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Spider Jockey

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Spider Jockey
Spider Jockey.pngCave Spider Jockey.png
Spider Wither Jockey.pngCave Spider Wither Jockey.png
Stray Spider Jockey.pngStray Cave Spider Jockey.png
Health points

Skeleton: 20♥ × 10
Spider: 16♥ × 8
Cave Spider: 12♥ × 6



Attack strength

Skeleton with bow:
Easy: 1♥ - 4♥♥
Normal: 1♥ - 4♥♥
Hard: 1♥ - 5♥♥♥
Skeleton melee:
Easy: 2♥
Normal: 2♥
Hard: 3♥♥
Wither Skeleton:
Easy: 5♥♥♥
Normal: 8♥♥♥♥
Hard: 12♥ × 6
Easy: 2♥
Normal: 2♥
Hard: 3♥♥
Cave Spider:
Easy: 2♥
Normal: 2♥
Hard: 3♥♥


See Spawning


See Drops


5 upon Skeleton's death
5 upon Spider's death

Internal ID

Skeleton: (Skeleton: 51, Wither Skeleton: 5, Stray: 6)
Spider: 52
Skeleton: (Skeleton: 34, Wither Skeleton: 48, Stray: 46)
Spider: 35

Namespaced ID

Skeleton: skeleton, wither_skeleton, stray
Spider: spider

A spider jockey[1] is the rare appearance of a spider or cave spider being ridden by a skeleton, stray, or wither skeleton.


Spiders and skeletons[edit]

A spider jockey.

There is a 1% chance that a spider will spawn with a skeleton riding them, forming a spider jockey. In the Nether, a spider (spawned with a spawn egg, commands or spawners, since these do not naturally spawn there) has a 0.8% to spawn a wither skeleton on its back and form a wither jockey instead. In snowy biomes, a spider has a 0.8% to spawn a stray on its back and form a stray jockey instead.

In Java Edition on hard difficulty, spiders have up to a 10% chance (depending on regional difficulty) of spawning with a single beneficial status effect. This effect can be speed (40%), strength (20%), regeneration (20%) or invisibility (20%), and has an essentially infinite duration.

Spider jockeys spawned in narrow enclosures can cause the skeleton rider to die of suffocation, due to the spider scaling the walls. They can also spawn in a 1 high space with a transparent block above, so the skeletons head is stuck in the transparent block.

Spider jockey spawned with the skeleton's head inside glass.

Using the summon command: /summon spider ~ ~ ~ {Passengers:[{id:skeleton,HandItems:[{id:bow,Count:1b}]}]} will yield a spider jockey.‌[Java Edition only]

Bedrock Edition[edit]

A cave spider jockey in Bedrock Edition.

A cave spider can spawn as a jockey, just as a spider can. If either type of spider is spawned in the Nether and occurs as a jockey, it has an 80% chance that its skeleton rider will be a wither skeleton. If cave spider is spawned in a snowy biome with a view of the sky, and occurs as a jockey, it has an 80% chance that its skeleton rider will be a stray.

Baby zombie variants can mount spiders and cave spiders. Specifically, baby zombie variants have a 15% chance to want to be a jockey, and if they do, then upon nearing the player and before attacking, they check for one of the following and mount it: adult chickens, adult ocelots, adult wild wolves, adult zombies and variants, cows, pigs, sheep, horses and variants, mooshrooms, spiders, cave spiders, pandas and adult stray cats.


The skeleton and the spider each have separate drops when that part of the spider jockey is killed.

Their drops are no different than if the skeleton or spider were standing alone.


The spider controls the movement, so a spider jockey will wander aimlessly in the day and only pursue the player at night or in dimly lit areas when the spider is hunting. The two creatures attack and take damage individually (i.e. if the spider is killed, the skeleton will continue to attack and move, and vice-versa). If a spider jockey jumps into water, the skeleton will jump off the spider.

