RenderDragon

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Not to be confused with Ender Dragon or Red Dragon.
Information icon.svg
This feature is exclusive to Bedrock Edition and Minecraft Earth.
A logo for Render Dragon found in Minecraft files

RenderDragon is a rendering engine used in Bedrock Edition and Minecraft Earth that runs on DirectX and OpenGL ES.[1] In Bedrock Edition, it is currently available on Windows 10, Xbox One and PlayStation 4.

Features[edit]

RenderDragon features edge highlighting and new lighting techniques as part of the soon-to-be visual and performance upgrades, and also adding ray-tracing support. It supports a range of graphics features, depending on the device's capability.[2] Most devices have some graphics and performance enhancements, but not all devices can support ray tracing.

History[edit]

June 20, 2019An image of RenderDragon v0.0.2 is released by Helen Zbihlyj on Twitter.
Bedrock Edition
1.13.0beta 1.13.0.13The Xbox One port now uses RenderDragon.[3]
1.14.0The PlayStation 4 port now uses RenderDragon.[4]
RTX Betabeta 1.15.0.8The Windows 10 port now uses RenderDragon and supports ray tracing.[5]
beta 1.15.0.9Fixed several bugs related to RenderDragon and RTX.
1.16.100beta 1.16.100.54Windows 10 now uses RenderDragon outside RTX Beta, but without ray tracing support.
beta 1.16.100.55RenderDragon is disabled in the beta for Windows 10.
beta 1.16.100.59RenderDragon is re-enabled in the beta for Windows 10.
beta 1.16.100.60RenderDragon is disabled again in the beta for Windows 10.
1.16.200beta 1.16.200.51RenderDragon is re-enabled again on Windows 10.
beta 1.16.200.53RenderDragon now supports ray tracing outside RTX Beta.
releaseWindows 10 now uses RenderDragon outside Beta.


Trivia[edit]

  • RenderDragon was designed to be usable in Java Edition. However, it is currently not used in that edition.[6]

Gallery[edit]

References[edit]