Difference between revisions of "Sheep"
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Revision as of 11:43, 2 December 2020
Health points |
8 |
---|---|
Behavior |
Passive |
Hitbox size |
Adult: |
Spawn |
Grass blocks with at least two block spaces above them. |
Items usable on |
Sheep are common passive mobs found in many of the grassy biomes that supply wool and mutton.
Contents
Spawning
The majority of sheep are white, with an 81.836% chance of spawning. The light gray, gray and black sheep each have a 5% chance of spawning, or a 15% chance collectively. Brown sheep have an uncommon 3% chance to spawn. Pink sheep have a rare chance (0.164%) of spawning naturally. 5% of all sheep spawn as babies.
Sheep spawn most commonly at mountains biome.
Sheep | Chance |
---|---|
Adult Sheep | 95% |
Adult White Sheep | 77.7442% |
Adult Black Sheep Adult Gray Sheep Adult Light Gray Sheep |
14.25% (4.75% each) |
Adult Brown Sheep | 2.85% |
Adult Pink Sheep | 0.1558% |
Baby Sheep | 5% |
Baby White Sheep | 4.0918% |
Baby Black Sheep Baby Gray Sheep Baby Light Gray Sheep |
0.75% (0.25% each) |
Baby Brown Sheep | 0.15% |
Baby Pink Sheep | 0.0082% |
If a sheep spawner is placed via /setblock
, the sheep model spinning inside appears with one of the six naturally spawning colors. Independently from the displayed color, all six variants are able to spawn, the usual chances apply. To guarantee that sheep always spawn with the desired color, additional NBT tags can be applied to the spawner, utilizing the Color
tag.
Natural generation
2 to 3 sheep spawn on grass blocks at the surface at a light level of 7 or higher with at least 2 block space above, except in snowy tundras and wooded badlands plateaus during the world generation. They later spawn individually on grassy biomes. 5% spawn as lambs.
2 sheep may spawn in shepherd houses, butcher houses, and animal pens in villages.
Drops
An adult sheep drops:
- 1 wool of the corresponding color. Sheep that have not regrown their wool do not drop wool.
- 1–2 raw mutton (cooked mutton if killed while on fire). The maximum amount is increased by 1 per level of Looting, for a maximum of 1–5 with Looting III.
- 1–3 if killed by a player or tamed wolf.
When sheared, sheep give 1–3 wool and do not take any damage. A sheared sheep regrows its wool after eating from a grass block.
Upon successful breeding, 1–7 is dropped.
Killing a lamb yields no items nor experience.
Behavior
Sheep wander aimlessly, typically in small flocks of 2-4. Despite this, solitary sheep are still common. Sheep avoid cliffs and hazardous areas if it warrants damage. Sheep emits hoarse bleats in mostly random patterns, but especially when attacked.. If harmed, sheep flee for a few seconds, but make no special attempt to avoid wolves.
Sheep are mostly aloof to other mobs and are not very wary of wolves. Sheep will follow a player holding wheat within 6 blocks but stop following the player when out of this radius.
Adult sheep cannot fit through the gap if the 90-degree intersection of two fences is removed whereas the player (and most other mobs) can get through easily.
Dyeing
Sheep's wool can be dyed by pressing the use key or the interact button while holding any dye. Sheared sheep cannot be dyed until their wool grows back after eating a grass block.
Dyeing changes the color of the sheep's wool permanently or until the sheep is dyed again. The new wool color can be inherited by lambs. (See § Breeding)
If a sheep is dyed and then sheared, it retains its new dyed wool color after the wool regrows. The wool patches that are seen on a sheared sheep always appear white regardless of their actual color.[JE only]
The patches keep the original dye color.[BE only]
Grazing
Sheep eat grass blocks, changing them into dirt blocks. Sheep can eat grass through partial blocks, as well as from inside minecarts. When a sheared sheep eats a grass block during the daytime, its wool grows back. Therefore, if no grass is available, a sheep cannot regrow its wool after being sheared. They are unable to eat a grass block with tall grass on it but can eat the tall grass, making it disappear. If an adult sheep has the opportunity, the chance of eating grass is 1⁄1000 per game tick (1⁄50 for lamb). If /gamerule mobGriefing
is set to false
, grass blocks remain, but the sheep still regrow their wool.[1]
Evoker "wololo" easter egg
An evoker can also change a sheep's wool color if the evoker isn't engaged in combat and /gamerule mobGriefing
is set to true
. Then it can change the wool color of any blue sheep within 16 blocks to red. It signals the spell by producing orange color particles () and making a "wololo" sound.
jeb_
sheep easter egg
If a sheep is named jeb_
, its wool cycles with interpolation through all dye colors in a similar manner to prismarine. This is purely a visual effect; the sheep still drops wool in its original color when sheared or killed.