The skeleton will turn and fire at the player as soon as it sees them no matter the time of day (although the skeleton will quickly burn in sunlight, leaving the spider unharmed). A spider jockey can attack two different players in multiplayer - this is caused by one player damaging one half of the spider jockey and not the other. If the skeleton shoots another hostile mob, the mob will focus its attack on the skeleton but not the spider being ridden, even after the skeleton is killed. If the skeleton on the spider jockey is shot by another skeleton, it will jump off and leave the spider to engage the skeleton that shot it.

A spider jockey can kill itself - sometimes the skeleton arrows will injure the spider and other times the spider's pouncing will run the skeleton into its own arrow.

When a spider jockey rides a minecart, the minecart will automatically accelerate, along with the spider's legs moving as if it was walking.


Java Edition Alpha
August 16, 2010Notch mentions the concept of spider jockeys in a TIGSource forum post.
v1.0.17Spider Jockey a1.0.17.png Added spider jockeys.
v1.2.0Spider Jockey a1.2.0.png Skeleton now holds bow.
Java Edition Beta
1.2As with spiders, spider jockeys can now climb vertically up walls.
1.5Spider jockeys can now be "neutral-hostile" with the addition of rain. The light level is low enough in a rainstorm for the skeleton to not combust, but high enough for the spider to not be actively hunting. In this state, the skeleton will shoot the player with arrows but the spider will not give chase (unless the spider jockey wanders into a shady area) because movement is controlled by the spider. The player can safely observe this kind of spider jockey from a distance of 16 or more blocks away.
1.8Spider Jockey Beta v1.8.png Skeleton's bow is now larger and held more realistically (full-sized bows, two-handed, and pulling the arrow back) than in previous versions (in one hand).
Skeletons now fire arrows slightly slower. Their arrows however, are shot with more force.
Java Edition
1.0.0Spider Jockey v1.0.0.png Skeletons now hold their bow with one hand again, but they still have the larger and held realistically bow.
1.4.212w34aSpider spawn eggs now have a chance to spawn a spider jockey.
12w36aSpider Wither Jockey Revision 1.png Spider spawn eggs used in nether fortresses have a chance to spawn a spider jockey with a wither skeleton.
1.513w09aSkeletons no longer dismount the spiders when the world is reloaded.
1.915w31aSpider Jockey v1.9 15w31a.png Spider Wither Jockey Revision 2.png Skeletons now lower their arms when idle and sitting position has bit lower.
1.1016w20aStray Spider Jockey Revision 1.png Spiders spawned in cold biomes can have a stray skeleton rider.
1.1116w32aSpider jockeys no longer spawn with a stray rider and wither skeleton rider. [2]
1.1418w43aSpider Jockey.png The texture has been changed.
Pocket Edition Alpha
0.11.0build 1Spider Jockey v1.0.0.png Cave Spider Jockey Revision 1.png Added spider jockeys. Cave spiders also have a chance to spawn with a skeleton rider.
0.12.1build 1Spider Wither Jockey Revision 1.png Cave Spider Wither Skeleton Jockey Revision 1.png Added wither jockeys with a cave spider variant.
0.14.0build 1Spiders and cave spiders can be mounted by baby zombies and baby zombie villagers.
0.15.0build 1Stray Spider Jockey Revision 1.png Stray Cave Spider Jockey Revision 1.png Spider jockeys now have a 80% chance to spawn with a stray rider in snowy biomes.
Spiders and cave spiders can be mounted by baby husks.
Spider Jockey v1.9 15w31a.png Cave Spider Jockey Revision 2.png Spider Wither Jockey Revision 2.png Cave Spider Wither Jockey Revision 2.png Skeletons now lower their arms when idle.
Bedrock Edition
1.10.0beta Jockey BE.pngSpider Wither Skeleton Jockey BE.pngSpider Stray Jockey BE.pngCave Spider Jockey BE.pngCave Spider Wither Skeleton Jockey BE.pngCave Spider Stray Jockey BE.png The texture of spider jockeys has been changed.
Legacy Console Edition
TU1CU11.0Patch 11.0.1Added spider jockeys.
New Nintendo 3DS Edition
0.1.0Added Spider Jockeys.


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