Sound Event | Sounds Used | Category | In-Game Event(s) |
---|---|---|---|
ambient.cave.cave | ambient/cave/cave1 ambient/cave/cave2 ambient/cave/cave3 ambient/cave/cave4 ambient/cave/cave5 ambient/cave/cave6 ambient/cave/cave6 ambient/cave/cave7 ambient/cave/cave8 ambient/cave/cave9 ambient/cave/cave10 ambient/cave/cave11 ambient/cave/cave12 ambient/cave/cave13 |
ambient (Ambient/Environment) | Being within 10-20 blocks of an area not exposed to the sky with a light level of less than eight. |
ambient.weather.rain | ambient/weather/rain1 ambient/weather/rain2 ambient/weather/rain3 ambient/weather/rain4 |
weather (Weather) | Being close to the surface of a block open to the sky when it is raining. |
ambient.weather.thunder | ambient/weather/thunder1 ambient/weather/thunder2 ambient/weather/thunder3 |
weather (Weather) | Lightning strikes. |
game.player.hurt.fall.big | damage/fallbig | player (Players) | A player contacting the surface of a block after falling from a tall height. |
game.player.hurt.fall.small | damage/fallsmall | player (Players) | A player contacting the surface of a block after falling from a short height. |
game.neutral.hurt.fall.big | damage/fallbig | neutral (Friendly Creatures) | A passive mob contacting the surface of a block after falling from a tall height. |
game.neutral.hurt.fall.small | damage/fallsmall | neutral (Friendly Creatures) | A passive mob contacting the surface of a block after falling from a short height. |
game.hostile.hurt.fall.big | damage/fallbig | hostile (Hostile Creatures) | A hostile mob contacting the surface of a block after falling from a tall height. |
game.hostile.hurt.fall.small | damage/fallsmall | hostile (Hostile Creatures) | A hostile mob contacting the surface of a block after falling from a short height. |
game.player.hurt | damage/hit1 damage/hit2 damage/hit3 |
player (Players) | A player taking damage. |
game.neutral.hurt | damage/hit1 damage/hit2 damage/hit3 |
neutral (Friendly Creatures) | A passive mob taking damage. Always overridden by the damage sound specific to each mob. |
game.hostile.hurt | damage/hit1 damage/hit2 damage/hit3 |
hostile (Hostile Creatures) | A hostile mob taking damage. Used only by Giants; overridden by the damage sound specific to each mob in any other case. |
game.player.die | damage/hit1 damage/hit2 damage/hit3 |
player (Players) | A player dies. |
game.neutral.die | damage/hit1 damage/hit2 damage/hit3 |
neutral (Friendly Creatures) | A passive mob dies. Always overridden by the death sound specific to each mob. |
game.hostile.die | damage/hit1 damage/hit2 damage/hit3 |
hostile (Hostile Creatures) | A hostile mob dies. Used only by Giants; overridden by the death sound specific to each mob in any other case. |
dig.cloth | dig/cloth1 dig/cloth2 dig/cloth3 dig/cloth4 |
block (Blocks) | Placing or breaking blocks classified as "cloth". |
dig.grass | dig/grass1 dig/grass2 dig/grass3 dig/grass4 |
block (Blocks) | Placing or breaking blocks classified as "grass" or a Sheep eats Grass. |
dig.gravel | dig/gravel1 dig/gravel2 dig/gravel3 dig/gravel4 |
block (Blocks) | Placing or breaking blocks classified as "gravel". |
dig.sand | dig/sand1 dig/sand2 dig/sand3 dig/sand4 |
block (Blocks) | Placing or breaking blocks classified as "sand". |
dig.snow | dig/snow1 dig/snow2 dig/snow3 dig/snow4 |
block (Blocks) | Placing or breaking blocks classified as "snow". |
dig.stone | dig/stone1 dig/stone2 dig/stone3 dig/stone4 |
block (Blocks) | Placing or breaking blocks classified as "stone". |
dig.wood | dig/wood1 dig/wood2 dig/wood3 dig/wood4 |
block (Blocks) | Placing or breaking blocks classified as "wood". |
fire.fire | fire/fire | block (Blocks) | Being near Fire or a Blaze. |
fire.ignite | fire/ignite | block (Blocks) | Setting Fire or igniting a Creeper using a Flint and Steel. |
item.fireCharge.use | mob/ghast/fireball4 | block (Blocks) | Setting Fire using a Fire Charge. |
fireworks.blast | fireworks/blast1 | ambient (Ambient/Environment) | A small, close firework explosion. |
fireworks.blast_far | fireworks/blast_far1 | ambient (Ambient/Environment) | A small, far firework explosion. |
fireworks.largeBlast | fireworks/largeBlast1 | ambient (Ambient/Environment) | A large, close firework explosion. |
fireworks.largeBlast_far | fireworks/largeBlast_far1 | ambient (Ambient/Environment) | A large, far firework explosion. |
fireworks.launch | fireworks.launch1 | ambient (Ambient/Environment) | A firework being launched by a player or a dispenser. |
