Sprinting allows the player to move at around 5.612 meters/second, which is 30 percent faster than the normal walking speed of around 4.317 m/s. The player can turn while sprinting, resulting in slightly reduced speed. Sprinting also increases the speed of flying in Creative mode, and the speed of swimming. Although "sprinting" while mounted on a minecart, boat, horse, or pig increases the field of vision like actual sprinting, it does not increase the entity's speed. However, one can accelerate a pig by pressing the boost button.[Bedrock Edition only]
Sprinting produces particles at the player's feet corresponding to the block type they are running on. Also, when a player attacks any mob (excluding squid and iron golems) while sprinting, the mob suffers a larger knockback than usual. Sprinting and holding down jump at the same time is usually faster, but actually becomes slower when under the effect of a high level speed potion.
Sprinting ends when the player collides with a solid block, sneaks, blocks or attacks a mob. If none of these happen, the player automatically stops sprinting after 30 seconds.[note 1] Sprinting also ends if the hunger bar reduces to 6 () or less.
|Java Edition Beta|
|August 28, 2011||Sprinting was first mentioned during PAX 2011. The sprinting mechanic would expand the combat system and increase player mobility.|
|September 2, 2011||Jeb uploaded a video featuring the difference between sprinting and regular walking.|
|1.5||13w05b||Stairs no longer prevent sprinting.|
|1.7.2||13w36a||Added "Sprint" button, defaulting to Left Ctrl.|
|Added the ability to "sprint" in minecarts, boats and horses. This changes only FOV and does not increase speed.|
|1.8||14w34d||Sprinting now speeds up flying.|
|1.13||18w07a||The player can now sprint while swimming. Doing so causes the player to dive down to the lowest point of the water pool and also make their hitbox smaller, allowing to fit into 1 block gaps. It also greatly increases the player's swimming speed.|
|1.14.2||pre2||Sprinting now pauses when the player is having food or potions, but pressing sprint while having food or potions does not start sprinting.|
|Upcoming Java Edition|
|1.15||19w41a||Sprint inputs can now be switched between Hold and Toggle mode in the Accessibility Options.|
|Pocket Edition Alpha|
|0.12.1||build 1||Added sprinting.|
|1.4.0||beta 126.96.36.199||The player can now sprint while swimming. Doing so causes the player to dive down to the lowest point of the water pool. It also greatly increases the player's swimming speed.|
|beta 188.8.131.52||The player can now fit into 1 block gaps when sprint-swimming.|
|Legacy Console Edition|
|TU5||CU1||1.0||Patch 1||Added sprinting.|
- Sprinting and jumping while under a 2 block high ceiling causes a player to move at a speed almost twice as fast as regular sprinting speed, but it consumes a hunger point every second.
- There is a glitch when upon entering a portal with the Speed effect, the effect works only when the player is sprinting.
- If sprint is held, sprinting lasts longer than 30 seconds.