|Catches fire from lava||
Saplings can be broken instantly using any tool, including the player's fist, and always drop themselves.
Potted birch saplings generate in a room in woodland mansions.
- Dark oak
58 Dark oak saplings generate naturally in a "sapling farm room" in woodland mansions. 28 dark oak saplings are also found inside a chest in that room.
Acacia saplings generate in savanna village libraries.
|Oak Sapling||Village||Plains house chest||1–2||48.2%|
|Spruce Sapling||Village||Taiga house chest||1–5||40.6%|
|Acacia Sapling||Village||Savanna house chest||1–2||71.7%|
|Oak Sapling||Bonus chest||Chest||4||14.3%|
|Plains house chest||1–2||48.2%|
|Spruce Sapling||Bonus chest||Chest||4||14.3%|
|Village||Taiga house chest||1–5||43.7%|
|Acacia Sapling||Bonus chest||Chest||4||14.3%|
|Village||Savanna house chest||1–2||71.7%|
|Dark Oak Sapling||Bonus chest||Chest||4||14.3%|
When leaves are broken by any tool except shears, they have a 5% chance of dropping a sapling, except for jungle leaves, which have a 2.5% chance of dropping a sapling. The Fortune enchantment increases the rate to 6.25% (2.78% for jungle leaves) at level I, 8.33% (3.125% for jungle leaves) at level II, and 10% (4.17% for jungle leaves) at level III.
Saplings come in six varieties, one for each of six trees: oak, birch, spruce, jungle, acacia, and dark oak.
Tree saplings have two growth stages (with no visible difference between them) before growing into trees. When a tree is to be grown, a height is chosen and then the ground and space are checked; if the ground is bad or there is not space for the chosen height, the tree does not grow. Bone meal can be used to speed up the growth of the sapling, and to grow the tree without sufficient light.
Tree saplings can grow into trees when placed on dirt, podzol or a grass block. Oak, birch, (normal) jungle and (normal) spruce can also grow on farmland, and 2×2 trees check for dirt or grass only under the northwestern-most sapling. The sapling requires a light level of at least 9, and require a certain volume of space above the sapling, based on its type:
- Oak needs at least 5 spaces above (3×3 column) to grow normally. If a block is present in the growth space (but not directly above the sapling), the tree still grows, but is forced to grow a large variant.
- Birch needs at least 6 spaces above (3×3 column).
- Spruce needs at least 7 spaces above (5×5 column) when placing a single sapling.
- Giant spruce needs at least 14 spaces above (6x6 column) when planted as 4 saplings in a 2×2 square. Also requires the 4x4 area centered on the saplings at the same level to be empty.
- Jungle needs at least 5 spaces above (3×3 column) when placing a single sapling.
- Giant jungle needs at least 11 spaces above (6x6 column) when planted as 4 saplings in a 2×2 square. Also requires the 4x4 area centered on the saplings at the same level to be empty.
- Acacia needs at least 6 spaces above (5×5 column).
- Dark oak needs at least 7 spaces above (4×4 column) and must be planted as 4 saplings in a 2×2 square.
- Saplings do not grow when there isn't a player within a certain radius, even if their chunk is loaded. For oak saplings, this check applies to individual blocks; for dark oak, acacia and birch, it applies to each chunk.
- A spruce or jungle sapling can't grow if it's part of a 2×2 square of saplings that doesn't meet the requirements for a giant tree.
Except for giant jungle and giant spruce (as noted above), sapling growth is not affected by nearby blocks on the same level as the sapling(s).
Dirt blocks in the space above the sapling are an exception. Dirt blocks do not stop the sapling from growing. For most tree types, including giant versions, the dirt remains in place and the rest of the tree generates normally around it (it is possible to grow a tree that contains only one log block at the original sapling location, with a column of dirt above where the rest of the trunk should be and leaves spreading out from it). For the large variant of oak trees, the dirt blocks are replaced with log blocks wherever they would normally occur. In Java Edition, all types of log block and wood block and their stripped versions are also treated like dirt blocks (they don't stop growth). In Bedrock Edition, log and wood blocks are treated like other block types and stop the sapling from growing if they are above it.
Any kind of tree sapling can be placed in a flower pot.
Tree saplings can be used as a fuel in furnaces, smelting 0.5 items per sapling.
Placing saplings into a composter has a 30% chance of raising the compost level by 1.
