Button

From Minecraft Wiki
(Redirected from Stone Button)
Jump to: navigation, search
Button
Oak Button.pngBirch Button.pngSpruce Button.pngJungle Button.pngAcacia Button.pngDark Oak Button.png
Stone Button.png
Transparent

Yes

Luminance

0

Blast resistance

2.5

Tool

Any tool

Renewable

Yes

Stackable

Yes (64)

Flammable

No

Catches fire from lava

No

Drops

Itself

Data values

See § Data values

Namespaced ID

See § Data values

A button is a non-solid block that can provide temporary redstone power.

Natural generation[edit]

Stone buttons are naturally generated in strongholds, next to iron doors.‌[JE & LCE only] Stone buttons also generate in desert armorer house attached to granite.

Jungle buttons generate naturally on house walls in desert villages.

Obtaining[edit]

Wooden buttons are more easily broken with axes, whilst stone buttons are more easily broken with pickaxes.

Block Wooden Buttons Stone
Hardness 0.5 0.5
Tool
Breaking time[note 1]
Hand 0.75 0.75
Wooden 0.4 0.4
Stone 0.2 0.2
Iron 0.15 0.15
Diamond 0.1 0.1
Golden 0.1 0.1
  1. Times are for unenchanted tools in seconds. For more information, see Haste § Instant mining.

A button is removed and drops itself as an item if:

  • its attachment block is moved, removed, or destroyed
  • water or lava flows into its space
  • a piston tries to push it or moves a block into its space

Crafting[edit]

Buttons can be crafted from planks for a matching wood-type button, or stone for a stone button.

Name Ingredients Crafting recipe
Wooden Button Matching Planks

Stone Button Stone

Usage[edit]

Redstone power[edit]

A button can be used as a monostable power source (it automatically deactivates shortly after being activated).

Placement
Buttons can be placed by using it on a surface.
They can be attached to the side, bottom and top of any full opaque block.
If placed on the top or bottom of a block, the button can face any direction.‌[Java Edition only]
It can also be attached to the top of a fence in Bedrock edition.
More information about placement on transparent blocks can be found at Opacity/Placement.
Activation
Buttons are usually in an inactive state, but can be temporarily activated by players. A button can be activated by using it. A wooden button can also be activated by a fired arrow if it is stuck in the same face of a block as the button.[1]
Mobs cannot activate buttons directly, but arrows fired by skeletons or dispensers can activate wooden buttons.
Behavior
Whenever activated, a wooden button remains active for 15 redstone ticks (1.5 seconds, barring lag), while a stone button remains active for 10 redstone ticks (1 second, barring lag). A wooden button activated by a fired arrow remaisn active until the arrow despawns (after one minute) or is picked up by a player.
While active, a button:
When a button changes state it provides a redstone update to all redstone components adjacent to itself (including above and below), and to all redstone components adjacent to its attachment block.

Fuel[edit]

Wooden buttons can be used as a fuel in furnaces, smelting 0.5 items per button.‌[Java and Legacy Console editions only]

Sounds[edit]

Sound Subtitle Namespaced ID Subtitle ID Source Pitch Volume Min. volume
MISSING Button clicks block.stone_button.click_off subtitles.block.button.click ? ? ? ?
MISSING Button clicks block.stone_button.click_on subtitles.block.button.click ? ? ? ?
MISSING Button clicks block.wooden_button.click_off subtitles.block.button.click ? ? ? ?
MISSING Button clicks block.wooden_button.click_on subtitles.block.button.click ? ? ? ?

Data values[edit]

A button's type is defined by its ID name, and its orientation and activation status is stored in its block data. A button also has a block state that is expected to replace the functionality of block data in a future version.

ID[edit]

A button's ID defines what type of button it is.

