Sea Lantern
Renewable |
Yes |
---|---|
Stackable |
Yes (64) |
Tool |
Any tool |
Blast resistance |
0.3 |
Hardness |
0.3 |
Luminant |
Yes (15) |
Transparent |
Partial (suffocates mobs, blocks sunlight, blocks beacons) |
Flammable |
No |
Catches fire from lava |
No |
Sea lanterns are underwater light sources that appear in ocean monuments and underwater ruins.
Contents
Obtaining[edit]
Breaking[edit]
A sea lantern can be obtained only when mined with a tool enchanted with Silk Touch. When broken using anything other than a Silk Touch enchanted tool, it drops 2–3 prismarine crystals. The Fortune enchantment increases the number of prismarine crystals dropped. This method of obtaining sea lanterns is wasteful though; the 4 prismarine shards and up to 3 of the prismarine crystals used to craft it are non-retrievable.
Block | Sea Lantern | |
---|---|---|
Hardness | 0.3 | |
Breaking time | ||
Default | 0.45 |
Each level of Fortune increases the maximum number of prismarine crystals dropped. The amount is capped at 5, so Fortune III simply increases the chance of getting 5 crystals.
Natural generation[edit]
Sea lanterns generate throughout ocean monuments, as well as in some ocean ruins.
Crafting[edit]
Ingredients | Crafting recipe |
---|---|
Prismarine Shard + Prismarine Crystals |
Usage[edit]
Light source[edit]
Sea lanterns emit a light level of 15, the brightest possible light level in the game. They produce the same amount of light as glowstone, redstone lamps, jack o'lanterns, lanterns, beacons, conduits, and shroomlights.
Conduit power[edit]
Sea lanterns can be used to activate a conduit by building a structure around it. By doing this, the conduit emits the Conduit Power effect in a certain radius, depending on how many blocks are used to power it. Prismarine, dark prismarine, and prismarine bricks can also be used for this purpose.
Note Blocks[edit]
Sea lanterns can be placed under note blocks to produce "Clicks and Sticks" sound.
Transparent block[edit]
The Sea lantern blocks all sunlight, players and mobs suffocate inside it, and it blocks a Beacon beam, preventing the Beacon's activation. However, like transparent blocks, it does not prevent the opening of chests, monsters (including Slimes) cannot spawn on it, and it does not transfer a redstone signal. This behavior also occurs in Glowstone.
Sounds[edit]
Sound | Subtitle | Source | Description | Namespaced ID | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Block broken | Blocks | Breaking the block | block.glass.break | subtitles.block.generic.break | 1.0 | 0.8 | 16 | |
None[sound 1] | Blocks | Falling on the block with fall damage | block.glass.fall | None[sound 1] | 0.5 | 0.75 | 16 | |
Block breaking | Blocks | Mining the block | block.glass.hit | subtitles.block.generic.hit | 0.25 | 0.5 | 16 | |
Block placed | Blocks | Placing the block | block.glass.place | subtitles.block.generic.place | 1.0 | 0.8 | 16 | |
Footsteps | Blocks | Walking on the block | block.glass.step | subtitles.block.generic.footsteps | 0.15 | 1.0 | 16 |
Bedrock Edition: [needs in-game testing]
Sound | Source | Description | Namespaced ID | Volume | Pitch |
---|---|---|---|---|---|
? | Blocks | Breaking the block | dig.glass | ? | 0.8 |
? | Blocks | Falling on the block with fall damage | fall.glass | ? | ? |
? | Blocks | Mining the block | hit.glass | ? | 0.5 |
? | Blocks | Jumping from the block | jump.glass | ? | ? |
? | Blocks | Falling on the block without fall damage | land.glass | ? | ? |
? | Blocks | Walking on the block | step.glass | ? | ? |
? | Blocks | Placing the block | use.glass | ? | 0.8 |
Data values[edit]
ID[edit]
Name | Namespaced ID | Form | Translation key |
---|---|---|---|
Sea Lantern | sea_lantern | Block & Item | block.minecraft.sea_lantern |
Name | Namespaced ID | Numeric ID | Form | Translation key |
---|---|---|---|---|
Sea Lantern | seaLantern | 169 | Block & Item | tile.seaLantern.name |
Achievements[edit]
Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | |
---|---|---|---|---|---|---|
![]() | Moskstraumen | Activate a Conduit | Place a conduit in a valid prismarine/sea lantern structure to activate it. | 50G | Gold |
History[edit]
Java Edition | |||||
---|---|---|---|---|---|
1.8 | May 17, 2014 | The first images of the sea lantern are previewed by Jeb on his Instagram page. The texture is different and has a more noticeable animation. | |||
May 29, 2014 | Jeb names the new block "sea lantern". | ||||
June 11, 2014 | Jeb releases the new texture of the new sea lantern. | ||||
14w25a | ![]() | ||||
1.13 | 17w47a | Prior to The Flattening, this block's numeral ID was 169. | |||
18w09a | Sea lanterns now generate in underwater ruins. | ||||
18w15a | Sea lanterns are now used to activate a conduit. | ||||
Pocket Edition Alpha | |||||
v0.16.0 | build 1 | ![]() | |||
Bedrock Edition | |||||
1.4.0 | beta 1.2.20.1 | Sea lanterns now generate in underwater ruins. | |||
1.5.0 | beta 1.5.0.1 | Sea lanterns are now used to activate a conduit. | |||
Legacy Console Edition | |||||
TU31 | CU19 | 1.22 | Patch 3 | 1.0.1 | ![]() |
New Nintendo 3DS Edition | |||||
1.3.12 | ![]() |
Issues[edit]
Issues relating to "Sea Lantern" are maintained on the bug tracker. Report issues there.
Gallery[edit]
The first picture of sea lanterns, along with prismarine.
References[edit]