RenderDragon

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This feature is exclusive to Bedrock Edition and Minecraft Earth.

RenderDragon is the new rendering engine used in Bedrock Edition and Minecraft Earth.[1] It is currently available on Xbox One and PlayStation 4.[2]

Features[edit]

Render Dragon features edge highlighting and new lighting techniques, as part of the soon-to-be visual and performance upgrades. . It supports a range of graphics features, depending on the device's capability. Most devices will have some graphics enhancements, but not all devices will support ray tracing. It aims to offer the smoothest Minecraft experience possible on all devices by taking advantage of different hardware.[3]

There is a new "ray lighting" option, in which all lighting is based on light sources projecting rays. This allows blocks to cast realistic-looking shadows.[4]

History[edit]

Bedrock Edition
June 20, 2019An image of RenderDragon v0.0.2 is released by Helen Zbihlyj on Twitter.
1.13.0beta 1.13.0.13The Xbox One port now uses RenderDragon.[5] It is not known whether this is true on all platforms or the final release.
1.14.0The PlayStation 4 port now uses Render Dragon.

Trivia[edit]

  • Render Dragon was specifically designed to be compatible with Java Edition despite not being used in the Java codebase.[6]

Gallery[edit]

References[edit]