Spyglass

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Information icon.svg
This feature is exclusive to Java Edition.
Grass Block JE7 BE6.png
This page describes content that may be included in a future update to Java Edition.
These features have appeared in Java Edition development versions, but the full update containing them has not been released for Java Edition yet.
Spyglass
Spyglass JE2.png
Rarity color

Common

Renewable

No

Stackable

No

The spyglass is an item that can be used for zooming in on specific locations.

Obtaining[edit]

Crafting[edit]

Ingredients Crafting recipe
Amethyst Shard +
Copper Ingot

Usage[edit]

Steve scoping Spyglass JE2.pngAlex scoping Spyglass JE2.png
A spyglass being used to zoom in on a block of gold starting from normal FOV (70).

Spyglasses are used to zoom in on a specific location in the player's field of view (FOV). The spyglass changes the FOV to 110 of the FOV set in options. By default, FOV is set to 70, resulting in a FOV of 7 through the spyglass. FOV can be set from 30 to 110, so a range from 3 to 11 FOV through the spyglass is possible.

A square vignette is applied when in use, similar to the effect when wearing a carved pumpkin. Pressing F1 removes the vignette,[1] similar to a carved pumpkin.

The player is slowed down while watching through the spyglass. When the player uses spyglass continuously for 1 minute (1200 game ticks), the interface will be closed automatically.

Sounds[edit]

SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation
distance
Spyglass expandsPlayerUsing the itemitem.spyglass.usesubtitles.item.spyglass.use???
Spyglass retractsPlayerUsing the itemitem.spyglass.stop_usingsubtitles.item.spyglass.stop_using???

Data values[edit]

ID[edit]

Java Edition:

NameNamespaced IDTranslation key
Spyglassspyglass item.minecraft.spyglass

History[edit]

October 3, 2020Spyglasses are revealed at Minecraft Live 2020. They were originally named "telescopes" and had an oval vignette.
Upcoming Java Edition
1.1720w45aSpyglass JE1.png Added spyglasses.
Spyglass scope JE1.png The scope texture is currently a circle with glare spots.
20w46aSpyglass scope JE2.png The scope texture is now a glass square with a copper border.
20w48aSpyglass JE2.png The spyglass is now a 3D model instead of a flat sprite.
Spyglass JE2 (texture).png The texture of the spyglass has changed.
Using the spyglass now better anchors it to the player's "eye" when viewed in 3rd person.

Issues[edit]

Issues relating to "Spyglass" are maintained on the bug tracker. Report issues there.

Trivia[edit]

  • This is the only pure item to use a dedicated 3D model.

Gallery[edit]

References[edit]

  1. MC-203575 – "The spyglass overlay goes away when pressing F1" – resolved as "Works As Intended"