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Standing Scaffolding.pngStanding Scaffolding BE.png
Floating Scaffolding.pngFloating Scaffolding BE.png




Blast resistance



Any tool




Yes (64)


Yes (60)

Catches fire from lava


Tom Stone Mojang avatar.png

Scaffolding helps you reach the top of your builds with ease. Just keep stacking them as you go! It's also handy for avoiding fall damage, as you can gently get your delicate body to the ground by lowering yourself through the scaffolding blocks, instead of just leaping off a cliff and hoping you land on a particularly soft Creeper (which never works btw). Plus you can build all kinds of great things out of scaffolding itself!

Tom Stone[1]

Scaffolding is a block used when building structures to help the player reach higher places, or to descend safely without taking fall damage.


Scaffolding is broken instantly, and no tools are required.


Ingredients Crafting recipe
Bamboo +



A stack of scaffolding created by placing another scaffolding block on the side face of the bottom scaffolding block.

When the bottom block of scaffolding is destroyed, all scaffolding blocks above it breaks, similar to chorus plants; this makes it easier for players to make temporary structures.

The placement of scaffolding is different from any other blocks in the game. When pressing use on the side of a scaffolding, the scaffolding is added on top of the highest scaffolding in that location, allowing the player to build the scaffolding structure higher on the ground. Pressing use on the top face of the scaffolding adds the scaffolding to the side, depending on the direction the player is facing. While sneaking, pressing use on the top face of the scaffolding places the new scaffolding on top of the targeted one if the top is available, otherwise it is placed under the targeted scaffolding if possible. Pressing use on the side while sneaking places it on the side like placing other blocks.

Scaffolding has no collision detection. The player can climb up or down by jumping or sneaking respectively. A scaffolding block can be moved by pistons, allowing them to be broken easily.

A diagram showing that scaffolding can be placed up to 6 blocks away from the base of support.

In Java and Bedrock editions, scaffolding can be placed only 6 blocks out from its base of support; any further scaffolding placed falls to the ground.

In Bedrock Edition, scaffolding cannot be placed inside lava; if scaffolding is placed next to lava or fire, the scaffolding is destroyed. If it falls into lava or fire, it is destroyed immediately.

In Java Edition, scaffolding can be placed inside lava but burns after some time.

When holding scaffolding, the hitbox of scaffolding in the world is a full block. Otherwise, a player can interact with other blocks through the scaffolding.


Namespaced IDSourceDefault
blocks/scaffoldingScaffolding1 (100%)


Scaffolding can be used as a fuel in furnaces, smelting 2 items per block in Java Edition, and 6 items per block in Bedrock Edition.


The following sounds section uses an outdated format and should be redone using {{Sound table}}.
You can help by converting the contents of this section into a sound table template.
Examples can be seen at Bee#Sounds and Ladder#Sounds.
The wikicode should be laid out neatly as in these examples for improved readability.
Sound Subtitle Namespaced ID Subtitle ID Source Pitch Volume Attenuation distance
Block breaking block.scaffolding.hit subtitles.block.generic.hit Blocks 0.5 0.25 16
Block broken block.scaffolding.break subtitles.block.generic.break Blocks 1.12 0.8 16
Block placed Blocks 0.8 0.9 16
Footsteps block.scaffolding.step subtitles.block.generic.footsteps Blocks 1.0 0.15 16
No subtitle block.scaffolding.fall (Plays when fallen on from a height) Blocks 0.75 0.5 16

Data values[edit]


Java Edition:

NameNamespaced IDTranslation key
Scaffoldingscaffolding block.minecraft.scaffolding

Bedrock Edition:

NameNamespaced IDNumeric IDTranslation key

Block states[edit]

Java Edition:

Name Default value Allowed values Description
If this scaffolding is floating.
The distance from a center scaffolding horizontally. If it is 7, it becomes a falling block entity.
Whether or not there's water in the same place as the scaffolding.

Bedrock Edition:

Name Default value Allowed values Description
The distance from a center scaffolding horizontally. If it is 7, it becomes a falling block entity.
If this scaffolding is floating.[verify]

Falling block entity[edit]

Falling Block
Sand JE5 BE2.pngRed Sand JE3 BE2.pngGravel JE5 BE3.pngWhite Concrete Powder.pngDragon Egg JE1 BE1.pngAnvil JE3 BE2.pngFloating Scaffolding.png

Height: 0.98 Blocks
Width: 0.98 Blocks

Internal ID*

JE: 21
BE: 66

Network ID*

JE: 70

Namespaced ID*


  • Dynamic block entity data
    • Tags common to all entities see Template:Nbt inherit/entity/template
    •  TileEntityData: Optional. The tags of the block entity for this block.
    •  BlockState: The falling block represented by this entity.
      •  Name: The namespaced ID of the block.
      •  Properties: Optional. The block states of the block.
        •  Name: The block state name and its value.
    •  Time: The number of ticks the entity has existed. If set to 0, the moment it ticks to 1, it vanishes if the block at its location has a different ID than the entity's TileID. If the block at its location has the same ID as its TileID when Time ticks from 0 to 1, the block is deleted, and the entity continues to fall, having overwritten it. When Time goes above 600, or above 100 while the block is below Y=0, the entity is deleted.
    •  DropItem: 1 or 0 (true/false) – true if the block should drop as an item when it breaks. Any block that does not have an item form with the same ID as the block does not drop even if this is set.
    •  HurtEntities: 1 or 0 (true/false) – true if the block should hurt entities it falls on.
    •  FallHurtMax: The maximum hit points of damage to inflict on entities that intersect this falling_block . For vanilla falling_block, always 40♥ × 20.
    •  FallHurtAmount: Multiplied by the FallDistance to calculate the amount of damage to inflict. By default this value is always 2.


Icon Achievement In-game description Actual requirements (if different) Xbox points earned Trophy type (PS)
Top of the WorldPlace scaffolding to the world limit.20GBronze


September 29, 2018Scaffolding is announced at MINECON Earth 2018.
Java Edition
1.1418w45aStanding Scaffolding JE1.png Floating Scaffolding JE1.png Added scaffolding.
18w46aScaffolding can now be placed 6 blocks (was 4 blocks) out from its base of support without falling.
The smelting of scaffolding has now been changed to 0.25.
19w03aWhen built up from the bottom, blocks such as water and vines are now properly placed above scaffolding.[2][3]
Floating Scaffolding JE2.png The floating scaffolding model has now been changed.
19w05aScaffolding can now be instantly broken.
19w12aStanding Scaffolding.png Floating Scaffolding.png The textures of scaffolding have now been changed slightly.[4]
1.15Pre-release 1When used as a fuel, scaffolding now smelts 2 items instead of 0.25.
Bedrock Edition
1.8.0beta Scaffolding BE.png Floating Scaffolding BE.png Added scaffolding.
beta sounds for scaffolding.
Added a guide in the how to play menu for scaffolding.
Scaffolding now burns in lava.
beta flight controls on touch devices after climbing scaffolding have now been fixed.
1.11.0beta can now be placed 6 blocks (was 4 blocks) out from its base of support without falling.
Legacy Console Edition
1.83Standing Scaffolding BE.png Floating Scaffolding BE.png Added scaffolding.


Issues relating to "Scaffolding" are maintained on the bug tracker. Report issues there.



  1. "New Year, New Builds" –, January 10, 2019
  2. MC-139018
  3. MC-141080
  4. MC-140409