fireworks.twinkle | fireworks.twinkle1 | ambient (Ambient/Environment) | A close firework twinkles. |
fireworks.twinkle_far | fireworks.twinkle_far1 | ambient (Ambient/Environment) | A faraway firework twinkles. |
liquid.lava | liquid/lava | block (Blocks) | Being near Lava. |
liquid.lavapop | liquid/lavapop | block (Blocks) | Randomly when being near Lava. Accompanied by a lava fireball particle effect. |
game.neutral.swim.splash | liquid/splash liquid/splash2 |
neutral (Friendly Creatures) | A passive mob falls into water or a Fishing Rod Bobber is cast into water. |
game.player.swim.splash | liquid/splash liquid/splash2 |
block (Blocks) | A player falls into water. |
game.hostile.swim.splash | liquid/splash liquid/splash2 |
hostile (Hostile Creatures) | A hostile mob falls into water. |
game.player.swim | liquid/swim1 liquid/swim2 liquid/swim3 liquid/swim4 |
player (Players) | A player is swimming. |
game.neutral.swim | liquid/swim1 liquid/swim2 liquid/swim3 liquid/swim4 |
neutral (Friendly Creatures) | A passive mob is swimming. |
game.hostile.swim | liquid/swim1 liquid/swim2 liquid/swim3 liquid/swim4 |
hostile (Hostile Creatures) | A hostile mob is swimming. |
liquid.water | liquid/water | block (Blocks) | Being near flowing Water. |
minecart.base | minecart/base | neutral (Friendly Creatures) | A minecart moving. |
minecart.inside | minecart/inside | player (Players) | Being inside a moving minecart. |
mob.bat.death | mob/bat/death | neutral (Friendly Creatures) | A Bat dies. |
mob.bat.hurt | mob/bat/hurt1 mob.bat.hurt2 mob.bat.hurt3 mob.bat.hurt4 |
neutral (Friendly Creatures) | A Bat taking damage. |
mob.bat.idle | mob/bat/idle1 mob.bat.idle2 mob.bat.idle3 mob.bat.idle4 |
neutral (Friendly Creatures) | Randomly when a Bat is within 16 blocks. |
mob.bat.loop | mob/bat/loop | neutral (Friendly Creatures) | None |
mob.bat.takeoff | mob/bat/takeoff | neutral (Friendly Creatures) | A Bat takes off/begins to fly. |
mob.blaze.breathe | mob/blaze/breathe1 mob/blaze/breathe2 mob/blaze/breathe3 mob/blaze/breathe4 |
hostile (Hostile Creatures) | Randomly when a Blaze is within 16 blocks. |
mob.blaze.death | mob/blaze/death | hostile (Hostile Creatures) | A Blaze dies. |
mob.blaze.hit | mob/blaze/hit1 mob/blaze/hit2 mob/blaze/hit3 mob/blaze/hit4 |
hostile (Hostile Creatures) | A Blaze takes damage. |
mob.guardian.hit | mob/guardian/guardian_hit1 mob/guardian/guardian_hit2 mob/guardian/guardian_hit3 mob/guardian/guardian_hit4 |
hostile (Hostile Creatures) | A regular Guardian takes damage while in water. |
mob.guardian.idle | mob/guardian/guardian_idle1 mob/guardian/guardian_idle2 mob/guardian/guardian_idle3 mob/guardian/guardian_idle4 |
hostile (Hostile Creatures) | Randomly when a regular Guardian is within 16 blocks and is in water. |
mob.guardian.death | mob/guardian/guardian_death | hostile (Hostile Creatures) | A regular Guardian dies while in water. |
mob.guardian.elder.hit | mob/guardian/elder_hit1 mob/guardian/elder_hit2 mob/guardian/elder_hit3 mob/guardian/elder_hit4 |
hostile (Hostile Creatures) | An Elder Guardian takes damage while in water. |
mob.guardian.elder.idle | mob/guardian/elder_idle1 mob/guardian/elder_idle2 mob/guardian/elder_idle3 mob/guardian/elder_idle4 |
hostile (Hostile Creatures) | Randomly when an Elder Guardian is within 16 blocks and is in water. |
mob.guardian.elder.death | mob/guardian/elder_death | hostile (Hostile Creatures) | An Elder Guardian dies while in water. |
mob.guardian.land.hit | mob/guardian/land_hit1 mob/guardian/land_hit2 mob/guardian/land_hit3 mob/guardian/land_hit4 |
hostile (Hostile Creatures) | A Guardian takes damage while not in water. |
mob.guardian.land.idle | mob/guardian/land_idle1 mob/guardian/land_idle2 mob/guardian/land_idle3 mob/guardian/land_idle4 |
hostile (Hostile Creatures) | Randomly when a Guardian is within 16 blocks and not in water. |
mob.guardian.land.death | mob/guardian/land_death | hostile (Hostile Creatures) | A Guardian dies while not in water. |
mob.guardian.curse | mob/guardian/curse | hostile (Hostile Creatures) | A player is within 50 blocks of an Elder Guardian and does not have the Mining Fatigue effect, has Mining Fatigue II or lower, or has less than a minute left of Mining Fatigue III. Accompanied by a ghostly image of an Elder Guardian and Mining Fatigue III for five minutes. |
mob.guardian.attack | mob/guardian/attack_loop | hostile (Hostile Creatures) | A Guardian's attack beam is aimed at a player or a squid. Can be heard up to 50 blocks away due to a bug. |
