See § Drops
Killing Adult: 1–3
A Turtle is a common passive mob that moves both on land and in water.
In Bedrock Edition, turtles spawn in groups of 2-6. 10% of turtles spawned are babies. Turtles spawn at light level 7 or higher, at altitude 60-67.
Turtles drop when they die:
- 0–2 seagrass. The maximum amount is increased by 1 per level of Looting, for a maximum of 0-5 with Looting III.
- 1–3 experience orbs, if killed by a player or tamed wolf.
- 1 bowl, if killed by lightning.[Java Edition only]
When a baby turtle grows up to an adult it drops:
- 1 scute
Turtles can both move around on land and swim in water. They move slowly on land, but they can swim at a fast speed in water. Like other passive mobs, they move around aimlessly and flee when attacked. When on land, they generally attempt to move to the nearest water source. When on top of eggs, they levitate.
Baby turtles are attacked by the following mobs:
- Zombies, Zombie Villagers, Husks and Drowned
- Skeletons, Strays and Wither Skeletons
- Wild Ocelots, wild Wolves, stray Cats and Foxes
- Vindicators in Johnny mode
Feeding two turtles seagrass causes them to enter love mode, causing one of the turtles to have eggs in its inventory and appear slightly fatter than normal turtles. This egg-filled turtle then travels back to its home beach. Upon arrival, it seeks a nearby sand block on which to lay its eggs. The turtle digs for several seconds on top of the sand, and then lays 1–4 turtle eggs. A turtle lays no more than four eggs per sand block.
Turtle eggs go through 3 stages before hatching into baby turtles, each stage taking a random amount of time according to received random ticks. Turtle eggs hatch only on sand, at night.
With a height of 0.12 blocks, baby turtles are the shortest mobs in the game. Baby turtles are small enough that when they walk on soul sand, they are entirely within the space at the top of the block, and therefore suffocate in it, much like endermites and silverfish.
The growth of baby turtles can be accelerated using seagrass. Each use reduces the growth duration by 10%.
Turtles have entity data associated with them that contain various properties of the mob.
- Entity data
- Tags common to all entities see Template:Nbt inherit/entity/template
- Tags common to all mobs see Template:Nbt inherit/mob/template
- Additional fields for mobs that can breed see Template:Nbt inherit/breedable/template
- HasEgg: 1 or 0 (true/false) - true if the turtle has an egg.
- HomePosX: 
- TravelPosX: 
|Icon||Advancement||In-game description||Parent||Actual requirements (if different)||Internal ID|
|The Parrots and the Bats||Breed two animals together||Husbandry||—|
|Two by Two||Breed all the animals!||The Parrots and the Bats||Breed pairs of each of these 14 mobs. Other tamable mobs, if any, are ignored for the advancement.|
|August 17, 2012||On Reddit, Jeb was asked "I asked at pax about turtles, any work done about those?" and replied "No... I saw Mo' Creatures' turtles and got a bit demotivated to do my own ones. Maybe later..."|
|September 19, 2012||In a Reddit post anticipating the addition of another animal mob (which turned out to be the bat in 12w38a), Jeb replied to confirm that it would not be a turtle: "The truth is that I'll maybe end up adding turtles one day, it's just that Mo's turtles are difficult to top."|
|December 26, 2017||Turtle mobs were announced at Minecraft.net.|
|18w07b||Turtles are now bred using seagrass, instead of raw cod.|
|18w11a||Added drowned, which attack baby turtles.|
|1.14||18w44a||Added stray cats, which attack baby turtles.|
|19w07a||Added foxes, which attack baby turtles.|
|1.5.0||beta 220.127.116.11||Added turtles (named sea turtles).|
|1.8.0||beta 18.104.22.168||Added stray cats, which attack baby turtles.|
|Legacy Console Edition|
|TU69||1.76||Patch 38||Added sea turtles.|
A turtle swimming in a small pool of water.
A skeleton attacking a baby turtle.
A wolf attacking a group of baby turtles.
Two turtles mating.
Two turtles with some turtle eggs.
A turtle picked up by a boat.
- Resolved as "Works as Intended"