In Java Edition two to four squid can spawn in water, as long as the biome is a river or ocean biome variant from Y-level 46 to 63. In Bedrock Edition two to four squid can spawn in ocean biomes, and two squid can spawn in river biomes, at any Y-level; and squid have a 5% chance to spawn as babies. In addition, squid spawn only on the surface, i.e. there must not be a solid or spawnable block above the spawn location.
- Ink Sacs 1–3. The maximum amount is increased by 1 per level of Looting, for a maximum of 1–6 with Looting III.
- 1–3 Experience when killed by a player or tamed wolf
Squid are passive toward the player. They are not attracted to light and do not deliberately interact with the player.
When a squid moves, its tentacles open and close, giving it an appearance of pushing itself leisurely forward. A squid hovers in place when first spawned into the world and wanders around aimlessly in three dimensions.
Squid suffocate when out of water, dying after 300 game ticks (15 seconds). While on land, they remain stationary until they suffocate. They can take fall damage and burn like any other land mob, but they cannot drown. When out of the water, squid are extremely resistant to knockback.
Squid cannot swim in lava, even if given a Fire Resistance effect. They simply pass through the lava and behave as if on land.
Unlike land-based mobs, squid can swim against a current and not get pushed by it.[Java Edition only]
Squid produce a cloud of black ink particles and swim away when attacked. They also produce unique dark blue bubble particles when hit.
Squid sometimes beach themselves and suffocate on the banks of rivers and occasionally on ocean beaches.
Although squid have a baby variant in Bedrock Edition, there is currently no way to breed them.
|Sound||Subtitle||Source||Description||Namespaced ID||Translation key||Volume||Pitch||Attenuation|
|Squid shoots ink||?||?||?||?||16|
|Name||Namespaced ID||Entity tags (JE)||Translation key|
|Name||Namespaced ID||Numeric ID||Translation key|
Squid have entity data associated with them that contains various properties.
|Java Edition Beta|
|3 January 2011||Notch mentions adding a new aquatic mob in a near future update.|
|1.2_01||Squid can be milked with an empty bucket, just like cows.|
|1.3||Squid now have the ability to move in three dimensions (rather than only along the bottom of the body of water).|
|1.4||Squid can no longer be milked.|
|1.5||Squid are now incapable of swimming upward. When they do manage to swim upward, they drift down with a zero net gain in altitude, resulting in a jittery animation.|
|1.7||Until Beta 1.7, squid would not de-spawn like other mobs. This made squid a popular pet as once harvested they could be put in aquariums and kept there. However, this has been corrected because of their downward movement (at the time) caused them to pool in relatively deep crevices in the ocean or lakes, thus making ink sacs hard to acquire as further squid would not spawn until the local population had been lowered.|
|Squid have been made to de-spawn like other mobs, likely in preparation for the much deeper oceans in the Release 1.8 update.|
|1.8||Pre-release 2 ;)||Squid now drop experience orbs when killed by the player.|
|1.0.0||Beta 1.9 Prerelease 5||Squid now spawn only between layers 45 and 63.|
|1.4.4||pre||Squid now suffocate when exposed to air.|
|1.8||14w06a||Squid have been updated with a new AI system. They previously could not swim upward, and eventually collected at the bottoms of lakes. They can now swim upward and in all directions more fluently.|
|1.8.2||pre7||Squid spawn below sea level, rather than a constant Y=63.|
|1.9||15w39a||Squid are slightly smaller (0.8 blocks square rather than 0.95).|
|15w50a||Added sounds |
|1.11||16w32a||The entity ID has been changed from |
|1.13||18w07a||Squid now produce a cloud of floating black ink particles plus dark blue bubbling particles when attacked.|
|18w08a||Added a sound effect when squid shoot ink.|
|1.13.1||18w31a||Squid now spawn only in rivers, oceans and beaches.|
|1.14||18w43a||The texture of squid has been changed.|
|Upcoming Java Edition|
|1.17||20w51a||Axolotls now attack squid.|
|Pocket Edition Alpha|
|0.11.0||build 1||Added squid and baby squid. Baby squid are a version exclusive.|
|Squid produce a cloud of floating black ink particles when attacked.|
|0.14.0||build 5||Squid now have bubbling particles.|
|0.16.0||build 1||Added new sounds for squid.|
|1.10.0||beta 18.104.22.168||The textures of squid and baby squid have been changed.|
|1.13.0||beta 22.214.171.124||Squid can now spawn in rivers.|
|Legacy Console Edition|
|TU1||CU1||1.0||Patch 1||1.0.1||Added squid.|
|TU43||CU33||1.36||Patch 13||Added sounds for squid.|
|New Nintendo 3DS Edition|
- Hitting a squid underwater causes them to rise approximately 1⁄3–1⁄2 a block.
- Squid cannot be damaged by attacks to their tentacles.
- Squid don't have a death animation.
- Squid behave like some land mobs and attempt to ride a minecart.
- Squid are the first passive mob to spawn at any light level, in water, and without grass.
- The squid's idle sound is barely audible.
- If a squid is out of the water, its arms swing more slowly as its oxygen meter goes down. When 15 seconds have passed, its arms stop swinging and the squid begins to suffocate.[Bedrock Edition only]
- In real life, squid have two long tentacles and eight arms. The squid in-game is closer to an octopus. Both squid and octopus in real life have a beak-like mouth, while the squid in-game have a mouth lined with teeth.
- Squid are not affected by the "Dinnerbone" Name Tag easter egg.
A squid under ice.
A squid riding a minecart.
A squid that has spawned in a village farm.
A squid compared to a baby squid in Bedrock Edition.
A squid in Minecraft: Story Mode.
A squid squirting ink to blind the attacking player.
A squid taking suffocation damage from being out of the water.
A guardian attacking a squid.
Squid in the Nether