mob.guardian.flop | mob/guardian/flop1 mob/guardian/flop2 mob/guardian/flop3 mob/guardian/flop4 |
hostile (Hostile Creatures) | A Guardian is hopping around out of water. |
mob.cat.hiss | mob/cat/hiss1 mob/cat/hiss2 mob/cat/hiss3 |
neutral (Friendly Creatures) | Unknown |
mob.cat.hitt | mob/cat/hitt1 mob/cat/hitt2 mob/cat/hitt3 |
neutral (Friendly Creatures) | A Cat or Ocelot takes damage or dies. |
mob.cat.meow | mob/cat/meow1 mob/cat/meow2 mob/cat/meow3 mob/cat/meow4 |
neutral (Friendly Creatures) | Randomly when a tamed Cat is within 16 blocks. |
mob.cat.purr | mob/cat/purr1 mob/cat/purr2 mob/cat/purr3 |
neutral (Friendly Creatures) | When Tamed Cats mate after being fed Raw Fish. |
mob.cat.purreow | mob/cat/purreow1 mob/cat/purreow2 |
neutral (Friendly Creatures) | Randomly when a Tamed Cat is within 16 blocks. |
mob.chicken.hurt | mob/chicken/hurt1 mob/chicken/hurt2 |
neutral (Friendly Creatures) | A Chicken takes damage or dies. |
mob.chicken.plop | mob/chicken/plop | neutral (Friendly Creatures) | A Chicken lays an Egg. |
mob.chicken.say | mob/chicken/say1 mob/chicken/say2 mob/chicken.say3 |
neutral (Friendly Creatures) | Randomly when a Chicken is within 16 blocks. |
mob.chicken.step | mob/chicken/step1 mob/chicken/step2 |
neutral (Friendly Creatures) | A Chicken is walking. |
mob.cow.hurt | mob/cow/hurt1 mob/cow/hurt2 mob/cow/hurt3 |
neutral (Friendly Creatures) | A Cow or Mooshroom takes damage or dies. |
mob.cow.say | mob/cow/say1 mob/cow/say2 mob/cow/say3 mob/cow/say4 |
neutral (Friendly Creatures) | Randomly when a Cow or Mooshroom is within 16 blocks. |
mob.cow.step | mob/cow/step1 mob/cow/step2 mob/cow/step3 mob/cow/step4 |
neutral (Friendly Creatures) | A Cow or Mooshroom is walking. |
mob.creeper.death | mob/creeper/death | hostile (Hostile Creatures) | A Creeper dies. |
mob.creeper.say | mob/creeper/say1 mob/creeper/say2 mob/creeper/say3 mob/creeper/say4 |
hostile (Hostile Creatures) | A Creeper takes damage. |
mob.enderdragon.end | mob/enderdragon/end | hostile (Hostile Creatures) | An Ender Dragon dies. |
mob.enderdragon.growl | mob/enderdragon/growl1 mob/enderdragon/growl2 mob/enderdragon/growl3 mob/enderdragon/growl4 |
hostile (Hostile Creatures) | Randomly when an Ender Dragon is within 50 blocks of the Player. |
mob.enderdragon.hit | mob/enderdragon/hit1 mob/enderdragon/hit2 mob/enderdragon/hit3 mob/enderdragon/hit4 |
hostile (Hostile Creatures) | An Ender Dragon takes damage. |
mob.enderdragon.wings | mob/enderdragon/wings1 mob/enderdragon/wings2 mob/enderdragon/wings3 mob/enderdragon/wings4 mob/enderdragon/wings5 mob/enderdragon/wings6 |
hostile (Hostile Creatures) | An Ender Dragon flaps its wings. |
mob.endermen.death | mob/endermen/death | hostile (Hostile Creatures) | An Enderman dies. |
mob.endermen.hit | mob/endermen/hit1 mob/endermen/hit2 mob/endermen/hit3 mob/endermen/hit4 |
hostile (Hostile Creatures) | An Enderman takes damage. |
mob.endermen.idle | mob/endermen/idle1 mob/endermen/idle2 mob/endermen/idle3 mob/endermen/idle4 mob/endermen/idle5 |
hostile (Hostile Creatures) | Randomly when an Enderman is within 16 blocks and not angry. |
mob.endermen.portal | mob/endermen/portal mob/endermen/portal2 |
hostile (Hostile Creatures) | An Enderman teleports. |
mob.endermen.scream | mob/endermen/scream1 mob/endermen/scream2 mob/endermen/scream3 mob/endermen/scream4 |
hostile (Hostile Creatures) | Randomly when an Endermen is within 16 blocks and angry. |
mob.endermen.stare | mob/endermen/stare | hostile (Hostile Creatures) | A player looks at an Enderman, angering it. |
mob.ghast.affectionate_scream | mob/ghast/affectionate_scream | hostile (Hostile Creatures) | None |
mob.ghast.charge | mob/ghast/charge | hostile (Hostile Creatures) | Right before a Ghast shoots a fireball. |
mob.ghast.death | mob/ghast/death | hostile (Hostile Creatures) | A Ghast dies. |
mob.ghast.fireball | mob/ghast/fireball4 | hostile (Hostile Creatures) | A Ghast, Blaze, or Dispenser shoots a fireball. |
mob.ghast.moan | mob/ghast/moan1 mob/ghast/moan2 mob/ghast/moan3 mob/ghast/moan4 mob/ghast/moan5 mob/ghast/moan6 mob/ghast/moan7 |
hostile (Hostile Creatures) | Randomly when a Ghast is within 100 blocks. |
mob.ghast.scream | mob/ghast/scream1 mob/ghast/scream2 mob/ghast/scream3 mob/ghast/scream4 mob/ghast/scream5 |
hostile (Hostile Creatures) | A Ghast takes damage. |
mob.horse.angry | mob/horse/angry1 | neutral (Friendly Creatures) | A player is thrown off of an untamed Horse. |