Breeding
Sheep can be bred with wheat, after which they spawn a lamb. They cannot breed for about 5 minutes after the baby sheep appears.
If the parents have compatible wool colors (meaning that the corresponding dye items could be combined into a third dye color), the resulting lamb inherits a mix of their colors (e.g., blue sheep + white sheep = light blue baby sheep).
Otherwise, the baby sheep spawns with the same color as one of the parents, chosen randomly, regardless of whether one or both parents have been sheared.
The 20-minute growth of baby sheep can be slightly accelerated using wheat. Each use takes 10% off the remaining time to grow up. It can also accelerate its own growth by eating grass.
Sounds
Sound | Subtitle | Source | Description | Namespaced ID | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Wololo (Evoker) | Hostile Creatures | ? | entity.evoker.prepare_wololo | subtitles.entity.evoker.prepare_wololo | ? | ? | 16 | |
Sheep baahs | Friendly Creatures | ? | entity.sheep.ambient | subtitles.entity.sheep.ambient | ? | ? | 16 | |
Sheep dies | Friendly Creatures | ? | entity.sheep.death | subtitles.entity.sheep.death | ? | ? | 16 | |
Sheep hurts | Friendly Creatures | ? | entity.sheep.hurt | subtitles.entity.sheep.hurt | ? | ? | 16 | |
Shears click | Players | ? | entity.sheep.shear | subtitles.item.shear | ? | ? | 16 | |
Footsteps | Friendly Creatures | ? | entity.sheep.step | subtitles.block.generic.footsteps | ? | ? | 16 |
Data values
ID
Name | Namespaced ID | Translation key |
---|---|---|
Sheep | sheep | entity.minecraft.sheep |
Name | Namespaced ID | Numeric ID | Translation key |
---|---|---|---|
Sheep | sheep | 13 | entity.sheep.name |
Entity data
Sheep have entity data associated with them that contain various properties.
- Entity data
- Additional fields for mobs that can breed see Template:Nbt inherit/breedable/template
- Tags common to all entities see Template:Nbt inherit/entity/template
- Tags common to all mobs see Template:Nbt inherit/mob/template
- Color: The color of the sheep. Default is 0.
- Sheared: 1 or 0 (true/false) - true if the sheep has been shorn.
Achievements
Main Article: Achievements
Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | |
---|---|---|---|---|---|---|
![]() | Rainbow Collection | Gather all 16 colors of wool. | All the colors of wool do not have to be in the inventory at the same time, but must have been picked up by the player at least once. | 30G | Silver |
Advancements
Icon | Advancement | In-game description | Parent | Actual requirements (if different) | Namespaced ID |
---|---|---|---|---|---|
![]() | The Parrots and the Bats | Breed two animals together | Husbandry | Breed pairs of one of these 19 mobs:
| husbandry/breed_an_animal
|
![]() | Two by Two | Breed all the animals! | The Parrots and the Bats | Breed pairs of each of these 19 mobs:
| husbandry/bred_all_animals
|
History
The specific instructions are:
- History of jeb lambs.
- Jeb sheep for 17w06a and Pocket 1.1.0 Alpha 1.1.0.0.
classic | |||||
---|---|---|---|---|---|
October 25, 2009 | First showcase of sheep on The Word of Notch. Red wool as a drop can be seen. | ||||
October 25, 2009 | Notch uploaded a video to YouTube of a sheep test. | ||||
0.28 | ![]() | ||||
Sheep currently drop mushrooms when killed. | |||||
Sheep eat grass blocks, turning them into dirt. After eating a random amount of blocks, they regrow their wool. | |||||
indev | |||||
0.31 | December 23, 2009, 1 | Sheep no longer spawn naturally. | |||
February 3, 2010 | Sheep now spawn again. | ||||
![]() | |||||
Sheep now drop gray wool upon being hit. | |||||
Sheep no longer drop mushrooms. | |||||
Sheep no longer eat grass. | |||||
February 4, 2010, 2 | ![]() | ||||
February 19, 2010 | Sheep now do not drop anything.[verify] | ||||
infdev | |||||
June 27, 2010 | Sheep now drop white instead of gray wool. | ||||
alpha | |||||
v1.2.2 | In survival multiplayer, hitting sheep drops unobtainable wool. However, casting a fishing rod drops obtainable wool, while the sheep still appears to have wool. | ||||
beta | |||||
1.2 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
Colored sheep now drop their corresponding wool color. | |||||
Sheep can now spawn in the color gray, light gray, or black. | |||||
1.4 | Sheep can now rarely spawn in the color pink or brown. | ||||
1.7 | Sheep now drop 2-4 wool when sheared. | ||||
Sheep no longer drop wool when hit. | |||||
Sheep now drop one wool block when killed while not sheared. | |||||
1.8 | Pre-release | Sheep now flee when attacked. | |||
Java Edition | |||||
1.0.0 | Beta 1.9 Prerelease 3 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||
Sheep can now breed. | |||||
Sheep now have 4 hearts of health (formerly 5 hearts). | |||||
