dec: 06 hex: 6 bin: 110
See § Data values
Saplings can be broken using any tool, and will always drop themselves.
The Fortune enchantment increases the rate to 6.25% (2.78% for jungle leaves) at level I, 8.33% (3.125% for jungle leaves) at level II, and 10% (4.17% for jungle leaves) at level III.
Oak saplings can be found in 25.6% of village blacksmith chests in stacks of 3–7.
Dark oak saplings generate naturally in a certain room in woodland mansions. They are also found inside a chest in that room.
Saplings come in six varieties, one for each of six trees: oak, birch, spruce, jungle, acacia, and dark oak.
Tree saplings can grow into trees when placed on dirt, podzol or a grass block. Oak, birch, and (normal) spruce can also grow on farmland, and 2×2 trees only check for dirt or grass under the northwestern-most sapling. The sapling requires a light level of at least 9, and require a certain amount of space around the sapling, based on its type:
- Oak needs at least 5 spaces above
- Birch needs at least 6 spaces above
- Spruce needs at least 7 spaces above when placing a single sapling
- Giant spruce needs at least 14 spaces above when planted as 4 saplings in a 2×2 square
- Jungle needs at least 5 spaces above when placing a single sapling
- Giant jungle needs at least 11 spaces above and 1 space adjacent when planted as 4 saplings in a 2×2 square
- Acacia needs at least 6 spaces above
- Dark oak needs at least 7 spaces above and must be planted as 4 saplings in a 2×2 square
Bone meal can be used to speed up the growth of the sapling, and to grow the tree without sufficient light.
Tree saplings have two growth stages (with no visible difference between them) before growing into trees. When a tree is to be grown, a height is chosen and then the ground and space are checked; if the ground is bad or there is not space for the chosen height, the tree will not grow.
Oak saplings will grow through dirt, replacing it with wood trunks.
Single and giant trees will not grow when they have an adjacent block next to them above ground, including half blocks. Single trees will allow objects to be placed at their diagonals without impeding growth, giant trees will not. Oak trees ignore adjacent blocks and will grow anyway, provided there is enough space above.
Any kind of tree sapling can be placed in a flower pot.
Tree saplings can be used as a fuel in furnaces, smelting 0.5 items per sapling.
|Dark Oak Sapling|
|Block||Name ID||Numeric ID|
In Bedrock Edition, saplings use the following data values:
|A three-bit field storing a value of 0 to 5 specifying the type of sapling:
|0x8||Set if sapling is ready to grow into a tree.|
|Name||Default value||Allowed values||Description|
|stage||Specifies the sapling's growth stage.|
|Java Edition Pre-classic|
|rd-161348||Saplings were added to the game.|
|Java Edition Classic|
|0.0.11a||Changed texture from original.|
|0.0.13a||The texture was changed back to the original.|
|August 25, 2009||Showed saplings growing into trees.|
|0.24_SURVIVAL_TEST||Added tree growth.[needs testing]|
|Java Edition Indev|
|Java Edition Infdev|
|April 20, 2010||Saplings can grow into fancy trees instead of the original pattern.|
|June 7, 2010||Saplings grow into regular trees again.|
|Java Edition Beta|
|1.5||Added birch and spruce saplings. Before, trees only dropped oak saplings, regardless of the tree.|
|Saplings can now be used as fuel in furnaces.|
|1.1||12w01a||Oak Saplings can be found in the new village blacksmith chests.|
|1.2.1||12w04a||Changed texture of oak saplings.|
|Added Jungle saplings.|
|1.3.1||12w17a||Saplings now have names based on their type of tree.|
|1.4.2||12w34a||Added the ability to place saplings in flower pots.|
|1.7.2||13w43a||Added Acacia and Roofed Oak saplings.|
|1.7-pre||Renamed Roofed Oak to Dark Oak.|
|?||Blocks can be replaced with wood by growing dark oak saplings. If pre-existing parts of a dark oak tree exist, the tree may randomly grow downwards, replacing any block in the way with wood.|
|1.8.2||pre4||Blocks can no longer be replaced using dark oak saplings.|
|1.11||16w39a||Dark oak and birch saplings now generate in woodland mansions.|
|1.13||17w47a||The different type block states for the |
|Prior to The Flattening, this block's numeral ID was 6.|
|Upcoming Java Edition|
|1.14||18w43a||Changed the textures of all saplings.|
|19w03a||Placing a sapling into the new composter block added in 1.14 has a 10% chance of raising the compost level by 1.|
|19w05a||Saplings now have a 30% chance of increasing the compost level in a composter by 1.|
|Pocket Edition Alpha|
|0.3.2||Added oak, birch and spruce saplings.|
|0.9.0||build 1||Added jungle, acacia and dark oak saplings.|
|build 5||Spruce saplings can now be used to grow mega spruce trees.|
|1.1.0||alpha 126.96.36.199||Dark oak and birch saplings now generate in woodland mansions.|
|1.2.0||beta 188.8.131.52||Saplings can now be found in bonus chests.|
|Upcoming Bedrock Edition|
|1.10.0||beta 184.108.40.206||Saplings can now be bought from wandering traders.|
|Potted spruce saplings can now be found in taiga and snowy taiga village mason houses.|
|Acacia saplings now generate in some savanna village houses.|
|Changed the textures of all saplings.|
|1.11.0||beta 220.127.116.11||Oak saplings can now be found in village cartographer and plains village house chests.|
|Acacia saplings can now be found in savanna village house chests.|
|Spruce saplings can now be found in taiga and snowy taiga village house chests.|
|Saplings can now be used to fill up composters.|
|Legacy Console Edition|
|TU1||CU1||1.0||Patch 1||Added oak saplings.|
|TU9||Added birch and spruce saplings.|
|TU12||Added jungle saplings.|
|TU31||CU19||1.22||Patch 3||Added acacia and dark oak saplings.|
- If the player stands on the same block as a placed tree sapling, the tree will still grow over the player, which will cause suffocation as it pushes the player out of the block.
- Saplings can grow without the required amount of light if bone meal is used.