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Avatar for AxolotlMC

Hi, mob renderer's already done?

Avatar for AxolotlMC

Hi, I need you to unlock the hoglin renderer cause some of the GIFS are unfinished.. have an wonderful day!

Avatar for AxolotlMC

Add Sniffer Egg Breaking Animation in the Sniffer Renderer. (Feedback)

Avatar for AxolotlMC

Hi. I need of the Piglin renderer back

Avatar for PotatoMan3525463

Please change the top texture of the sniffer's pre release image as it is inaccurate to the sniffer's top when Chiwi first showed it.

Avatar for AxolotlMC

This was a recreation of Sniffer when wasn't released, so it's kind obvious it's outdated. And also, I don't know if Pneuma is interested in fixing that right now. Her hobby is creating new renders for the Wiki about 1.20 features!!!

Avatar for AxolotlMC

And also she is very busy at the moment, as she has been stopped replying and checking messages. :/

Avatar for Pneuma01

I removed the recreated sniffer textures and model immediately after the official textures were released a few hours after they were created.

Because they were released so quickly. I was a little annoyed ... :<

Avatar for Pneuma01

It would not be too difficult to recreate the pre-release version now. Because the models are already included in Bedrock's client. And there are official textures that don't require color correction.

I lost interest in making recreated textures anymore because of that.

Avatar for AxolotlMC

Hi! It's been so long since we stopped talking, I came here to request for the Sniffer renderer? It's one of my favorites mob in 1.20.

Avatar for AxolotlMC

I've already created a account on codeopen.io today and I gave a heart for your amazing work! :3

Avatar for AxolotlMC

Update the file “Camel_Standup” they fixed it's neck on 22w45a's.

Avatar for AxolotlMC

Hello Pneuma01! Could you unlock Vex JE3 renderer? I need it for some render's. Thank you!

Avatar for AxolotlMC

Could you convert the Piglin Beast type B to the 20w06a Hoglin UV? I need it for my TexturePack, I'm asking for that cuz I don't have a good editor of textures.

Avatar for Pneuma01

Somehow the comments disappeared. This place is a bit buggy.

Avatar for Pneuma01

Noooo!!! please give her a prettier name.

Avatar for AxolotlMC

Simple model renderer looks do not work for me, I put bbmodel of a entity model or block converted in blockbench but looks not work, keep with the same block model and purple and black texture block.

Avatar for AxolotlMC

Worked for blocks, but except for entities.

Avatar for AxolotlMC

Could be interesting if you add a option to mobs models

Avatar for Vil4ckc

What Color Is The Water In Bedrock?

Avatar for Maksom4ik

Hi, can you make renders for 21w41a cave vines plant please?

Avatar for Lapsem

I'm with Porktuga. How'd you get the render of the Slime to look as it does, and how would I load a texture of my own into it?

Avatar for Porktuga

Hey, what's the programme you are using for isometric renders?

Avatar for Porktuga

Hey, what's the programme for isometric renders you are using?

Avatar for Maksom4ik

Hey, can you re-render Root Vines (recreated model) please

Avatar for Pneuma01

I just done uploaded. sorry for late.

Avatar for Maksom4ik

JE2 CANDLE CAKE DON'T EXIST, IN PRE-1 CANDLE CAKES NOT UPDATED

Avatar for Maksom4ik

please change all je3 to je2 and delete actual je2

Avatar for Maksom4ik

Hi :) Can you make changes to geodes? JE1 needs 20w45a calcite, JE2 needs 20w46a (je1 at this moment) and JE3 needs smooth basalt (je2 at this moment). Thanks!

Avatar for Pneuma01

I've checked and JE1 and JE2 are using the correct textures. Also, look at Geode's History. JE3 is 20w48a, so it hasn't been changed to Smooth Basalt yet.

Avatar for Maksom4ik

read my comment again) look at calcite on je1, it must be 20w45a

Avatar for Pneuma01

Plz check again. those are correct texture. If it looks brighter than the render of the calsite block you saw, it's just because the calcite lighting is darker; all of JE1's renders refer to the 20w45a directory, so there's no chance of another texture getting mixed in.

Avatar for DelimanCZ

Hi, can you make a second render of fire with its another texture, like you did with Fire? Render of .png would be great too, maybe redo of render Fire or Fire JE1 (I don't know which is which, it's badly named), it looks slightly weird. Because I think there is a second texture of fire and I don't see it anywhere, so it would be nice to have render of that texture. There are also Fire JE2, Fire JE3, and so on. That are phases maybe, but it's really weirdly named I think, even if we consider, there should be a second version of texture. It should be all somehow redone with that fire textures.