mob.horse.armor | mob/horse/armor | neutral (Friendly Creatures) | A player puts Horse Armor onto a Horse. |
mob.horse.breathe | mob/horse/breathe1 mob/horse/breathe2 mob/horse/breathe3 |
neutral (Friendly Creatures) | Randomly when a tamed Horse is galloping. |
mob.horse.death | mob/horse/death | neutral (Friendly Creatures) | A Horse dies. |
mob.horse.donkey.angry | mob/horse/donkey/angry1 mob/horse/donkey/angry2 |
neutral (Friendly Creatures) | A player is thrown off an untamed Donkey or Mule. |
mob.horse.donkey.death | mob/horse/donkey/death | neutral (Friendly Creatures) | A Donkey or Mule dies. |
mob.horse.donkey.hit | mob/horse/donkey/hit1 mob/horse/donkey/hit2 mob/horse/donkey/hit3 |
neutral (Friendly Creatures) | A Donkey or Mule takes damage. |
mob.horse.donkey.idle | mob/horse/donkey/idle1 mob/horse/donkey/idle2 mob/horse/donkey/idle3 |
neutral (Friendly Creatures) | Randomly when a Donkey or Mule is within 16 blocks. |
mob.horse.gallop | mob/horse/gallop1 mob/horse/gallop2 mob/horse/gallop3 mob/horse/gallop4 |
neutral (Friendly Creatures) | A ridden Horse is galloping. |
mob.horse.hit | mob/horse/hit1 mob/horse/hit2 mob/horse/hit3 mob/horse/hit4 |
neutral (Friendly Creatures) | A Horse takes damage. |
mob.horse.idle | mob/horse/idle1 mob/horse/idle2 mob/horse/idle3 |
neutral (Friendly Creatures) | Randomly when a Horse is within 16 blocks. |
mob.horse.jump | mob/horse/jump | neutral (Friendly Creatures) | A Horse jumps while galloping. |
mob.horse.land | mob/horse/land | neutral (Friendly Creatures) | A Horse lands after jumping. |
mob.horse.leather | mob/horse/leather | neutral (Friendly Creatures) | A player puts a Saddle on a Horse or Pig. |
mob.horse.skeleton.death | mob/horse/skeleton/death | neutral (Friendly Creatures) | A Skeleton Horse dies. |
mob.horse.skeleton.hit | mob/horse/skeleton/hit1 mob/horse/skeleton/hit2 mob/horse/skeleton/hit3 mob/horse/skeleton/hit4 |
neutral (Friendly Creatures) | A Skeleton Horse takes damage. |
mob.horse.skeleton.idle | mob/horse/skeleton/idle1 mob/horse/skeleton/idle2 mob/horse/skeleton/idle3 |
neutral (Friendly Creatures) | Randomly when a Skeleton Horse is within 16 blocks. |
mob.horse.soft | mob/horse/soft1 mob/horse/soft2 mob/horse/soft3 mob/horse/soft4 mob/horse/soft5 mob/horse/soft6 |
neutral (Friendly Creatures) | A Horse (not being ridden) is walking. |
mob.horse.wood | mob/horse/wood1 mob/horse/wood2 mob/horse/wood3 mob/horse/wood4 mob/horse/wood5 mob/horse/wood6 |
neutral (Friendly Creatures) | A ridden Horse is walking. |
mob.horse.zombie.death | mob/horse/zombie/death | neutral (Friendly Creatures) | A Zombie Horse dies. |
mob.horse.zombie.hit | mob/horse/zombie/hit1 mob/horse/zombie/hit2 mob/horse/zombie/hit3 mob/horse/zombie/hit4 |
neutral (Friendly Creatures) | A Zombie Horse takes damage. |
mob.horse.zombie.idle | mob/horse/zombie/idle1 mob/horse/zombie/idle2 mob/horse/zombie/idle3 |
neutral (Friendly Creatures) | Randomly when a Zombie Horse is within 16 blocks. |
mob.irongolem.death | mob/irongolem/death | neutral (Friendly Creatures) | An Iron Golem dies. |
mob.irongolem.hit | mob/irongolem/hit1 mob/irongolem/hit2 mob/irongolem/hit3 mob/irongolem/hit4 |
neutral (Friendly Creatures) | An Iron Golem takes damage. |
mob.irongolem.throw | mob/irongolem/throw | neutral (Friendly Creatures) | An Iron Golem attacks a mob. |
mob.irongolem.walk | mob/irongolem/walk1 mob/irongolem/walk2 mob/irongolem/walk3 mob/irongolem/walk4 |
neutral (Friendly Creatures) | An Iron Golem is walking. |
mob.magmacube.big | mob/magmacube/big1 mob/magmacube/big2 mob/magmacube/big3 mob/magmacube/big4 |
hostile (Hostile Creatures) | A big or small Magma Cube jumps, takes damage, or dies. |
mob.magmacube.jump | mob/magmacube/jump1 mob/magmacube/jump2 mob/magmacube/jump3 mob/magmacube/jump4 |
hostile (Hostile Creatures) | None |
mob.magmacube.small | mob/magmacube/small1 mob/magmacube/small2 mob/magmacube/small3 mob/magmacube/small4 mob/magmacube/small5 |
hostile (Hostile Creatures) | A tiny Magma Cube jumps, takes damage, or dies. |
mob.pig.death | mob/pig/death | neutral (Friendly Creatures) | A Pig dies. |
mob.pig.say | mob/pig/say1 mob/pig/say2 mob/pig/say3 |
neutral (Friendly Creatures) | Randomly when a Pig is within 16 blocks or when a Pig takes damage. |
mob.pig.step | mob/pig/step1 mob/pig/step2 mob/pig/step3 mob/pig/step4 mob/pig/step5 |
neutral (Friendly Creatures) | A Pig is walking. |
mob.rabbit.hurt | mob/rabbit/hurt1 mob/rabbit/hurt2 mob/rabbit/hurt3 mob/rabbit/hurt4 |
