Shrub

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Shrub
Dead Bush JE1 BE1.png
Renewable

No

Stackable

Yes (64)

Tool

Blast resistance

0

Hardness

?

Luminant

No

Transparent

Yes

Flammable

Yes (60)

Catches fire from lava

Yes

Information icon.svg
This feature is exclusive to Legacy Console Edition.
Shrubs placed in an intersection between a taiga, a roofed forest and a desert.

Shrubs are variants of grass that do not generate naturally and are currently only obtainable in Legacy Console Edition via the creative inventory. They have the same characteristics as grass and ferns, but use a texture similar to dead bushes. Like grass blocks, their color changes depending on the biome they are placed in.

Shrubs in Java Edition did not change color depending on the biome.

Green shrubs were an additional and independent variant of shrubs in Java Edition who's color changed depending on the biome, similar to the shrub in Legacy Console Edition. They were eventually changed to look the same as normal shrubs. Later, both were removed from Java Edition completely.

Occurrence[edit]

Shrubs, though they were identical in appearance to the dead bushes found in deserts and badlands, do not naturally generate and can be found only in the creative inventory.

Obtaining[edit]

Loot[edit]

From block loot[edit]

When broken normally, shrubs drop 0 or 1 wheat seeds. They can be obtained as an item using shears.

Namespaced IDSourceDrops
Incorrect toolCorrect tool
HardcodedShrubSee #Block loot1 (100%)

Usage[edit]

Info[edit]

Shrubs have a 18 chance of dropping wheat seeds when broken without using shears.[more information needed]

The only difference between the shrubs texture and the dead bush texture is that the shrub appears shorter, or sunk into the ground by 1 pixel.

Block loot[edit]

This loot table needs more information.
Namespaced IDSourceDrops
Incorrect toolCorrect tool
HardcodedShrub0-1 (12,5%)1 (100%)

List of colors[edit]

It has been requested that this section be created.
Further notes: can we have a table like with other biome-affected blocks demonstrating shrub colors? preferably also include potted green shrubs, since this page is history anyway

Data values[edit]

ID[edit]

NameNamespaced IDNumeric ID Translation key
Shrubtallgrass 31?

History[edit]

Java Edition Beta
1.6Test Build 3Dead Bush JE1 BE1.png Added shrubs.
Java Edition
1.513w10aGreen Shrub.png Added green shrubs. Prior to this snapshot (from 13w02a to 13w09c) grass with data values beyond 2 would crash the game upon rendering, and prior to 13w02a looked like tall grass instead.
1.814w10aMissing Texture Block.png Green shrubs now display as a missing texture cube when placed.
14w25aDead Bush JE1 BE1.png Green colored shrubs (damage value 3 or greater) now look like normal shrubs. The inventory model is now a missing texture cube.
1.1317w47aThe shrub's ID has now been merged with the regular dead bush's (dead_bush), effectively removing the shrub completely.
Legacy Console Edition
TU1CU11.0Patch 11.0.1Dead Bush JE1 BE1.png Added shrubs.

Trivia[edit]