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Spawn Egg

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Spawn Egg
Spawn Mob Eggs.gif












































Type

Items

Durability

N/A

Renewable

No

Stackable

Yes (64)
Yes (16) (Console Edition)

First appearances

See History

Data value

dec: 383 hex: 17F bin: 101111111

Name

spawn_egg

Notch-twitter.png You know what would be fun? If every single animal in minecraft came from eggs. Breeding would involve moving egg blocks around.
Notch [1]

A spawn egg is an item used to spawn mobs directly.

Obtaining[edit | edit source]

Spawn eggs are not obtainable in Survival mode. In Creative mode, the player can press pick block on an existing mob to obtain their respective egg. Spawn eggs are also available in the Creative inventory. There are 43 eggs available in the Console Edition and the Java Edition, and 41 in Pocket Edition (43 in 1.2 [upcoming 1.2].}

Commands[edit | edit source]

Spawn eggs can be obtained by ops using /give. See this section for all available spawn eggs and commands.

Any spawn eggs not listed in the table below cannot spawn entities. They will instead make a sound as though an arrow has been shot. These eggs will be the default color, white with gray spots. When a player hovers over the image with their mouse the name of the egg is "Spawn ". This egg has no specific properties and can not spawn any mob, except for PE in which some "hidden" spawn eggs obtained from commands that spawn other entities like Primed TNT and Wither Skulls.

Usage[edit | edit source]

A spawn egg is used by pressing use on any surface (top, bottom or side) with the egg. When used on a top surface, the egg's mob will appear with its feet immediately adjacent to the surface. The egg will be consumed in the process in Survival mode, but will not be consumed in Creative mode.

Spawn eggs are not thrown (unlike normal eggs); the player must be within normal range of the block to use the spawn egg. Hostile and neutral mobs (except wolves and polar bears) spawned while on Peaceful difficulty will be created but then instantly deleted from the world.

A spawn egg fired from a dispenser will spawn the mob directly in front of the dispenser.

If a spawn egg for a passive mob that has a baby form is used on an existing one of that same mob, it will spawn a new baby version of that mob, rather than an adult.

Spawn eggs can be renamed on an anvil, and when used will spawn mobs with that name appearing over their head. Their names can only be seen if they are aimed at from four or fewer blocks away. This name will also appear in death messages from the mob killing a player. Any spawn egg can be used on a spawner to change the mob that it spawns.

List of spawn eggs[edit | edit source]

Egg Spawns Notes PC PE CE
Hostile Mobs


Blaze
Yes Yes Yes


Cave Spider
Yes Yes Yes


Creeper
Creepers can never spawn charged. Yes Yes Yes


Elder Guardian
Yes Yes Yes


Enderman
Endermen are spawned neutral without any block held by them. Yes Yes Yes


Endermite
Yes Yes Yes


Evoker
Yes Yes Yes


Ghast
Yes Yes Yes


Guardian
Elder guardians cannot be spawned with this egg. Yes Yes Yes


Husk
Husks have a 5% chance of spawning as a baby husk. Baby husks have a 5% chance of spawning as a chicken jockey. There is also a chance of them holding tools, weapons or armor. Yes Yes Yes


Magma Cube
Magma cubes are spawned with random sizes. Yes Yes Yes


Shulker
Yes Yes Yes


Silverfish
Yes Yes Yes


Skeleton
Skeleton eggs used in the Overworld and the End will always spawn regular skeletons.
Eggs used in the Nether spawn wither skeletons 80% of the time.
In the Java edition this egg will not spawn wither skeletons in the Nether.
In the Pocket and Console Editions, eggs used in ice plains, ice plains spikes and ice mountains biomes have an 80% chance to spawn strays, if spawned with a clear view of the sky.
Yes Yes Yes


Slime
Slimes are spawned with random sizes. Yes Yes Yes


Spider
Spiders have a 1% chance to spawn spider jockeys.[Java Edition only] Yes Yes Yes


Stray
Yes Yes Yes


Vex
Yes Yes Yes


Vindicator
Yes Yes Yes


Witch
Yes Yes Yes


Wither Skeleton
Yes Yes Yes


Zombie
Zombies have a 5% chance of spawning as a zombie villager.
In the Java edition edition, they will not spawn zombie villagers.
They also have a 5% chance of spawning as baby zombies. There is also a chance of them holding tools, weapons or armor. A baby zombie or baby zombie villager has a 5% chance to spawn as a chicken jockey.
In the Pocket and Console Editions, eggs used in desert, desert hills and desert M biomes have an 80% chance to spawn husks, if spawned with a clear view of the sky.
Yes Yes Yes


Zombie Pigman
Zombie pigmen are spawned neutral, and have a 5% chance of spawning as a baby zombie pigmen. A baby zombie pigman has a 5% chance to spawn as a chicken jockey. Yes Yes Yes


Zombie Villager
Zombies' professions are randomized. Yes Upcoming Yes
Passive Mobs PC PE CE


Bat
Bats will hang upside down on a block if you stay off a certain distance and use the spawn egg underneath an opaque block. Yes Yes Yes