neutral (Friendly Creatures) | A Rabbit takes damage. |
mob.rabbit.idle | mob/rabbit/idle1 mob/rabbit/idle2 mob/rabbit/idle3 mob/rabbit/idle4 |
neutral (Friendly Creatures) | Randomly when a Rabbit is within 16 blocks. |
mob.rabbit.hop | mob/rabbit/hop1 mob/rabbit/hop2 mob/rabbit/hop3 mob/rabbit/hop4 |
neutral (Friendly Creatures) | A Rabbit hops. |
mob.rabbit.death | mob/rabbit/bunnymurder | neutral (Friendly Creatures) | A Rabbit dies. |
mob.sheep.say | mob/sheep/say1 mob/sheep/say2 mob/sheep/say3 |
neutral (Friendly Creatures) | Randomly when a Sheep is within 16 blocks or when a Sheep takes damage or dies. |
mob.sheep.shear | mob/sheep/shear | neutral (Friendly Creatures) | A Sheep or Mooshroom is sheared. |
mob.sheep.step | mob/sheep/step1 mob/sheep/step2 mob/sheep/step3 mob/sheep/step4 mob/sheep/step5 |
neutral (Friendly Creatures) | A Sheep is walking. |
mob.silverfish.hit | mob/silverfish/hit1 mob/silverfish/hit2 mob/silverfish/hit3 |
hostile (Hostile Creatures) | A Silverfish takes damage. |
mob.silverfish.kill | mob/silverfish/kill | hostile (Hostile Creatures) | A Silverfish dies. |
mob.silverfish.say | mob/silverfish/say1 mob/silverfish/say2 mob/silverfish/say3 mob/silverfish/say4 |
hostile (Hostile Creatures) | Randomly when a Silverfish is within 16 blocks. |
mob.silverfish.step | mob/silverfish/step1 mob/silverfish/step2 mob/silverfish/step3 mob/silverfish/step4 |
hostile (Hostile Creatures) | None |
mob.skeleton.death | mob/skeleton/death | hostile (Hostile Creatures) | A Skeleton or a Wither Skeleton dies. |
mob.skeleton.hurt | mob/skeleton/hurt1 mob/skeleton/hurt2 mob/skeleton/hurt3 mob/skeleton/hurt4 |
hostile (Hostile Creatures) | A Skeleton or a Wither Skeleton takes damage. |
mob.skeleton.say | mob/skeleton/say1 mob/skeleton/say2 mob/skeleton/say3 |
hostile (Hostile Creatures) | Randomly when a Skeleton or a Wither Skeleton is within 16 blocks. |
mob.skeleton.step | mob/skeleton/step1 mob/skeleton/step2 mob/skeleton/step3 mob/skeleton/step4 |
hostile (Hostile Creatures) | A Skeleton or a Wither Skeleton is walking. |
mob.slime.attack | mob/slime/attack1 mob/slime/attack2 |
hostile (Hostile Creatures) | None |
mob.slime.big | mob/slime/big1 mob/slime/big2 mob/slime/big3 mob/slime/big4 |
hostile (Hostile Creatures) | A big or small Slime jumps, takes damage, or dies; or a Slime Block is placed. |
mob.slime.small | mob/slime/small1 mob/slime/small2 mob/slime/small3 mob/slime/small4 mob/slime/small5 |
hostile (Hostile Creatures) | A tiny Slime jumps, takes damage, or dies; or a mob walks on a Slime Block. |
mob.spider.death | mob/spider/death | hostile (Hostile Creatures) | A Spider dies. |
mob.spider.say | mob/spider/say1 mob/spider/say2 mob/spider/say3 mob/spider/say4 |
hostile (Hostile Creatures) | Randomly when a Spider is within 16 blocks or when a Spider takes damage. |
mob.spider.step | mob/spider/step1 mob/spider/step2 mob/spider/step3 mob/spider/step4 |
hostile (Hostile Creatures) | A Spider is walking. |
mob.villager.death | mob/villager/death | neutral (Friendly Creatures) | A Villager dies. |
mob.villager.haggle | mob/villager/haggle1 mob/villager/haggle2 mob/villager/haggle3 |
neutral (Friendly Creatures) | A player right-clicks on a Villager, opening the trading GUI. |
mob.villager.hit | mob/villager/hit1 mob/villager/hit2 mob/villager/hit3 mob/villager/hit4 |
neutral (Friendly Creatures) | A Villager takes damage. |
mob.villager.idle | mob/villager/idle1 mob/villager/idle2 mob/villager/idle3 |
neutral (Friendly Creatures) | Randomly when a Villager is within 16 blocks. |
mob.villager.no | mob/villager/no1 mob/villager/no2 mob/villager/no3 |
neutral (Friendly Creatures) | A player exits a trading option. |
mob.villager.yes | mob/villager/yes1 mob/villager/yes2 mob/villager/yes3 |
neutral (Friendly Creatures) | A player trades with a Villager (removes an item from the right slot in the trading GUI). |
mob.wither.death | mob/wither/death | hostile (Hostile Creatures) | A Wither dies. |
mob.wither.hurt | mob/wither/hurt1 mob/wither/hurt2 mob/wither/hurt3 mob/wither/hurt4 |
hostile (Hostile Creatures) | A Wither takes damage. |
mob.wither.idle | mob/wither/idle1 mob/wither/idle2 mob/wither/idle3 mob/wither/idle4 |
hostile (Hostile Creatures) | Randomly when a Wither is within 16 blocks. |
mob.wither.shoot | mob/wither/shoot | hostile (Hostile Creatures) | A Wither shoots a Wither Skull. |
mob.wither.spawn | mob/wither/spawn | hostile (Hostile Creatures) | A Wither is spawned. |
