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There's also the warden sounds in the bedrock edition files.
Not sure if you're aware, and took it into account, the sound table's volume and pitch values are for how the game calls the sound events, not the values provided in sounds.json
There's also the warden sounds in the bedrock edition files.
Not sure if you're aware, and took it into account, the sound table's volume and pitch values are for how the game calls the sound events, not the values provided in sounds.json