Beta 1.9 Prerelease 6 | Baby sheep from dyed parents are now born dyed instead of always being white. | ||||
1.1 | 11w49a | Sheep now eat grass blocks and tall grass in order to re-grow their wool again. As a counterbalance, shearing sheep now yields 1-3 wool blocks instead of 2-4.[2] | |||
Spawn eggs are available for sheep in creative mode. | |||||
11w50a | Baby sheep now eat more than adult sheep. | ||||
1.2.1 | 12w07b | The sheep eating animation in multiplayer has been fixed. | |||
Sheep now have a new AI. | |||||
1.4.2 | 12w32a | Sheep from spawn eggs can now spawn naturally-colored sheep (white, gray, brown, pink, etc.) | |||
12w38a | Added new step sounds to sheep. | ||||
1.4.4 | 1.4.3-pre | Lambs now have a mix of the parents' colors, if the parents' colors are 'compatible' (able to be crafted together as dyes). | |||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||
1.7.4 | 13w48b | ![]() | |||
1.8 | 14w02a | Baby sheep growth can now be accelerated using wheat. | |||
14w05b | Sheep's wool is no longer visible when they have the Invisibility effect. | ||||
June 30, 2014 | Ryan Holtz announces that he's adding mutton as a new drop from sheep. | ||||
14w27a | Sheep now drop raw mutton and—if killed with fire—they drop cooked mutton. | ||||
1.11 | 16w32a | The entity ID has been changed from Sheep to sheep . | |||
1.12 | 17w06a | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||
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1.14 | 18w43a | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||
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1.15 | 19w37a | 5% of sheep now spawn as babies. | |||
Pocket Edition Alpha | |||||
0.2.0 | ![]() | ||||
![]() | |||||
0.6.0 | Added the overlay part of the sheep with wool on its head and body. | ||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||
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0.6.1 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
0.7.0 | Sheep spawn eggs are now in creative mode. | ||||
0.8.0 | build 2 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
| |||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||
The sheep AI has been improved. | |||||
0.9.0 | build 3 | Sheep now graze on tallgrass. | |||
0.11.0 | build 1 | Sheep coloration is now applied through shaders, rather than different textures. | |||
0.12.0 | Sheep are no longer bred using a Feed button as of the release of the Windows 10 Edition. | ||||
0.14.0 | build 1 | Baby zombie jockeys now check for nearby sheep to mount prior to attacking the player, villager or golem. | |||
Sheep no longer spawn in the snowy tundra biome and its variants. | |||||
0.15.0 | build 1 | Sheep now drop raw mutton and if killed with fire, they drop cooked mutton. | |||
![]() | |||||
Baby husks can now mount sheep. | |||||
Pocket Edition | |||||
1.0.0 | alpha 0.17.0.1 | Sheep are now dyed using a Dye button. | |||
1.1.0 | alpha 1.1.0.0 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Bedrock Edition | |||||
1.10.0 | beta 1.10.0.3 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||
![]() | |||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Sheep now spawn in desert village shepherd houses. | |||||
1.11.0 | beta 1.11.0.1 | Sheep can now spawn in plains, savanna, taiga, snowy taiga and snowy tundra village shepherd houses, butcher houses, and animal pens. | |||
Legacy Console Edition | |||||
TU1 | CU1 | 1.0 | Patch 1 | 1.0.1 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | |||||
TU5 | Sheep now run away when attacked. | ||||
TU7 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
Sheep can now be bred with wheat. | |||||
TU9 | Sheep now eat grass blocks and tall grass in order to re-grow their wool. As a counterbalance, shearing sheep yields 1-3 wool blocks instead of 2-4. | ||||
Spawn eggs are now available for sheep in creative mode. | |||||
TU14 | 1.04 | Baby sheep can now be spawned by using ![]() | |||
TU31 | CU19 | 1.22 | Patch 3 | Sheep now drop raw mutton and—if killed with fire—they drop cooked mutton. | |
Baby sheep growth can now be accelerated using wheat. | |||||
1.90 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
![]() | |||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||
New Nintendo 3DS Edition | |||||
0.1.0 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||
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Prior colors
Issues
Issues relating to "Sheep" are maintained on the bug tracker. Report issues there.
Gallery
A dying sheep mob.
The sheep grass-eating animation.
Snowy grass next to a patch of dirt that a sheep has eaten.
Bedrock Edition
A sheep before Pocket Edition Alpha 0.6.0.
Pink sheep before Pocket Edition Alpha 0.8.0.
A yellow sheep during Pocket Edition Alpha 0.7.1.
Official Artwork
Sheep as shown in the World of Color Update artwork.
References