|Sound||Subtitle||Source||Description||Namespaced ID||Translation key||Volume||Pitch||Attenuation|
|Block broken||Blocks||Breaking the block||1.0||0.8||16|
|None[sound 1]||Blocks||Falling on the block with fall damage||None[sound 1]||0.5||0.75||16|
|Block breaking||Blocks||Mining the block||0.25||0.5||16|
|Block placed||Blocks||Placing the block||1.0||0.8||16|
|Footsteps||Blocks||Walking on the block||0.15||1.0||16|
|Sound||Source[upcoming: BE 1.16.200]||Description||Namespaced ID||Volume||Pitch|
|?||?||Breaking the block||0.5||0.8|
|?||?||Falling on the block with fall damage||?||?|
|?||?||Mining the block||0.6||0.5|
|?||?||Jumping from the block||?||?|
|?||?||Falling on the block without fall damage||?||?|
|?||?||Walking on the block||?||?|
|?||?||Placing the block||1||0.8|
|Name||Namespaced ID||Block tags (JE)||Item tags (JE)||Translation key|
|Dark Oak Sapling|
|Name||Namespaced ID||Numeric ID||Translation key|
In Bedrock Edition, saplings use the following data values:
|A three-bit field storing a value of 0 to 5 specifying the type of sapling:
|0x8||Set if sapling is ready to grow into a tree.|
|Name||Default value||Allowed values||Description|
|stage||Specifies the sapling's growth stage.|
|Name||Default value||Allowed values||Description|
|age_bit||Specifies the sapling's growth stage.|
|Dark Oak Sapling|
|Java Edition pre-Classic|
|Java Edition Classic|
|0.0.13a||The texture of saplings has now been changed.|
|August 25, 2009||Notch showed saplings growing into trees.|
|0.24_SURVIVAL_TEST||Added tree growth.[needs testing]|
|Java Edition Indev|
|0.31||20100111-1||The texture of saplings has now been changed.|
|Java Edition Infdev|
|20100420||Saplings can now grow into fancy trees instead of the original pattern.|
|20100607||Saplings grow into regular trees again.|
|Java Edition Beta|
|1.5||Added birch and spruce saplings. Before, trees dropped only oak saplings, regardless of the tree.|
|Saplings can now be used as fuel in furnaces.|
|1.1||12w01a||Oak saplings can now be found in the new village blacksmith chests.|
|1.2.1||12w04a||The texture of oak saplings has now been changed.|
|Added jungle saplings.|
|1.3.1||12w17a||Saplings now have names based on their type of tree.|
|1.4.2||12w34a||The ability to place saplings in flower pots has now been added.|
|1.7.2||13w43a||Added acacia and roofed oak saplings.|
|1.7||"Roofed Oak Sapling" has now been renamed to "Dark Oak Sapling".|
|?||Blocks can now be replaced with log by growing dark oak saplings. If pre-existing parts of a dark oak tree exist, the tree may randomly grow downward, replacing any block in the way with wood.|
|1.8||14w10a||Saplings with numerical metadata variants 6 through 15, which are inaccessible through normal gameplay, now have a missing texture rather than appearing identical to dark oak saplings.|
|14w25a||Saplings are now defined via block states rather than by numerical metadata. Prior to this version, the numerical metadata variants of sapling were as follows:
|14w26a||Saplings with metadata values 6 through 15 have now been completely removed from the game.|
|1.8.2||pre4||Blocks can no longer be replaced using dark oak tree growth.|
|1.11||16w39a||Dark oak and birch saplings now generate in woodland mansions.|
|1.13||17w47a||The different type block states for the |
|Prior to The Flattening, this block's numeral ID was 6.|
|1.14||18w43a||The textures of all saplings have now been changed.|
|19w03a||Placing a sapling into the new composter block has a 10% chance of raising the compost level by 1.|
|19w05a||Saplings now have a 30% chance of increasing the compost level in a composter by 1.|
|1.15||19w34a||Bee nests were added, which have a chance to generate on trees grown from saplings.|
|19w35a||Bee nests can no longer generate on trees grown from saplings.|
|1.15.2||Pre-Release 1||Oak and birch saplings grown within 2 blocks of a flower on the same y-level now have a 5% chance to have a bee nest.|
|Pocket Edition Alpha|
|0.3.2||Added oak, birch and spruce saplings.|
|0.9.0||build 1||Added jungle, acacia and dark oak saplings.|
|build 5||Spruce saplings can now be used to grow mega spruce trees.|
|1.1.0||alpha 22.214.171.124||Dark oak and birch saplings now generate in woodland mansions.|
|1.2.0||beta 126.96.36.199||Saplings can now be found in bonus chests.|
|1.10.0||beta 188.8.131.52||Saplings can now be bought from wandering traders.|
|Potted spruce saplings can now be found in taiga and snowy taiga village mason houses.|
|Acacia saplings now generate in some savanna village houses.|
|The textures of all saplings have now been changed.|
|1.11.0||beta 184.108.40.206||Oak saplings can now be found in village cartographer and plains village house chests.|
|Acacia saplings can now be found in savanna village house chests.|
|Spruce saplings can now be found in taiga and snowy taiga village house chests.|
|Saplings can now be used to fill up composters.|
|1.16.0||beta 220.127.116.11||Oak and birch saplings grown within 2 blocks of a flower on the same y-level now have a 5% chance to have a bee nest.|
|Legacy Console Edition|
|TU1||CU1||1.0||Patch 1||1.0.1||Added oak saplings.|
|TU9||Added birch and spruce saplings.|
|TU12||Added jungle saplings.|
|TU31||CU19||1.22||Patch 3||Added acacia and dark oak saplings.|
|1.90||The textures of all saplings have now been changed.|
- If the player stands on the same block as a placed tree sapling, the tree still grows over the player, causing suffocation as it pushes the player out of the block.
- Saplings can grow without the required amount of light if bone meal is used.
- The Acacia sapling shows a different color to what the fully grown tree would, as Acacia bark in-game is gray while the sapling's bark is brown.