Saturation

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Saturation
Saturation.png
Sources

See #Causes

Particle

#F82423 (red)

Type

Positive

Saturation is a status effect that reduces the need for eating.

Effect[edit]

The Saturation effect instantly replenishes 1 () × level and 2 × level points of saturation. If the effect is forced to last longer than one tick, it increases hunger and saturation each tick. Negative levels decrease hunger and saturation.

Causes[edit]

Cause Potency Length Notes
Suspicious Stew I 0.35 seconds (7 ticks) Must be crafted with Blue Orchid or Dandelion

Notes[edit]

All foods replenish food saturation, but almost all don't actually add the Saturation status effect. An exception to this is suspicious stew made with a dandelion or blue orchid, giving both saturation and the status effect.

Data values[edit]

The data below should be constructed into an {{ID table}}.
NameNamespaced IDNumeric IDTranslation key
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History[edit]

Iron Pickaxe JE2 BE2.png
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Java Edition
1.6.1releaseAdded Saturation.
1.1418w43aSaturation is now caused by suspicious stew.
1.1519w41a Added effect icon texture for Saturation.
Pocket Edition Alpha
0.11.0?Added Saturation.