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Oak Button.pngBirch Button.pngSpruce Button.pngJungle Button.pngAcacia Button.pngDark Oak Button.png
Stone Button.png





Blast resistance



Any tool




Yes (64)





Data values

See Data values


See Data values

A button is a non-solid block which can provide temporary redstone power.


Stone buttons are broken more easily with pickaxes, and wooden buttons are broken more easily with axes.


Hardness 0.5 0.5

Breaking time[note 1]
Hand 0.75 0.75
Wooden 0.4 0.4
Stone 0.2 0.2
Iron 0.15 0.15
Diamond 0.1 0.1
Golden 0.1 0.1
  1. Times are for unenchanted tools in seconds.

A button will also be removed and drop itself as an item:

  • if its attachment block is moved, removed, or destroyed
  • if water flows into its space
  • if a piston tries to push it or moves a block into its space

A button will be destroyed without dropping itself as an item if lava flows into its space.


Buttons can be crafted from stone for a stone button, or wood planks for a wooden button.

Name Ingredients Crafting recipe
Stone Button Stone

Wooden Button Any Wood Planks

Wooden Button
Matching Wood Planks

Natural generation[edit]

Stone buttons are naturally generated in strongholds, next to iron doors.


See also: Redstone circuit

Redstone power[edit]

A button can be used as a monostable power source (it will automatically deactivate shortly after being activated).

To place a button, use the "Use Item/Place Block" control (right-click, by default) while aiming at the surface to which it should be attached.
A button can be attached to the side, bottom and top of any full solid opaque block (stone, dirt, blocks of gold, etc.).
Buttons are usually in an inactive state, but can be temporarily activated by players. To activate a placed button, use the "Use Item/Place Block" control (right-click, by default). A wooden button can also be activated by a fired arrow if it is stuck in the same face of a block as the button.[1]
Mobs cannot activate buttons directly, but arrows fired by skeletons or dispensers can activate wooden buttons.
When activated, a stone button will remain active for 10 redstone ticks (1 second, barring lag), while a wooden button will remain active for 15 redstone ticks (1.5 seconds, barring lag). A wooden button activated by a fired arrow will remain active until the arrow despawns after one minute or is picked up. Breaking a button hit by an arrow and placing it again will not auto-activate it, but using it an additional time will result in the button being pressed until the arrow despawns.
While active, a button:
When a button changes state it will provide a redstone update to all redstone components adjacent to itself (including above and below), and to all redstone components adjacent to its attachment block.


Wooden buttons can be used as a fuel in furnaces, smelting 0.5 items per button.[Java and Legacy Console editions only]

Data values[edit]

A button's type is defined by its ID name, and its orientation and activation status is stored in its block data. A button also has a block state which is expected to replace the functionality of block data in a future version.


A button's ID defines what type of button it is.

Name ID Name Block ID
Stone Button minecraft:stone_button 77
Wooden Button minecraft:wooden_button 143

Block data[edit]

See also: Data values

A button's block data stores its orientation, and whether it is active:

Bits Values

Three bits storing a value from 0 to 5:

  • 0: Button on block bottom facing down
  • 1: Button on block side facing east
  • 2: Button on block side facing west
  • 3: Button on block side facing south
  • 4: Button on block side facing north
  • 5: Button on block top facing up
0x8 If this bit is set, the button is currently active.

Block state[edit]

See also: Block states
Name Value Description

The direction to the button, from the block it is attached to.
Opposite from the direction the player faces when placing a button.

True if the button is currently activated.



Added stone button in the Seecret Friday Update 3.
Official release
1.4.2 12w34a
Added wooden buttons.
12w34b Changed crafting recipe for both stone and wooden buttons.
12w37a Changed redstone signal duration of the button from 9 to 12 redstone ticks
1.8 14w04a Buttons are now able to be placed on the top and bottom of blocks.
1.9 15w43a Wood buttons are given a different sound from stone buttons.
16w02a Wood buttons are now broken more easily with axes, and stone buttons are broken more easily with pickaxes.
1.11 16w33a Wooden buttons can now be used in furnaces.
Upcoming Java Edition
1.13 17w47a

Buttons now come in all six types of wood.
Buttons can no longer be placed on top of pistons.
Names have been split into stone button and <wood type> button.
Buttons now have an underside texture.
Pocket Edition Alpha
0.13.0 build 1

Added buttons.
1.2.14 build 1

Buttons now come in all six types of wood.
Legacy Console Edition
TU1CU11.0Patch 1
Added stone buttons.
Added wooden buttons.
Changed crafting recipe for stone button.
TU141.04Wooden buttons can now be triggered by arrows.
TU31CU191.22Patch 3Buttons are now able to be placed on the top and bottom of blocks.


Issues relating to "Button" are maintained on the issue tracker. Report issues there.


  1. MC-798 – "Arrows trigger wooden buttons without actually touching the button" resolved as "Won't Fix"

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