Avatar for Pneuma01

The Fire on the old clients did not have its texture. Like water and lava, it uses a random texture that is hard-coded. So we can't get those textures and can only reproduce them based on screenshots.

See: https://en.wikipedia.org/wiki/Perlin_noise

Avatar for DelimanCZ

Yes, maybe I'm wrong with something I wrote, but nowadays there are two textures of fire, am I right? And I don't know, if it exists in render as a gif or png. And images JE2 to JE7 doesn't have isometric render.

Avatar for Pneuma01

I rendered, but I don't feel that I need isometric to represent those simply glitches...

Avatar for Maksom4ik

heyieiyi again, can you make more bright this recreation plspls Block of Raw Gold (pre-release)

Avatar for Maksom4ik

Hi, can you make a render of Amethyst Geode (pre-release), this need 20w45a textures and only amethyst block, without budding amethyst. Also there must be pre-release amethyst clusters

Avatar for Pneuma01

I rendered it. However, I see that the JE1 image uses the 20w46a textures. Should I rerender this too?

Avatar for Maksom4ik

Can you please remove this small bud, and add slightly more clusters. JE1 image use 20w48a, if you want't, you can do JE1 - 20w45a, JE2 - 20w46a, JE3 - 20w48a and JE4 - 21w08a. You can took your old renders in Amethyst Geode JE2

Avatar for Maksom4ik

They are only up placed on live ivent, remove others not up clusters and this will be final version ;)

Avatar for Maksom4ik

Hey, can you make a render of Amethyst Cluster (pre-release), it looks identical to your old recreation, but need right model.

Avatar for Pneuma01

The colors have changed a bit, but is this texture okay?

Avatar for Maksom4ik

Hi, what about JE3 copper ore? I don't see any changes at JE2

Avatar for AjaniWasTaken

Hello I have a question on how you achieve ao in your renders I'm assuming you use blender I've been experimenting but nothing seems to get the same result as you, I tried turning ambient occlusion in the Eevee settings but that doesn't work and neither does changing it to cycles so if you could tell me how you do it that would be great

Avatar for Pneuma01

Hi. I'm not using Blender. I'm rendering with WebGL (Javascript). It's not easy to explain, but to sum it up:

  • Convert the NBT file exported by Structure Block to json and load it.
  • Place the block.
  • Calculate the light level of the block and adjust the color of the block in grayscale.
  • Find out if each block's neighbors are opaque or transparent, and create an AO texture and apply it to each face.

This will complete the process. https://twitter.com/tsuji_pneuma/status/1379227057301848064

See also: Light#Ambient_occlusion_in_Minecraft

Avatar for User-12316399

Could you re-render some of the tripwire hooks such that they're 300px? I have all the unique Java Edition revisions noted now

Avatar for Pneuma01

Why me? I've uploaded that model to Minecraft_Wiki:Standardized_views. I don't understand the push for 300px by overwriting past render images.

Please do not tag pages for speedy deletion if they are just misspellings; speedy is for spam, hoax or otherwise harmful content

Avatar for Pneuma01

Ok. I'll be careful next time.

Avatar for Maksom4ik

Hey, do you has a blender file with sculk sensor?

Avatar for Pneuma01

There is no Blender file for Scalk Sensor. This image is created with WebGL.

Avatar for Shmoobalizer

hey there, would you mind sharing the model you created for the Warden? (Thank you so much for doing that btw)

Edit; and perhaps the Axalotl? (if you wouldn't mind)

Avatar for Blu Gy

You just reminded me; Can you please make the renders for the purple and yellow axolotls? I would assume they are just recolors of the other axolotls. Thanks!

Avatar for Pneuma01

It shouldn't be. Because those axolotls don't have a screenshot, so no one can see them yet. And the albinos and brown axolotls are clearly different in texture.

Avatar for Unavailablehoax

Could you render File:Unidentified Sculk Block.png? I hadn't noticed it before on Minecraft Live

Avatar for Pneuma01

Umm.. This block still have an unknown side texture.

Avatar for Blu Gy

Yes. We only saw the top part of the block exposed in Minecraft Live. But if I am to guess, then the block should have the same texture on all sides, I don't know. Also, the skulk block has an animated texture, so can you please make that?

Avatar for Unavailablehoax

Can the End Crystal be rendered for Bedrock Edition? It only has two cubes instead of three. File:End_Crystal_BE.png

Avatar for Humiebee

also can you re-render the Grass block (default) 14w10a.png? sorry if i'm asking for too much

Avatar for Pneuma01

File:Grass Block (inventory) 14w10a.png Done. but please verify. I don't know it is really exist.

