Turtle

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Turtle
Turtle.png
Turtle.png
Health points

30♥ × 15

Behavior

Passive

Size

Adult:
Height: 0.4 Blocks
Width: 1.2 Blocks
Baby:
Height: 0.12 Blocks
Width: 0.36 Blocks

Spawn

Warm Beaches

Common drops

See § Drops

Experience

Killing Adult: 1–3
Breeding: 1-7

Internal ID

JE: ?
BE: 74

Namespaced ID

turtle

A turtle is a common passive mob that moves both on land and in water.

Spawning[edit]

Turtles typically spawn in the Overworld on beaches with daylight, but not in its snowy variant or stone shores, occasionally in small groups of up to 5 individuals.

In Bedrock Edition, turtles spawn in groups of 2-6. 10% of turtles spawned are babies. Turtles spawn at light level 7 or higher, at altitude 60-67.

Drops[edit]

When turtles die, they drop:

When a baby turtle grows up to an adult it drops:

Behavior[edit]

Turtles can both move around on land and swim in water. They move slowly on land, but they can swim at a fast speed in water. Like other passive mobs, they move around aimlessly and flee when attacked. When on land, they generally attempt to move to the nearest water source. When on top of their eggs, they levitate.[2]

Turtles cannot be attached to leads,[3] but they can be led by a player holding seagrass within 10 blocks of the turtle.

Turtles can be picked up by boats.‌[Java Edition only]

Predators[edit]

Baby turtles are attacked by the following mobs:

Zombies and their variants deliberately trample on turtle eggs, causing them to break.

Home beach[edit]

Each turtle remembers the beach where it hatched as its home beach. No matter how far away the turtle travels, it always eventually returns to its home beach to lay its eggs after breeding.

If the player uses a tool enchanted with Silk Touch to obtain and move turtle eggs to a new location before hatching, the baby turtles remember the new hatching location as their home beach.

If a turtle is spawned from a spawn egg, summoned with the /summon command, or spawned by mob spawners, it remembers the spawn location as its home beach.

Breeding[edit]

Feeding two turtles seagrass causes them to enter love mode, causing one of the turtles to have eggs in its inventory and appear a bit bigger than normal turtles. The pregnant turtle then travels back to its home beach. Upon arrival, it seeks a nearby sand block on which to lay its eggs. The turtle digs for several seconds on top of the sand, and then lays 1–4 turtle eggs. A turtle lays no more than four eggs per sand block.

Turtle eggs go through 3 stages before hatching into baby turtles, each stage taking a random amount of time according to received random ticks. Turtle eggs hatch only on sand, during both day and night, though the eggs grow faster during the night.

Baby turtles[edit]

With a height of 0.12 blocks, baby turtles are the shortest mobs in the game. Baby turtles are small enough that when they walk on soul sand, they are entirely within the space at the top of the block, and therefore suffocate in it, much like endermites and silverfish.

The growth of baby turtles can be accelerated using seagrass. In Bedrock Edition, each use reduces the growth duration by 10%.

Sounds[edit]

Sound Subtitle Namespaced ID Subtitle ID Source Pitch Volume Attenuation distance
Turtle chirps entity.turtle.ambient_land subtitles.entity.turtle.ambient_land ? ? 1, 3 = 0.8; 2 = 0.7 16
Turtle dies entity.turtle.death subtitles.entity.turtle.death ? ? ? 16
Turtle baby dies entity.turtle.death_baby subtitles.entity.turtle.death_baby ? ? ? 16
Turtle hurts entity.turtle.hurt subtitles.entity.turtle.hurt ? ? ? 16
Turtle baby hurts entity.turtle.hurt_baby subtitles.entity.turtle.hurt_baby ? ? ? 16
Turtle lays egg entity.turtle.lay_egg subtitles.entity.turtle.lay_egg ? ? ? 16
Turtle swims entity.turtle.swim subtitles.entity.turtle.swim ? ? ? 16
Turtle shambles entity.turtle.shamble subtitles.entity.turtle.shamble ? ? ? 16
Turtle baby shambles entity.turtle.shamble_baby subtitles.entity.turtle.shamble_baby ? ? ? 16

Data values[edit]

Turtles have entity data associated with them that contain various properties of the mob.

Advancements[edit]

Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID
Advancement-plain-raw.png The Parrots and the BatsBreed two animals togetherHusbandryhusbandry/breed_an_animal
Advancement-fancy-raw.png Two by TwoBreed all the animals!The Parrots and the BatsBreed pairs of each of these 14 mobs: Cat, Chicken, Cow, Fox, Horse, Llama, Mooshroom, Ocelot, Panda, Pig, Rabbit, Sheep, Turtle, Wolf. Note: a trader llama does not count as a llama. In Java Edition 1.15,‌[upcoming] bees are also required for the advancement. Other breedable mobs, if any, are ignored for the advancement.husbandry/bred_all_animals


History[edit]

August 17, 2012On Reddit, Jeb was asked "I asked at pax about turtles, any work done about those?" and replied "No... I saw Mo' Creatures' turtles and got a bit demotivated to do my own ones. Maybe later..."
September 19, 2012In a Reddit post anticipating the addition of another animal mob (which turned out to be the bat in 12w38a), Jeb replied to confirm that it would not be a turtle: "The truth is that I'll maybe end up adding turtles one day, it's just that Mo's turtles are difficult to top."
December 26, 2017Turtle (pre-release).png Turtle mobs were announced at Minecraft.net.
Java Edition
1.1318w07aTurtle.png Turtle.png Added turtles and baby turtles.
18w07bTurtles are now bred using seagrass, instead of raw cod.
18w11aAdded drowned, which attack baby turtles.
1.1418w44aAdded stray cats, which attack baby turtles.
19w07aAdded foxes, which attack baby turtles.
Bedrock Edition
1.5.0beta 1.5.0.4Turtle.png Turtle.png Added turtles (named sea turtles) and baby turtles.
1.8.0beta 1.8.0.8Added stray cats, which attack baby turtles.
1.13.0beta 1.13.0.1Added foxes, which attack baby turtles.
Legacy Console Edition
TU691.76Patch 38Turtle.png Turtle.png Added sea turtles and baby sea turtles.

Issues[edit]

Issues relating to "Turtle" are maintained on the bug tracker. Report issues there.

Gallery[edit]

Official Artwork[edit]

References[edit]

  1. MC-125562 resolved as "Works as Intended"
  2. MC-126383 resolved as "Works as Intended"
  3. MC-125629 resolved as "Works as Intended"