Chicken
Yes Yes Yes


Cow
Yes Yes Yes


Horse
Horses will spawn 90% of the time, and donkeys 10% of the time.
In the Java Edition the horse egg will not spawn donkeys.
The horse or donkey will be a foal 20% of the time.
Mules, skeleton and zombie horses never spawn.
Yes Yes Yes


Donkey
Yes Yes Yes


Llama
Yes Yes Yes


Mule
Yes Yes Yes


Parrot
Yes Upcoming Yes


Zombie Horse
Yes Yes Yes


Skeleton Horse
Yes Yes Yes


Mooshroom
Yes Yes Yes


Ocelot
Ocelots are spawned untamed.
1/7th of the time (14.3% chance) an ocelot is spawned with two ocelot kittens.
Yes Yes Yes


Pig
Pigs are spawned without a saddle on the back. Yes Yes Yes


Polar Bear
Yes Yes Yes


Rabbit
Skins are random, and are biome-dependent just as in normal rabbit spawning. The black-and-white rabbit is only spawned when the spawn egg is renamed Toast. Yes Yes Yes


Sheep
Sheep are spawned with the colors that can spawn naturally. See sheep page for details. Yes Yes Yes


Squid
Yes Yes Yes


Villager
Villagers' professions are randomized. Yes Yes Yes


Wolf
Wolves are spawned neutral. Yes Yes Yes

Data values[edit | edit source]

A spawn egg without colors

Java Edition[edit | edit source]

The data value of a spawn egg has no effect; instead, the {EntityTag:{id:"<Savegame ID>"}} data tag is being used. For example, /give <playername> spawn_egg 1 0 {EntityTag:{id:"minecraft:creeper"}} would cause the spawn egg to create creepers.

If, for the entity tag 'id', a SaveGame ID is used for a mob or other entity that is not listed in the table above, such as minecraft:villager_golem (iron golem), the result would be a spawn egg with the expected name ("Spawn Iron Golem"), but will be the default color (white with grey spots). These eggs cannot be used to spawn mobs directly, but can be used to program a mob spawner.

Pocket Edition[edit | edit source]

When using the /give command to give a spawn egg, it requires the numeric ID of an entity; for example: /give <playername> spawn_egg 1 33 would give an egg that spawns a creeper. For reference, see Pocket Edition data values#Entity_IDs for a complete list of entity IDs.

Eggs can be given not just for mobs listed in the table above, but for a few other entities. These eggs will be uncolored (white with grey spots), and will be called by unlocalized placeholder names, or simply, "Spawn".

  • The snow golem (21), iron golem (20) and item (64) spawn eggs can be given, but will spawn nothing.
  • The ender crystal spawn egg (71) produces an end crystal.
  • The boat (90) egg will place a boat on the ground.
  • Using any other entity ID will fail to give the egg.

History[edit | edit source]

Official release
1.1 11w49a



















Added spawn eggs for creeper, spider, skeleton, zombie, slime, ghast, zombie pigman, enderman, cave spider, silverfish, blaze, magma cube, pig, sheep, cow, chicken, squid, wolf, mooshroom and villager. At this point the spawn egg had a single texture file which was tinted different colors.
12w01a



















The egg and its markings had their textures separated, allowing them to have entirely different colors. This allowed their colors to better match the colors of the mobs themselves. The colors established in this version continue to the present day.
1.2.1 12w03a Eggs can be placed into a dispenser. Activating the dispenser will spawn the mob instead of dispensing the egg as an item. Also in this version, spawn eggs became stackable, which allows dispensers to hold more than nine of them at one time.
12w04a
Added ocelot spawn eggs with the addition of the ocelot itself.
Before 1.2, edited eggs for snow golems, ender dragons and giants (and other "unspawnable" mobs) produced mobs of their types. Now this is restricted to those eggs available in the Creative inventory.
1.3.1 12w18a Villagers spawned from eggs were always farmers before 12w18a; in 12w18a and later their profession is randomized.
1.4.2 12w32a Zombie villager can be spawned using zombie spawn eggs.
Sheep from spawn eggs can now spawn naturally-colored sheep (white, gray, brown, pink, etc.)
12w36a Wither skeleton has a high chance to spawn from an skeleton egg if the player is in the Nether.
Skeleton on spider jockey also can be replaced with wither skeleton when using spider spawn egg in the Nether.
12w38a

Added witch and bat spawn eggs.
1.4.4 Baby mobs now are spawn-able by right-clicking a mob with a corresponding mob egg. This doesn't work with zombies.
1.5 January 7, 2013 Dinnerbone tweeted the first image of a renamed mob appearing in a death message.
13w02a Mobs spawned from renamed eggs have the name of the egg and the names will appear in death messages.
Mobs can now display their custom name as nametag using an NBT tag.
1.6.1 13w16a
Added horse spawn eggs.
13w24a Spawn eggs now work on water.
1.6-pre Renaming a spawn egg "Dinnerbone" or "Grumm" will cause the mob to spawn upside-down.
1.7.4 13w48b Renaming a sheep or sheep spawn egg "jeb_" will give it a rainbow wool changing effect. This does not affect the wool dropped after death or shearing, however.
1.8 14w11a
Added endermite spawn eggs.
14w25a
Added guardian spawn eggs.
14w27a
Added rabbit spawn eggs.
14w28b Eggs can be used to program monster spawner blocks.
1.9 15w31a
Added shulker spawn eggs.
15w33a Spawn eggs can no longer be addressed by numeric data id, like: give @p spawn_egg 1 50. The spawnable item from a spawn egg is now addressed by a datatag: give @p spawn_egg 1 {EntityTag:{id:"Creeper"} }
1.10 16w20a