Avatar for Nicolerenee

Hey there!

There are a few pages with broken file links and a few important requests.

Would you be able to upload

Can you fix the stair history (https://minecraft.gamepedia.com/Stairs#History) as a lot of the texture history for Bedrock and console are showing as broken files?

Can you also add the Pocket and console history files for this page: https://minecraft.gamepedia.com/End_Portal_(block) ?

On this page (https://minecraft.gamepedia.com/Minecraft_Wiki:Projects/Texture_Documentation_Cleanup), there's requests for:

  • 19w08a's iron golem
  • "hydrated farmland with coarse dirt side textures for Bedrock Edition"
  • 18w43a's sugar cane block
  • 19w08a's smooth quartz
  • 19w09a's quartz
  • nether portal (block)'s texture update history
  • spider jockey with status effects (before and after Texture Update) since spiders have status effects
  • 18w43a horse armor renders
  • 18w46a horse armor renders.

Also, would you be able to change the InvSprites here (https://minecraft.gamepedia.com/index.php?title=Iron_Bars&action=edit&section=13) to files?

I have a few more requests, but I'll wait a bit. Thank you for always being so helpful!

Avatar for Pneuma01

I'd like to render the MCE image, but the game's installation package doesn't include the texture and I don't know how to get it. If I can find it somewhere, I'll render it. Other than that I knew about it, but if I have the motivation I may render it sooner or later. Thanks!

Avatar for User-12316399

Can you split up Grass Block 14w10a into individual files? I don't know which one is which

Avatar for User-12316399

fantastic!

can you redo Potted Water so it uses the raw water texture from pre-1.13? the colour seems a bit off

Avatar for User-12316399

just noticed, it seems as though the side grass texture is tinted alongside the dirt, rather than the dirt being tinted instead of it for those cases

Hey, I got a couple more model requests involving semi-transparent textures. Would you be willing to animate them for me? http://www.mediafire.com/file/ziteb9z2n9kd0k1/model_requests.zip/file Thanks in advance,

Avatar for Pneuma01

Created! Do you need a particle of explosion for this?

File:User-Pneuma01 Action Floor animate.png

File:User-Pneuma01 Action Floor.gif

I'd prefer a render without the grass blocks around, explosion is not needed.

Avatar for Pneuma01

All files created.

File:User-Pneuma01_Action_Floor_animate.png File:User-Pneuma01_Blue_Floor_Switch.png File:User-Pneuma01_Green_Floor_Switch.png File:User-Pneuma01_Yellow_Floor_Switch.png File:User-Pneuma01_Door.gif File:User-Pneuma01_Gas_Floor.gif

Could you reupload the gas floor (moved to File:User_FVbico_Gas_Floor_(Medabots_Server).gif)? The timing of changing color seems wrong. It changes to purple over the course of 1 second, stays that shade for 2 seconds, and then takes 1 second to turn back to gray (and stays gray for 6 seconds) the particles start when the gas floor is fully purple, and keep spawning up until 1 second after turning gray again (excluding the last tick of that second). EDIT: oh forgot to mention, when changing shades, it stays a certain shade for 4 ticks (except final shade, of course).

Avatar for Pneuma01

Oops, I guess I was so distracted by the recreation of the Particles that I forgot to compare the floor color turning.

Avatar for Batataeletrica91

Can u make a hoglin Dancing render?

Avatar for Pneuma01

I do not know that Hoglin "dancing". If it happens, is there a video or something?

Hey, I have another render request; this time, as there's no semi-transparent parts, just a gif will suffice: https://www.mediafire.com/file/vffmfza4gnx4raa/topmaniac.zip/file

Avatar for Nicolerenee

Hey! Would you be able to render all of these images/InvSprites seen here https://minecraft.gamepedia.com/index.php?title=Cocoa_Beans&diff=1576508&oldid=1576504 ? They're the only ones needed to be changed over to files.

Avatar for Pneuma01

Added exept item Gifs. I can't make the Item Gifs using the new enchant_glint texture in 1.14 yet.

Avatar for Nicolerenee

Thank you so much! Some of those pages have been had broken file links for over a year, so truly, thank you.

I'm not sure if it would help, but current the nether star was actually rendered: https://minecraft.gamepedia.com/File:Nether_Star.gif . Maybe, it would help to be able to make the enchanted crystal textures too? I'll add the current nether star gif to the history, so all that would need to be rendered for that request are the 1.4.2 textures (12w34a and 12w37a), if possible.