Java Edition:

Name Namespaced ID
Stone Button stone_button
Oak Button oak_button
Spruce Button spruce_button
Birch Button birch_button
Jungle Button jungle_button
Acacia Button acacia_button
Dark Oak Button dark_oak_button

Bedrock Edition:

Block Namespaced ID Numeric ID
Stone Button stone_button 77
Oak Button wooden_button 143
Acacia Button acacia_button 395
Birch Button birch_button 396
Dark Oak Button dark_oak_button 397
Jungle Button jungle_button 398
Spruce Button spruce_button 399

Block data[edit]

In Bedrock Edition, a button's block data stores its orientation, and whether it is active:

Bits Values
0x1
0x2
0x4

Three bits storing a value from 0 to 5:

  • 0: Button on block bottom facing down
  • 1: Button on block side facing east
  • 2: Button on block side facing west
  • 3: Button on block side facing south
  • 4: Button on block side facing north
  • 5: Button on block top facing up
0x8 If this bit is set, the button is currently active.

Block states[edit]

Java Edition:

Name Default value Allowed values Description
facewallceiling
floor
wall
The face of the block it's placed on.
Floor is on top of a block, ceiling is on the bottom, and wall is on one of its sides.
facingnortheast
north
south
west
The direction it's facing.
Opposite to the direction the player is facing if placed on the side of a block.
poweredfalsefalse
true
If true, the button is currently activated.

Video[edit]

History[edit]

Java Edition Alpha
v1.0.1Stone Button Revision 1.png Added stone button in the Seecret Friday Update 3.
Java Edition
1.0.0Beta 1.9 Prerelease 5Stone Button Revision 1.png Updated stone button texture.
1.4.212w34aOak Button Revision 1.png Added wooden buttons.
12w34bThe crafting recipe for both stone and wooden buttons has now been changed.
12w37aThe redstone signal duration of the button has now been changed from 9 to 12 redstone ticks.
1.814w04aButtons are now able to be placed on the top and bottom of blocks.
1.915w43aWooden buttons are now given a different sound from stone buttons.
16w02aWood buttons are now broken more easily with axes, and stone buttons are broken more easily with pickaxes.
1.1116w33aWooden buttons can now be used in furnaces.
1.1317w47aThe wooden button ID has been changed from wooden_button to oak_button.
Names have been split into <wood type> button and stone button.
Birch Button Revision 1.pngSpruce Button Revision 1.pngJungle Button Revision 1.pngAcacia Button Revision 1.pngDark Oak Button Revision 1.png Buttons now come in all six types of wood.
Buttons can now no longer be placed on top of pistons.
Buttons now have an underside texture.
Buttons can now be placed in all 4 rotations on the top and bottom of a block.
Prior to The Flattening, these blocks' numeral IDs were 77 and 143.
1.1418w43aStone Button.png The texture of the stone button has now been updated.
Birch Button.pngSpruce Button.pngJungle Button.pngAcacia Button.pngDark Oak Button.png The textures of wooden buttons have now been updated.
Pocket Edition Alpha
0.13.0build 1Stone Button Revision 1.pngOak Button Revision 1.png Added buttons.
Bedrock Edition
1.4.0beta 1.2.14.2Birch Button Revision 1.pngSpruce Button Revision 1.pngJungle Button Revision 1.pngAcacia Button Revision 1.pngDark Oak Button Revision 1.png Buttons now come in all six types of wood.
1.10.0beta 1.10.0.3Buttons now generate in the new villages.
Legacy Console Edition
TU1CU11.0Patch 1Stone Button Revision 1.png Added stone buttons.
TU9Oak Button Revision 1.png Added wooden buttons.
The crafting recipe for stone button has now been changed.
TU141.04Wooden buttons can now be triggered by arrows.
TU31CU191.22Patch 3Buttons are now able to be placed on the top and bottom of blocks.
TU59CU571.76Patch 38Birch Button Revision 1.pngSpruce Button Revision 1.pngJungle Button Revision 1.pngAcacia Button Revision 1.pngDark Oak Button Revision 1.png Buttons now come in all six types of wood.
New Nintendo 3DS Edition
0.1.0Stone Button Revision 1.pngBirch Button Revision 1.pngSpruce Button Revision 1.pngJungle Button Revision 1.pngAcacia Button Revision 1.pngDark Oak Button Revision 1.png Added buttons.

Issues[edit]

Issues relating to "Button" are maintained on the bug tracker. Report issues there.

References[edit]

  1. MC-798 – "Arrows trigger wooden buttons without actually touching the button" resolved as "Won't Fix"