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Beach

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Beaches are common technical biomes that serve as transition biomes from the mainland to an ocean. There are three variants of beach biome.

Description[edit]

Beaches generate wherever a land biome meets an ocean, with some exceptions. The type of beach variant is determined by the specific biome bordering the ocean. Turtles may spawn on some beaches, and are the only passive mobs that can, though other passive mobs frequently wander into beaches from surrounding biomes.

Beaches do not surround every land biome, however. Exceptions include Swamp, Badlands, and Wooded Badlands Plateau, which just go straight into the ocean. Mushroom Fields do not generate beaches around them either, as they have a unique beach-like variant known as Mushroom Field Shore that generate instead.

Beaches are mostly harmless biomes, though don't have many resources of their own. Buried treasure often generates buried under most beaches, and underwater ruins and shipwrecks occasionally generate on or spread to beaches. Players should be wary of drowned that often spawn in the water surrounding beaches, however, as they could make fighting hostile mobs more challenging.

Variants[edit]

There are a total of three different beach biomes in the biome family.

Beach[edit]

Beach
Beach.png
Type

Medium/Lush

Rarity

Very common

Template

0.8

Structures

Buried Treasure
Shipwrecks
Underwater ruins

Blocks

Water
Sand
Sandstone
Gravel
Dirt
Clay
Sugar cane

Data value

dec: 16 hex: 10 bin: 10000

Biome ID
beach

The standard beach-type biome variant, Beaches are composed of mostly sand, with some gravel, dirt, and clay patches under the water, similarly to rivers. Like the sand in deserts, sandstone generates underneath it, preventing it from falling into caves below. Beach terrain is always a smooth descent into the water, though it can vary in steepness depending on the heights of the biomes they border. Turtles can spawn here, as well as buried treasure, shipwrecks and underwater ruins.

Beach worlds generated through the Buffet world type appear as a barren, desert-like landscape of sand with Shipwrecks being the only visible feature in the surface.

Stone Shore[edit]

Stone Shore
Stone Shore.png
Type

Cold

Rarity

Common

Template

0.2

Structures

Buried Treasure[Bedrock Edition only]

Blocks

Water
Stone
Gravel

Data value

dec: 25 hex: 19 bin: 11001

Biome ID
stone_shore

The Stone Shore variant generates wherever mountains or wooded mountains biomes border an ocean. They are made entirely of stone, with some gravel patches, and are usually a steep drop into the water below. Stone shores may generate at high enough elevations to have snow on their peaks. Waterfalls and lavafalls frequently generate on the sides of stone shores. Unlike normal beaches, turtles cannot spawn here. Buried Treasure can sometimes generate at high altitudes, and can even generate at y-90‌[Bedrock Edition only]. The steep drops into the ocean below makes this variant dangerous, especially if the player is unaware of their surroundings. Should gravelly mountains or gravelly mountains+ border an ocean, a regular beach will be generated instead.

Snowy Beach[edit]

Snowy Beach
Snowy Beach.png
Type

Snowy/Icy

Rarity

Rare

Template

0.05

Structures

Shipwrecks
Buried Treasure

Blocks

Water
Snow
Ice
Sand
Sandstone
Gravel
Dirt
Clay

Data value

dec: 26 hex: 1A bin: 11010

Biome ID
snowy_beach

The Snowy Beach variant generates wherever snowy tundra, snowy taiga, or any of their variants border an ocean. Since these biomes are fairly uncommon, and don't always border oceans, this makes snowy beaches rare. Snowy beaches are very similar to regular beaches terrain-wise, being made mostly of sand, though their landscape is covered entirely in snow layers. The water surrounding snowy beaches freezes into ice due to the cold temperatures. Rabbit is only passive mobs spawn in snowy beach. Shipwrecks will generate in this biome (confirmed through Buffet Worlds) but underwater ruins will not generate here, nor will turtles spawn. Buried treasure generates and can be found using Treasure Maps from chests in shipwrecks.

History[edit]

Java Edition
1.1?Added proper beach biomes. Before this, beaches were only considered structures.
1.2.112w07aThe generation of beaches have been greatly improved.
1.1318w07aTurtles added, which spawn in beaches.
18w19aRenamed Stone Beach to Stone Shore.
Renamed Cold Beach to Snowy Beach
pre5Changed the ID beaches to beach.
Changed the ID stone_beach to stone_shore.
Changed the ID cold_beach to snowy_beach.
Pocket Edition Alpha
0.1.0Added beaches.
0.7.0Added gravel beaches.
0.8.0build 2Removed big beaches and replaced them with smaller ones.
0.9.0build 1Gravel beaches have been removed.
0.13.0build 1Added rabbits, which spawn in snowy beaches.
Bedrock Edition
1.4.0beta 1.2.14.2Added shipwrecks, which generate in beaches and snowy beaches.
Added buried treasure, which generates in beaches.
1.5.0beta 1.5.0.4Added turtles, which spawn in beaches.
Legacy Console Edition
TU5CU11.00Patch 1Removed beaches as part of a biome overhaul.
TU9Re-added beaches.

Gallery[edit]

See also[edit]