Snow

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Snow
Snow.png
Snowy Grass Block.png
Transparent

Yes

Luminance

0

Blast resistance

0.5

Tool

Renewable

Yes

Stackable

Yes (64)

Flammable

Unspecified

Catches fire from lava

Probably not

Drops
Data value

dec: 78 hex: 4E bin: 1001110

Namespaced ID

See § Data values

Snow[a] is a ground cover block that is commonly caused by snowfall.

Obtaining[edit]

Snow can be obtained using a shovel with the Silk Touch enchantment. Destroying snow with a non silk-touch shovel yields one snowball per layer. If it is destroyed with anything other than a shovel, nothing is dropped (even if using a different Silk Touch tool). Snow can also be obtained by causing it to drop into an invalid block space, in which case it drops itself.‌[Bedrock Edition only] The dropped snow layer also corresponds with how many layers were in the broken snow pile.

Block Snow
Hardness 0.1
Tool
Breaking time[note 1]
Hand 0.5
Wooden 0.1
Stone 0.05
Iron 0.05
Diamond 0.05
Golden 0.05
  1. Times are for unenchanted tools in seconds. For more information, see Haste § Instant mining.

Natural generation[edit]

Snow naturally generates in snowy biomes – snowy tundra, ice spikes, frozen oceans, snowy taiga, frozen river and snowy beach – and in the mountains biome above layer 92.

Snow generates in single layers in Java‌ and Legacy Console Editions‌, and can generate in multiple layers in Bedrock Edition.‌

Snowfall[edit]

In snowy biomes or in cold biomes at varying layers[more information needed], the weather can snow instead of rain. In snowy weather, snow generates on random non-transparent blocks with a block light level of 10 or less, with the exception of ice and packed ice.

In Bedrock Edition‌ and Legacy Console Editions‌ multiple snow layers are built up naturally during snowfall; in Java‌, snowfall creates only one layer.

Snow golems[edit]

Snow golems generate a trail of snow in snowy, cold, and some medium biomes, or any non-dry biome in Bedrock Edition.

Crafting[edit]

Ingredients Crafting recipe
Snow Block

6

Usage[edit]

Powered redstone lamps melting nearby snow.

Cover[edit]

If the snow is on a grass block, mycelium[Java and Legacy Console editions only][1] or podzol,‌[Java Edition only][1] the ground cover turns white on the top and around the sides. Snow does not damage tilled and hydrated field areas – it cannot be placed on farmland. A gravity-affected block like sand or gravel does not fall if snow covers the block below it, but the gravity-affected block does replace a snow layer when falling onto it. The texture of the dirt portion of the block also changes when snow is placed on top.[2][3]

In Bedrock and Legacy Console editions, if leaves topped with a layer of snow, particles of snow appear to fall through the leaves from the snow layer.

In Bedrock Edition, snow layers can occupy the same space as one-block flowers, mushrooms, and one-block ferns and grass, (however two-block tall plants do not work)[4] and can be layered and mined normally. Placing snow on already-existing plant blocks causes snow to appear around them, but placing plants into an area where there is snow removes the snow.[5]

Melting[edit]

Snow melts if there is a heat block[BE & EE only], or block light level of 12 or more. In Bedrock Edition, it also melts in dry biomes, regardless of block light or daylight level. If there are multiple layers, all layers melt at once; the snow levels do not gradually reduce in height.

Foxes[edit]

Foxes can get stuck in it if trying to catch its prey and misses.

Placement[edit]

Snow can be placed only on a solid block. In Java Edition, snow breaks if its support block is removed.In Bedrock and Legacy Console editions, snow is affected by gravity and falls if it becomes unsupported, and breaks if it falls onto an unsuitable block.

