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Charge 1, 2, 3, 4: Yes (3, 7, 11, 15)
|Catches fire from lava||
|Breaking time[note 1]|
- Times are for unenchanted tools in seconds. For more information, see Breaking § Speed.
|Crying Obsidian +
The respawn anchor is used to respawn in the Nether, even if the player leaves the Nether.
When used with a glowstone block, the texture of the block changes, and it starts emitting a light level of 3. Up to four glowstone blocks can be used to charge the anchor, the charge of which is indicated with a dial on the side of the block. Each additional piece of glowstone after the first increases the light level by four, up to a maximum of 15.
When the block is charged, it can be used to set the player's spawn. Each time the player dies, they respawn next to the anchor, and its charge decreases by 1. If a player's respawn anchor is destroyed, or its charges have been exhausted, or if the area around it is made unsuitable for respawning, a message is displayed saying "You have no home bed or charged respawn anchor, or it was obstructed”, and the player respawns at the world spawn point. Returning through an end portal is not counted as a respawn and thus does not deplete any charges.
If the player attempts to set their spawn at a charged respawn anchor in the Overworld, the End, or customized dimensions, the block explodes similarly to when a bed is used in the Nether or the End. The explosion has a power of 5, and sets fire to surrounding blocks.
When charged, a redstone comparator gives a signal depending on the number of charges: 3 for one charge, 7 for two charges, 11 for three charges, 15 for four charges. An empty anchor gives a signal of 0. On rare occasions whenever respawned a netherite ingot might drop. The respawn anchor can also be charged with a dispenser.
Hoglins run away from respawn anchors.
|Sound||Subtitle||Source||Description||Namespaced ID||Translation key||Volume||Pitch||Attenuation distance|
|Block broken||Blocks||Breaking the block||1.0||0.8||16|
|None||Blocks||Falling on the block with fall damage||0.5||0.75||16|
|Block breaking||Blocks||Mining the block||0.25||0.5||16|
|Block placed||Blocks||Placing the block||1.0||0.8||16|
|Footsteps||Blocks||Walking on the block||0.15||1.0||16|
|Respawn anchor is charged||Blocks||?||1.0||?||16|
|Respawn anchor depletes||Blocks||?||1.0||?||16|
|Respawn anchor sets spawn||Blocks||?||1.0||?||16|
|Name||Namespaced ID||Translation key|
|Name||Namespaced ID||Numeric ID||Translation key|
|Name||Default value||Allowed values||Description|
|charges||How many charges the Respawn Anchor has left.|
|Icon||Advancement||In-game description||Parent||Actual requirements (if different)||Namespaced ID|
|Not Quite "Nine" Lives||Charge a Respawn Anchor to the maximum||Who is Cutting Onions?||—|
|1.16||20w12a||Added the respawn anchor.|
|20w13a||The respawn anchor can now be charged with a dispenser.|
|20w20a||The Not Quite "Nine" Lives advancement has been added, which is completed by charging up a respawn anchor to the maximum level.|
|1.16.2||20w30a||Respawn anchors will now prioritize cardinal directions over corners.|
|1.16.0||beta 188.8.131.52||Added the respawn anchor.|
|beta 184.108.40.206||Respawn anchors can now be charged in the Overworld without them exploding.|
|A sound now plays when a respawn anchor charge is depleted.|
|Blocks can now be placed to respawn anchors with no charges without them exploding.|
|Respawn anchors now require a diamond or netherite pickaxe in order to be mined.|
|The Silk Touch enchantment now works on respawn anchors.|
- The light level emitted by the respawn anchor is congruent with the redstone signal strength given by a comparator.