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Sound may refer to:

  • Ambience - The sounds that can be heard if conditions are met. They are meant to make gameplay more cinematic.
  • Music - Music made by C418 that plays randomly
  • Loops - Sounds that loop when in specific places such as underwater
  • Sounds.json - A file that tells the sound system what sound files to play when a sound event is triggered
  • /playsound, /stopsound - Commands used to play or stop playing any sound event defined in Sounds.json
  • The sounds made by mobs, entities, items, blocks and/or players

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