mob.wolf.bark | mob/wolf/bark1 mob/wolf/bark2 mob/wolf/bark3 |
neutral (Friendly Creatures) | Randomly when a Wolf is within 16 blocks and is not angry. |
mob.wolf.death | mob/wolf/death | neutral (Friendly Creatures) | A Wolf dies. |
mob.wolf.growl | mob/wolf/growl1 mob/wolf/growl2 mob/wolf/growl3 |
neutral (Friendly Creatures) | Randomly when an angry Wolf is within 16 blocks. |
mob.wolf.howl | mob/wolf/howl1 mob/wolf/howl2 |
neutral (Friendly Creatures) | None |
mob.wolf.hurt | mob/wolf/hurt1 mob/wolf/hurt2 mob/wolf/hurt3 |
neutral (Friendly Creatures) | A Wolf takes damage. |
mob.wolf.panting | mob/wolf/panting | neutral (Friendly Creatures) | Randomly when a Wolf is within 16 blocks and not angry. |
mob.wolf.shake | mob/wolf/shake | neutral (Friendly Creatures) | A Wolf shakes itself dry after exiting water. |
mob.wolf.step | mob/wolf/step1 mob/wolf/step2 mob/wolf/step3 mob/wolf/step4 mob/wolf/step5 |
neutral (Friendly Creatures) | A Wolf is walking. |
mob.wolf.whine | mob/wolf/whine | neutral (Friendly Creatures) | Randomly when a tamed Wolf has low health. |
mob.zombie.death | mob/zombie/death | hostile (Hostile Creatures) | A Zombie dies. |
mob.zombie.hurt | mob/zombie/hurt1 mob/zombie/hurt2 |
hostile (Hostile Creatures) | A Zombie takes damage. |
mob.zombie.infect | mob/zombie/infect | hostile (Hostile Creatures) | A villager is turned into a Zombie Villager. |
mob.zombie.metal | mob/zombie/metal1 mob/zombie/metal2 mob/zombie/metal3 |
hostile (Hostile Creatures) | None |
mob.zombie.remedy | mob/zombie/remedy | hostile (Hostile Creatures) | A Zombie Villager is fed a Golden Apple while having the Weakness effect. |
mob.zombie.say | mob/zombie/say1 mob/zombie/say2 mob/zombie/say2 |
hostile (Hostile Creatures) | Randomly when a Zombie is within 16 blocks. |
mob.zombie.step | mob/zombie/step1 mob/zombie/step2 mob/zombie/step3 mob/zombie/step4 mob/zombie/step5 |
hostile (Hostile Creatures) | A Zombie or Zombie Pigman is walking. |
mob.zombie.unfect | mob/zombie/unfect | hostile (Hostile Creatures) | A Zombie Villager is turned into a Villager. |
mob.zombie.wood | mob/zombie/wood1 mob/zombie/wood2 mob/zombie/wood3 mob/zombie/wood4 |
hostile (Hostile Creatures) | A Zombie pounds on a Wooden Door. |
mob.zombie.woodbreak | mob/zombie/woodbreak | hostile (Hostile Creatures) | A Zombie breaks a Wooden Door or a Wither breaks blocks around it. |
mob.zombiepig.zpig | mob/zombiepig/zpig1 mob/zombiepig/zpig2 mob/zombiepig/zpig3 mob/zombiepig/zpig4 |
hostile (Hostile Creatures) | Randomly when a Zombie Pigman is within 16 blocks. |
mob.zombiepig.zpigangry | mob/zombiepig/zpigangry1 mob/zombiepig/zpigangry2 mob/zombiepig/zpigangry3 mob/zombiepig/zpigangry4 |
hostile (Hostile Creatures) | When Zombie Pigmen become hostile to a Player. |
mob.zombiepig.zpigdeath | mob/zombiepig/zpigdeath | hostile (Hostile Creatures) | A Zombie Pigman dies. |
mob.zombiepig.zpighurt | mob/zombiepig/zpighurt1 mob/zombiepig/zpighurt2 |
hostile (Hostile Creatures) | A Zombie Pigman takes damage. |
note.bass | note/bass | record (Jukebox/Noteblocks) | None |
note.bassattack | note/bassattack | record (Jukebox/Noteblocks) | A Note Block that is on top of a "wood" block is clicked or powered by redstone. |
note.bd | note/bd | record (Jukebox/Noteblocks) | A Note Block that is on top of a "stone" block is clicked or powered by redstone. |
note.harp | note/harp | record (Jukebox/Noteblocks) | A Note Block that is on top of an "other" block is clicked or powered by redstone. |
note.hat | note/hat | record (Jukebox/Noteblocks) | A Note Block that is on top of a "glass" block is clicked or powered by redstone. |
note.pling | note/pling | record (Jukebox/Noteblocks) | None |
note.snare | note/snare | record (Jukebox/Noteblocks) | A Note Block that is on top of a "sand" block is clicked or powered by redstone. |
portal.portal | portal/portal | block (Blocks) | Being near a Nether portal block. |
portal.travel | portal/travel | player (players) | None |
portal.trigger | portal/trigger | block (Blocks) | A player travels through or steps out of a Nether portal. |
random.anvil_break | random/anvil_break | block (Blocks) | An Anvil breaks. |
random.anvil_land | random/anvil_land | block (Blocks) | An Anvil is placed or lands after falling. |
random.anvil_use | random/anvil_use | block (Blocks) | A player removes an item from the output slot in the Anvil GUI. |