Added spawn eggs for polar bear, wither skeleton, stray, husk, elder guardian, cat, donkey, mule, skeleton horse and zombie horse.
pre2 Removed spawn eggs for wither skeleton, stray, husk, elder guardian, cat, donkey, mule, skeleton horse and zombie horse that were added in 16w20a.
1.11 16w32a Re-added the spawn eggs that were removed in 1.10-pre2, except cat spawn egg.

Added a zombie villager spawn egg. It can only spawn zombie farmers.
16w32b The zombie villager spawn egg now spawns different zombie professions.
16w39a



Added spawn eggs for evoker, llama, vex and vindicator.
1.12 17w13a
Added spawn egg for parrot.
Pocket Edition Alpha
0.7.0



Spawn eggs added. These were chicken, sheep, pig, and cow.
0.9.0 build 1









Added more spawn eggs including mooshroom, creeper, enderman, silverfish, skeleton, slime, spider, zombie, zombie pigman, and wolf.
Spawn eggs now have the correct name in the inventory.
build 2
Added villager spawn egg.
The eggs can be used to program monster spawner blocks.
0.11.0 build 1

Added squid and bat spawn eggs.



Added ghast, magma cube and cave spider spawn eggs, which at this point were unobtainable.
build 3 Added cave spider spawn eggs to the Creative mode inventory.
build 8 Added magma cube spawn eggs to the Creative mode inventory..
0.12.1 build 1

Added blaze and ocelot spawn eggs.
Added ghast spawn eggs to the Creative mode inventory.
Wither skeleton has a high chance to spawn from an skeleton egg if the player is in the Nether.
build 9 Mobs spawned from renamed eggs have the name of the egg and the names will appear in death messages.
build 12 Zombie villagers can be spawned using zombie spawn eggs.
0.13.0 build 1
Added rabbit spawn eggs.
0.14.0 build 1
Added witch spawn eggs .
0.15.0 build 1







Added horse, mule, donkey, zombie horse, skeleton horse, stray, husk and wither skeleton spawn eggs to the Creative inventory.
0.15.1 build 1 Changed default spawn egg texture from
to Spawn Null.png.
Now has the Empty Spawn Egg named "Spawn ", available through inventory editing, but will crash the game.
0.16.0 build 1
Added guardian spawn egg.
Spawn Null.pngAdded elder guardian spawn egg without colors. Not available in Creative inventory.

Added non-functional "NPC" spawn egg.
build 2 Removed NPC spawn egg from Creative inventory.
build 4 Removed NPC spawn egg completely.
build 5
Added elder guardian spawn egg to the Creative inventory.
Pocket Edition
1.0 build 1


Added spawn eggs for shulker, endermite and polar bear.
1.1 build 1



Added spawn eggs for llama, vindicator, evoker and vex.
build 7




Updated the egg texture for husk, shulker, silverfish, stray and zombie horse.
Upcoming Pocket Edition
1.2 build 1

Added parrot and zombie villager spawn eggs.
Console Edition
TU9 CU1 1.0 Patch 1 Patch 1



















Added spawn eggs for creeper, skeleton, spider, zombie, slime, ghast, zombie pigman, enderman, cave spider, silverfish, blaze, magma cube, pig, sheep, cow, chicken, squid, wolf, mooshroom and villager.
Eggs can be placed into a dispenser. Activating the dispenser will spawn the mob instead of dispensing the egg as an item.
TU11 Added a message when the user tries to spawn a hostile mob from a spawn egg in Peaceful difficulty.
TU12
Added ocelot spawn egg.
TU19 CU7 1.12


Added horse, witch and bat spawn egg.


Also added donkey and mule spawn egg.
TU31 CU19 1.22 Patch 3


Added endermite, guardian and rabbit spawn eggs.
TU46 CU36 1.38 Patch 15
Added shulker spawn egg.


Donkey and mule spawn eggs now match the textures of their Pocket and Java edition counterparts.
TU54 CU44 1.52 Patch 24 Patch 4











Added spawn eggs for skeleton horses, zombie horses, elder guardians, strays, wither skeletons, husks, zombie villagers, parrots, llamas, vindicators, evokers, and vexes.

Issues[edit | edit source]

Issues relating to “Spawn Egg” are maintained on the issue tracker. Report issues there.

Trivia[edit | edit source]

  • Data values differ between platforms. However, the ID is the same.
    • "Player" spawn eggs can be generated, but are useless. This is because they can not be spawned, even with the summon command.

Gallery[edit | edit source]

References[edit | edit source]