Data values[edit]

ID[edit]

Java Edition:

Block Namespaced ID
Snow snow

Bedrock Edition:

Block Namespaced ID Numeric ID
Top Snow snow_layer 78

Block data[edit]

In Bedrock Edition, top snow uses the following data values:

DV Description
0 One layer, 2 pixels thick
1 Two layers, 4 pixels thick
2 Three layers, 6 pixels thick
3 Four layers, 8 pixels thick
4 Five layers, 10 pixels thick
5 Six layers, 12 pixels thick
6 Seven layers, 14 pixels thick
7 Eight layers, 16 pixels thick

Block states[edit]

Java Edition:

Name Default value Allowed values Description
layers11
2
3
4
5
6
7
8
The number of layers thick.
Each layer adds two pixels to the block height, and each layer after the first adds two pixels to the collision box.

History[edit]

Java Edition Classic
May 20, 2009Notch briefly mentioned, "Winter is an awesome idea. I can see snow and tiles slowly getting covered in a layer of snow. Also, ice on lakes. :D"
May 21, 2009Notch reveals that snow "on top of topmost tiles" was on his to-do list.
Java Edition Alpha
v1.0.4Snow Revision 1.png Snowfall added to maps only in winter mode. When creating a new save, a map had a 1/4 chance of having worldwide snowfall. When falling on exposed land, a thin snow layer was created.
v1.0.5Disturbing a snow layer by any means other than replacing it would cause a snowball to drop. This included melting and mining snow or the block under it.
A player could easily harvest snow by placing a block of water. By doing so, the player received a large amount of snowballs with little effort.
v1.0.5_01Snowballs can be harvested only with shovels.
v1.2.0?Due to a missing feature in the Halloween Update, snow did not regenerate.
Java Edition Beta
1.5Snow regeneration returned as part of the new weather features.[6]
Snow can occur in arctic biomes.
1.8?Snow biomes were temporarily removed as Notch was trying to improve them.
Java Edition
1.0.0?Snow biomes were re-added.
1.1?Snow occurs in tundra biomes, as well as arctic biomes.
1.3.112w21aSnow was made available in the creative inventory.
12w22aInventory sprites for blocks were flipped from left to right, changing to .
1.513w05aSnow can be crafted and is obtainable in Survival mode. It is possible to stack snow to create layers thicker than 1.
1.814w28bNumber of snowballs dropped increased from 1-8 to 2-9, depending on thickness.
1.1317w47aThe ID has been changed from snow_layer to snow.
Prior to The Flattening, this block's numeral ID was 78.
1.1419w03cSeven layer high snow now uses correct cullface arguments.[needs testing]
Pocket Edition Alpha
0.3.0Added snow to the world generation.
0.8.0?Added snow to the Creative mode inventory.
0.12.1build 1Snow can now be built up to multiple layers.
Snow is now affected by gravity, so that unsupported snow layers show falling dust particles.
Snow can now be placed inside flowers, mushrooms and tall grass.
Snow is now obtained by using a shovel on it. Previously, snow was mined like any dirt-type block.
Bedrock Edition
1.2.0?Snow layers can now generate in extreme hills biomes.
Legacy Console Edition
TU1CU11.0Patch 1Patch 1Added snow.
TU54CU441.52Patch 24Patch 4Snow can now be placed on top of upside-down stairs.
TU69CU571.76Patch 38Snow is now affected by gravity.
New Nintendo 3DS Edition
0.1.0Added Snow.

Issues[edit]

Issues relating to "Snow", "Snow layer", or "Top snow" are maintained on the bug tracker. Report issues there.

Trivia[edit]

  • Snow can be stacked to a full block beside a cactus without destroying the cactus.
  • Attempting to place a torch on snow replaces the snow with a torch.
  • Snow on a block of soul sand makes the soul sand act like a normal block.
  • Snow layers of 2 to 7 thickness prevent hostile mobs from spawning.
  • In Spectator mode, if the player is positioned at the correct height, they can see the snowy texture of the top of grass blocks.
  • Eight layers of snow is equivalent to a snow block.

Gallery[edit]

Notes[edit]

  1. Known as Snow in Java and Legacy Console editions and Top Snow in Bedrock and New Nintendo 3DS editions.

References[edit]