random.bow | random/bow | neutral (Friendly Creatures) | A player or Skeleton shoots an Arrow; a player casts a Fishing Rod; a player throws a Snowball, Egg, Splash Potion, Bottle O' Enchanting, Ender Pearl, or Eye of Ender; a Snow Golem throws a snowball at a mob; or a Dispenser shoots an Arrow, Snowball, Egg, Splash Potion, or Bottle O' Enchanting. |
random.bowhit | random/bowhit1 random/bowhit2 random/bowhit3 random/bowhit4 |
neutral (Friendly Creatures) | An Arrow gets stuck in a block, an arrow hits an entity, an active Tripwire (connected to Tripwire Hooks) is broken with Shears, or an active Tripwire Hook is broken. |
random.break | random/break | player (Players) | A player breaks a Pickaxe, Sword, Axe, Shovel, Bow, Flint and Steel, Shears, or Fishing Rod; or a piece of armor a mob (excluding players, bug?) is wearing breaks. |
random.burp | random/burp | player (Players) | A player consumes a piece of food. |
random.chestclosed | random/chestclosed | block (Blocks) | A Chest is closed. |
random.chestopen | random/chestopen | block (Blocks) | A Chest is opened. |
gui.button.press | random/click | master (Master Volume) | A button in the menu or a GUI is clicked. |
random.click | random/click | block (Blocks) | Any kind of switch changes its power state (on or off), a Dispenser or Dropper is powered, a Redstone Comparator's mode is changed, or two Tripwire Hooks are connected with String. |
random.door_close | random/door_close | block (Blocks) | A Door, Trapdoor, or Fence Gate is opened or closed or a player attempts to open a locked container and is not holding the correct key item. |
random.door_open | random/door_open | block (Blocks) | A Door, Trapdoor, or Fence Gate is opened or closed or a player attempts to open a locked container and is not holding the correct key item. |
random.drink | random/drink | player (Players) | A player is drinking a Potion or Milk. |
random.eat | random/eat1 random/eat2 random/eat3 |
player (Players) | A player is eating food. |
random.explode | random/explode1 random/explode2 random/explode3 random/explode4 |
block (Blocks) | TNT, a Creeper, a Ghast's fireball, a Wither Skull, an Ender Crystal, or a Bed (in the Nether or the End) explodes or lightning strikes at close range. |
random.fizz | random/fizz | block (Blocks) | Fire is extinguished, an Item or Experience Orb is destroyed by Lava, Lava touches Water, Lava destroys a non-solid block in its path, or a Redstone Torch burns out. |
game.tnt.primed | random/fuse | block (Blocks) | TNT is ignited. |
creeper.primed | random/fuse | hostile (Hostile Creatures) | A Creeper just about to explode. |
dig.glass | random/glass1 random/glass2 random/glass3 |
block (Blocks) | Breaking a block classified as "glass". |
game.potion.smash | random/glass1 random/glass2 random/glass3 |
neutral (Friendly Creatures) | A thrown Splash Potion breaks. |
random.levelup | random/levelup | player (Players) | A player reaches an experience level that is a multiple of 5. |
random.orb | random/orb | player (Players) | A player gains experience points. |
random.pop | random/pop | player (Players) | A player picks up an Item. |
random.splash | random/splash | player (Players) | A fish is caught on a fishing rod bobber. |
random.successful_hit | random/successful_hit | player (Players) | A player shoots an armored player with an Arrow. |
random.wood_click | random/wood_click | block (Blocks) | None |
records.11 | records/11 | record (Jukebox/Noteblocks) | A player inserts a "11" Music Disc into a Jukebox. |
records.13 | records/13 | record (Jukebox/Noteblocks) | A player inserts a "13" Music Disc into a Jukebox. |
records.blocks | records/blocks | record (Jukebox/Noteblocks) | A player inserts a "blocks" Music Disc into a Jukebox. |
records.cat | records/cat | record (Jukebox/Noteblocks) | A player inserts a "cat" Music Disc into a Jukebox. |
records.chirp | records/chirp | record (Jukebox/Noteblocks) | A player inserts a "chirp" Music Disc into a Jukebox. |
records.far | records/far | record (Jukebox/Noteblocks) | A player inserts a "far" Music Disc into a Jukebox. |
records.mall | records/mall | record (Jukebox/Noteblocks) | A player inserts a "mall" Music Disc into a Jukebox. |
records.mellohi | records/mellohi | record (Jukebox/Noteblocks) | A player inserts a "mellohi" Music Disc into a Jukebox. |
records.stal | records/stal | record (Jukebox/Noteblocks) | A player inserts a "stal" Music Disc into a Jukebox. |
records.strad | records/strad | record (Jukebox/Noteblocks) | A player inserts a "strad" Music Disc into a Jukebox. |
