Seed picker
The seed picker is an interface in Bedrock Edition that allows the player to choose from a number of preset seeds for generating worlds with specific interesting features near the spawn point.
Usage[edit]
To get to the seed picker interface, from the "Worlds" tab in the initial menu, select "Create New", then "Create New World". Next to the "Seed" input field, there is an arrow button: clicking on this button opens the seed picker. The seed picker shows a search box at the top, with a scrollable region of named thumbnails to browse the preset seeds. Clicking on a thumbnail returns to the "Create New World" page with the applicable seed filled in.
Preset seeds[edit]
Due to changes in village generation in Bedrock Edition 1.11.0, a new set of seeds appeared, which are unchanged as of edition 1.16.
In the table below, the spawn point is not always the same every time a world is generated, varying by a few blocks in any direction. The preset seeds are:
Thumbnail / name | Seed | Spawn point | Spawn biome and surroundings |
Features within 1000 blocks | Notes | |
---|---|---|---|---|---|---|
1204739880 | 228,65,4 | Plains, surrounded by savanna, river, desert, forest |
Dungeon (zombie) 78 blocks ESE and 89 blocks WNW |
Introduced as Savanna Village in 1.11, name changed to Abandoned Village in 1.13 when abandoned villages were re-introduced, causing the village near the spawn point to generate as abandoned. The seed value remains unchanged. | ||
1778040862 | 192,65,20 | Plains, surrounded by jungle edge, deep lukewarm ocean, forest, beach, wooded hills, extreme hills, wooded mountains |
Mineshaft 68 blocks N |
Since 1.11. | ||
-1813740965 | 964,64,4 | Beach, surrounded by ocean, lukewarm ocean, deep ocean, river, plains, forest |
Mineshaft 47 blocks SSW |
Four villages are arranged in roughly a 350×350 block square with the coastal village in the northwest corner, and an abandoned village over a stronghold in the southeast corner (not directly accessible from village well; but 7 blocks east of it). Two more villages (one is abandoned) separated north-south by 300 blocks are located 830 blocks WNW from the spawn point. | ||
1136332378 | 532,69,4 | Plains, surrounded by river and desert |
Mineshaft 132 blocks SE |
Since 1.11. | ||
-730362160 | 44,96,4 | Jungle, surrounded by savanna, desert, and badlands, with mountains to the south |
Jungle pyramid 312 blocks SSE |
Since 1.11. | ||
1537846859 | 512,69,12 | Forest and sunflower plains, surrounded by mountains and plains, with birch forest to the east |
Mineshaft 164 blocks WSW |
Since 1.11. Always present in Minecraft Trial. | ||
128388 | 672,69,4 | Beach, surrounded by plains and warm ocean, with vast badlands to the west, ice-covered cold ocean to the east |
Buried treasure 161 blocks NE |
Spawn point is the edge of a beach on a small plains island across a river from the mainland. The badlands include wooded badlands plateau and badlands plateau. | ||
1404986100 | 128,67,28 | Plains island and beach, surrounded by ocean, warm ocean, deep ocean, with mushroom island to the southwest |
Buried treasure 75 blocks ENE |
Spawn point is on a small island a short swim from the mushroom island. There is an abandoned mineshaft deep under the center of the mushroom island, free of mobs. Good for safe exploration in survival mode. | ||
-513070979 | 384,70,12 | Forest surrounded by beach, lukewarm ocean, deep ocean |
Dungeon (Skeleton) 19 blocks ESE |
Vast ocean of islands with multiple monuments in close proximity. The player spawns on a small forest island. A skeleton spawner is just nine blocks below sea level near the western side of the island. A mushroom island lies directly to the south (at the edge of the starting map if the player opts to spawn with one). See Tutorials/Island survival for advice on surviving on the island. | ||
190800072 | 568,70,4 | River, surrounded by plains and savanna with desert, ocean, and forest nearby |
Dungeon 33 blocks ENE (spider) and 109 blocks E (zombie) |
Since 1.11. The outpost is on a separate island than spawn. | ||
-189012883 | 864,71,28 | Plains, surrounded by beach, cold ocean, snowy tundra |
Buried treasure 59 blocks ENE |
Since 1.11. The spawn point is on an island, and the village is a short distance away on the mainland. | ||
-396676922 | 48,72,4 | Plains, with Dark Forest nearby |
Mansion 217 blocks ESE |
Since 1.11. A rare seed that generates a mansion a short walk from the spawn point. | ||
-27149278 | 1024,63,16 | Desert, Plains | Since 1.11. Replaced Stronghold Village after new world-generation algorithm reduced the chance of spawning strongholds. There is a second stronghold village at 1400, 70, 500. | |||
654775433 | 480,74,4 | Taiga, surrounded by extreme hills, sunflower plains, plains |
Mineshaft 108 blocks S |
Player spawns on a tree at the border of taiga and extreme hills. The nearest village has a stronghold below, not too deep (highest point is at depth 48). Large-ish snowy floating island with cows 373 blocks WNW. | ||
24517192 | 1272,88,4 | Plains, surrounded by beach and warm ocean |
Underwater ruins 80 blocks NW |
Since 1.11. See also Tutorials/Island survival for tips on surviving. The player spawns in an oak tree on a small plain on top of a tall island with steep sand cliffs, populated by sheep and spiders. There are two small desert islands to the north and two more to the south. The island directly north has buried treasure, turtles, and cows. | ||
805966260 | 4932,74,4 | Taiga, giant tree taiga hills, giant tree taiga, snowy taiga, snowy taiga hills, extreme hills |
Mineshaft 89 blocks WSW |
Player spawns in a outpost near a river, surrounded by different taiga biome variations. The nearest igloo has no ladder shaft underneath. | ||
-453238948 | Since 1.11. | |||||
95475027 |
Discontinued presets[edit]
Seeds in the seed picker are discontinued when changes in the world generating algorithms cause the seed to appear differently. Starting in Bedrock Edition 1.10.0, strongholds have less chance of spawning under a village, and with Bedrock Edition 1.11.0, generated structures such as villages and temples spawn at different locations from previous editions. Therefore, the stronghold near the spawn point disappeared from the "Stronghold Village" seed, and there is no longer a village nearby in most seeds that were named for a village. The seeds are still useful for players interested in the geographic features and biomes around the spawn point, which remain largely unchanged.
Thumbnail / name | Seed | Notes |
---|---|---|
-334399639 | ||
-736548993 | ||
1410403532 | Replaced by Snowy Village in 1.11. | |
1558083136 | Replaced by Epic Jungle. | |
1474137368 | ||
-560637684 | A valid seed for challenging island survival, with nearby buried treasure, shipwreck, and ruins. | |
Snow Day | -1237332647 | Old seed that existed prior to 1.9. |
-1804478546 | Discontinued in 1.10, replaced by Stronghold Below in 1.11. | |
2189910 | Replaced by Survival Island. | |
961601796 |
History[edit]
Pocket Edition | |||||
---|---|---|---|---|---|
1.0.0 | alpha 0.17.0.1 | Added the seed picker with six seeds. | |||
1.1.0 | Added 12 more seeds. | ||||
Bedrock Edition | |||||
1.11.0 | beta 1.11.0.10 | Kept 6 seeds from the prior list. | |||
1.12.0 | beta 1.12.0.2 | Added 10 more seeds. | |||
1.13.0 | beta 1.13.0.9 | Replaced the Savannah Village seed with "Abandoned Village". |
Editions |
| ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Development |
| ||||||||||
Technical | |||||||||||
Multiplayer | |||||||||||
Exclusive features |
| ||||||||||
Removed |