Avatar for Nicolerenee

Thank you so much! I fixed the nether star history a bit too.

Sorry for more requests, but would you be able to render the InvSprites seen here https://minecraft.gamepedia.com/index.php?title=Head&action=edit&section=27 and https://minecraft.gamepedia.com/index.php?title=Door&action=edit&section=20 ? Both histories are using InvSprites.

It also seems that the turtle shell item InvSprites need to be changed to files too: https://minecraft.gamepedia.com/index.php?title=Armor&action=edit&section=31

Also, since we're working on item files, for the most part, the reupload category has a lot of heads that need to be reuploaded: https://minecraft.gamepedia.com/Category:Images_requesting_to_be_reuploaded , as well.

These item files also seem to need to be reuploaded: https://minecraft.gamepedia.com/File:Oak_Stairs_(Item)_JE1.png , https://minecraft.gamepedia.com/File:Cobblestone_Stairs_(Item)_JE1.png , https://minecraft.gamepedia.com/File:End_Portal_(block_item)_JE4.gif , https://minecraft.gamepedia.com/File:Item_Frame_with_Item.png , https://minecraft.gamepedia.com/File:Sign_(block_item)_JE2.png .

There's also requests on these files from someone and I want to make sure the requests are easy to be seen since it could be confusing: https://minecraft.gamepedia.com/File:Lectern_book.png and https://minecraft.gamepedia.com/File:Lectern.png .

Seriously though, I know I've been requesting a lot, but thank you for all that you do for the Wiki. ^-^

Avatar for Pneuma01

It's finally done! Probably all of them.

Avatar for User-12316399

Since you're currently converting inventory sprites over to files, can you upload clearer versions of these two? https://minecraft.gamepedia.com/Category:Images_requesting_to_be_reuploaded/Textures_needing_recreation

Avatar for User-12316399

decided to research a bit and upload a bunch more of the inventory icons for weird blocks. There are existing sprites for these on InvSprite, so you could take the textures from there, upscale them and then have those to upload over the existing image files. Also, uploading dedicated inventory icon files for super early cobblestone and oak stairs would be appreciated as well.

Avatar for User-12316399

The category is refilled again with about 13 of them and there's also some old block icons pending resizing in the reupload category.

Avatar for User-12316399

Is beacon pyramid revision 2 meant to flash orange or is that a bug with the gif?

Avatar for Pneuma01

Hmm... I can't reproduce it, but I've reuploaded a large resolution file. Is it still weird?

Avatar for User-12316399

Still noticed some flashing, just nowhere near as significant.

Avatar for User-12316399

I'm now considerably more sure that the orange flashing is an issue on my end rather than a fault with the file itself since it doesn't seem to appear consistently across pages.

Avatar for Pneuma01

Ah, I think those problems may be caused by GPU or the browser settings.

Avatar for User-12316399

Why did you use the wrong textures for the grass block, spruce leaves, sponge, and basically all of the wool colours?

Avatar for Pneuma01

I'll fix it if you just say some of the files were wrong. But "why", you say. We all make mistakes from time to time. It was not easy to find those 200-odd files, and to stain gray grasses and leaves with the biome color, things that had been de-transparented, such as glass in them. These are just my actions as a volunteer. You're very stoic, but I'm not an employee of your company.

Avatar for User-12316399

I did have specific instructions detailed on each image, but if you were making an animated png you probably wouldn't have visited each individual page, so apologies if I sounded overly demanding.

Pretty much every potted object should be up to scratch anyway - the only ones that aren't are the stained glass renders, since they're slightly translucent where they should be completely opaque. Otherwise everything looks pretty much correct. Feel free to shoot me any questions about the weird potted stuff if you're unsure on anything (or just shoot me outright if you think I've been too rude)

Avatar for Pneuma01

First of all, I apologize to you. For wasting the descriptions you had written in each file. I guess I was getting tired and frustrated with rendering too many files.

Don't forget the up with side combinations

Avatar for User-12316399

Can the compass directions be lowercase for the directions it faces upwards in?

Avatar for Pneuma01

Thanks. Very very goood idea! but its not windows friendly haha.

Could you add File:Nether Brick Wall BE.png? it's the only one still missing with the bedrock nether bricks texture

Avatar for Pneuma01

It has just been uploaded.

Avatar for Epicjubjub

how do you create isometric renders of the new content since Mineshot isnt updated?

Avatar for User-12316399

Can you also upload the block of netherite sounds if they haven't already been?