records.wait | records/wait | record (Jukebox/Noteblocks) | A player inserts a "wait" Music Disc into a Jukebox. |
records.ward | records/ward | record (Jukebox/Noteblocks) | A player inserts a "ward" Music Disc into a Jukebox. |
step.cloth | step/cloth1 step/cloth2 step/cloth3 step/cloth4 |
neutral (Friendly Creatures) | A mob walks on a block classified as "cloth" or a player is breaking a block classified as "cloth" (during the cracking animation). |
step.grass | step/grass1 step/grass2 step/grass3 step/grass4 step/grass5 step/grass6 |
neutral (Friendly Creatures) | A mob walks on a block classified as "grass" or a player is breaking a block classified as "grass" (during the cracking animation). |
step.gravel | step/gravel1 step/gravel2 step/gravel3 step/gravel4 |
neutral (Friendly Creatures) | A mob walks on a block classified as "gravel", Dirt/Grass/Mycelium is tilled with a Hoe (creating Farmland), or a player is breaking a block classified as "gravel" (during the cracking animation). |
step.ladder | step/ladder1 step/ladder2 step/ladder3 step/ladder4 step/ladder5 |
neutral (Friendly Creatures) | A mob climbs or descends a Ladder or a player is breaking a Ladder (during the cracking animation). |
step.sand | step/sand1 step/sand2 step/sand3 step/sand4 step/sand5 |
neutral (Friendly Creatures) | A mob walks on a block classified as "sand" or a player is breaking a block classified as "sand" (during the cracking animation). |
step.snow | step/snow1 step/snow2 step/snow3 step/snow4 |
neutral (Friendly Creatures) | A mob walks on a block classified as "snow" or a player is breaking a block classified as "snow" (during the cracking animation). |
step.stone | step/stone1 step/stone2 step/stone3 step/stone4 step/stone5 step/stone6 |
neutral (Friendly Creatures) | A mob walks on a block classified as "stone" or "glass", a player is breaking a block classified as "stone" or "glass" (during the cracking animation), or a player places a block classified as "glass". |
step.wood | step/wood1 step/wood2 step/wood3 step/wood4 step/wood5 step/wood6 |
neutral (Friendly Creatures) | A mob walks on a block classified as "wood" or a player is breaking a block classified as "wood" (during the cracking animation). |
tile.piston.in | tile/piston/in | block (Blocks) | A Piston retracts. |
tile.piston.out | tile/piston/out | block (Blocks) | A Piston extends. |
music.menu | music/menu/menu1 music/menu/menu2 music/menu/menu3 music/menu/menu4 |
music (Music) | Every 5 minutes when a menu screen is open (not playing the game). |
music.game | music/game/calm1 music/game/calm2 music/game/calm3 music/game/hal1 music/game/hal2 music/game/hal3 music/game/hal4 music/game/nuance1 music/game/nuance2 music/game/piano1 music/game/piano2 music/game/piano3 |
music (Music) | During sunrise, noon, sunset, and midnight. If the day cycle is turned off, the music plays every 5 minutes. |
music.game.creative | music/game/calm1 music/game/calm2 music/game/calm3 music/game/hal1 music/game/hal2 music/game/hal3 music/game/hal4 music/game/nuance1 music/game/nuance2 music/game/piano1 music/game/piano2 music/game/piano3 music/game/creative1 music/game/creative2 music/game/creative3 music/game/creative4 music/game/creative5 music/game/creative6 |
music (Music) | During sunrise, noon, sunset, and midnight (player must be in Creative mode). If the day cycle is turned off, the music plays every 5 minutes. |
music.game.end | music/game/end/end | music (Music) | Being in the End. |
music.game.end.dragon | music/game/end/boss | music (Music) | Being near the Ender Dragon. (?) |
music.game.end.credits | music/game/end/credits | music (Music) | Entering the exit portal in the End. |
music.game.nether | music/game/nether/nether1 music/game/nether/nether2 music/game/nether/nether3 music/game/nether/nether4 |
music (Music) | Being in the Nether. |
none[note 1] | None | None | Randomly when a Snow Golem or Iron Golem is within 16 blocks or when a Snow Golem takes damage or dies. |
step.anvil [note 1] | None | None | A mob/player walks on an Anvil. |
damage.thorns [note 1] | None | None | When a mob attacks and takes damage from the Thorns enchantment; or when a player attacks a Guardian with its spikes extended. |
eating [note 1] | None | None | When a horse is fed by a player. |
mob.attack [note 1] | None | None | A Slime or Magma Cube attacks the player. |
Advertisement
English
Sounds.json/Java Edition values before 1.9
Advertisement