Cobblestone stairs will now generate in jungle temples. | ||||
12w25a | Redstone dust, repeaters, torches, levers, pressure plates and rails can now be placed on stairs positioned upside down. | ||||
![]() ![]() ![]() | |||||
12w26a | Added crafting recipes for birch, spruce and jungle wood stairs. | ||||
1.4.2 | 12w34a | Stairs will now automatically change shape into corner stairs depending on location. | |||
12w39a | Stairs will now interact properly with lighting. | ||||
Smooth lighting on stairs is currently slightly bugged. | |||||
1.5 | 13w02a | ![]() | |||
13w05a | Fixed stairs lighting when Smooth Lighting is on. | ||||
13w05b | Stairs will now no longer stop sprinting. | ||||
? | ![]() | ||||
1.7.2 | 1.7-pre | ![]() ![]() | |||
1.8 | 14w21b | Upside down sandstone and quartz stairs each have now had their top and bottom textures switched.[1] | |||
14w31a | Renamed "Stone Stairs" to "Cobblestone Stairs". | ||||
14w32a | ![]() | ||||
1.9 | June 22, 2015 | Jeb reveals purpur stairs on Instagram, with the words "MINECON 2015 HYPE!" | |||
15w31a | ![]() | ||||
Stairs are now rotated 90° in the inventory. | |||||
15w43a | Spruce wood stairs act as corners of a table will now generate within igloo basements. | ||||
1.11 | 16w39a | Oak, birch and dark oak wood stairs and cobblestone stairs will now generate in woodland mansions. | |||
1.12 | 17w15a | Torches can now be placed on the full-block sides of stairs. | |||
Iron bars, glass panes and fences adjacent to the full-block side of a stair will now visually connect. | |||||
Carpet and snow layers can now be placed on top of upside-down stairs. | |||||
1.13 | 17w47a | The cobblestone stairs ID has now been changed from stone_stairs to cobblestone_stairs .
| |||
Renamed <wood type> wood stairs to <wood type> stairs. | |||||
Prior to The Flattening, these blocks' numeral IDs were 53, 67, 108, 109, 114, 128, 134, 135, 136, 156, 163, 164, 180 and 203. | |||||
18w07a | ![]() ![]() ![]() | ||||
18w09a | Stone brick and sandstone stairs will now generate in underwater ruins. | ||||
18w10c | Water can now be placed on the same block as stairs. | ||||
April 17, 2018 | Dinnerbone confirms that 1.14 will contain many new stairs and slabs. | ||||
1.13 | 18w20a | Renamed "Prismarine Bricks Stairs" to "Prismarine Brick Stairs." | |||
1.13.1 | 18w32a | Purpur stairs can now be crafted with purpur pillars. | |||
October 8, 2018 | LadyAgnes tweets a photo of granite, andesite, and diorite stairs. Confirming in the tweet that polished variants would be coming soon. | ||||
October 10, 2018 | Dinnerbone tweets that there will be 14 new stair blocks. | ||||
Upcoming Java Edition | |||||
1.14 | 18w43a | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||
18w44a | ![]() ![]() ![]() ![]() ![]() | ||||
19w03c | Deleted some redundant faces.[2] | ||||
Pocket Edition Alpha | |||||
0.1.0 | ![]() ![]() | ||||
0.3.0 | ![]() | ||||
0.6.0 | ![]() ![]() ![]() ![]() | ||||
Corner stairs and upside-down stairs have now been added. | |||||
0.8.0 | build 2 | ![]() ![]() ![]() | |||
0.9.0 | build 1 | ![]() ![]() | |||
Stone brick stairs will now naturally generate in strongholds. | |||||
Cobblestone and oak wood stairs will now naturally generate in villages. | |||||
? | The tooltip has now been changed from [woodtype] Stairs to [woodtype] Wood Stairs. | ||||
0.11.0 | build 1 | Acacia and dark oak wooden stairs are now flammable. | |||
Quartz stairs can now be crafted in survival mode. | |||||
0.12.1 | build 1 | ![]() | |||
0.13.0 | build 1 | Sandstone stairs will now generate in desert temples. | |||
0.14.0 | build 1 | ![]() | |||
0.14.2 | ![]() | ||||
0.15.0 | build 1 | Cobblestone stairs will now generate in jungle temples. | |||
Savanna villages will now generate with acacia wood stairs instead oak stairs. | |||||
Spruce wood stairs will now generate in taiga, snowy tundra and snowy taiga villages. | |||||
Pocket Edition | |||||
1.0 | alpha 0.17.0 | ![]() | |||
Spruce wood stairs act as corners of a table will now generate within igloo basements. | |||||
1.1 | alpha 1.1.0.0 | Oak, birch and dark oak wood stairs and cobblestone stairs will now generate in woodland mansions. | |||
Bedrock Edition | |||||
1.4 | beta 1.2.13.8 | ![]() ![]() ![]() | |||
beta 1.2.14.2 | Wooden stairs can now generate in shipwrecks. | ||||
beta 1.2.20.1 | Stone brick stairs and sandstone stairs can now generate naturally in some underwater ruins. | ||||
1.9 | beta 1.9.0.0 |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||
Upcoming Bedrock Edition | |||||
1.10 | beta 1.10.0.3 | Cobblestone, mossy cobblestone, and dark oak stairs generate in pillager outpost. | |||
Granite and smooth sandstone stairs generate in desert villages. | |||||
Diorite stairs generate in snowy tundra villages. | |||||
Legacy Console Edition | |||||
TU1 | CU1 | 1.0 | Patch 1 | Patch 1 | ![]() ![]() |
TU5 | ![]() ![]() | ||||
TU7 | ![]() | ||||
TU9 | ![]() ![]() ![]() | ||||
TU12 | ![]() | ||||
Stairs will now automatically change shape into corner stairs depending on location. | |||||
Stairs can now be placed upside down. | |||||
Items can now be placed directly on upside down stairs. | |||||
TU13 | Jungle wood stairs are now flammable. | ||||
TU14 | 1.04 | ![]() | |||
The placement of upside down stairs and slabs has now been changed. | |||||
TU27 | CU15 | 1.18 | ![]() ![]() | ||
TU31 | CU19 | 1.22 | Patch 3 | ![]() | |
Renamed "Stone Stairs" into "Cobblestone Stairs". | |||||
TU46 | CU36 | 1.38 | Patch 15 | ![]() | |
TU54 | CU44 | 1.52 | Patch 24 | Patch 4 | Torches can now be placed on the full-block sides of stairs. |
Iron bars, glass panes and fences adjacent to the full-block side of a stair will now visually connect. | |||||
Carpet and snow layers can now be placed on top of upside-down stairs. | |||||
TU69 | 1.76 | Patch 38 | ![]() ![]() ![]() | ||
New Nintendo 3DS Edition | |||||
1.7.10 | ![]() |
Issues[edit]
Issues relating to "Stairs" are maintained on the bug tracker. Report issues there.