reserved6

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reserved6
Update Game.png
Renewable

No

Stackable

Yes (64)

Tool

Any tool

Blast resistance

0

Hardness

0

Luminant

None

Transparent

No

Flammable

?

Catches fire from lava

?

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Information icon.svg
This feature is exclusive to Bedrock Edition.

reserved6 is an unused former placeholder block.

Information[edit]

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reserved6 is an unused block with a completely off-white texture present in Bedrock Edition. It acted as a placeholder block for fire between v0.3.3 alpha and v0.6.1 alpha, due to a bug in fire spreading mechanics that caused fire to spread to any block. Before becoming unused, the block was called .name and it had the texture of a stone block. In v0.7.0 alpha, fire returned with fixed spreading mechanics, replacing reserved6. Its data value, however, changed to ID 255. Currently, it can only be obtained through inventory editing.

Data values[edit]

ID[edit]

NameNamespaced IDNumeric ID Translation key
N/Areserved6 255tile.reserved6.name

History[edit]

Pocket Edition Alpha
0.3.3Removed fire, due to a spreading error. It was replaced by .name. It is only obtainable through worlds with fire previously spawned, or by hacking.
Stone JE2 BE1.png The block appears identical to stone.
0.7.0.name was replaced by fire, but still exists in the game. Re-implemented fire with better spreading mechanics.
0.7.5No longer breaks quickly. It now takes the same amount of time to break as stone.
?.name.png The block now uses a solid gray texture, derived from the top left pixel of the grass block top texture.
?Now no longer has a red background, which was characteristic of illegal items at the time.
0.15.0?Update Game.png The block now no longer uses the top left pixel of the gray grass texture to determine its appearence. It now points to the Update Game texture.