Smoker
Renewable |
Yes |
---|---|
Stackable |
Yes (64) |
Tool | |
Blast resistance |
3.5 |
Hardness |
3.5 |
Luminant |
Yes (13) (when active) |
Transparent |
Partial (when active) |
Flammable |
No |
Catches fire from lava |
No |
A smoker is a block that cooks food items, similar to a furnace, but twice as fast. It also serves as a butcher's job site block.
Contents
Obtaining[edit]
Breaking[edit]
Smokers can be mined using any pickaxe. If mined without a pickaxe, it drops nothing.
Block | Smoker | |
---|---|---|
Hardness | 3.5 | |
Tool | ||
Breaking time[A] | ||
Default | 17.5 | |
Wooden | 2.65 | |
Stone | 1.35 | |
Iron | 0.9 | |
Diamond | 0.7 | |
Netherite | 0.6 | |
Golden | 0.45 |
- ↑ Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.
Natural generation[edit]
Smokers can generate in butcher houses in villages.
Crafting[edit]
Ingredients | Crafting recipe |
---|---|
Any Log or Any Stripped Log or Any Wood or Any Stripped Wood + Furnace |
Usage[edit]
Smokers cannot be pushed by pistons.[Java Edition only]
Smelting[edit]
Smokers are used to cook food items twice as fast as a regular furnace. It is the counterpart to the Blast Furnace, which is used to smelt ores and metal tools and armor. When a food item and a fuel is placed into the smoker the block state changes to lit
and the item cooks. Fuel is used at double the rate of regular furnaces, so the number of items cooked per fuel stays the same. The product can then be collected by pressing use on the smoker or by collecting the output using a hopper.
Smokers cannot cook chorus fruit, as popped chorus fruit is not edible.
Light source[edit]
Smokers emit a light level of 13 when active, just like normal furnaces.
Custom name[edit]
By default, the GUI of a smoker is labeled "Smoker", but this name can be customized by naming it in an anvil before placing it, or by changing the CustomName
tag using the /data
command[Java Edition only].
Change profession[edit]
If a village has a smoker that has not been claimed by a villager, any nearby villager who hasn't chosen a job site block has a chance to change their profession to butcher.
Lock[edit]
In Java Edition, a smoker can be "locked" by setting its Lock
tag using the /data
command. If a smoker's Lock
tag is not blank, the smoker cannot be opened unless the player is holding an item with the same name as the Lock
tag's text. For example, to lock a smoker at (0,64,0) so that the smoker cannot be opened unless the player is holding an item named "Smoker Key", use /data merge block 0 64 0 {Lock:"Smoker Key"}
.
Note Blocks[edit]
Smoker can be placed under note blocks to produce "bass drum" sound, just as other stone blocks.
Sounds[edit]
Sound | Subtitle | Source | Description | Namespaced ID | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Block broken | Blocks | Breaking the block | block.stone.break | subtitles.block.generic.break | 1.0 | 0.8 | 16 | |
None[sound 1] | Blocks | Falling on the block with fall damage | block.stone.fall | None[sound 1] | 0.5 | 0.75 | 16 | |
Block breaking | Blocks | Mining the block | block.stone.hit | subtitles.block.generic.hit | 0.25 | 0.5 | 16 | |
Block placed | Blocks | Placing the block | block.stone.place | subtitles.block.generic.place | 1.0 | 0.8 | 16 | |
Footsteps | Blocks | Walking on the block | block.stone.step | subtitles.block.generic.footsteps | 0.15 | 1.0 | 16 | |
Smoker smokes | ? | Plays randomly when active | block.smoker.smoke | subtitles.block.smoker.smoke | ? | ? | 16 |
Data values[edit]
ID[edit]
Name | Namespaced ID | Translation key |
---|---|---|
Smoker | smoker | block.minecraft.smoker |
Name | Namespaced ID |
---|---|
Block entity | smoker |
Name | Namespaced ID | Numeric ID | Translation key |
---|---|---|---|
Smoker | smoker | 453 | tile.smoker.name |
Lit Smoker | lit_smoker | 454 | tile.lit_smoker.name |
Name | Savegame ID |
---|---|
Block entity | Smoker |
Block states[edit]
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east north south west | The direction the smoker opening faces. The opposite from the direction the player faces while placing the smoker. |
lit | false | false true | If the smoker is lit. |
Name | Default value | Allowed values | Description |
---|---|---|---|
facing_direction | 2 | 0 1 2 3 4 5 | The direction the smoker opening faces. The opposite from the direction the player faces while placing the smoker. |
Block data[edit]
A smoker has a block entity associated with it that holds additional data about the block.
- Block entity data
- Tags common to all block entities see Template:Nbt inherit/blockentity/template
- CustomName: Optional. The name of this container in JSON text component, which appears in its GUI where the default name ordinarily appears.
- Lock: Optional. When not blank, prevents the container from being opened unless the opener is holding an item whose name matches this string.
- Items: List of items in the container.
- : An item in the smoker, including the slot tag:
Slot 0: The item(s) being smelted.
Slot 1: The item(s) to use as the next fuel source.
Slot 2: The item(s) in the result slot.- Tags common to all items see Template:Nbt inherit/item/template
- : An item in the smoker, including the slot tag:
- BurnTime: Number of ticks left before the current fuel runs out.
- CookTime: Number of ticks the item has been smelting for. The item finishes smelting when this value reaches 200 (10 seconds). Is reset to 0 if BurnTime reaches 0.
- CookTimeTotal: Number of ticks It takes for the item to be smelted.
- RecipeLocationN: N is the number of the recipe, starting at 0. The recipe name that has been used, used to calculate experience given to the player when taking out the resulting item.
- RecipeAmountN: N is the number of the recipe, starting at 0. How many times recipe N has been used, used to calculate experience given to the player when taking out the resulting item.
- RecipeUsedSize: How many recipes have been used, creates corresponding RecipeLocationN and RecipeAmountN tags, used to calculate experience given to the player when taking out the resulting item.
History[edit]
Java Edition | |||||
---|---|---|---|---|---|
1.14 | 18w44a | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||
Smokers are currently obtainable only from the creative inventory. | |||||
The GUI of smokers can currently be accessed only through spectator mode. | |||||
18w48a | Smokers can now generate in some plains village houses. | ||||
18w49a | Smokers can now generate in some savanna and snowy tundra village houses. | ||||
18w50a | Smokers can now be found in some desert and taiga village houses. | ||||
Smokers are now functional. | |||||
Smokers can cook food items twice as fast as a regular furnace. | |||||
Smokers can now be crafted using 4 logs and 1 furnace. | |||||
19w03a | Sounds have been added for smokers. | ||||
Bedrock Edition | |||||
1.9.0 | beta 1.9.0.2 | ![]() ![]() ![]() ![]() | |||
The texture for the lit smoker exists, but it is unused. | |||||
1.10.0 | beta 1.10.0.3 | Smokers are now craftable. | |||
Smokers can now generate in the butcher houses in villages. | |||||
1.11.0 | beta 1.11.0.1 | ![]() ![]() ![]() ![]() | |||
PlayStation 4 Edition | |||||
1.91 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Issues[edit]
Issues relating to "Smoker" are maintained on the bug tracker. Report issues there.
Gallery[edit]
A lit Smoker's animation found in the Bedrock Edition beta 1.9.0.3 files. Possibly existed in beta 1.9.0.2 as well.[verify]