Smite

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Smite
Maximum level

V

Primary items

Secondary items

Enchantment weight

5

Incompatible with

Bane of Arthropods, Sharpness

Namespaced ID
smite
Numeric ID

10

Smite is an enchantment applied to a sword or axe, increasing the damage dealt to undead mobs.

Usage[edit]

Smite increases damage dealt to skeletons, zombies, withers, wither skeletons, zombie pigmen, skeleton horses, strays, husks, phantoms, and drowned.

Each level separately adds 2.5 extra damage on each hit to undead mobs.

Hits to kill[edit]

These tables detail how many hits per level of Smite it takes to kill undead mobs, minus the wither and skeleton horses. These tables assume the mobs are not wearing armor, that the zombies are not "leader" variants, and that attacks are fully charged.

Attack method Iron Sword + Smite I + Smite II + Smite III + Smite IV + Smite V
Normal hits 4 3 2 2 2 2
Critical hits 3 2 2 2 2 1
Attack method Diamond
Sword
+ Smite I + Smite II + Smite III + Smite IV + Smite V
Normal hits 3 3 2 2 2 2
Critical hits 2 2 2 2 1 1
Attack method Stone Axe
or better
+ Smite I + Smite II + Smite III + Smite IV + Smite V
Normal hits 3 2 2 2 2 1
Critical hits 2 2 2 1 1 1

Incompatibilities[edit]

Sharpness, Smite, and Bane of Arthropods are mutually exclusive. However, if commands are used to have two or more of these enchantments on the same item, the effects stack.